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Thief: Garrett redesign more mainstream, less gothic, reflects action focus

Thursday, 14 March 2013 03:00 GMT By Brenna Hillier

Eidos Montreal’s new take on gaming’s undisputed mater thief, Garrett, is designed to be faithful to the original vision while making him more acceptable to a broader audience.

Game director Nicolas Cantin told GameInformer that Eidos Montreal was given free rein to remake Garrett however they wished.

“But we wanted to keep the main DNA of who Garrett was; we didn’t want to change that much because it was working already,” he said.

Duly noted, but Cantin also “wanted to bring in more of the audience of the modern console market”.

“He’s more, in the game, doing more action moves; we wanted the costume and the suit to reflect that.

“In the beginning he was more gothic; we toned down all the things that felt gothic, like black nails and things like that. We wanted to make him a little bit more mainstream. Yes, he’s a dark character, but we don’t want to say he’s a gothic one, even though the Victorian period feels really gothic.”

Cantin’s previous work includes art director on Assassin’s Creed, where he designed Altair.

“It was the same thing I did with Garrett. Both were characters that can feel mystical and we had to make them more action-oriented figures. He needs to stand in a crowd of your NPCs and he also has to stand with all the other heroes on the market.

“People will often say oh he’s too white, he’s too black, he stands out too much – but really that’s a good thing. He has to stand out in a crowd of heroes.”

Cantin said Eidos Montreal wanted to show that an anti-hero like Garrett can be popular in mainstream culture.

Thief was finally unveiled unveiled last week after years of being an open secret. It’s coming to PC, PlayStation 4 and probably Microsoft’s as yet unannounced console in 2014, and you a pile of gameplay details are available, including upgradable equipment and an opening mision sequence.

Thanks, Shack.

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32 Comments

  1. YoungZer0

    Cool, so they robbed him of everything that made him unique, yet somehow talk about wanting to make him stand out.

    He doesn’t stand out, he looks like a some random enemy from any game that ever featured enemies with hood and mask. Garretts look was never a problem.

    #1 2 years ago
  2. UuBuU

    What the hell are they doing to this series ??

    First they try to shove in as much third person action as possible into a game that should be exclusively first person ~ then they spoil the gameplay with handholding and stupid features like slow motion ~ then they say they’re using skyrim as inspiration for stealth mechanics ~ and now they’re saying they want Garrett to be more accessible for the modern console market?

    This has all the potential to be the most disappointing game of the next generation

    #2 2 years ago
  3. Phoenixblight

    People were expecting too much if they thought Eidos was going to make a pure stealth game like the original. Just look at Tomb Raider, Deus Ex and Hitman, they all were not remotely like the original games. They all beat to the drum of appealing to the mass market.

    #3 2 years ago
  4. GwynbleiddiuM

    If there’s a God up there now is your chance, put an end to this torment before it’s too late. :<

    #4 2 years ago
  5. ojinnvoltz

    They have to appeal to the mass market to make up the million dollars they’re spending to make Thief less like Thief. While they do that, let’s all install DromEd and make our own Thief games!

    #5 2 years ago
  6. TheWulf

    Less gothic? Okay. Let’s heartily piss all over one of the things that really made Thief unique. I’ve now categorised the new Thief as rank detritus to avoid at all costs. Seriously, this mainstream bullshit has to stop. Who wants this any more? Do you want this? Do I want this? Who wants this?

    All they’re doing is stripping all of the flavour, character, and worth out of games to turn them into third person action games. I already have trouble telling the difference, mechanically, between most third person action games as there are very few that stand out. There’s only this one-dimensional paper-thin theme that separates them. And Thief’s going to be bundled into that, now? When does this nightmare end?

    In Doctorow lingo; I kind of want to dead-head for a few centuries to see if we ever get over this. Since it seems that right now filtering out anything that could make something unique is a fetish. Even flaws and writer eccentricities can make something unique, but we’re not even allowed those. And even gamers are buying into this bull, attacking anything that dares to be different (see ME3). So the customer is as much to blame as the provider.

