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PlayStation 4′s reveal was big, but I’m still on the fence

Thursday, 21 February 2013 11:49 GMT By Stephany Nunneley

Stephany Nunneley reports her impressions from Sony’s PS4 reveal event in New York City last night: while the party was large, she isn’t sold just yet.

Bravo on your big reveal tonight, Sony. You teased the hell out of all of us. You left us wanting more. But I’m not sold.

Sony knows how to host a party. All developers and publishers do. They rent out a theater with murals, sconces and balconies, and play thumping house music to get your feet tapping. It’s always the same. Everyone stands in line to get in the doors before being herded into a large, lovely room like cattle to slaughter. Everyone takes seats, gets prepped, maybe chats a bit with the person next to them, maybe eavesdrops on the conversation behind them. Sometimes the air is electric with anticipation; sometimes everyone’s just checking their watches, waiting for it to end.

Tonight the atmosphere was one of cautious optimism, but Sony was determined eliminate doubt. One of the first things Andrew House said when he stepped on stage was this was a “moment of truth and a bold step forward,” how Sony was creating a “magical experience” which can only be found in its world: the world of PlayStation.

Wonderful. Whip it out, Sony. We’ve been dying to see this not-so-secret console you’ve been working on for the last five years. Wait – you want to show us slides first. The slides tell us, along with lead system architect Mark Cerny, that the new console has a deep feature set; super-charged architecture featuring a x86 CPU; an enhanced PC GPU; 8GB of unified memory; and a local HDD.

Nice. Can we see this gorgeously powerful living-room console? No, the soft spoken Cerny has more to tell us first. He wants to talk about DualShock 4, which Sony and game developers worked on together in order to “enhance the feel of the joystick and finger buttons.”

It comes with a headphone jack, a light bar, share button, touch-pad, and a separate camera for motion-sensing. Cool. What does the touch-pad do? We still haven’t seen it work.

And we still have no idea what the PlayStation 4 will look like. Sony didn’t show it off. Not even a picture.

Caring and sharing

The big take-away from the event was one of social and sharing. This seems to be PlayStation’s future, and whether or not the old guard comes along for the ride willingly remains to be seen.

Sony talked the talk tonight, showed a lot of flash and made a lot of promises, but I was left wondering when I walked out of the venue whether it can deliver. Is this just a glorified social networking machine or a true gaming console?

Another question mark hung over “always-connected” element. David Perry is an intelligent man. He knows his stuff, and if anyone can deliver a fast gaming network, he and his team at Gaikai can do it. But what good is a “lightning fast” service to play games if players are unable to connect? Will latency be an issue if people live, say, out in the middle of a horse farm in God’s Country USA? Will Gaikai have servers available in all reachable areas of America? Of the world?

I think it’s a fantastic idea to be able to start playing a game automatically – as you can with some PC games – and allow the rest to download quietly in the background. But, again, what about people who don’t have a stable internet connection? We don’t have the answer to this either because, like many of PS4’s features, all will be better explained at a later date.

Haven’t I seen you some place before?

As for the games, the audience was really excited over the new Killzone. Lots of hooting and clapping before and after the live demo. I am usually skeptical of press conference performances because it’s hard to tell if it is choreographed or not, but, regardless, it was a damn nice looking game.

I wasn’t really sure what Media Molecule was up to. Was it a claymation game, a Move game, LittleBigPlanet on steroids? I was left wondering what the point to the title was – if it was a title at all – and it seemed the rest of the audience felt the same. Still, it’s MM we’re talking about here, so I’m sure whatever it is will be fun and creative.

Naughty Dog’s no show was a downer, Sucker Punch’s third installment in the InFamous series was expected, and while we know Sony Studios is up to more than just God of War it would have been nice to see more.

The most excited developer was Evolution Studios with new IP Drive Club.

When Blizzard’s Chris Metzen took the stage, I heard at least three different people in the room shout out “StarCraft Ghost”. As you all know by now their guess was wrong: Metzen was there to announce Diablo 3 for PS3 and PS4. The crowd seemed disappointed, but I know more than a few PS3 users who’ll be tickled over the news.

Tech demos and special guests

When Yohsiro Ono stepped on stage to reveal Capcom’s Panta Rhei engine, the crowd became more energetic. How can you not when faced with Ono and his massive smile? The tech demo looked really impressive (and not just because I love anything with fantasy elements and dragons).

