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PS4: Nvidia pledges PhysX support

Friday, 8th March 2013 00:00 GMT By Brenna Hillier

PlayStation 4 will be fully supported by Nvidia’s PhysX middleware.

IGN reports Nvidia will release new PhysX and APEX software development kits which will include PlayStation 4 support.

Although you may only know the names from logos that flash by before you hit the title screen, PhysX and APEX are common and popular middleware tools for dynamic physics; they’re responsible for destructible environments, ragdoll animations, fabric effects and much more. Loads of curent-generation games rely on it.

Although Nvidia would be a bit silly not to support the PlayStation 4 in this age of multiplatform development, it’s still nice to get confirmation, since its rival AMD is supplying the guts of the machine.

Thanks, CyberMarco.

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6 Comments

  1. Telepathic.Geometry

    I’m not much for the technical side of the visuals in a game, but I do think that having good fluid dynamics, cloth, flame, and hair physics and solid material physics could really do a lot for emergent gameplay, which is the holy grail of gaming right now IMHO…

    #1 1 year ago
  2. SlayerGT

    @1 I completely agree with you. Its all in the smallest details.

    #2 1 year ago
  3. spoffle

    I don’t believe them when they say full support, what’s more likely is that they mean CPU support as I can’t see them allowing hardware acceleration on non-nVidia hardware, it’s just not like nVidia to open up their proprietary standards.

    “Loads of curent-generation games rely on it.”

    Isn’t really true. Loads of current gen games rely on a physic API, but barely any games actually use PhysX, and less than 10% of the games that do use it, actually use the GPU for it.

    With all the consoles using AMD hardware, this will be the death of PhysX, which will make way for a third party hardware accelerated physics API, like Havok as it has already been demonstrated on the PS4.

    #3 1 year ago
  4. xxJPRACERxx

    @3 I agree with you 100%. Proprietary physics API will die, but I’m pretty sure PhysX will continue to be developed but not for gaming.

    #4 1 year ago
  5. TheDarkWeapon

    @3 Exactly… PS4 will sport a custom AMD APU chip, so if nVidia offers ‘full-support’ for that, a lot of people (not only on PC) are going to ask the question: ¿Why don’t you offer it to everyone?

    nVidia… just make PhysicX available to everyone dude… c’mon… c’mon dude…. c’moooon

    #5 1 year ago
  6. QuanManChu

    This is just plain lame. Back in March 2009 Nvidia was pledging support for PhysX to anyone that wanted it and had the ability to run it. It was on Wii and Ps3. Go to Nvidia’s site and see. The funny thing is, many Ps4 fanatics on Youtube are wetting their collective panties over this “game changing” announcement. As I said on another site, this is like announcing a fart in a crowded elevator, only with less impact.

    http://www.youtube.com/watch?v=cyOsgDghRks

    P.S. When I informed the Youtube channel owner that PhysX on consoles was a last gen thing too, his reply was “You are a d!ckhead, you don’t know what you are talking about.”

    http://www.nvidia.com/object/io_1237459794715.html

    http://www.nvidia.com/object/io_1237287245570.html

    I guess Nvidia doesn’t know what they are talking about either.

    #6 1 year ago

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