    I want to go and bury my head under a pillow and forget that the world exists for a while.

    #6 2 years ago
  7. TheWulf

    New post for this, but…

    “[...] but we don’t want to say he’s a gothic one, even though the Victorian period feels really gothic.”

    How fucking stupid of a statement is that?

    “Oh, yeah. We realise that Victorian England was actually gothic, but we’re afraid that we’ll alienate the tiny, anti-intellectual, brutish minds of our audience. We’re worried that by trying something new we’ll make them so angry that they’ll get all pissed and start charities to get at us, like what happened to EA. We dare not even think of making Victorian England gothic, even though it is, because they’re not bright or well-read enough to realise that it is.”

    Thanks.

    Thanks, gamers.

    This is the kind of shit that we’re now having foist on us.

    Didn’t you think developers and publishers were watching during the ME3 furore? ME3 dared to do something intellectual, clever, and different… and the thuggish, brutish voices of gamerdom just had to shoot them down.

    So now all we’re going to get is this.

    Thanks guys.

    Really.

    Thanks.

    #7 2 years ago
  8. Telepathic.Geometry

    Maybe I’m alone in this, but I have faith in the Montreal boys to do right by this franchise. Yes, Deus Ex was not the same as the original (which I loved), but if you ACCEPT the constraints of the modern market, I think that it was about as close as it could be.

    For me, as someone who played the original game several times constantly re-imagining my dude and slinking through the vents all the time, it was a really fucking good game. If I had a complaint it would be that you could basically upgrade everything worth a shit by the end of the game, which you couldn’t do in the original…

    So as long as they make a game where I can feel like a crafty thief, subverting the traps and defenses of my mark, then it’s all good. :) Same as Human Revolution made me feel like a kick-arse cyborg with all the tricks…

    #8 2 years ago
  9. apollyonbob

    If I were these devs, I would totally start trolling you guys.

    Devs:
    “Yeah, well, we know that it was important to the original character, but we just didn’t think the clown makeup worked. So we had to remove the clown makeup.”

    VG247 Reader Reaction:
    “GOD! THE CLOWN MAKE UP WAS THE BEST THING ABOUT HIM. GAME RUINED FOREVER.”

    I mean, come on guys give me a break here. You remember that Thief was an FPS right? And that the cutscenes took place entirely in shadow?

    Was the original Garrett even gothic? http://i.imgur.com/LJT2vm9.jpg <– Cuz that's not Gothic! http://i.imgur.com/eByUszZ.png <– Neither is that!

    http://i1.ytimg.com/i/X_YJheb4gj6gFCrSh98MRg/1.jpg Oh man that's so gothic, how he's just a silhouette? Is that what gothic means? Standing in front of a light?

    The closest thing I can even find to "gothic" is some kind of weird strap thing from, what I'm guessing is Deadly Shadows, but if Deadly Shadows is your idea of "Thief" then brother, I aint even listening haha.

    Really, look at the pictures I posted and the picture they posted. Since the ones I posted show almost no detail, the only real difference seems to be the mask. So I mean, yeah I guess now that he's wearing a mask, man, totally ruined.

    Seriously guys. I realize that this game was made around the same time as Half-Life but please, stop pretending that Garrett is Gordon Freeman. This is not a character defined by his look, box art, uniform, or facial hair, but by his anti-hero motivations and his voice. The irony being of course that so far as I can tell nobody is even asking if they’re going to bring back the original voice actor.

    Man.

    Am I just forgetting about the tons of Garrett hero pose shots or what?

    #9 2 years ago
  10. manamana

    Ah, the olde Hollywoodaction treating for the younger audience, I reckon. Thanks but no, I’m out.

    #10 2 years ago
  11. Vice

    As long as they keep same voice actor, I’d be interested.

    #11 2 years ago
  12. The_Red

    Wow, just wow. I don’t hate the look but these words…

    “less gothic”, “more mainstream” “action focus”. I’m pretty sure a sarcastic Jim Sterling article / episode about ruining old games would have been more subtle.