David Cage’s briefing discussed a new PS4 engine, and while the render of the old man looked impressive, human eyes still seem to plague many developers no matter how powerful their engine is. The uncanny valley is alive and well, still, and until I get to see more than just an old man’s head spinning around I won’t be able to form an opinion on Quantic Dream’s new tech.

Unreal Engine 4 and Square’s Luminous Engine looked just as lovely as when we saw them the first time last year.

While all these tech demos were nice to see (I mean, who doesn’t like graphics, particle effects, beautifully rendered water and every color of the rainbow splattered across their vision in HD?), I just felt something was missing through all of this: concrete information.

Here’s what I was hoping to get when I walked into the Sony event tonight: a glimpse of PS4; more information on how the “always-connected” aspect will work; details on the touch-pad integrated into the DualShock 4; an idea of how much this thing is going to cost.

I didn’t expect a date, or any form of hands-on. Sony isn’t ready yet, and, honestly, none of us in the audience were really expecting it. Just more information.

However, I believe there’s a method to the madness here. While it would be easy to believe Sony jumped the gun on its announcements, you could argue yesterday’s event was an ingeniously orchestrated move to beat Microsoft to the punch. I personally think it’s the latter.

Going ahead of the Seattle giant gives plenty of time to build buzz for E3. Despite the lack of information tonight, I think it will work in Sony’s favor.

So, bravo on your big reveal tonight, Sony. You teased the hell out of all of us. You left us wanting more. But I’m not sold. While I’m not too fond of the “sharing” aspect of the console, I hope we won’t have to use those features if we don’t wish to. We don’t know yet, of course. And, until I find out more information on how people – like me – with a spotty internet service will be able to use PS4 without issue, I will remain on the fence.

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102 Comments

  1. DeVitowned

    Here Steph, let me push you over the fence. If you buy a PS4, I’ll let you watch me do the Carlton in my underwear.

    #1 2 years ago
  2. Beta

    I’m easily sold. Just preordered one. ;)

    Primarily for the Naughty Dog games I know will be released in the future.

    #2 2 years ago
  3. matirishhh

    Same here…
    I will buy it but not on the release date…I think.
    There was nothing that would shock me…
    PS4 is a huge powerhourse that won’t be fully unlocked till it’s 3rd or 4th year…
    It will be the same thing as with VITA, amazing platform and lack of games.
    OK all titles will be released on PS3 and PS4 but… I won’t spend couple of hundred pounds to get better resolution if gameplay is the same.
    And why….WHY….do they focus on social interactions and those stupid movie recordings? It should be a console not FACEBOOKSOLE……!!!!!

    #3 2 years ago
  4. manamana

    I’m sold.

    #4 2 years ago
  5. Erthazus

    Same feeling.
    Nothing spectacular. No killer apps, nothing really that sells a system. Graphics were okay.

    I liked MM demo a lot, I don’t know if this is a game or not it was great and inFamous announcement was good for the fans.

    But… I’m on the fence. My biggest issue was Final Fantasy devs. They showed old demo that everyone knows about and then was announcement of announcement of a new FF game that everyone knew that it is coming in the near future.

    P.S. Blizzard on the stage was cool too until they said that they are going to bring Diablo III port…

    #5 2 years ago
  6. TheKeyPit

    Microsoft… do something.

    #6 2 years ago
  7. Beta

    Microsoft are going to have to work hard to impress me now.

    I assume Microsoft will support used games as well? That would be a monumental disaster if they didn’t. ;P

    #7 2 years ago
  8. ArcticMonkey

    “Is this just a glorified social networking machine or a true gaming console?”

    Come on, Stephany. This is a ridiculous question to ask, you should’ve left this out of your piece. I agree with you about not being overly excited in regard to the “share” aspect of the ps4, it doesn’t float my boat, but the whole night was about game developers. Making it a point time and time again to mention Sony designed PS4 with them in mind, specifically.

    I would’ve loved to see the touch pad in action, I would’ve loved it even more to see the actual console, but Sony can’t show up to E3 with a presser full of old news. Especially when Microsoft’s next console will be there in full force.

