Sat, Feb 23, 2013 | 16:31 GMT

PlayStation 4′s reveal was big, but I’m still on the fence

Stephany Nunneley reports her impressions from Sony’s PS4 reveal event in New York City last night: while the party was large, she isn’t sold just yet.

Bravo on your big reveal tonight, Sony. You teased the hell out of all of us. You left us wanting more. But I’m not sold.

Sony knows how to host a party. All developers and publishers do. They rent out a theater with murals, sconces and balconies, and play thumping house music to get your feet tapping. It’s always the same. Everyone stands in line to get in the doors before being herded into a large, lovely room like cattle to slaughter. Everyone takes seats, gets prepped, maybe chats a bit with the person next to them, maybe eavesdrops on the conversation behind them. Sometimes the air is electric with anticipation; sometimes everyone’s just checking their watches, waiting for it to end.

Tonight the atmosphere was one of cautious optimism, but Sony was determined eliminate doubt. One of the first things Andrew House said when he stepped on stage was this was a “moment of truth and a bold step forward,” how Sony was creating a “magical experience” which can only be found in its world: the world of PlayStation.

Wonderful. Whip it out, Sony. We’ve been dying to see this not-so-secret console you’ve been working on for the last five years. Wait – you want to show us slides first. The slides tell us, along with lead system architect Mark Cerny, that the new console has a deep feature set; super-charged architecture featuring a x86 CPU; an enhanced PC GPU; 8GB of unified memory; and a local HDD.

Nice. Can we see this gorgeously powerful living-room console? No, the soft spoken Cerny has more to tell us first. He wants to talk about DualShock 4, which Sony and game developers worked on together in order to “enhance the feel of the joystick and finger buttons.”

It comes with a headphone jack, a light bar, share button, touch-pad, and a separate camera for motion-sensing. Cool. What does the touch-pad do? We still haven’t seen it work.

And we still have no idea what the PlayStation 4 will look like. Sony didn’t show it off. Not even a picture.

Caring and sharing

The big take-away from the event was one of social and sharing. This seems to be PlayStation’s future, and whether or not the old guard comes along for the ride willingly remains to be seen.

Sony talked the talk tonight, showed a lot of flash and made a lot of promises, but I was left wondering when I walked out of the venue whether it can deliver. Is this just a glorified social networking machine or a true gaming console?

Another question mark hung over “always-connected” element. David Perry is an intelligent man. He knows his stuff, and if anyone can deliver a fast gaming network, he and his team at Gaikai can do it. But what good is a “lightning fast” service to play games if players are unable to connect? Will latency be an issue if people live, say, out in the middle of a horse farm in God’s Country USA? Will Gaikai have servers available in all reachable areas of America? Of the world?

I think it’s a fantastic idea to be able to start playing a game automatically – as you can with some PC games – and allow the rest to download quietly in the background. But, again, what about people who don’t have a stable internet connection? We don’t have the answer to this either because, like many of PS4’s features, all will be better explained at a later date.

Haven’t I seen you some place before?

As for the games, the audience was really excited over the new Killzone. Lots of hooting and clapping before and after the live demo. I am usually skeptical of press conference performances because it’s hard to tell if it is choreographed or not, but, regardless, it was a damn nice looking game.

I wasn’t really sure what Media Molecule was up to. Was it a claymation game, a Move game, LittleBigPlanet on steroids? I was left wondering what the point to the title was – if it was a title at all – and it seemed the rest of the audience felt the same. Still, it’s MM we’re talking about here, so I’m sure whatever it is will be fun and creative.

Naughty Dog’s no show was a downer, Sucker Punch’s third installment in the InFamous series was expected, and while we know Sony Studios is up to more than just God of War it would have been nice to see more.

The most excited developer was Evolution Studios with new IP Drive Club.

When Blizzard’s Chris Metzen took the stage, I heard at least three different people in the room shout out “StarCraft Ghost”. As you all know by now their guess was wrong: Metzen was there to announce Diablo 3 for PS3 and PS4. The crowd seemed disappointed, but I know more than a few PS3 users who’ll be tickled over the news.

