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Thief: Garrett redesign more mainstream, less gothic, reflects action focus

Thursday, 14 March 2013 03:00 GMT By Brenna Hillier

Eidos Montreal’s new take on gaming’s undisputed mater thief, Garrett, is designed to be faithful to the original vision while making him more acceptable to a broader audience.

Game director Nicolas Cantin told GameInformer that Eidos Montreal was given free rein to remake Garrett however they wished.

“But we wanted to keep the main DNA of who Garrett was; we didn’t want to change that much because it was working already,” he said.

Duly noted, but Cantin also “wanted to bring in more of the audience of the modern console market”.

“He’s more, in the game, doing more action moves; we wanted the costume and the suit to reflect that.

“In the beginning he was more gothic; we toned down all the things that felt gothic, like black nails and things like that. We wanted to make him a little bit more mainstream. Yes, he’s a dark character, but we don’t want to say he’s a gothic one, even though the Victorian period feels really gothic.”

Cantin’s previous work includes art director on Assassin’s Creed, where he designed Altair.

“It was the same thing I did with Garrett. Both were characters that can feel mystical and we had to make them more action-oriented figures. He needs to stand in a crowd of your NPCs and he also has to stand with all the other heroes on the market.

“People will often say oh he’s too white, he’s too black, he stands out too much – but really that’s a good thing. He has to stand out in a crowd of heroes.”

Cantin said Eidos Montreal wanted to show that an anti-hero like Garrett can be popular in mainstream culture.

Thief was finally unveiled unveiled last week after years of being an open secret. It’s coming to PC, PlayStation 4 and probably Microsoft’s as yet unannounced console in 2014, and you a pile of gameplay details are available, including upgradable equipment and an opening mision sequence.

Thanks, Shack.

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32 Comments

  1. YoungZer0

    Cool, so they robbed him of everything that made him unique, yet somehow talk about wanting to make him stand out.

    He doesn’t stand out, he looks like a some random enemy from any game that ever featured enemies with hood and mask. Garretts look was never a problem.

    #1 2 years ago
  2. UuBuU

    What the hell are they doing to this series ??

    First they try to shove in as much third person action as possible into a game that should be exclusively first person ~ then they spoil the gameplay with handholding and stupid features like slow motion ~ then they say they’re using skyrim as inspiration for stealth mechanics ~ and now they’re saying they want Garrett to be more accessible for the modern console market?

    This has all the potential to be the most disappointing game of the next generation

    #2 2 years ago
  3. Phoenixblight

    People were expecting too much if they thought Eidos was going to make a pure stealth game like the original. Just look at Tomb Raider, Deus Ex and Hitman, they all were not remotely like the original games. They all beat to the drum of appealing to the mass market.

    #3 2 years ago
  4. GwynbleiddiuM

    If there’s a God up there now is your chance, put an end to this torment before it’s too late. :<

    #4 2 years ago
  5. ojinnvoltz

    They have to appeal to the mass market to make up the million dollars they’re spending to make Thief less like Thief. While they do that, let’s all install DromEd and make our own Thief games!

    #5 2 years ago
  6. TheWulf

    Less gothic? Okay. Let’s heartily piss all over one of the things that really made Thief unique. I’ve now categorised the new Thief as rank detritus to avoid at all costs. Seriously, this mainstream bullshit has to stop. Who wants this any more? Do you want this? Do I want this? Who wants this?

    All they’re doing is stripping all of the flavour, character, and worth out of games to turn them into third person action games. I already have trouble telling the difference, mechanically, between most third person action games as there are very few that stand out. There’s only this one-dimensional paper-thin theme that separates them. And Thief’s going to be bundled into that, now? When does this nightmare end?

    In Doctorow lingo; I kind of want to dead-head for a few centuries to see if we ever get over this. Since it seems that right now filtering out anything that could make something unique is a fetish. Even flaws and writer eccentricities can make something unique, but we’re not even allowed those. And even gamers are buying into this bull, attacking anything that dares to be different (see ME3). So the customer is as much to blame as the provider.