    Judging by PS4′s combined first part and third party dev of new and interesting games this past gen, they more then any other console manufacturer make consoles for gamers. The NYC press conference compounded that fact. IMO, anyway

    #8 2 years ago
  9. G1GAHURTZ

    I’m still on the fence for this, too.

    There wasn’t a single thing there that screamed ‘must buy’. No game changer.

    So I’m going to put this one down to bad timing on Sony’s part, and expect much, much more from E3.

    #9 2 years ago
  10. Old MacDonald

    ” While I’m not too fond of the “sharing” aspect of the console, I hope we won’t have to use those features if we don’t wish to.”

    Heh, yeah. I think it’s ironic how they’re always saying that the gamer is changing and this is what we want now, but… it’s just something they’re making up, isn’t it? I don’t know any gamers in real life who are interested in this stuff. The gamers I know don’t really want to be connected and share their experiences.

    I’m not too impressed by the tech stuff either. It doesn’t seem a generation ahead. Unless the Wii U is what you’re comparing it to.

    #10 2 years ago
  11. DeVitowned

    Glad to see Sony learned from some of their past mistakes, especially when it comes to platform-dev relations. Should see far fewer PC-to-Console exclusives. Cannot wait to play The Witcher 3.

    #11 2 years ago
  12. JPdot

    Good article Stephany, I fully endorse it. I was just talking about the PS4 revelation with my father and we shared the same mixed opinion. Of course this meeting wasn’t that bad: I am really excited to see what Sony will bring to the table in the upcoming months up until the day the console will be released to the masses. I cannot wait to see what Capcom is brewing with the new engine (the tech demo the showed had a strange Dragon’s Dogma-ish feeling surrounding it) and to hear more about the Witness. Also, I found the floating old man’s head of the quantic dream’s target render to be quite surreal: the new engine looks indeed solid but I think that they need to improve the hair rendering (which didn’t looked that impressive to me).

    #12 2 years ago
  13. The_Red

    Thanks for the read. I agree that this was indeed a move to beat MS to the punch.

    Good:
    1. Sony actually managed to NOT screw up (No major Giant Enemy Crab, 599 or RIIIIIIIIDGE Racer)
    2. Showing long gameplay demo during console announcement.
    3. Focusing on a lot of DEVELOPERS
    4. The Witness demo + MM video thingy
    5. TEH Graphixz

    Bad:
    1. Not a single megaton or WOW moment
    2. Killzone SF’s gameplay looked kinda boring.
    3. No humor or creativity during the show
    4. Knack’s art direction & awkward presentation
    5. Too much useless talk

    #13 2 years ago
  14. SplatteredHouse

    “When Blizzard’s Chris Metzen took the stage, I heard at least three different people in the room shout out “StarCraft Ghost”.”

    I really wanted to see THAT!! and then, the Diablo music played. They did mention in an appearance after the conference that the control for D3 PS would be using the controller to move the characters (there would be no effectively clicking to move characters), and they talked about how they’d put a lot of time into a controller friendly UI. D3 PS will be the PC version, patched up, and they’re exploring how to bring new/console players up-to-date with the plot.

    #14 2 years ago
  15. Erthazus

    Btw, interested in the Drive Club. I hope it is a spiritual successor to the Test Drive Unlimited series.

    #15 2 years ago
  16. Bomba Luigi

    I know I say that too much, but I’m so worried about the Camera. Everything else is…. I don’t know. I don’t care about the Social Stuff, but when its there and I can just ignore it, thats fine for me. Most People want that kind of stuff, and Sony can’t make a Console for a Minority like me, that would be insane.
    But when all the Time something pops up and remind me of that Social thing, and that there and what else, it will piss me off. It really depends on how its made and if I can just shut that all down.

    When it comes to Games, they don’t really show something to get me hyped. But I have more than enough faith in ND and co., so I’m sure there will be a lot of Great Games, sooner or later.

    But for now… well, its strange, I’m not starving for it, and I don’t really care when I can have that PS4. I can wait, and depending on what Infos will come, I can just not buy that thing and still be happy.

    #16 2 years ago
  17. Peetry

    Good article, don’t agree with a lot of it but still worth a read

    #17 2 years ago
  18. Mike W

    Just ask Pat if you can work some overtime Steph. ;)

    #18 2 years ago
  19. deadstoned

    I’m primarily a PC gamer whos still looking at getting a PS3 hopefully at the next price cut, for the PS3 exclusives, Red Dead: Redemption and SSX.

