Sections

PS4: physical releases to have digital option, possibility of game “packages” in the future – Yoshida

Saturday, 23 February 2013 22:08 GMT By Stephany Nunneley

Sony is shifting its platform “more and more” to the digital side of things, according to worldwide studios president Shuhei Yoshida. So much so, that every physical game released for PS4 will also be available as a digital download.


Speaking with The Guardian
, Yoshida also explained that as more services are made available on the new console, Sony will have more options available to create “attractive packages”, some of which may involve a subscription at some point in the future.

“We’re shifting our platform more and more to the digital side – PS4 will be similar to PS Vita in that every game will be available as a digital download, and some will also be available as a disc,” he said. “Because of the flexibility of the digital distribution scheme, we can have more small games that might be free or available for a couple of dollars, or different services like free-to-play or subscription models.

“As more and more services and contents become available digitally, we’ll have more of an option to create attractive packages. So hypothetically we can look at different models – like a cable TV company. We could have gold, silver or platinum levels of membership, something like that. We can do subscription services when we have more content – especially now that we have the Gaikai technology available.

“With one subscription you have access to thousands of games – that’s our dream.”

Following the PS4 event, VG247 spoke with UK managing director Fergal Gara who said it was still “too early” to talk about the monetization of Gaikai.

“Of course, there is an economic model, or idea we have in place, or at least something to work with but we still aren’t close to the final stage in that and not able to provide any details. But we will, all in good time.”

PS4 should be sitting on your local store shelf in time for Santa.

Thanks: Dark, SplatterHouse.

Latest

  • PS4 firmware update version 2.50 adds suspend/resume feature – report

    According to screenshots leaked from the PlayStation MVP Program, Sony is beta testing a PlayStation 4 firmware update which contains the long-awaited suspend/resume feature. Per Gematsu, firmware update version 2.50 contains the following: The system can now enter rest mode without closing any applications. You can adjust this setting in [Power Save Settings] > [Set […]

  • 30 minutes worth of Xenoblade Chronicles X combat footage released

    A new Xenoblade Chronicles X video has been released giving the viewer a look at combat. The 30 minutes worth of footage shown is a Nintendo of Japan livestream from earlier this morning. Gematsu has a written summary of the combat if you’d rather a read instead, as the video is in Japanese. The Monolith […]

  • Rockstar offers tips on setting up for GTA Online Heists

    With Heists launching next week for GTA Online, Rockstar has posted some tips to help you get started. The small tutorial goes over Leaders getting a Crew together, how headsets will be an important peripheral to have in order to communicate, assigning roles, and how Special Heist Completion bonuses will work. Here’s more information on […]

  • Here’s some Wolfenstein: The Old Blood gameplay footage out of PAX East

    If you missed the Wolfenstein: The Old Blood livestream from PAX East, Eurogamer has pulled the gameplay portions from it. Enjoy. It’s out May 5 on PC, PS4 and Xbox One.

  • Overwatch beta kicks off this fall, new characters announced

    Blizzard is on a roll today at PAX East, and the latest announcement from the developer pertains to Overwatch, the first-person team-based multiplayer shooter announced at BlizzCon 2014. According to Blizzard the beta will start in the fall. You can sign up for the beta here. The two characters announced were Zarya and Jesse McCree […]

  • Lady Sylvanas, new Battlegrounds announced for Heroes of the Storm

    Blizzard announced during its PAX East panel today that Warcraft’s Sylvanas will be the next playable hero in its Heroes of the Storm MOBA. A new Battleground, Tomb of the Spider Queen, was also announced a small map with a dark and moody interior. Players will earn gems when killing off the minions which can […]

  • Hearthstone’s Blackrock Mountain Adventure pack launches in April

    The Blackrock Mountain Adventure pack was announced for Hearthstone: Heroes of Warcraft by Blizzard at PAX East today. The content includes the Dark Iron dwarves, fire elementals, and dragons, as well as Ragnaros the Firelord. Those who manage to bring an end to the villains will be rewarded with 31 new cards inspired by the […]

  • New GTA 5 music, radio station coming in April from The Alchemist and Oh No

    A brand new radio station and soundtrack album are on the way from GTA 5 score composers The Alchemist & Oh No. The Alchemist and Oh No Present: Welcome to Los Santos, is described as a “genre-spanning collection” of new music for Grand Theft Auto 5, which will debut debuting with the PC version of […]

  • Wayward Wonders sounds like a fun CTM map for Minecraft

    Wayward Wonders is a rather lovely CTM map for Minecraft which tasks the player with building monuments. Players will need to find special blocks scattered across the map which will need to be placed on the Wonders of the World monuments. It’s a mixture of survival and adventure elements, as players will encounter enemies which […]

  • Wil Wheaton is Abraham Lincoln in Code Name: S.T.E.A.M.