    #12 2 years ago
  13. mreko3230

    Sorry, I can’t bring myself to have strong over-reaction to a game that has shown zero gameplay. Personally, I’ve always found the mechanics of the Theif series kind of clunky and the look kind of bland. Its not like anyone else was going to reboot the series. But, I get where some of you are coming from. I was saddened by the look of Lost Planet 3 as it seem to take everything that I found interesting about the series, but then I had remember no one played Lost Planet in the first place and the sales numbers were terrible. Basically, you have 2 choices: Make a rebooted series a handfull of original fans aren’t into or just forget about the whole thing and work on a mobile game or make another COD clone. If you don’t make games that sell (and sometimes even when you do) your game company gets shut down.

    #13 2 years ago
  14. viralshag

    @9, awesome. Nailed the community in one there. +1

    #14 2 years ago
  15. Samoan Spider

    Its a costume change. Its perfectly allowed. I remember the fans crying into their pillows at night when Master Chief got a redesign. Then when they gave Dante dark hair, wow there were more tears. The world changes and these companies need to grow their audience. I can’t wait to see what they’re doing with this so I’ll be waiting for the inevitable gameplay vids.

    #15 2 years ago
  16. GwynbleiddiuM

    @9 You missed the whole point therefore your argument is invalid.

    I’m not sure if everyone is stupid or what, less Gothic doesn’t mean a costume change, it means less dark, more bright with cool looking environment designs compared to a dark, gloomy medieval environment, castle buildings and interiors. Get you shit straight before ranting about other people’s complaints.

    #16 2 years ago
  17. TheBlackHole

    @16

    You’re literally making shit up. How can you begin to criticise someone for analogising previous comments, when you then proceed to make an assumption as to what the developers ‘meant’ by ‘less Gothic’.

    The interview doesn’t say ANYTHING about making the environment less Gothic, they’re speaking exclusively about the character, so how about you get YOUR shit straight before ranting at somebody else.

    #17 2 years ago
  18. GwynbleiddiuM

    Well if you consider gothic to be a man in a black cloak and leather armor that wields daggers, you seriously need to look it up. I hear wikipedia is a good place to start.

    It’s part of the process of making it more appealing, accessible and mainstream. It can’t be about a guy’s appearance as the game has always played in FPS, who cares what garret looks like, he’s a thief, and a thief in medieval era doesn’t wear fancy gold plates that makes funny noises and some cool reflections in a dim-lighted environment. A thief wears a black cloak with a hood and some dark leather armor. Therefore the talk is not just on character level, it’s exactly about going from dark setting to a more appealing one, this has happened before when Blizzard tried to go into Diablo III with blue and green environments which caused quite a steer in the fanbase.

    BTW, it’s OK for everyone to make assumption and mock others based on those assumption but when you’re on the receiving end of that, it suddenly is less cool and even rude? amirite?

    #18 2 years ago
  19. Takeshi

    Amusing to see the comments section going ape-shit over this kind of statement. I’m with #8, Eidos Montreal know what they are doing. I’m sure it’ll end up being a good game.

    I never did play a Thief game, but I am definitely interested in this new entry since I have issues playing older releases.

    @Phoenixblight: That argument is only really valid for Deus Ex. Hitman was developed IO Interactive and Tomb Raider by Crystal Dynamics.

    #19 2 years ago
  20. YoungZer0

    @7: What the fuck are you on about? ME3 dared to do something intellectual, clever, and different? Do you mean Mass Effect 3? Are you seriously talking about the ending?

    #20 2 years ago
  21. TheBlackHole

    @18

    Eh? What are you going on about? Again, you’re making the assumption that the above, where they talk solely about the character, is going to extend to the environment.

    “In the beginning HE was more Gothic… We wanted to make HIM a little bit more mainstream. Yes, HE’s a dark character, but we don’t want to say HE’s a Gothic one”

    See, no mention of anything but the Thief.

    Also, I don’t give a crap if someone wants to rant at people, but I’d prefer if it a) made sense and b) wasn’t patently hypocritical.

    #21 2 years ago
  22. Gheritt White

    @ 8, 9 & 15: Hear, hear. Thank heavens some sanity prevails in these comment sections.