    I want to go and bury my head under a pillow and forget that the world exists for a while.

    #6 2 years ago
  7. TheWulf

    New post for this, but…

    “[...] but we don’t want to say he’s a gothic one, even though the Victorian period feels really gothic.”

    How fucking stupid of a statement is that?

    “Oh, yeah. We realise that Victorian England was actually gothic, but we’re afraid that we’ll alienate the tiny, anti-intellectual, brutish minds of our audience. We’re worried that by trying something new we’ll make them so angry that they’ll get all pissed and start charities to get at us, like what happened to EA. We dare not even think of making Victorian England gothic, even though it is, because they’re not bright or well-read enough to realise that it is.”

    Thanks.

    Thanks, gamers.

    This is the kind of shit that we’re now having foist on us.

    Didn’t you think developers and publishers were watching during the ME3 furore? ME3 dared to do something intellectual, clever, and different… and the thuggish, brutish voices of gamerdom just had to shoot them down.

    So now all we’re going to get is this.

    Thanks guys.

    Really.

    Thanks.

    #7 2 years ago
  8. Telepathic.Geometry

    Maybe I’m alone in this, but I have faith in the Montreal boys to do right by this franchise. Yes, Deus Ex was not the same as the original (which I loved), but if you ACCEPT the constraints of the modern market, I think that it was about as close as it could be.

    For me, as someone who played the original game several times constantly re-imagining my dude and slinking through the vents all the time, it was a really fucking good game. If I had a complaint it would be that you could basically upgrade everything worth a shit by the end of the game, which you couldn’t do in the original…

    So as long as they make a game where I can feel like a crafty thief, subverting the traps and defenses of my mark, then it’s all good. :) Same as Human Revolution made me feel like a kick-arse cyborg with all the tricks…

    #8 2 years ago
  9. apollyonbob

    If I were these devs, I would totally start trolling you guys.

    Devs:
    “Yeah, well, we know that it was important to the original character, but we just didn’t think the clown makeup worked. So we had to remove the clown makeup.”

    VG247 Reader Reaction:
    “GOD! THE CLOWN MAKE UP WAS THE BEST THING ABOUT HIM. GAME RUINED FOREVER.”

    I mean, come on guys give me a break here. You remember that Thief was an FPS right? And that the cutscenes took place entirely in shadow?

    Was the original Garrett even gothic? http://i.imgur.com/LJT2vm9.jpg <– Cuz that's not Gothic! http://i.imgur.com/eByUszZ.png <– Neither is that!

    http://i1.ytimg.com/i/X_YJheb4gj6gFCrSh98MRg/1.jpg Oh man that's so gothic, how he's just a silhouette? Is that what gothic means? Standing in front of a light?

    The closest thing I can even find to "gothic" is some kind of weird strap thing from, what I'm guessing is Deadly Shadows, but if Deadly Shadows is your idea of "Thief" then brother, I aint even listening haha.

    Really, look at the pictures I posted and the picture they posted. Since the ones I posted show almost no detail, the only real difference seems to be the mask. So I mean, yeah I guess now that he's wearing a mask, man, totally ruined.

    Seriously guys. I realize that this game was made around the same time as Half-Life but please, stop pretending that Garrett is Gordon Freeman. This is not a character defined by his look, box art, uniform, or facial hair, but by his anti-hero motivations and his voice. The irony being of course that so far as I can tell nobody is even asking if they’re going to bring back the original voice actor.

    Man.

    Am I just forgetting about the tons of Garrett hero pose shots or what?

    #9 2 years ago
  10. manamana

    Ah, the olde Hollywoodaction treating for the younger audience, I reckon. Thanks but no, I’m out.

    #10 2 years ago
  11. Vice

    As long as they keep same voice actor, I’d be interested.

    #11 2 years ago
  12. The_Red

    Wow, just wow. I don’t hate the look but these words…

    “less gothic”, “more mainstream” “action focus”. I’m pretty sure a sarcastic Jim Sterling article / episode about ruining old games would have been more subtle.

