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Spec Ops: The Line developer YAGER licenses URE4 for unannounced next-gen title

Thursday, 14 March 2013 13:50 GMT By Stephany Nunneley

Epic Games has announced its licensed its Unreal Engine 4 to Spec Ops: The Line developer YAGER, which is the first independent studio in Europe to license the tech.

“Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games,” said Timo Ullmann, managing director at YAGER. “Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game Spec Ops: The Line and beyond.

“YAGER is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”

The developer plans to use URE4 to develop it’s unannounced next-generation title, which YAGER plans to unveil in the coming months.

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27 Comments

  1. bitsnark

    Fucking excellent.

    Next to Binary Domain, Spec Ops: The Line is one of the most under-appreciated games of this gen in my opinion.

    Looking forward to seeing what they do with it!

    #1 2 years ago
  2. SameeR_Fisher

    Absolutely fantastic.

    YAGER are freaking awesome guys and gals.

    I can’t wait to see what they are doing next.

    #2 2 years ago
  3. Night Hunter

    I’m so glad they are still alive and kicking. After the weak sales of Spec Ops I thought that maybe they could be in financial trouble …

    #3 2 years ago
  4. Max Payne

    @3 Yea agree.
    I also think game was done way before it was released , but they just delayed it until they found ”no busy” month

    #4 2 years ago
  5. YoungZer0

    Yami. I wonder what they have in store. I loved Spec Ops: The Line.

    #5 2 years ago
  6. heroes159

    everyone loved Spec-ops the line story. I hope they will release a sequel or a Prequel or something. but the way game ended , i don’t think sequels are possible

    #6 2 years ago
  7. YoungZer0

    Personally, I don’t want a sequel. The game delivered what it wanted to deliver. No new protagonist, no new setting, a new Game.

    #7 2 years ago
  8. Takeshi

    I hope their next game is a lot more well-polished in the gameplay section. Spec Ops had some above average writing, but the gameplay mecanics could definitely have used some more work.

    #8 2 years ago
  9. Night Hunter

    @8: I hope that if they make another shooter with a strong story that they break with gameplay conventions a bit. From the gameplay side Spec Ops was a TPS as bland as they come. They nailed the story part, now it’s time to make gameplay a little bit more believable and maybe not have a body count of 2000 in a 10 hour game …

    #9 2 years ago
  10. redwood

    finally some news on yager :) and it’s all good, here is hoping to see something on their next title sooon

    #10 2 years ago
  11. KrazyKraut

    Speck Ops was nice (besides its bad ending).
    Hope to hear from them soon.

    #11 2 years ago
  12. YoungZer0

    Why are the endings bad?

    #12 2 years ago
  13. DSB

    Spec Ops would’ve been good if they hadn’t put 5 hours of mediocrity in front of those 10 minutes of quality at the end.

    #13 2 years ago
  14. theevilaires

    Spec Ops the line was very good to me. Shame most people on my friends list who have PS+ aren’t playing it.

    #14 2 years ago
  15. YoungZer0

    @13: I didn’t think it was mediocre at all, the gameplay wasn’t fun sure, but it was engaging and that was enough for me. Or maybe that was the point? Why should it be fun to kill all those people?

    It was interesting to watch the characters develop and change, see Walker lose it more and more. The more you read about it, the more you realize just how many things you’ve missed if you have played it like a regular TPS, pay more attention to the little details and you will be rewarded.

    #15 2 years ago
  16. DSB

    @15 So it wasn’t really gameplay, it was meta-gameplay? There’s really no way I’m buying that. Nobody puts 60 million dollars into a parable, and it’s not like it was horrible to kill those guys at all. It was just repetitive.

    I also don’t think the game was that smart. It was really pretty simple, except for the ending.

    I didn’t see the characters develop, because the characters were never established. You didn’t know anything about them, except for the fact that they were awful clichés. To me they were ragdolls being abused until they were, quite simply, sad ragdolls.

    There were a couple of points where I felt like it actually lived up to the promise though. One is the part where you’re told to “condemn” one of two defenseless guys (without presenting the third option) and the other is at the very end when you have to decide whether to shoot at friendly forces or surrender.