    Nintendo of America has announced Star Trek: The Next Generation actor Wil Wheaton will provide the voice of Abraham Lincoln in Code Name: S.T.E.A.M. Code Name: S.T.E.A.M. (Strike Team Eliminating the Alien Menace) is a 3DS exclusive turn-based strategy title which takes place in an alternate, steampunk history. “After waiting almost a year to be […]

  • The Elder Scrolls Online: Justice and Champions systems arrive with Update 6

    Update 6 for The Elder Scrolls Online went live yesterday, which added the new Justice and Champions systems. The update also overhauled provisioning, which resulted in new recipes and more inventory space being added. There’s also a new way to keep track of your mounts, pets, and costumes through the Collections Window, which allows the […]

  • Turbine’s Infinite Crisis MOBA will see a full release later this month

    Turbine and Warner Bros. have finally given the Infinite Crisis MOBA a release date. The game has been in development since 2011 and a beta kicked off in 2013. “Infinite Crisis™ has massively evolved over the past year with the help of the millions of players who participated in our open beta,” said executive producer […]

  • PAX East kicks off today – here’s the Twitch livestream schedule for March 6

    Today is the first day of PAX East, and Twitch has posted its livestream schedule which kicks off with gameplay of Wolfenstein: The Old Blood. Highlights today include the live premiere of Gameplay: Story of the Videogame Revolution, a look at the Heart of Thorns Guild Wars 2 expansion, Blizzard shows off Sylvanas and Tomb […]

  • Watch the Wolfenstein: The Old Blood livestream from PAX East here

    A livestream of Wolfenstein: The Old Blood, the standalone prequel to The New Order, will take place at PAX East today, and you can watch it right here on the site at 10.30am EST/3.30pm GMT. The stream will be hosted on the main Twitch channel, with gameplay from The Old Blood kicking the first day […]

  • Rock Band 4 and Justin Bieber: “if people ask for it, then why not?”

    We ask the Rock Band 4 team why there’s no PC or keyboard support, what happened to The Beatles, and most importantly, can we sing Boyfriend? “I would say around 95 per cent of content has survived – there are a few bits that, even on last-gen platforms, are no longer available. Our intention is […]

  • Magic the Gathering’s next game is going free-to-play

    Magic Duels: Origins, the upcoming game in the Magic the Gathering series, will be free-to-play. Magic the Gathering developer Steel Games has announced that the next game in the series, Magic Duels: Origins will adopt a free-to-play model. It will be based on the Summer set of the physical game. The developer announced the new […]

  • Mortal Kombat X dev confirms Johnny Cage and Kenshi ahead of official reveal

    Mortal Kombat X will indeed have Johnny Cage and Kenshi as playable characters. It looks like someone spoke about Johnny Cage and Kenshi a little bit earlier they they should’ve. Mortal Kombat X senior producer Adam Urbano spoke to Game Crate in a video interview and confirmed the addition of both fighters. The video has […]

  • You won’t need Xbox Live Gold to play online on Windows 10

    Microsoft has confirmed that playing online games on Windows 10, including cross-play titles, won’t require Xbox Live Gold. Integrating the Xbox platform into Windows 10 will not result in users needing to pay for an Xbox Live Gold subscription. Online gameplay on Windows have traditionally been free, but some users were sceptical, thinking back to […]

  • “Zero percent of people get motion sick,” says Gabe Newell about Vive

    Valve has apparently broke through and found a solution to the VR motion sickness issue with its headset Vive. According to Gabe Newell, Valve has solved the issue of nausea associated usually with virtual reality headsets. Speaking to the New York Times, Gabe Newell said that “zero percent of people get motion sick.” The reason, […]

  • MGS5: The Phantom Pain development update from Kojima

    Metal Gear Solid creator Hideo Kojima has revealed many details during last night’s Kojima Station live-stream. Yesterday, Kojima hosted another episode of Kojima Station, the show that reveals a few MGS5: The Phantom Pain details every time it airs. It’s always in Japanese though, which makes it hard for those of us who don’t speak […]

  • Steam Machine prices: from $480 all the way up to $5,000

    The prices of Steam Machines vary wildly. You could pay less than $500, or ten times more. Since Steam now has hardware pages for each manufacturer’s Steam Machine, it makes sense to go through them and see what the average price is. The full list of manufacturers includes names like Alienware, Digital Storm, Asus, Gigabyte, […]

  • Dreadnought screens are filled with lasers and explosions

    Dreadnought just keeps looking better and better every time we see it. Spaceship fighting simulator Dreadnought has produced a new set of screens to help you parse all the action. If you like what you see, you can check out ten minutes of equally-explosive gameplay. The screens are captured from a pre-alpha build and were […]