    #12 2 years ago
  13. mreko3230

    Sorry, I can’t bring myself to have strong over-reaction to a game that has shown zero gameplay. Personally, I’ve always found the mechanics of the Theif series kind of clunky and the look kind of bland. Its not like anyone else was going to reboot the series. But, I get where some of you are coming from. I was saddened by the look of Lost Planet 3 as it seem to take everything that I found interesting about the series, but then I had remember no one played Lost Planet in the first place and the sales numbers were terrible. Basically, you have 2 choices: Make a rebooted series a handfull of original fans aren’t into or just forget about the whole thing and work on a mobile game or make another COD clone. If you don’t make games that sell (and sometimes even when you do) your game company gets shut down.

    #13 2 years ago
  14. viralshag

    @9, awesome. Nailed the community in one there. +1

    #14 2 years ago
  15. Samoan Spider

    Its a costume change. Its perfectly allowed. I remember the fans crying into their pillows at night when Master Chief got a redesign. Then when they gave Dante dark hair, wow there were more tears. The world changes and these companies need to grow their audience. I can’t wait to see what they’re doing with this so I’ll be waiting for the inevitable gameplay vids.

    #15 2 years ago
  16. GwynbleiddiuM

    @9 You missed the whole point therefore your argument is invalid.

    I’m not sure if everyone is stupid or what, less Gothic doesn’t mean a costume change, it means less dark, more bright with cool looking environment designs compared to a dark, gloomy medieval environment, castle buildings and interiors. Get you shit straight before ranting about other people’s complaints.

    #16 2 years ago
  17. TheBlackHole

    @16

    You’re literally making shit up. How can you begin to criticise someone for analogising previous comments, when you then proceed to make an assumption as to what the developers ‘meant’ by ‘less Gothic’.

    The interview doesn’t say ANYTHING about making the environment less Gothic, they’re speaking exclusively about the character, so how about you get YOUR shit straight before ranting at somebody else.

    #17 2 years ago
  18. GwynbleiddiuM

    Well if you consider gothic to be a man in a black cloak and leather armor that wields daggers, you seriously need to look it up. I hear wikipedia is a good place to start.

    It’s part of the process of making it more appealing, accessible and mainstream. It can’t be about a guy’s appearance as the game has always played in FPS, who cares what garret looks like, he’s a thief, and a thief in medieval era doesn’t wear fancy gold plates that makes funny noises and some cool reflections in a dim-lighted environment. A thief wears a black cloak with a hood and some dark leather armor. Therefore the talk is not just on character level, it’s exactly about going from dark setting to a more appealing one, this has happened before when Blizzard tried to go into Diablo III with blue and green environments which caused quite a steer in the fanbase.

    BTW, it’s OK for everyone to make assumption and mock others based on those assumption but when you’re on the receiving end of that, it suddenly is less cool and even rude? amirite?

    #18 2 years ago
  19. Takeshi

    Amusing to see the comments section going ape-shit over this kind of statement. I’m with #8, Eidos Montreal know what they are doing. I’m sure it’ll end up being a good game.

    I never did play a Thief game, but I am definitely interested in this new entry since I have issues playing older releases.

    @Phoenixblight: That argument is only really valid for Deus Ex. Hitman was developed IO Interactive and Tomb Raider by Crystal Dynamics.

    #19 2 years ago
  20. YoungZer0

    @7: What the fuck are you on about? ME3 dared to do something intellectual, clever, and different? Do you mean Mass Effect 3? Are you seriously talking about the ending?

    #20 2 years ago
  21. TheBlackHole

    @18

    Eh? What are you going on about? Again, you’re making the assumption that the above, where they talk solely about the character, is going to extend to the environment.

    “In the beginning HE was more Gothic… We wanted to make HIM a little bit more mainstream. Yes, HE’s a dark character, but we don’t want to say HE’s a Gothic one”

    See, no mention of anything but the Thief.

    Also, I don’t give a crap if someone wants to rant at people, but I’d prefer if it a) made sense and b) wasn’t patently hypocritical.

    #21 2 years ago
  22. Gheritt White

    @ 8, 9 & 15: Hear, hear. Thank heavens some sanity prevails in these comment sections.