    If the game had made more of an effort to have me doubt myself and my own choices like that, I could’ve bought into it.

    #16 2 years ago
  17. YoungZer0

    @16: Just to be clear, I’m not buying it either, but many people including the guys at ExtraCredits do make some interesting points how that could actually be the case:

    http://youtu.be/ti2EGwW-Ihg
    http://youtu.be/Soax8WqskkI

    But I didn’t went in to actually feel bad about myself (although I have to admit, after finishing the game, I avoided playing those mindless military shooters for a long, long time). I went in for the experience. The characters didn’t have to be established to actually show signs of ‘development’.

    At the beginning Walker and his team were joking around, the tone was light as in most shooters these days. In a sense they were your typical FPS Team. The smart ass Sniper, the tough Black Guy who NEEDS to have a light machine gun and of course the focused Leader.

    They were focused and concentrated at the beginning, it was “Tango down” here and “Reloading” there but, it that changed into “FUCK YOU!” and “FUCKING RELOADING!”. His takedowns that started out as quick and effective turned into brutal and sadistic.

    That’s what I mean by development. Walkers voice was pretty much fucked at the end, his face all messed up, he looked like a Harvey Dent cosplayer. Most games completely miss that. The tone never really changes, there are still smart ass one-liners even at the last level, but The Line does that different.

    All Walker wanted was to redeem himself. Find a situation where he could actually do something good, but that never came. Like the player he only listened to the voice in his ear telling him what to do, without second guessing it.

    For me the most interesting thing about the choices is that they were small and had no real impact on the game, but they had an impact on me.

    They weren’t spoken out either.

    SPOILER AHEAD!

    Do I shoot the American Soldier who thinks I am spy or do I take the risk and leave him alive? Either way I’m screwed.

    Do I help the agent or the civilians? The agent is important, the civilians are too.

    Do I shoot the thief or the family murderer? What if I just kill the snipers? What if I shoot them both (Haven’t tried that)?

    Do I shoot the CIA Agent who betrayed me out of mercy, or do I wait for him to burn, because THAT MOTHERFUCKER DESERVED IT!?

    Do I shoot the civilians who killed Lugo or should I just try to shoot in the air? Do they deserve this? Do we deserve this?

    Do I shoot myself or Conrad? He says it’s my fault, but I only followed orders.

    Do I shoot the soldiers who came for rescue, or let them take me? And what happens if I fail, what happens if they manage to kill me (My favorite ending btw.)?

    I also heard about little details, like some of the ads showing Conrads face only to disappear a few seconds later. A blooming tree, full of green leafs that turns into a burned on when you turn around to look at it again.

    #17 2 years ago
  18. xxJPRACERxx

    I was “wtf is URE4?”. You know that the Unreal Engine is abbreviated UE and not URE since the 1st one?

    #18 2 years ago
  19. DSB

    @17 If the point is just to beat up a few videogame clichés, then that just makes it a cheap joke to me. It’s like Limbo beating up on the player. It’s fun for two seconds, and then it just feels cheap.

    If they wanted to make me care, they’d have to make those guys into genuine human beings, or at least symbols of genuine human beings.

    Some of those choices feel like actual choices, and some don’t.

    The CIA douche might be an asshole, but why would I want to watch him burn? The agent may be important, but people are still people. Lugo is dead no matter what, why would I make 50 new corpses?

    I didn’t feel like a lot of those decisions truly challenged the sanity of the guy I was playing. I’d have to force myself to be an asshole for there to be a real question.

    #19 2 years ago
  20. YoungZer0

    @19: Sorry, I’m not really following. It’s taking everything that is wrong about modern shooters and shows you how ridiculous and simple-minded those games are, while at the same time trying to tell a story about a soldiers downfall.

    Limbo is just annoying the player for shit and giggles. Trial and Error is not something I consider a good gameplay mechanic.

    I had watched some walkthroughs on Youtube and people reacted very erm, extreme to Lugo’s death, started killing everyone.