  • Bloodborne: tons of new PvP, co-op, and item details

    The Japanese site of Bloodborne has been updated with tons of new info pertaining to PvP, summoning, co-op, and much more. Bloodborne’s Japanese site was recently updated to bring into light many of the game’s features, and how some of them differ from earlier Souls games. According to translation by DualShockers the game supports up […]

  • Destiny: Xur location and inventory for March 6, 7 – Ice Breaker edition

    Xur: Agent of the Nine has brought a new set of Exotic wares to Destiny’s Tower. Xur: Agent of the Nine is back again to the Tower for another weekend of Exotic adventure. Xur will sell you Exotic weapons and armour in exchange for your Strange Coins and Motes of Light. Exotic Shards and upgraded […]

  • 30 new GTA Online screens show two Heists

    We’ve got a batch of hot new Heist screens from GTA Online that you wouldn’t want to miss. There are quite a lot of screens here showing all sorts of activities, pre-heist, during, and the getaway. Most of them are from the Humane heist, but others show one taking place at Fleeca Bank. Many details […]

  • BoingBoing’s Offworld resurrected as new, diverse gaming blog

    Offworld is back, but not as you know it. Offworld was Boing Boing’s gaming blog, helmed by Brandon Boyer from 2008. By 2010 it had been rolled into Boing Boing itself, eventually falling mostly silent and in 2011 Boyer founded a new site, Venus Patrol. The brand has languished unused ever since, but Boing Boing’s […]

  • SimCity developer: “EA is actually a great place to work these days”

    The Sims 4 developer Maxis may have been shuttered, but at least one former employee doesn’t have beef with EA and its decision. Although The Sims 4 and SimCity will continue along with the studio’s brand, the flagship Maxis studios has been closed. The closure prompted a resurgence of interest in EA’s acquisitions; there was […]

  • Humble Weekly Bundle goes monochromatic

    The theme of the latest Humble Weekly Bundle is “monochrome” – every game features a black and white aesthetic. Pay what you want for The Bridge (Linux, Mac, PC; Steam or DRM-free), Closure (Linux, Mac, PC; Steam or DRM-free) and Dominique Pamplemousse (Mac, PC; Steam or DRM-free). Cough up more than the average – $4.09 […]

  • Final Fantasy 7′s nine-disc, open-world fan sequel was too beautiful to live

    This Final Fantasy 7 sequel put together by fans shows off just how flexible Squaresoft’s tech was. Final Fantasy 7: Time Guardian was a fan-made sequel to the classic RPG, developed by Japanese indie Rodensoft. What makes it different from other FF7 fan projects is that it was being developed in the same engine as […]

  • Half-life 3 in VR: “We’re not saying no,” says Valve

    Half-life might work in virtual reality, or it might not. That’s Valve’s stance on the matter. Half-life 3 in VR makes perfect sense and should definitely happen, but Valve says it hasn’t made any decisions yet. “We’re not saying, ‘no’ but we don’t know what the right thing is [yet],” Valve programmer Jeep Barnett told […]

38 Comments

  1. ActionGameKing

    Looks like PSN and online play will remain free!

    “different services like free-to-play or subscription models.”

    PS PLUS will clearly evolve for the PS4.

    #1 2 years ago
  2. G1GAHURTZ

    “We’re shifting our platform more and more to the digital side – PS4 will be similar to PS Vita in that every game will be available as a digital download, and some will also be available as a disc,”

    “some”!?

    Did he really say “some”!??

    #2 2 years ago
  3. KAP

    Good to hear.
    PS3 is currently doing this now.

    #3 2 years ago
  4. manamana

    @2 could be a translation error. Or he meant like not all games because there will be so many smaller digital download games. You know, App-Store like.

    Interesting interview nonetheless.

    #4 2 years ago
  5. ps4fanboy

    Subscription based service where its like you pay a monthly fixed amount and play all the games you want, i’d like that.

    #5 2 years ago
  6. ps3fanboy

    i don’t like that idea at all… i don’t like to rent my games i buy. i like to own them on disc, so i as a customer have control over my own bought stuff. this is sure the last gen of gaming, they can forget that ps5 and that gaikai shit!

    #6 2 years ago
  7. DSB

    It’s funny that gamers are so old fashioned considering all the technology involved.

    I’m sure when the boat was invented people were afraid of being over water, and when the car was invented people were afraid of a machine full of tiny explosions.

    I’m pretty sure they’ll get over the idea of their games being delivered from someone elses servers. Isn’t it supposed to be a major draw that consoles are convenient? What’s convenient about a disc?