    I, for one, am really excited about this direction and can’t wait to see where it goes.

    Let’s not forget that DX:HR – from the same studio – was very well-received and remains a highly regarded game (even against the pre-launch negativity from so-called “fans”), so there’s a precedent for success rather than failure here.

    #22 2 years ago
  23. OrbitMonkey

    “…Gamings undisputed *mater* thief”?

    http://upload.wikimedia.org/wikipedia/en/thumb/2/21/MaterCars.jpg/250px-MaterCars.jpg

    Spelling mistakes aside, surely Gamings master thief is Zynga? Right? Right? Oh fuck you guys :-/

    #23 2 years ago
  24. Phoenixblight

    @19

    “That argument is only really valid for Deus Ex. Hitman was developed IO Interactive and Tomb Raider by Crystal Dynamics.”

    And owned by Eidos when Square picked them up so it is valid for all of them.

    #24 2 years ago
  25. Gnosis

    I kinda get the feeling that their word choice was just really bad. Descriptions like “less gothic” and “mainstream” leave a lot of space for overblown interpretations (and in the case of “mainstream” it leaves a very bad taste in the mouth). It’s pretty obvious that everybody’s got their own picture of what “gothic” and “mainstream” looks like. I’d rather wait for some more pictures.

    #25 2 years ago
  26. fearmonkey

    I have mixed feelings on this…..

    This is the same studio that made Deus Ex:HR and it blew me away, so I have to give them the benefit of any doubt I may have.

    As a huge fan of the Thief series, I am a bit concerned at his statements in the video.
    The whole thing for the thief series for me was the slow + take your time gameplay to achieve your goals. In the video they say its not 1998 anymore and that the game has more action, so what it sounds like is Dishonored with stealing, or Assassins creed with stealing and its going to be a mixture of the two most likely.

    From the video, I imagine that going into “stealth” mode entails going into third person, and by action it means that the idea of going through an entire level with human enemies and only blackjacking them is gone. The thief series was never about action, if you found yourself in a one on one battle you would lose, you had to sneak.

    So, does that mean that stealth items like moss arrows, noise arrows, and water arrows are in the game but not a required necessity and we can chop our way though? Does this mean that sitting in a dark corner waiting for the guy to come by at the right time is just as good as killing him right away like AC.

    I loved the dark brooding feel of the world in Thief, but it seems like it going to be a brighter world now.

    #26 2 years ago
  27. karma

    Everything I hear and see about this game just gets worse and worse. Eidos should take a leaf out of Ken Levine’s book, “If you aren’t going to do it properly, then don’t do it at all.”

    This is the only look I want to see for Garrett.
    http://gamefiles.alphacoders.com/boxart/original/front/thumb-10858-1.jpg

    As far as i’m concerned the redesign isn’t Garrett, and they aren’t making a true Thief game.

    As for the DE:HR Commentators, yeah HR was okay, but it wasn’t half as good as the original. This time, they’re really off base. You CAN mess with the Deus Ex universe, give it your own look and feel, its pretty open to reinterpretation, but not the Thief universe. Its very specific, and if you don’t get the specifics right then you may as well go home.

    #27 2 years ago
  28. OrbitMonkey

    @27, So if they like, completely copy the box-art you value so highly, it’ll be like a *true* thief game & you’ll be like, over the moon?

    Deep.

    #28 2 years ago
  29. Gheritt White

    Great, looks like we have to put up with another 12 months of whiny, purist/elitist fanboys until an awesome, critically acclaimed game that successfully reboots an IP is released.

    See: Devil May Cry, Tomb Raider, Castlevania: Lords of Shadow.

    #29 2 years ago
  30. viralshag

    @29, +1.

    #30 2 years ago
  31. hunchpunch

    Awesome! Assassin’s Creed Whatever: The Thiefening

    #31 2 years ago
  32. ManuOtaku

    I just hope is a mixture of deus ex and sleeping dogs then.

    #32 2 years ago

Comments are now closed on this article.

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  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]