    And some of them watched the CIA dude burn, I simply walked away. I thought he deserved it. If he excepts the people of Dubai do die and suffer for ‘the greater good’, then it’s only fair to expect the same from him.

    But then again, I remember your feedback from the demo and that didn’t went well. I’m also remembering your comments before the game even hit the stores, I’m guessing you never forgave the game that it used Heart of Darkness as an inspiration. :P

    I simply loved it, from start to finish, which is also how I played it, in one go. No pause, no nothing, no room to breath, at the end I was just as exhausted as Walker.

    Anyway, I rather play this than any Call of Duty/Medal of Honor/Battlefield Singleplayer. Those games just don’t seem to get it.

    Oh and the soundtrack was fantastic! Beautiful score as well.

    #20 2 years ago
  21. DSB

    @20 I just don’t buy the first paragraph. If you want to show me how ridiculous and simple-minded modern shooters are, then please outdo them. Show me how it’s done. Don’t just copy them for 5 hours and go “Oh, by the way.. This is all ironic”. I don’t feel like that’s what the game did at all though.

    And I wasn’t talking about Limbos mechanics. Limbo is about piling misery onto the player, just as Spec Ops is about piling misery onto those three guys. Unless there’s something there to qualify that misery beyond “Oh look, war is hell” or “Oh look, you sure are in Limbo” then I don’t see it as profound. It’s just crude and mean, and obvious.

    I don’t mind that it riffs on Heart of Darkness, or that it’s anti-war. Apocalypse Now did and is both, but that movie went about it in a much more intelligent way.

    The characters are people. The protagonist has already been through hell, unlike the happy clappy boyscouts you see in the beginning of Spec Ops. He’s then joined by at least three people who make up the backbone of the US military – The ghetto kid, the southern boy and the all american, under the command of a guy who clearly feels a strong sense of duty – Although it’s mostly a duty to stay out of trouble and protect those kids.

    You can pretty much stop the tape right there. Compare that to three roughly drawn clichés of cocky American soldiers. For me it’s just too damn simple. It seems less like an ironic jab, and more like a writer picking the low hanging fruit.

    #21 2 years ago
  22. YoungZer0

    @21: You gotta look at it from a different perspective. The Average Joe has probably never heard about this game.

    So when he walks through his gamestore, looking for another military shooter, he sees Spec Ops Cover.

    This were it already begins, just another soldier looking at the camera. He buys it, gets home, starts the game and expects the same old military shooter bullshit. Which is what the game gives him until the WP-Scene, this is where the tone shifts into a completely different direction.

    Everything the game does, it does just for that one twist.

    You never second guess your actions in other military shooters, because you always have a big threat to stop. Something that endangers the whole world. “Who cares about torture? I had a nuclear war to prevent. Don’t think about it, you’re a hero”. Walker never had that luxury.

    I think the guys from ExtraCredits are right, when Conrad tells Walker “you came here because you wanted to be something you’re not; a hero.” then he really is talking to the player.

    If you look at it from this perspective then a lot of the things they did make sense.

    I think Spec Ops biggest problem was the release date. I dunno what happened, but the game went silent for a long time and then came out too late. People were fed-up with military shooters and the market was flooded with it. I keep hearing from people who did buy the game without knowing anything about it and excepted it to be another military shooter. The twist and everything that happened after it had a huge effect on them.

    “The ghetto kid, the southern boy and the all american, under the command of a guy who clearly feels a strong sense of duty”

    I think you missed the french guy and I gotta ask, how are those characters not cliché? We’ve seen them in all military movies, or series.

    But that’s beside the point I’m trying to make. I think if they wanted to deliver characters with more depth or more realism, they would’ve done it.

    #22 2 years ago
  23. DSB

    @22 I get what they wanted to do, I just don’t think they did a very good job of it. The idea is sound, but instead of courting intelligence, it uses a sledgehammer.

    To me a truly good writer is one that doesn’t feel the need to always answer his own questions. That’s what Spec Ops keeps doing, there’s little room for ambiguity except for the final part. It’s something that most games do, and that’s why it’s so disappointing to see in a game that obviously had higher ambitions. I don’t see a big difference between the Lugo scene and No Russian.