    #7 2 years ago
  8. ps4fanboy

    @6 thanks to you i got a good user name

    #8 2 years ago
  9. Hunam

    Prepare to see many a £59.99 priced game on PS4 PSN :P

    #9 2 years ago
  10. Cobra951

    @7: It’s a question of control. If the game code source is a disc in my possession which I can install on any compatible system, without online intrusion or limitation, it’s conceptually mine, like a car. (I love car analogies because they are unquestionably products that I own, even though I don’t own the IP, and have no right to copy/manufacture them.) Digital distribution takes away that control. It has nothing to do with fear of change.

    #10 2 years ago
  11. ps3fanboy

    @10

    you sir are 100% correct…

    #11 2 years ago
  12. DSB

    @10 Conceptually, not actually.

    The person who owns the IP is still entitled to take it away if there’s any indication that you’re abusing it. Read the EULA.

    That’s what makes it so ridiculous. Digital distribution services are in the business of delivering games, and keeping them available at any time of day, any day of the year is always in the best interest of their business.

    There are legal differences in ownership when it comes to some services, but who actually notices that? Steam may conceptually own most of my games in spite of the fact that I paid for them, but I’m actuallly the one using them.

    #12 2 years ago
  13. ps3fanboy

    @12

    digital is rental and not owning.. if i can download on my hard disk, play without client, backup and sell.. i am ok with digital. but i am not allowed that. so digital is a no go for me…

    #13 2 years ago
  14. DSB

    @13 I thought you might say that, so I pulled out my old copy of Supreme Commander.

    Quote:

    “Except as provided in Section 2, you shall have no right, title or interest in the Software. The Software is licensed, not sold, to you for use only under the terms of this Agreement. If you agree to be bound by all of the terms of this Agreement, you will only own the media on which the Software has been provided, and not the Software itself”.

    Pretty clear, no? You buy a CD, a plastic case and a manual. You buy the use of the software on the owners terms. THQ [owned] what was on it. Any notion of ownership of anything beyond plastic, paper and glass is purely imaginary.

    In some places within the EU, you’re allowed to transfer that license no matter what the license agreement says, so if that’s a factor, then yeah you might enjoy physical media more, but it never actually gives you ownership.

    Technically, you’re still very much “renting”. You just get to sell your rented copy.

    In the US, you can still sell it on Ebay, because nobody cares to enforce those rules, but the license agreements attached to those products are completely unambiguous.

    #14 2 years ago
  15. LuLshuck

    https://www.youtube.com/watch?feature=player_embedded&v=YJc5Yb-UE5Y
    ^ps4 graphics are hideous

    #15 2 years ago
  16. manamana

    Besides the pricing on consoles and handhelds I’m fine with digital downloads. Sony promissed playing while downloading and downloading while underway, both really nice features.

    The pricing of Steam will probably never happen on consoles, I wish it would. If so I would even consider more digital games but as of now the prices are most of the time rediculous. No matter Sony, Microsoft or Nintendo, they are all the same.

    #16 2 years ago
  17. JB

    When it comes to digital products like games, software, music etc… We`re still in a transition phase between physical and digital, The Wild West days are coming to an end. You can`t have an industry which on one hand wants all the benefits from physical media but none of “the drawbacks”.

    The industry have made every effort to make illegal dowloading or copying of intellectual property the same as physical theft. The industry expects the consumer to pay the same for a digital copy as a physical. If you are effectively renting a piece of software, you should pay a fraction of the cost of a full copy. The industry want`s to control distribution, price and availabilty of digital items. In effect they`re creating a digital monopoly which makes perfect sense for any business, but not so much for consumers though or should I say old fashioned consumers…

    All the consumer get in return is to pay whatever the corporation want the consumer to pay and some “convenience”. If you make a bad purchase – too bad. You`re sick of the game – too bad. You don`t wanna pay full price – too bad. You live in an area with poor internet service or maybe you don`t even have internet – too bad. You`re perfectly happy with version 1.2 of your generic shooter of choice, too bad, they´re upgrading it to 2.1 all the servers for 1.2 are shut down and local multiplayer is not allowed.

    You wanna import your favorite Japan only hentai action game, sorry you can`t, it`s regionally locked by country and the same is the hardware if there is any.

    If the industry had it`s way, it would be perfectly acceptable for them to lock every piece of software to your DNA profile with mandatory premium services for all games.

    #17 2 years ago
  18. Cobra951

    @12, 14: It’s laughable to call the print attached to any product an agreement or contract. There is no offer, acceptance, or meeting of the minds on any terms. It’s a fiction that benefits only one party, the seller. I consider it the wishes of a private citizen, wishes I can choose to ignore.

    In order to ignore them, I need control of the product. If they retain the control, I lose that freedom. So we circle back to physical media and offline capability.

    #18 2 years ago
  19. DSB

    @18 You’re obviously free to be in violation of whatever you want, that’s your prerogative, but it’s a legally binding contract within the United States, and parts of Europe.

