Ubisoft confirms Patrice Désilets’ return to the company

Thursday, 14th March 2013 18:53 GMT By Stephany Nunneley

Ubisoft has confirmed that Patrice Désilets has returned to the company.

Speaking with Polygon
, the firm issued the following statement: “We are very pleased to welcome Patrice to Ubisoft again and anticipate that this renewed partnership will produce new ideas and high-quality titles for Ubisoft’s customers.”

Back in January when Ubisoft purchased THQ Montreal, Ubisoft Montreal president Yannis Mallat told the Financial Post that the firm was “very happy to look forward to working with [Désilets] again.”

During the THQ auction, Ubisoft purchased THQ Montreal along with the two projects led by Désilets – 1666 and Project Underdog.

Désilets was creative director at Ubisoft Montreal before he left in 2010.



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  1. theevilaires

    why did he leave Ubi in the first place? Wasn’t it because of Assassins Creed?

    #1 1 year ago
  2. Edo

    @1 My opinion is that he wasn’t very fond of them annual releases but his vote didn’t count despite the fact that he was basically the creator of this franchise.

    #2 1 year ago
  3. YoungZer0

    I feel sorry for him, he went to THQ to get away from these guys.

    #3 1 year ago
  4. dex3108

    Yes, yes yeeeeeeeeeeeeeeeeeeeeeeeeees :D

    #4 1 year ago
  5. OrbitMonkey

    @1, Jade Redmond didn’t like his beard.

    @2, Jade Redmond created Assassins Creed, that’s why she did all those interviews… Duh.

    #5 1 year ago
  6. JimFear-666

    he was probably tired of doing the same game over and over.

    #6 1 year ago
  7. Sadismek

    @6 He only did 1 and 2 and left Ubisoft while they were working on Brotherhood. How is that the same game over and over again?

    #7 1 year ago
  8. Lengendaryboss

    @7 I think @6 meant stuck on the same franchise that releases on a yearly basis. I get it being stuck on something for so long stifles creativity and he probably left to persue new projects refreshing his creativity, now he is back at Ubisoft. Although the Killzone Team seems to have no problems with sticking with Killzone, but i just they get to release their New IP.

    #8 1 year ago
  9. Edo

    @5 Right.

    #9 1 year ago
  10. Hakametal

    @5 No she didn’t. Patrice created Assassin’s Creed. Jade Raymond simply worked as a producer on the first game. I don’t know why people think she created it, because she didn’t.

    #10 1 year ago
  11. NeoSquall

    @10 Didn’t get it, lol

    #11 1 year ago