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Watch Dogs built on all-new engine, doesn’t share Assassin’s Creed tech

Tuesday, 26th February 2013 02:21 GMT By Brenna Hillier

Watch Dogs technical director Sebastian Viard took to Twitter today to explain that the open-world sci fi thriller uses a engine called Disrupt. The new engine was built at Ubisoft Montreal specifically for Watch Dogs, putting paid to assumptions that it utilises AnvilNext, the engine which powers Assassin’s Creed 3. Watch Dogs is expected at the end of the year on PC, PlayStation 3, PlayStation 4, Wii U and Xbox 360.

Thanks, GoNintendo.

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4 Comments

  1. mkotechno

    So they renamed Anvil 3.0 or 4.0 to Disrupt… cool story bro.

    #1 1 year ago
  2. melonbuster1

    And on the Xbox720 .. same game scaled to fit everyone. That sucks.

    #2 1 year ago
  3. Espers

    not excited for this one, looks like another GTA

    #3 1 year ago
  4. DSB

    @3 Except for the fact that awesome shit is happening all the time, sure.

    GTA is about doing laundry and hanging out with your imaginary friends and family.

    Watch Dogs seems to be about corrupting an entire urban infrastructure to suit your needs.

    #4 1 year ago

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