    You’re right though, the main difference is that it’s now easier to enforce online. Doesn’t change the fact that your rights are exactly the same.

    It’s a license to use, not ownership.

    I would say that someone who’s online and using digital distribution is playing the exact same game you are, so if it truly is just about feeling like you’re “sticking it to the man”, or “guarding your property” then I think that’s an argument against, that most publishers are willing to overlook.

    #19 2 years ago
  20. tmac2011

    with my internet i dont need digital ill always buy a hard copy cuz of the disc ill have forever and cool box art like mgs4 limited edition i like alot and my stratedgy guide i still have sealed

    #20 2 years ago
  21. mkotechno

    When you “buy” a game in fact you are renting the right to use it for live, no matter is digital or distributed copy, it’s the same, all this shit about “I prefer to get my disc because it’s mine” is bullshit.

    #21 2 years ago
  22. Rosseu

    Call me weird but I like having the hard copies of the games displayed beside my console, so I’m not entirely happy for “digital only” releases when a game has a 15GB or more file size. Plus in my country, internet is shit – our most expensive internet plan can only compare to the cheapest plans in the US or Canada.

    #22 2 years ago
  23. Rocketbilly

    @19

    Actually, no. In the USA an EULA is not a legally binding contract. The reason I can sell a game on eBay, or download a ROM on the internet, or sell my copy of a game to my friend down the street is that when I purchase the game, I own it. That aspect of a EULA is not enforceable. Some aspects of EULAs have been upheld in court, but others haven’t and they are generally far from settled law. The “lease” vs “own” aspect has not given copyright owners any power to stop used game sales and if you think that is because they haven’t bothered to enforce the EULA you are kidding yourself. Copyright laws actually require enforcement or else the copyright is lost.

    #23 2 years ago
  24. JB

    EULA`s are not in any way binding in The EU, consumer laws are what matters. There can be differences between certain member states, but unless there is some kind of member exception at the political level, The EU Court is the supreme authority.

    Like the recent German case:

    http://www.computerworld.com/s/article/9228762/EU_court_rules_resale_of_used_software_licenses_is_legal_even_online

    “The German Regional Court originally ruled in favor of Oracle, but following UsedSoft’s appeal, the federal court decided to refer the matter to the ECJ. The final judgement must still be made by the German federal court, but given the ECJ ruling will form a large basis of the decision, Oracle looks likely to lose the case.”

    Valves response to this news:

    http://www.neogaf.com/forum/showthread.php?t=485408

    http://www.gamasutra.com/view/news/178190/Valve_could_face_charges_in_Europe_over_Steams_user_agreement.php#.USmiq6VLM2Z

    And so the battle continues:

    http://www.gamespot.com/news/german-group-sues-valve-6403307

    http://www.pcadvisor.co.uk/news/game/3423715/valve-sued-in-germany-over-game-ownership/

    “While Valve was unwilling to change its practices on this point, it promised to change the way it gets users’ consent when it changes its terms and conditions. The last time Valve changed the terms and conditions for Steam, users were unable to play their games if they did not accept the new rules, Elbrecht said. Valve promised to adjust the mandatory consent to let users who don’t want to accept the new terms in the future to still be able to play their purchased games.”

    #24 2 years ago
  25. Cobra951

    @23, 24: Thank you. Spot on, except maybe the bit about downloading ROMs. That’s another matter entirely.

    #25 2 years ago
  26. CyberMarco

    @ DBS

    Let’s just ignore for a moment the EULAs, contracts and rights. What’s the difference of physical and digital games? At least for me, if I buy a physical copy of the game I’m sure I can play it for all my life, assuming that the console is still working, no matter what happens to the dev/pub/corporation who was involved in the process of making it.

    With digital distribution in the other hand, what happens if one day the said service ceases to exist? I wont be able to access my games no matter what.

    Well, you can say that this is a standard for PC gaming, what’s the matter with consoles? At least for me, I only buy digital through Steam, even if it’s a “rental of the license from the said service”, I know that if 1 day Steam shuts down, I am sure I’ll find a way to download my games from some torrent sites. I wont consider it piracy, because I already paid for those games, and don’t say “you paid for the given service and not for the game itself”.

    Oh! really? What better for those companies to make me re-buy the same content over and over again just to be in the norm of the EULA. It’s like saying, the sofa that I bought for my dorm can’t be moved to my house when I’ll finish my studies.

    Also I would like to touch the argument of music/movies CDs/DVDs etc. If I buy a music CD, I’m licensed to use the material on a CD player, and can’t rip it to transfer the content to my mp3. According to the license I must re-buy the music through a digital distribution service, yeah sure. It’s like saying if I buy a kg of oranges, I can only eat them and not make a juice out of them.

