Frostbite games may support Oculus Rift

Wednesday, 6th March 2013 01:07 GMT By Brenna Hillier

Frostbite lead Frank Vitz has indicated his interest in the Oculus Rift VR headset, suggesting future games may offer support.

Corresponding with MTBS3D, the DICE staffer said he is just one of a number of members on the Frostbite development team pushing to include Oculus Rift support in the engine.

“I am really eager to see how the Oculus Rift works with Frostbite. It should be awesome. BF3 in [stereoscopic 3D] works great and our current version of the engine has all of that support still,” he said.

Vitz said he and at least three other EA staffers have ordered an Oculus Rift dev kit, forming an “internal community” to work on the tech, and he himself will receive one of the first ones in March.

“There are multiple titles in the works that would be awesome with the Rift. Of course it will be the responsibility of each game team to ensure that their game works in S3D and with the Rift if it proves to be viable,” he said.

EA has indicated it intends to spread the versatile Frostbite 2.0 around its studios; creator DICE will employ it for Battlefield 4, of course, but BioWare is using it for Dragon Age 3 and future Mass Effect titles, and Ghost is believed to be employing it for the next Need for Speed.

Thanks, Polygon.



  1. xxJPRACERxx

    Nice! With more and more games supporting it, maybe VR will have a future. Can’t wait for the time this will become mainstream and with good quality at a fair price!

    #1 2 years ago
  2. Talkar

    3D is not the biggest problem with VR, we have pretty good 3D already. I have no idea why he is highlighting 3D here. One of the biggest concerns that comes to my mind when thinking of games and VR are head bobbing. You don’t want your head to be in one position, locked, and then the screen showing you that you’re getting pushed up, down, back etc. Obviously there are more problems that needs to be addressed, such as how a HUD is presented, maybe you don’t want your ammo to be displayed on the lower left corner, since most people tend to tilt their head in the direction their looking, which would cause your character to look down on the ground.

    #2 2 years ago

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