    Sony’s press conference last night totally sold me. I’ll keep playing FPS’s and multiplatform games on PC, but the PS4. *Drewls* So many possibilities.

    #19 2 years ago
  20. Erthazus

    I hope that Microsoft will shake the industry or STEAMBOX. Steeeeeeeeeeam bawks.

    #20 2 years ago
  21. SplatteredHouse

    @15: Drive Club looked VERY interesting, and I have amassed belief from past games of theirs that Evolution are good for what they say. The way they folded the racing experience in to other elements, and it seemed seamless. If that occurs in the game that will be fantastic – this demo was a highlight of the conference. Straightforward, connected and creative! So I will be interested to see new ways of looking at existing concepts like that, from other developers and publishers.

    #21 2 years ago
  22. G1GAHURTZ

    What’s even more surprising, is that we’ve been shown a controller packed with more features than a Swiss army knife, but not a single one of them was demo’d.

    If they were holding back the console box to focus on the controller, then maybe they should have at least tried to show us why we should want one.

    What does the touchpad do, Sony!?

    #22 2 years ago
  23. ps4some

    They’ve got to hold some stuff back for E3 when they’re on after microsoft.

    So we’ve still got full reveal and games from Naughty Dog etc and a price I’m guessing in June. Couldn’t give too much away now.

    #23 2 years ago
  24. manamana

    ArcticMonkey pretty much nailed it. Sony teased us for next-gen and instantly every developer is now allowed to show off and talk about their upcoming games. We could see in the bizarre Destiny ViDoc what a pain it was not to speak about next gen. It’s still early in the year and next on stage will be Microsoft. Eagerly waiting for their annoncement.

    #24 2 years ago
  25. Beta

    I assume the big stuff will come at E3.

    Last night was more of a confirmation that PS4 is real and a glimpse at the future of Playstation.

    #25 2 years ago
  26. fengato

    I’m not on the fence in regard to getting one – I’m onboard. I did however find the conference to be pretty snoreworthy. An hour would have been plenty if the fat was trimmed.

    Hopefully some ‘must have’ wow moments coming for E3….

    #26 2 years ago
  27. redwood

    yup not too many wow factors, but I am sold cause I just know those share buttons are an OS layer thingy, meaning it’s up to devs to use it or not. I think pressing the share button is simply going to open up a “share your score on fb ” or something like that, so basiclly it’s up to you the dev to implement it and at the end the player to use it, i don’t see how it will really “keep you on the fence”.
    lack of concrete info was a downer really, but see Sony knows microsoft will jump back after this and pump $ into making there E3 thingy big and so they need to keep something for laters, and that’s when (i believe) sony will bring,
    a- the actual box,
    b-naughty dog
    c-sony studio’s next game
    d-singularity.
    Also the way ps3 is structured porting existing tech to it wont be a Pain in the proverbial ass, like with ps3. So yeah most of the devs might actually not have something to show right now but they should be able to get stuff up really fast..

    #27 2 years ago
  28. aleph31

    “Is this just a glorified social networking machine or a true gaming console?”

    I found the presentation completely hardcore-gamer oriented. I foresee the XBox presentation will be much more on the “conquer the living room” side, with a lot of media center, skype, remote-control your TV through kinect 2.0, Smart-Glass features, etc. Heck, you just need to see the Dashboard to convice yourself of the direction Microsoft is following.

    For me the near (and sad) future is going to be a fight between Apple and Microsoft, both coming from different sources (casual stylish vs hardcore), but both wanting to appeal to the mass market, casual, TV-with-services oriented crowd.

    The only third player with options imho would be a union between NVidia + Steam + Android, ala Project Shield meets Steam Box (not just Steam), but much better accomplished.

    And I don’t see neither Sony nor Nintendo with a significant market share there.

    #28 2 years ago
  29. Dragon246

    I think jouno and people, like always were expecting too much.
    Really? Does it matter if they did or didn’t show the “black box” (its black, and rectangle and is curvy, you heard it here first). Ok, it matters, but not as much as its made out to be.
    I really think Sony did a great job here (8.5 on Dragon Scale), they just held back enough aces for future shows, there is E3 , Gamescom and TGS still to come, for Christs sake. They showed just enough number of first party games, so that they could provide a constant stream of games well after the launch (wiiu fails horribly here).
    Next FF, maybe MG, and some other blockbusters at E3 and beyond? Colour be very very excited.