    Sorry for the long post, but as I see it corporations always try to have the upper hand in every situation. And if we continue with the mentality of leaving them practicing those business models I’m sure that we’ll have less freedom with our bought goods.

    #26 2 years ago
  27. silkvg247

    Man I just thought.. if they ever stop selling physical media then we’ll be screwed. Games will be what, 10gb on ps4? On most internet connections in the UK that just isn’t practical.

    #27 2 years ago
  28. sg1974

    @Hunam, I paid that for a Nintendo game 18 years ago.

    #28 2 years ago
  29. ps3fanboy

    the whole digital distribution is a wild west. there is no customer friendliness with it. all the power is on one side only, customers don’t complain or care for now since they get it on disc. i can just hope there isn’t enough idiots out there. that will accept these one side idiotic eula’s, when they go for digital only. because then your seriously fucked as a customer.

    i don’t buy digital and i don’t even buy games that are so broken that you will be depend on patches. that you have no access to make backups of. games like moh:warfighter, you buy the disc the game is unplayable with out patches. if you released this product in any other business, you would be forced to retract it from the marked. and give money back to the customers that bought it. but since this is the game business they get away with this crap.

    if this wild west still continue and not eu force the rules. ps4 will be the last thing of gaming i will spend money on. the ps5 will go for digital and gaikai, thats what they want. i have no interest in that at all.

    so if they have no interest in giving me as a customer fair rights of what i buy and wants 100% control. i have no interest in giving any money to them. there is always retro gaming and pc game hacking/piracy i can go to, it cost me nothing.

    #29 2 years ago
  30. Joe Musashi

    EULA and Software Licences are two separate things. Consumers constantly banging on about ‘our rights’ rarely seem to care about the details or who genuinely has a right to what. Or even understand what their money has bought them. Brazenly choosing to ignore such rights is a fine attitude – so long as you don’t expect things to be one sided and have YOUR rights acknowledged whilst you ignore the rights of others. Consumers cannot pick and choose which rights they like and which rights they don’t – the world does not work that way. Especially on products you have no ownership of.

    In summary, digital distribution is not a change of rights. It is a change of how existing rights are being enforced.

    And if you think something is due to change about software ownership or reselling rights, the fact that the billions of purchases on phones and tablets are 100% digital and don’t have this should give you an indication of what to expect.

    JM

    #30 2 years ago
  31. CyberMarco

    ^ There’s a big difference in spending .99€ on a smartphone app and 50€+ on video game for a console.

    If you are fine with the accepting things as they are, good for you. I wont think twice before going the pirate way if I think that MY MONEY aren’t valued fair enough according to my believes. Call me arrogant, selfish and what not, we live in a capitalist world and if corporations had a chance to enforce whatever they like just to increase their capital, even by 1% I don’t think they would consider me or any other random consumer.

    You can say that I’m not obliged to follow these trends and buy games etc, but as long as my I see that these products have a value for me, I’ll keep doing it.

    #31 2 years ago
  32. JB

    If you sell something, you`re no longer the owner. If you sell a license then you no longer own the license, whoever bought the license owns it. The original seller cannot stop him or her from selling it. That´s the prelimanry basic ruling of The EU court against Oracle.

    That`s the basic premise.

    The games, movie and music industry are advocating the absurd case that this shouldn`t be the case for “digital products”. There`s all sorts of arguments, it`s a license, you`re only renting it or paying for the right to use the service (but paying full price), The EULA says so, you`re paying for a subscription service (but still buying individual products) or whatever BS.

    The basic idea is that the industry can sell you something but still retain control over the sold item. No one would ever accept those conditions or restrictions with a physical product.

    And the really depressive thing here is that not everyone is a gamer, but we`re all consumers. Yet when valve changed the conditions for using Steam – they put a gun to the head of every Steam user – accept the new user agreement or lose the access to play the games you bought through the service.

    You have no rights other than paying the $$$

    That`s the future for you if the courts buy the industry`s argument ><

    I prefer to think of this site as the future though:

    https://www.redigi.com/

    #32 2 years ago
  33. OrbitMonkey

    I appreciate the fear here and yeah internet caps will be a problem for many… But a lot or these fears are groundless.

    ITunes, Netflix, lovefilm, SkyTV are all subscription services that people seem able to live with, why the wet knickers over digital gaming?

    #33 2 years ago
  34. Joe Musashi

    @32 “There’s a big difference in spending .99€ on a smartphone app and 50€+ on video game for a console.”

    The legalities and rights are absolutely no different. Your perception and sense of entitlement happens to differ – but that has no bearing at the end of the day.