Tech demos and special guests

When Yohsiro Ono stepped on stage to reveal Capcom’s Panta Rhei engine, the crowd became more energetic. How can you not when faced with Ono and his massive smile? The tech demo looked really impressive (and not just because I love anything with fantasy elements and dragons).

David Cage’s briefing discussed a new PS4 engine, and while the render of the old man looked impressive, human eyes still seem to plague many developers no matter how powerful their engine is. The uncanny valley is alive and well, still, and until I get to see more than just an old man’s head spinning around I won’t be able to form an opinion on Quantic Dream’s new tech.

Unreal Engine 4 and Square’s Luminous Engine looked just as lovely as when we saw them the first time last year.

While all these tech demos were nice to see (I mean, who doesn’t like graphics, particle effects, beautifully rendered water and every color of the rainbow splattered across their vision in HD?), I just felt something was missing through all of this: concrete information.

Here’s what I was hoping to get when I walked into the Sony event tonight: a glimpse of PS4; more information on how the “always-connected” aspect will work; details on the touch-pad integrated into the DualShock 4; an idea of how much this thing is going to cost.

I didn’t expect a date, or any form of hands-on. Sony isn’t ready yet, and, honestly, none of us in the audience were really expecting it. Just more information.

However, I believe there’s a method to the madness here. While it would be easy to believe Sony jumped the gun on its announcements, you could argue yesterday’s event was an ingeniously orchestrated move to beat Microsoft to the punch. I personally think it’s the latter.

Going ahead of the Seattle giant gives plenty of time to build buzz for E3. Despite the lack of information tonight, I think it will work in Sony’s favor.

So, bravo on your big reveal tonight, Sony. You teased the hell out of all of us. You left us wanting more. But I’m not sold. While I’m not too fond of the “sharing” aspect of the console, I hope we won’t have to use those features if we don’t wish to. We don’t know yet, of course. And, until I find out more information on how people – like me – with a spotty internet service will be able to use PS4 without issue, I will remain on the fence.

104 comments

#51

Telepathic.Geometry
21/02/13, 2:30 pm

I too am on the fence. Aside from the vaporware and promises, what seemed to be solid was:

Good

No more waiting for the XMB, or for loading screens…
Seems to be relatively easy to develop for…
Plenty of quick, decent PC ports likely…
Will look much prettier…

Bad

Eye toy + Move bullshit included…
No backwards compatibility…
So, what’s new here?

Overall – I did get a bit excited around the beginning of the talk, but when you think about it in the cold light of day, what will really be new about the games? It looks like we’ll get 1080P/60FPS/fuck all loading, and various networking things going on, and I admit that that has a great appeal, but… I think I want more.

#52

OlderGamer
21/02/13, 2:38 pm

Good read Steph. Like you, DSB, and others I am not sure how I fully feel yet.

Ofc we wanted more. But rule one is always leave them wanting more. The show was more of a preview then a reveal.

But alot of what they were talking about…I am not interested in.

I don’t want social focus. I just don’t. The way they will morph advertising to my tastes is a bad thing imo. What if you enjoy alot of different things? What if multi people in your home use the system? And where does it say that buying a console should mean being marketed to after the purchase? I just want to play games.

I have a feeling that MS will go down a path very similer as where Sony is heading.

As for the games themself?

What games? Very little was shown. Most were likly tech demos being run off of PC hardware. Knack looked neat, but didn’t look “next gen”. More Killzone, more Infamus…meh. I am sure E3 will bring even more games in established Sony platforms. Great, but I don’t play those games now.

I am most interested in knowing what 3rd parties can do with it. Speaking of where was EA?

I just still need to know alot more info. Like Price. Controler functions. And ofc more games. All of that will come in time. So I guess for now I can wait. I am not crazy excited. Tbh, I am not even excited.

#53

stretch215
21/02/13, 2:49 pm

It was just a reveal, people. They just wanted to show what the console is capable of. Wait until e3. Do you people really think sony won’t “bring it” with the games? I’m hyped.

#54

DejaVu
21/02/13, 2:54 pm

Afaik you don’t need to be always on if you use your PS4. You can play used games and you can play offline. If you don’t like social stuff and online – you don’t need to use it. In an Interview with Eurogamer this was said. So: No worries!