    Very few game designers seem to be able to trust gamers enough to really tell a story intelligently.

    That’s really my main problem with Spec Ops. Instead of being eloquent it just rubs your face in it, like most other games.

    In terms of Apocalypse Now, I haven’t seen a lot of movies with characters like that, but however they make you feel, at least they’re eminently human. They’re not just singleminded boyscouts with no background. They’re people first and soldiers second. Incredibly naive, each in their own way, and for their own reasons, and they have no place in a warzone.

    The Chief is a classic military type, but I see him as mainly being there to contrast Willard. Order versus chaos. Willard has no idea why he’s doing what he’s doing, or what he hopes to accomplish, whereas the Chief knows exactly what he’s doing, and what he hopes to accomplish.

    That’s why they call it a supporting character.

    The french guy is the southern guy.

    #23 2 years ago
  24. YoungZer0

    Alright, I can definitely agree on that. I too was hoping the game would be more subtle. Yet, even with the sledgehammer the message flew over the head of some people. How that’s even possible, I don’t know. There are still some subtle elements in the game, like the tree and the ad, so I like that.

    Anyway, I still think the game is fantastic. What it tried to do, it achieved. It could’ve been better, yes, but then again what couldn’t? Even a masterpiece (I don’t use that word often) like Apocalypse Now had it’s flaws. The anti-climatic ending for example.

    I definitely think that The Line did a better Job than games like Bioshock (still don’t understand the praise for that game) or the Metal Gear Solid series (if The Line uses a Sledgehammer, MGS uses an orbital strike).

    Just hope that a few developers look at what YAGER did and will try to at least tackle some controversial subjects, because most FPS/TPS leave just don’t try anything. Just the fact that they basically made US soldiers the bad guys takes some balls. Dunno how they were able to sell that Idea.

    And I thought you meant the blonde guy who would regularly paint his face. I think you forgot that one.

    #24 2 years ago
  25. DSB

    I think we just come down on two different sides of opinion. It’s obvious that Spec Ops was ambitious, but the sledgehammer approach and the pretty standardized gameplay dulls it down.

    It definitely is time for gaming to grow up, and start caring about the content.

    It’s just pretty difficult to do when you have executives who measure quality in dollars. They really have no clue what they’re producing, and I don’t think they could care less about something like the writing.

    Gaming just isn’t a creative-driven industry right now. If the leadership doesn’t value talent, the organization won’t either.

    I thought Bioshock was great personally. The gameplay was the weakest bit. I can’t remember another game that actually dared to touch something like objectivism. Metal Gear Solid is really just a parody of itself, it’s like the Benny Hill of core gaming.

    The blonde guy is the all-american in Apocalypse Now. Blonde hair, blue eyes. Probably loves apple pie.

    The three crew are Mr Clean (Ghetto kid) Lance (All-American) Chef (Southern kid).

    #25 2 years ago
  26. YoungZer0

    So we agree to disagree. Good.

    I dunno what is about Bioshock, but it was just boring for me. I had a friend spoil the ending and somehow the game lost all appeal after that.

    Since then I’ve tried to finish it three times, but the storytelling, gameplay and the world, feel completely flat to me. I wasn’t a fan of the art-direction too, same problem I have with Bioshock Infinite, which kind of looks like Disney gone wrong. I really can’t put my finger on it, but everytime I play it, I mildly enjoy it and then start thinking of all the other games I could play right now.

    It wasn’t subtle about its themes either.

    Bioshock looks to be just as unsubtle about its themes, but at least the storytelling seems to be much better.

    #26 2 years ago
  27. biggbadddadd

    this is the best fuckin game of all time!! i truly hope they will make another one! its to bad people did not support and buy this game….what a shame!!! forgive them….they are morons!! please make another one!!