    I, for one, am really excited about this direction and can’t wait to see where it goes.

    Let’s not forget that DX:HR – from the same studio – was very well-received and remains a highly regarded game (even against the pre-launch negativity from so-called “fans”), so there’s a precedent for success rather than failure here.

    #22 2 years ago
  23. OrbitMonkey

    “…Gamings undisputed *mater* thief”?

    http://upload.wikimedia.org/wikipedia/en/thumb/2/21/MaterCars.jpg/250px-MaterCars.jpg

    Spelling mistakes aside, surely Gamings master thief is Zynga? Right? Right? Oh fuck you guys :-/

    #23 2 years ago
  24. Phoenixblight

    @19

    “That argument is only really valid for Deus Ex. Hitman was developed IO Interactive and Tomb Raider by Crystal Dynamics.”

    And owned by Eidos when Square picked them up so it is valid for all of them.

    #24 2 years ago
  25. Gnosis

    I kinda get the feeling that their word choice was just really bad. Descriptions like “less gothic” and “mainstream” leave a lot of space for overblown interpretations (and in the case of “mainstream” it leaves a very bad taste in the mouth). It’s pretty obvious that everybody’s got their own picture of what “gothic” and “mainstream” looks like. I’d rather wait for some more pictures.

    #25 2 years ago
  26. fearmonkey

    I have mixed feelings on this…..

    This is the same studio that made Deus Ex:HR and it blew me away, so I have to give them the benefit of any doubt I may have.

    As a huge fan of the Thief series, I am a bit concerned at his statements in the video.
    The whole thing for the thief series for me was the slow + take your time gameplay to achieve your goals. In the video they say its not 1998 anymore and that the game has more action, so what it sounds like is Dishonored with stealing, or Assassins creed with stealing and its going to be a mixture of the two most likely.

    From the video, I imagine that going into “stealth” mode entails going into third person, and by action it means that the idea of going through an entire level with human enemies and only blackjacking them is gone. The thief series was never about action, if you found yourself in a one on one battle you would lose, you had to sneak.

    So, does that mean that stealth items like moss arrows, noise arrows, and water arrows are in the game but not a required necessity and we can chop our way though? Does this mean that sitting in a dark corner waiting for the guy to come by at the right time is just as good as killing him right away like AC.

    I loved the dark brooding feel of the world in Thief, but it seems like it going to be a brighter world now.

    #26 2 years ago
  27. karma

    Everything I hear and see about this game just gets worse and worse. Eidos should take a leaf out of Ken Levine’s book, “If you aren’t going to do it properly, then don’t do it at all.”

    This is the only look I want to see for Garrett.
    http://gamefiles.alphacoders.com/boxart/original/front/thumb-10858-1.jpg

    As far as i’m concerned the redesign isn’t Garrett, and they aren’t making a true Thief game.

    As for the DE:HR Commentators, yeah HR was okay, but it wasn’t half as good as the original. This time, they’re really off base. You CAN mess with the Deus Ex universe, give it your own look and feel, its pretty open to reinterpretation, but not the Thief universe. Its very specific, and if you don’t get the specifics right then you may as well go home.

    #27 2 years ago
  28. OrbitMonkey

    @27, So if they like, completely copy the box-art you value so highly, it’ll be like a *true* thief game & you’ll be like, over the moon?

    Deep.

    #28 2 years ago
  29. Gheritt White

    Great, looks like we have to put up with another 12 months of whiny, purist/elitist fanboys until an awesome, critically acclaimed game that successfully reboots an IP is released.

    See: Devil May Cry, Tomb Raider, Castlevania: Lords of Shadow.

    #29 2 years ago
  30. viralshag

    @29, +1.

    #30 2 years ago
  31. hunchpunch

    Awesome! Assassin’s Creed Whatever: The Thiefening

    #31 2 years ago
  32. ManuOtaku

    I just hope is a mixture of deus ex and sleeping dogs then.

    #32 2 years ago

Comments are now closed on this article.

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    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]