#55

Erthazus
21/02/13, 2:55 pm

By the way. No one. Absolutely no one said about console’s selling point.

PS1 – CD-Rom at some point
PS2 – DVD player
PS3 – Blu Ray player
PS4 – ??? Nothing?

Even WiiU had stupid controller, but console had at least one selling point.

#56

DrDamn
21/02/13, 2:56 pm

@56
PS4 – what it should be, games.

#57

Cobra951
21/02/13, 2:57 pm

Being forced online is a deal breaker. I am very interested in what I’ve seen, but until I know I can play offline if I choose, I’m with the author–on the fence. Everything else looks peachy, so far.

#59

Samoan Spider
21/02/13, 2:59 pm

@56 You’re confusing selling points with Unique selling points. Not every product needs a USP, but as #57 said, the games are the selling point.

#60

Erthazus
21/02/13, 3:01 pm

@57, Every console sell you a game anyway.

But if you remember, each console in it’s life cycle had something special.

#61

DrDamn
21/02/13, 3:03 pm

@61
Yes the games! Not the polygons, the 3D grass or the anti-aliasing. The games.

#62

Erthazus
21/02/13, 3:06 pm

@62,So in other words: Nothing.

Graphics has nothing to do with a selling point. I’m talking about something like Oculus Rift/4K UHD/New way to play or something that will make a console different compared to other devices.

#63

CyberMarco
21/02/13, 3:08 pm

@61 So the share functions, the Gaikai integration, the PS Vita remote play and others aren’t unique features…

#64

Sadismek
21/02/13, 3:08 pm

It seems that everyone likes to stand on fences as of late. Take my example and choose an armchair. It’s way more comfortable.

#65

DrDamn
21/02/13, 3:11 pm

@63
—————->.

#66

G1GAHURTZ
21/02/13, 3:18 pm

Sadly enough, the Latvian has a point.

The PS3 had an HDMI port and a BD drive. Sony were basically at the forefront of pushing an HD media experience in a small box.

Don’t forget that the 360 launched with nothing more than a component connection, and then there was the failed last minute dash to use HD-DVD.

Sony have historically been responsible for many hardware barriers being broken, so it would say a lot if they didn’t come up with something similar at E3.

#67

Samoan Spider
21/02/13, 3:18 pm

@63 Oculus rift is tied in with nvidia tech and afaik wont work with ATI (H3D) hardware. 4K UHD is irrelevant as the point at which the average eye can tell the difference is too close to the tv. New way to play something, well there’s always that camera and whatever they choose to do with the whole camera, controller tablet thingy they touted. So just wait and see if you’re unsure.

#68

DrDamn
21/02/13, 3:25 pm

@67
You don’t buy a PS3 over a 360 because it has a HDMI port, you buy it because it has the games you want to play and the way you want to play them.

This was actually one of the main thrusts of the presentation and quite encouraging and refreshing that Sony seem to have got this.

#69

DSB
21/02/13, 3:27 pm

@54 I’m not worried about games. Most consoles tend to have some of those.

I’m worried about service, paywalls, interface, functionality and design.

#70

G1GAHURTZ
21/02/13, 3:32 pm

@69:

Of course, the games are the number one reason by far, but your GAME/Currys/PC World ‘salesman’ can probably impress a ‘geezer’ or two by blinding him with the ‘science of the future’.

2007: “HDMI, it’s the next big thing! Get your plasma, with your HD Skybox, and your PS3. Real 1080p right from the console. Can you do that with a 360? No.”

#71

DrDamn
21/02/13, 3:43 pm

@71
I know what you mean sure, my response to Erth was deliberately a bit targeted. Its a really serious point though which maybe demonstrates they have learned a thing or two. Old Sony pushed HDMI, 1080p, Bluray, DVD. This presentation was about how they went about building a *games* machine. That in itself is big selling point. It’ll do multimedia no doubt, but its designed to be a very good games machine first and foremost.

#72

Stardog
21/02/13, 3:46 pm

@56 There won’t be nothing. There will be Blu Ray 4K or some such format with more space.