    “Is this just a glorified social networking machine or a true gaming console? ”
    Completely disagree. When you see a conference where more than 3/4th of the time is spent on showing games, wowing indies and so on, you know this statement is a erroneous to ask, as its a gamers console, first and foremost.
    I will agree that some talk just wont make it at launch, but hey, press conferences are all about hype.
    What I am a bit disappointed about is lack of Vita show, but they told more info will come soon later this year, so I am fine.

    #29 2 years ago
  30. Erthazus

    I really wanted to see a box. I want to see how much HDMI ports will be in it. Haha.

    Yeah, box matters. Because by the end of the day you are going to buy it (If you are interested in it ofc)

    #30 2 years ago
  31. loki

    Stephany Nunneley impressions absolutely do not matter, because i dont trust so-called games journalists who lie people, not very familiar with the game industry, inventing imaginary PC ports. This article is a waste of time for everyone

    #31 2 years ago
  32. Beta

    @32 Obviously not trolling at all.. :P

    #32 2 years ago
  33. aleph31

    @32 wow I think you crossed the line on that one, do you have evidence on the lies and not being familiar with the game industry?

    I’ve been following this site for two years and I think all the journos here are rather honest

    #33 2 years ago
  34. Gadzooks!

    It’s time that loki was banned. He’s never posted a single comment that isnt just provocative trolling.

    #34 2 years ago
  35. Beta

    Yes, where’s the banhammer people?

    #35 2 years ago
  36. manamana

    Loki is more than a troll, he is a cunt.

    #36 2 years ago
  37. kaffikjelen

    I was disappointed by the lack of any new, really exciting games, but I think Sony’s got a good start on the next-gen race. Hopefully we’ll hear more before E3, that’s a bit long to wait…

    #37 2 years ago
  38. DSB

    Great rundown Steph. It pretty much sums up how I feel.

    The fact that they’ll be focusing on services like social etc. is actually comforting. The thing that turns me off the most about consoles right now is just how old fashioned they are.

    It’s like they’ve never seen an iPhone or a modern PC program. Hopefully this time you’ll get more for your subscription.

    #38 2 years ago
  39. SplatteredHouse

    I thought another really great thing was the idea of Gaikai x PlayStation Store, or its equivalent, particularly to lead to a situation where you get to try EVERYTHING. If you like it, you can buy it. You need not download the full demo to begin playing. That’s brilliant!

    “Perry said that users should be allowed to “instantly experience anything that you want”, and “try for free, and pay only for games you fall in love with”. http://www.lazygamer.net/general-news/what-gaikai-brings-to-the-playstation-4/

    #39 2 years ago
  40. Sadismek

    I like what I’ve seen so far. That’s about what I can say for now.

    Oh, and the controller is awesome.

    #40 2 years ago
  41. Beta

    Only 3 things holding it back now then.

    Revealing the actual console, more games (preferably new ip) and pricing.

    Like I say I’ve already pre ordered but I hope and assume that these will all be addressed soon.

    #41 2 years ago
  42. theevilaires

    Don’t worry Steph I have a feeling you’ll be off that fence come E3 :)

    #42 2 years ago
  43. Belmont

    It is a slightly soulless feature here. I don’t get the point of it. It is quite common to read things like this. Thousands of articles with the same theme “I’m not impressed”.
    People tend to expect too much. The console wasn’t shown ? perhaps its look and design is not finalized and set in stone yet. It is nothing worth worrying or even mentioning. Several titles were shown and tech demos were at hand to showcase console’s poweress. It is logical and acceptable. If sony showed and revealed everything now,the console would lose momentum till launch. a journalist should know that. You were expecting real time game play of 25 titles in their final development stages ?

    #43 2 years ago
  44. OmegaSlayer

    I think Sony did things 95% right.
    They showed the tech and they showed the will to push forward.
    Few analyzed what Killzone and Infamous meant.
    Sony could have just put a 4 and a 3 after the name of the IP, but they didn’t so that they can use the universe people love but still refresh it.
    The tech is right for a next gen console.
    It’s not an high end PC but that’s not what a console gamer wants or can afford.
    The social aspect, I don’t like it but it will be optional for sure.
    Also Sony showed the support of devs; CDProjektRed, Blizzard and Bungie are big news because they didn’t developed for a Sony hardware lately.
    And they now have buzz, they stopped some people to buy a WiiU and wait, they tackled MS and they will have loads of press until MS presents the new hardware.