    “If you are fine with the accepting things as they are, good for you. I wont think twice before going the pirate way if I think that MY MONEY aren’t valued fair enough according to my believes”

    Your beliefs mean nothing. People like you, who refuse to understand what’s involved beyond their own personal gain and who ignore the rights of others and blatantly enforce your own sense of entitlement over legal rights – people like you are the ones who are directly contributing to the desire for the genuine rights-holders to want to keep an ever-closer grip on their products.

    Your actions have consequences.

    @33 “If you sell something, you`re no longer the owner. If you sell a license then you no longer own the license”.

    I’m not challenging that notion. But it’s crucial to understand that what is sold is the licence. The software ownership that the licence relates to is completely unchanged. You never owned it in the first place. You haven’t sold it on. People are very fond of blurring the lines here in order to give themselves rights to things they don’t own.

    As for the case of Oracle, people need to read closer. Firstly the context of enterprise software in business is different from consumer-facing software. Secondly “not preventing” is a world apart from “facilitating”. In that regard, the software companies need not change a thing and they’d still be in the right. They’re not blocking you from selling your digital content – but they’re absolutely not obliged to lift a finger to help. Again, be wary of reading one thing and interpreting it as something else – particularly blurring the lines in favour of some ill-perceived rights to something you don’t even own.

    As I say, look to iTunes and Google play and existing digital vendors. Cost of content has zero bearing here. This is billions of dollars of digital content, purchased by millions of consumers. This is the precedent that has been set, is under the same legal guidance that some like to quote in these sorts of debates, and has zero ability to be resold or repurposed in any way. These companies and devices have been doing this for years and years and years. That is the model that will be used. If you expect any rights to exist, you would see them here – ahead of anything that happens on a games console.

    JM

    #34 2 years ago
  35. DSB

    @23 Fair point, but you do realize it’s anyone’s game. A EULA is a lot more likely to be upheld in full in the US than in the EU.

    @24 That’s German law, not EU law, and in the case of Steam, you’re actually buying an entirely different product, which is service.

    Steam actually doesn’t transfer the license onto you in the way that a physical copy does. Steam retains the license for itself, and allows you the use, so technically there are two companies retaining more rights to that material than you.

    If Germans don’t grasp the concept of using a service like that, then I think they need to improve their educational system. Throwing your money around without knowing what you’re buying just isn’t very bright.

    @26 I just think the reality is missing.

    If you buy any product with the intent that it will last you all your life, you’re gonna be disappointed. Most of the shit I own right now will be gone within 10 years. Very little of it will last me 30 years. I don’t know anyone who keeps all their shit until they die.

    Sure the service could cease to exist. Equally, your disc could be scratched. It could lose the ability to retain information like has happened for older CDs. A bear might break down your wall and eat it right in front of you. It COULD happen, in some abstract instance of the universe.

    Chances are that when digitial distribution dies, it will be because something better came along. And if that happens, you will already have switched.

    Every single day we lay down for 8 hours and close our eyes in a universe we can’t even pretend to understand. If we don’t have a little faith, life suddenly becomes very difficult.

    #35 2 years ago
  36. JB

    @36 The German court was in favour of Oracle, it was The EU prelimary court who turned things around. Germany is a member of The EU = The EU court is the highest! If it`s EU law it`s German law by default.

    The German Consumer Protection Agency is taking Valve slash Steam to court because of the EU prelimany Court ruling, not the other way around.

    If that makes Germany and The EU stoopid and old fashioned I`m fine with that.

    #36 2 years ago
  37. Gnosis

    …I prefer having hard copies, because they look purty in my shelf. Collector’s editions and all that stuff. Would be really disappointing, if they completely removed that :/

    #37 2 years ago
  38. DSB

    Sentimental value, offline capability and dodging download caps are all great arguments for boxed goods. Is it enough to stem the tide? I doubt it, but discs are going to be around as long as they have an audience.

    They just aren’t nearly as profitable for the producers, and in many cases the things you can’t do with them are leveraged by the convenience.

    I have a pretty huge record collection myself, so I know what that’s like. But I don’t expect things not to develop past that.

    @37 Fair enough, I missed that. I love life too much to try and even study EU legislation and the legal system, but I’m sure you realize that it too is full of holes. Some EU countries have to listen, others can just go “LALALA”.

    Case and point would be the “legalization” of software license reselling. It has absolutely zero bearing on anything that happens in any of those countries, and you will never see it enforced anywhere in its current form.

    The thing is, if everything the EU decided was ultimately enforceable, the entire union would break down, because the countries and values represented are often very different. It pretty much needs to have a great degree of posturing and a minor degree of actual effect.

    #38 2 years ago

Comments are now closed on this article.