    #27 2 years ago

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  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]

  • New Wander trailer shows off Azertash form

    Wander is a collaborative, non-combat MMO in which you can take on a number of unique forms. Wander players begin as an ambulant tree called an Oren and can progress through several different bodies as they explore the environment, learning its secrets. One of these, which we’d not seen before this trailer, is the amphibious […]

  • SOMA approaching beta phase on PC and PS4

    SOMA, the new horror game from the Amnesia: The Dark Descent crew, is getting close to playable. Frictional Games has apologised for its recent silence over the project, but said it’s focused on reaching beta. Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there. Once that's done, […]

  • Square Enix does not condone Final Fantasy: Mystic Quest HD Remaster

    Square Enix has said it’s not involved with a fan remake of Final Fantasy spin-off Mystic Quest. 1992 SNES game Final Fantasy: Mystic Quest is being remade by Dark Design as Mystic Quest HD Remaster. The developer is even taking pre-orders for the project. Unfortunately, it looks like it is in no position to be […]

  • New Hunger teaser released by LittleBigPlanet Vita co-developers

    LittleBigPlanet Vita co-developers Tarsier Studios have released a teaser trailer for Hunger, which was announced in May 2014 at the Nordic Game Conference. The game has been rumored to be the firm’s unannounced Sony project since 2010. Platforms are still to be announced, but the studio became a first-party SCE developer a few years back, […]

  • Here’s two Mario Party 10 overview videos, one featuring amiibo

    Overview videos for Mario Party 10 and the amiibo which work with the title have been released by Nintendo Japan. Obviously each one is in Japanese, but you get the gist all the same. Mario Party 10 releases on Wii U March 20 in North America and Europe. Thanks, AGB.

  • Clan Raids announced for Call of Duty: Advanced Warfare Companion App

    Activision has announced a new Clan Raids mode will be made available through the Call of Duty: Advanced Warfare Companion App. According to the CoD community blog, raids are time-based challenges where success earns you a spot on the Clan Raids leaderboards and new Clan Raid-exclusive in-game gear like the Equilibrium set. Clan members will […]

  • Play Battlefield Hardline starting March 12 through EA Access

    Xbox One users with an EA Access subscription will be able to play 10 hours worth of Battlefield Hardline starting March 12. EA Access members will are being granted access to the game five days before the street date, with full multiplayer and all saves transferring over into the main game. It was announced yesterday […]

  • This video summarizes the contents of Destiny patch 1.1.1

    With Destiny patch 1.1.1 now available, here’s a video summary of what to expect. In the video above, Arekkz Gaming gives you a rundown of the important bits in the update. Subscribe to Arekkz Gaming for more Destiny tips and trick through the link.

  • Destiny 1.1.1 patch notes out, update is live

    Destiny’s 1.1.1 patch arrives today, so if you have been kicked from activities, it means you will need to download the patch now that it’s live. We will be pushing the 1.1.1 patch for Destiny shortly. Players will be kicked from activities and required to download the patch. — Bungie Help (@BungieHelp) February 25, 2015 […]

  • Payday 2 packs based on Hotline Miami 2: Wrong Number coming

    Starbreeze has announced another collaboration with Dennaton Games which will see masks based on Hotline Miami 2: Wrong Number appear in Payday 2. The collaboration consists of two free updates when you acquire Hotline Miami 2 or its deluxe version on Steam from February 25. The two updates, called Hotline Miami Mask Pack and Jacket […]

  • Velocity 2X making its way onto Linux, Mac, PC and Xbox One

    Velocity 2X will be released on Linux, Mac, PC and Xbox One Futurlab has announced. The developer is in charge of the port, which will be published by Sierra. According to Futurlab, the deal with Sierra came about when self-publishing proved to be difficult due to spending “more time doing PR and marketing on Velocity […]

  • Hotline Miami 2: Wrong Number finally has a release date

    A release date for Hotline Miami 2: Wrong Number has been announced, finally. The game will arrive on Linux, Mac, PC, PlayStation 3, PS4 and Vita March 10. It is now available for pre-order on GOG, Humble and Steam for 10% off for $13.49/£10.99. There’s also a Digital Special Edition available which includes tracks from […]