#73

Kuwabara
21/02/13, 4:22 pm

Does anyone remember the sony E3 conference 2005 where the ps3 would come with a hd ip camera and with the ability to stream through many movies at once, and be able to view the surroundings of a friend on ur ps3 network through their ip camera in hd.. I’s skeptical about the whole gaiki features. I know the video sharing feature will come day one, but the whole getting to view another players screen and the ability to communicate with them or take over, i doubt we may see this for years if ever on ps4. I am glad though they showed this conference, because at E3 they can continue where they left and show of more. Aside from imprved graphics and social features, i hope they show off games that are unique that differentiate from current gen.

#74

fearmonkey
21/02/13, 5:02 pm

My opinion on the reveal was that Sony did a great job at exciting us and teasing us…just enough to get the PS4 excitement rolling. They had to save plenty of stuff for E3, as they probably expect MS to release most of their specs then.

What impressed me with Sony’s presentation is there was no comical flub moments, no Nintendo fireworks or ravi Drums, no Dancing geeks or cute kids miming to a video screen playing a motion control game, no giant crabs or Ridge racer moments at all. Instead we get a presentation that really was more about next gen features than about the games or hardware itself, with just enough of a tease about the games to get our attention.
Killzone looked really good, like a high end PC game but didnt really make me go WOW! Nothing shown really did that for me, but I wouldnt expect it this early in the year, they have to have some great stuff for E3 or risk giving MS the show.

I thought that Sony being so game focused and feature focused was wonderful. They werent talking about motion controls all the time, they werent relying on gagets, they werent talking about media center this and media center that. The sharing functions where I can record a video of any game, possible take a screenshot, have others come in and watch my game, possibly take over, that is awesome. Anyone that has used Onlive has probably watched the arena and i loved doing that, watching others play games is a good way to see if I would want to play it.

I think MS has been placed on the defensive, and they now have to be concerned with what Sony promised, especially if they cannot deliver it yet with their next console. When they try to counter it at E3 or before, Sony will hopefully have another hand to play, again placing them on the defensive, its a smart move on Sony’s part. They are really leveraging the abilities of Gaikai, and as ar as we know, MS wasnt planning on having cloud services up this soon in the game, so they might be playing catch-up.

I am an xbox owner, havent owned a PS3, and im interested now in the PS4. Sony is making MS squirm a bit, and I love it.

#75

Clupula
21/02/13, 5:35 pm

I wasn’t going to buy it day one, anyway, because, as I’ve said for a long time, I don’t buy a system until it has enough exclusives I absolutely need (20) to warrant a purchase. Last night, the only game that I absolutely must have is Infamous: Second Son, and that’s only because of how much I enjoyed the first two games in the series.

Otherwise, I wasn’t exactly blown away, but Sony didn’t do anything to drive me away, either. I will say that the display I was watching it on didn’t do justice to how good the graphics in Killzone actually were. They looked about PS3 level where I watching it, but actually looking at HD screenshots, there’s so much details that I haven’t seen that, yeah, it looks a tiny bit better.

And that’s all one can expect from the first wave of a next-gen system. Games that look a little bit better. I remember seeing a few early PS3 games that looked like they could have been done on PS2 (Conan is the one that immediately pops to mind).

Either way, I’ll still be enjoying my PS3, for at least, another two years, before I make the plunge to this.

As for the reveals, I was very disappointed that Ono showed Dragon’s Dogma 2 (or whatever it is currently called) instead of a fighting game, which is what I usually associate him with. On the other hand, no “Last Guardian” or “Final Fantasy Versus XIII” reveals made me happy that there’s still hope they are PS3 games instead of PS4 (I’d settle for a dual release, though, like Destiny, Watch Dogs, and Diablo 3 are getting).

#76

Clupula
21/02/13, 5:36 pm

Also, as far as Vita connectivity and remote play goes, did I say a little bit ago that Vita would factor into their PS4 plans and that was why they weren’t hyping it up or trying to secure as many exclusives as they need for it?

#77

manamana
21/02/13, 6:09 pm

@76 you need 20 exclusives to buy a new system? Well, people really have different principles …

#78

Clupula
21/02/13, 6:17 pm

@78 – I know you’re a Nintendo fan, so I can understand why you’d be happy settling with 2 or 3 exclusives. But I demand more from my systems. The PS3 took a few years to get that number and that’s when I got one. Same with the PS2. I didn’t get one of those until around the time MGS3 was about to come out.