    #44 2 years ago
  45. Erthazus

    “Sony could have just put a 4 and a 3 after the name of the IP, but they didn’t so that they can use the universe people love but still refresh it”

    what was the difference between Killzone 3 and Killzone Shadow Fall in terms of gameplay? Hmm?

    #45 2 years ago
  46. deathm00n

    @46 I make your words mine! Was going to write a comment but you stole what I was going to say :(

    #46 2 years ago
  47. DrDamn

    @47
    All of the gameplay, absolutely all of it, was captured in the small segment they showed. There is no more, that is it.

    @46
    “Sony could have just put a 4 and a 3 after the name of the IP, but they didn’t so that they can use the universe people love but still refresh it”

    That was a good point. Even old IP wasn’t just a flat sequel. It allows them a fair bit more freedom in approach. They have to prove they have used it at some point, but it’s good that they have taken this approach.

    #47 2 years ago
  48. DSB

    @45 Malarkey.

    The point was to reveal the console. The console wasn’t exactly revealed. If it was just to let us know that the console will be revealed soon, that just serves to make it an anti-climax.

    Of course they’d be able to detail it and still keep momentum up until launch. They have a metric fuckton of games and features to showcase. That’s what they have a PR department for, no?

    Why wouldn’t someone be on the fence? They don’t know what they’re buying at this point.

    #48 2 years ago
  49. YoungZer0

    I just wish they would’ve shown more gameplay material instead of just talking how unbelievable the stuff is that they haven’t showed us yet. Apart from Second Son there is nothing that would make me buy the system at this point.

    #49 2 years ago
  50. Telepathic.Geometry

    I too am on the fence. Aside from the vaporware and promises, what seemed to be solid was:

    Good

    No more waiting for the XMB, or for loading screens…
    Seems to be relatively easy to develop for…
    Plenty of quick, decent PC ports likely…
    Will look much prettier…

    Bad

    Eye toy + Move bullshit included…
    No backwards compatibility…
    So, what’s new here?

    Overall – I did get a bit excited around the beginning of the talk, but when you think about it in the cold light of day, what will really be new about the games? It looks like we’ll get 1080P/60FPS/fuck all loading, and various networking things going on, and I admit that that has a great appeal, but… I think I want more.

    #50 2 years ago
  51. OlderGamer

    Good read Steph. Like you, DSB, and others I am not sure how I fully feel yet.

    Ofc we wanted more. But rule one is always leave them wanting more. The show was more of a preview then a reveal.

    But alot of what they were talking about…I am not interested in.

    I don’t want social focus. I just don’t. The way they will morph advertising to my tastes is a bad thing imo. What if you enjoy alot of different things? What if multi people in your home use the system? And where does it say that buying a console should mean being marketed to after the purchase? I just want to play games.

    I have a feeling that MS will go down a path very similer as where Sony is heading.

    As for the games themself?

    What games? Very little was shown. Most were likly tech demos being run off of PC hardware. Knack looked neat, but didn’t look “next gen”. More Killzone, more Infamus…meh. I am sure E3 will bring even more games in established Sony platforms. Great, but I don’t play those games now.

    I am most interested in knowing what 3rd parties can do with it. Speaking of where was EA?

    I just still need to know alot more info. Like Price. Controler functions. And ofc more games. All of that will come in time. So I guess for now I can wait. I am not crazy excited. Tbh, I am not even excited.

    #51 2 years ago
  52. stretch215

    It was just a reveal, people. They just wanted to show what the console is capable of. Wait until e3. Do you people really think sony won’t “bring it” with the games? I’m hyped.

    #52 2 years ago
  53. DejaVu

    Afaik you don’t need to be always on if you use your PS4. You can play used games and you can play offline. If you don’t like social stuff and online – you don’t need to use it. In an Interview with Eurogamer this was said. So: No worries!

    #53 2 years ago
  54. Erthazus

    By the way. No one. Absolutely no one said about console’s selling point.