  • Pokemon developer, Sega collaboration teased

    Pokemon developer Game Freak is apparently working on something with Sega. The Sega Twitter published the following teaser image this week: pic.twitter.com/12XtR6f9LM — SEGA (@SEGA) March 5, 2015 Game Freak is, of course, the team behind the Pokemon games, and we often forget that it’s independent rather than a Nintendo studio. As such, whatever the […]

  • Rock Band 4 “feels almost like coming home”, says Harmonix

    Rock Band 4 has been a long time coming, and Harmonix is as excited as we are. Or it would be, if that were possible. Harmonix announced Rock Band 4 overnight to massive excitement, especially in the vicinity of me. It’s something we’ve all been waiting for, but no less has Harmonix been waiting for […]

  • Destiny Weekly Update – what’s coming in the pre-House of Wolves patch?

    Destiny guru Arekkz Gaming runs down what Bungie’s mysterious update means – and could mean. This week’s Destiny Weekly Update was kind of light on information, but sometimes even saying nothing is really saying something. What are your theories for what’s coming soon to Destiny?

  • Ashes of the Singularity is “the most advanced RTS ever”, says Stardock

    Stardock has revealed Ashes of the Singularity, a new take on sci-fi RTS. Ashes of the Singularity is described as “not an RTS battle, an RTS war” which sounds pretty exciting. Built on Oxide Games’ Nitrous Engine, Ashes of the Singularity boasts of thousands of units on screen at a time, each with multiple targeted […]

  • Disgaea 5: meet Zeroken and Christo

    Disgaea 5 developer Nippon Ichi has dropped a ton of new information regarding its next RPG. Disgaea 5: Alliance of Vengeance is coming to PS4 in Japan this month ahead of its western launch in northern autumn. Gematsu has gathered all the latest intel on the RPG from a recent Nippon Ichi press release. Head […]

  • Skyworld VR strategy game looks kind of like playing with toys

    Skyworld is a new turn based strategy designed for use with VR headsets. Skyworld comes to us from Vertigo Games, and will be compatible with Valve’s Vive headset. IGN reports Vertigo has worked in close collaboration with the SteamVR project, so Skyworld will support both seated VR and full-room features. Think about that while you […]

  • Link and Ganon battle in new Legend of Zelda fan film

    The Legend of Zelda fans are clearly a very clever bunch. The production values on this Legend of Zelda fan film are through the roof. This is only the teaser, with the full movie from PlayerPiano to follow, and we’re pretty excited. By the way, Netflix is said to be working up a Live action […]

  • Underworld Ascendent backers unlock Lizardmen, more stretch goals available in final hours

    Underworld Ascendent’s Kickstarter has just 15 hours left on the clock, but backers have already unlocked some great stretch goals. One of the latest Underworld Ascendent stretch goal milestones was $750,000. By passing this post, backers have ensured the inclusion of Lizardmen in the final game. Developer Otherside will now add the Dire Grove environment […]

  • Early Access version of MX vs. ATV Supercross Encore lands on Steam

    MX vs. ATV Supercross Encore has landed on Steam Early Access. The game popped up on Amazon last month for PlayStation 4 before Nordic Games had the chance to announce it was reviving the former-THQ property for current-gen. It still hasn’t by the way, to our knowledge. According to information sent over today, the initial […]

  • Avalanche is making sure Mad Max stays “true to the collective body of work”

    Mad Max developer’s Avalanche Studios sat down with Game Informer, as part of its month-long exclusive coverage, to discuss the game’s development and physics-based car combat. In the video below, director Frank Rooke and senior producer John Fuller explain the process of designing the open-world game; how the narrative was fully integrated into the gameplay […]

  • Destiny will get another update before House of Wolves drops

    Destiny got a major update with patch 1.1.1 last week, but Bungie isn’t done. The next major Destiny update will arrive before the House of Wolves expansion. In this week’s Bungie Weekly Update, the developer said it wasn’t ready to share details yet. However, more information will be shared in the coming weeks. The update […]

  • A beta version of Guild Wars 2′s streaming client releasing soon

    ArenaNet has announced a beat version of its streaming client for Guild Wars 2 will be released alongside its upcoming update. How it works is explained in the latest blog post, but in short, it gets players into the game faster, much the same way the streaming client works in World of Warcraft. “Our goal […]

  • Steam storefront updated with Steam Machines, other product pages

    Valve has updated the Steam storefront with a list of various Steam Machines on offer, which range from $460 to $5,000. There is also a store page for the Steam Controller and Steam Link, both of which are out in November for $49.99 each. Steam Machines listed on the service feature a link to the […]

  • Finally, we get a look at Necropolis in action – video

    No longer content with releasing only gifs of Necropolis, Harebrained Schemes has decided to provide a short video. The upcoming third-person action rogue-like with procedurally generated levels is headed to Linux, Mac and PC sometime next year, with a possible console release as well. If you made to PAX East despite the weather, don’t forget […]

  • Super Dungeon Bros will be one of the first cross-play titles for Xbox One, Windows 10

    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]