#79

woe
21/02/13, 6:41 pm

Its going to take a lot more than multiplatform games and target renders to convert the masses.

#80

SlayerGT
21/02/13, 7:55 pm

#81

manamana
21/02/13, 8:02 pm

@clupula looks to me, like you know just so little and then some…

#82

manamana
21/02/13, 8:03 pm

@slayer yeah, some need just a video to get exited others need 20 exclusiv titles ;-)

#83

DSB
21/02/13, 8:06 pm

@81 Goddamn, David Cage is creepy.

#84

manamana
21/02/13, 8:08 pm

^ thats what I thought when he showed up on stage. Lol

#85

Erthazus
21/02/13, 8:09 pm

@Clupula, 20 exclusive games? Wow.

I don’t need exclusives, but i’m buying a system if it has 5 Must have titles (not just exclusives) but the games that I will enjoy for sure and i’m a fan of.

So far i’m only interested in infamous: Second Son and tha-a-a-at’s it. Everything else on the PC with superb controls and visuals anyway.

1 game.

#86

SplatteredHouse
21/02/13, 8:15 pm

It will be in the coming months that I assess PS4.

Two things I did not care for from the presentation: Killzone: Again, and Diablo 3 (because I already have that for PC, and anyway, was hoping for Starcraft Ghost when Blizzard unexpectedly warped in to a console event.)

There were items I did like, but the graphical intensity was not a huge thing to give a shit about – Excepting the case of Deep Down, that actually presented an intensity in its content, using the graphics and computing power. I liked the Drive Club, but that was more due to the smoothness of play, and a seamless roster of things around the central theme that was teased – than the level of exactly captured and recreated thread coverage on any vehicle’s carbon fiber!!
While the software lineup is largely an unknown quantity, I literally do not know where I am with this airy machine.

#87

harr0w
21/02/13, 8:28 pm

pretty long winded and boring, killzone 4 was alright nothing special. deep down looked interesting. david cage can fuck off pretentious cunt(you reinvented the dragon quest formula well done!!). no reaction from anyone at microsoft says massive amounts about the overall show. ill be waiting to see what they hsve up there sleeve. ill be sticking to PC gaming because im an elitist cunt

#88

CPC_RedDawn
21/02/13, 8:37 pm

On the fence or not,

I bet the sales figures of PS3 are going to shoot way down in the next couple of months LOL.

Also I bet that The Last Of Us will be multiplatform (ie on PS3 and PS4).

#89

ManuOtaku
21/02/13, 11:27 pm

I understand the reasons for being on the fence, theres a few of them that i am not interested and that they are not focus on gaming,like always connected to play, social thing, focus on cloud, etc, but i will get one once it will arrive in my country, like all the previous gens with all consoles., at least it still have the option of physical and digital and the not blocking of second hand sales, the only thing i need to confirm is that it will offer a free PSN or that the always connected is not for physical games, and then i will be quite happy getting one, i know the games will come, just like with microsoft and nintendo.
p.s i do like that controller a lot, it did improve a lot of things, nice i wonder how microsoft will improve theirs now

#90

Kuwabara
22/02/13, 2:22 am

Yeah you are a cunt. Stick to your pc, cause 95% of the elite shit is console only. What did you expect, an E3 level presentation?! What sony did was smart, so when it comes to E3, there is more they can share and show.

#91

Rosseu
22/02/13, 2:47 am

I have all of Sony’s consoles and am pretty happy with the game lineup (not against the other consoles – it’s going to be too expensive for me if I have all three). I’m more of an adventure / rpg type of guy so Crapcom’s “Deep Down” got me very interested. If the final product is going to be anything like what was previewed then I’ll have a little faith restored in Crapcom. I also found it more similar to Dark/Demons’ Souls rather than Dragon’s Dogma. Does anyone know if there was a team from From Software that is working on “Deep Down”?

#92

Jeff Dunn
22/02/13, 3:02 am

Good article Stephanie, pretty much completely agree. This event didn’t necessarily *have* to happen — I was there too, and I thought it dragged a little towards the end. The PS4 is still very much a work in progress at this point.

