Dragon’s Dogma: Dark Arisen is full of Rift crystals, new mechanics explained

Monday, 4 March 2013 08:41 GMT By Dave Cook

Dragon’s Dogma: Dark Arisen mostly takes place in the underground caverns of Bitterblack Isle. Capcom has shed light on how players will literally ‘shed light’ within the dark catacombs using Rift crystals. The publisher has also released a batch of new screens.

Siliconera reports that unlike the full Dragon’s Dogma, Rift crystals are less-rare in Dark Arisen. In fact, you’ll come across them regularly.

You will come across broken Rift stones within the island’s caverns, which require a specific number of Rift crystals to repair. Once fixed, you can use them to enter the Rift and hire new Pawns as usual.

Rift crystals are also used to light your character’s torch, which is essential seeing as most of the game’s caverns are pitch black, leaving your team vulnerable to sneak attacks from the game’s new batch of gruesome beasts.

Torches don’t just light up the world either. They can be used to cast a holy ray of light down on foes, inflicting significant damage.

Speaking of the game’s enemies, Capcom recently detailed several of the beast you’ll encounter in a new trailer. Watch it here.

Here are Capcom’s new screens:

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