Way too many unknowns to form a definitive position just yet. It’s likely that this thing is going to cost a good bit, and that all those neat Gaikai features (basically stuffing OnLive into a console) are going to have a price too.

But Sony has beaten Microsoft to the punch, and have left enough things open for them to counterattack once MS shows its hand. Frustrating, but strategic. I just wish the games were a little more…I don’t know…interesting.

#93

Clupula
22/02/13, 4:07 am

@86 – Yeah, I don’t care about the tech, when it really comes down to it. I care about games I can’t get anywhere else. I made the 20 exclusives rule for myself after getting the Saturn in the first few months of its existence. There wasn’t much to play at first and I found myself still using my Genesis/Sega CD more. So, in order to not repeat that again, I made the rule for myself.

#94

Clupula
22/02/13, 4:08 am

They have to be exclusives, simply because, otherwise, why am I picking one console over another?

#95

Zohar
22/02/13, 4:11 am

I disagree with the article. I’m surprised they showed as much as they did. No one should have realistically expected a price. Not showing the actual console itself is a bit of a head scratcher but it’s possible that the final design isn’t done.

The Gaikai stuff and all of their online functionality is clutch. Being able to have party chat with your friends WHILE they can spectate your game even if they don’t own it… awesome. Being able to have your friends interact with your game in some way (like his example of giving you a health potion, or Ono’s Deep Down showing the player request new gear from a friend) is pretty awesome.

Instant play for downloadable titles is a great feature. Background game installations also awesome. Remote play on the Vita with every single title out of the box (according to the Sony boss today) is just astounding. Still waiting on a Vita price drop but if you’re telling me I can continue playing on my Vita if the Fiance or the Kid want to take over the TV… or if I need a potty break… Damn it I’m sold!

I haven’t really been part of this console generation for various reasons, but I’m ready to jump back in and IMO Sony -killed- their presentation last night.

The -only- thing that surprised me was the fact that EA didn’t show up. We know BF4 was being shown behind closed doors this week. My bet is that they are waiting for E3.

#96

G1GAHURTZ
22/02/13, 4:17 am

It seems as though even Sony are still on the fence!

http://www.engadget.com/2013/02/21/sony-playstation-4-pricing-specs-not-final/

Anyone reminded of the 2 HDMI, 6 USB, Wifi hotspot, PS3?

Suddenly I’m not so sure about the RAM claims…

#97

Zohar
22/02/13, 4:35 am

Specs not being finalized doesn’t mean actual electronic hardware per say. Could just be final case design, cooling design, etc… stuff like that. Don’t blame ya for being suspicious though!

#98

Telepathic.Geometry
22/02/13, 5:03 am

Seems like they’re cutting it pretty goddamned close doesn’t it? They’re shipping in about 6-9 months…

#99

zersus
22/02/13, 7:12 am

Well someone like to hear my humble opinion?
I personally dislike social media and social networks. I don’t like to share my Information with others, and I don’t care about others sharing things online. I don’t even have a Facebook account and (hopefully) will never have. So, how do I feel about this new SocialStation?

Very uncomfortable. It troubles me that Sony is using my money do develop the PlayStation to serve Facebook. Seeing things become more and more “facebooked” is one thing I don’t like, but this time it is my money which pours in this direction. But I’m still a fan, and I care for this system and I hope it will become great. Here are some thoughts.

First of all I don’t want to have any disadvantages for not connecting my PlayStation to any Social media. This means for example in-game pros/content. The first company ever to announce: “Like us on Facebook and receive this exclusive item” will never see my buying any of their products. And if this means I have to skip an AAA title; so be it! Any poll questions should and must be separate from Social Networks. IF (and I still hope this is never going to happen) I diced to join a Social Network, I like to connect this to my PlayStation and particularly THIS chosen one and not(!) Facebook.

Please don’t argue with: “Why not use a fake account?” Because using a fake account means still to support this madness.

So, this was my very first thought after seeing the presentation. Some one likes to share his opinion to this? PS: Sorry for the inconvenience, English is only my third language.

#100

Telepathic.Geometry
22/02/13, 7:13 am

Don’t worry fella, nothin’ wrong with your English…

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