    PS1 – CD-Rom at some point
    PS2 – DVD player
    PS3 – Blu Ray player
    PS4 – ??? Nothing?

    Even WiiU had stupid controller, but console had at least one selling point.

    #54 2 years ago
  55. DrDamn

    @56
    PS4 – what it should be, games.

    #55 2 years ago
  56. Cobra951

    Being forced online is a deal breaker. I am very interested in what I’ve seen, but until I know I can play offline if I choose, I’m with the author–on the fence. Everything else looks peachy, so far.

    #56 2 years ago
  57. Beta

    @58 There’s this: http://www.eurogamer.net/articles/2013-02-21-playstation-4-does-not-require-an-internet-connection

    #57 2 years ago
  58. Samoan Spider

    @56 You’re confusing selling points with Unique selling points. Not every product needs a USP, but as #57 said, the games are the selling point.

    #58 2 years ago
  59. Erthazus

    @57, Every console sell you a game anyway.

    But if you remember, each console in it’s life cycle had something special.

    #59 2 years ago
  60. DrDamn

    @61
    Yes the games! Not the polygons, the 3D grass or the anti-aliasing. The games.

    #60 2 years ago
  61. Erthazus

    @62,So in other words: Nothing.

    Graphics has nothing to do with a selling point. I’m talking about something like Oculus Rift/4K UHD/New way to play or something that will make a console different compared to other devices.

    #61 2 years ago
  62. CyberMarco

    @61 So the share functions, the Gaikai integration, the PS Vita remote play and others aren’t unique features…

    #62 2 years ago
  63. Sadismek

    It seems that everyone likes to stand on fences as of late. Take my example and choose an armchair. It’s way more comfortable.

    #63 2 years ago
  64. DrDamn

    @63
    —————->.

    #64 2 years ago
  65. G1GAHURTZ

    Sadly enough, the Latvian has a point.

    The PS3 had an HDMI port and a BD drive. Sony were basically at the forefront of pushing an HD media experience in a small box.

    Don’t forget that the 360 launched with nothing more than a component connection, and then there was the failed last minute dash to use HD-DVD.

    Sony have historically been responsible for many hardware barriers being broken, so it would say a lot if they didn’t come up with something similar at E3.

    #65 2 years ago
  66. Samoan Spider

    @63 Oculus rift is tied in with nvidia tech and afaik wont work with ATI (H3D) hardware. 4K UHD is irrelevant as the point at which the average eye can tell the difference is too close to the tv. New way to play something, well there’s always that camera and whatever they choose to do with the whole camera, controller tablet thingy they touted. So just wait and see if you’re unsure.

    #66 2 years ago
  67. DrDamn

    @67
    You don’t buy a PS3 over a 360 because it has a HDMI port, you buy it because it has the games you want to play and the way you want to play them.

    This was actually one of the main thrusts of the presentation and quite encouraging and refreshing that Sony seem to have got this.

    #67 2 years ago
  68. DSB

    @54 I’m not worried about games. Most consoles tend to have some of those.

    I’m worried about service, paywalls, interface, functionality and design.

    #68 2 years ago
  69. G1GAHURTZ

    @69:

    Of course, the games are the number one reason by far, but your GAME/Currys/PC World ‘salesman’ can probably impress a ‘geezer’ or two by blinding him with the ‘science of the future’.

    2007: “HDMI, it’s the next big thing! Get your plasma, with your HD Skybox, and your PS3. Real 1080p right from the console. Can you do that with a 360? No.”

    #69 2 years ago
  70. DrDamn

    @71
    I know what you mean sure, my response to Erth was deliberately a bit targeted. Its a really serious point though which maybe demonstrates they have learned a thing or two. Old Sony pushed HDMI, 1080p, Bluray, DVD. This presentation was about how they went about building a *games* machine. That in itself is big selling point. It’ll do multimedia no doubt, but its designed to be a very good games machine first and foremost.

    #70 2 years ago
  71. Stardog

    @56 There won’t be nothing. There will be Blu Ray 4K or some such format with more space.

    #71 2 years ago
  72. Kuwabara

    Does anyone remember the sony E3 conference 2005 where the ps3 would come with a hd ip camera and with the ability to stream through many movies at once, and be able to view the surroundings of a friend on ur ps3 network through their ip camera in hd.. I’s skeptical about the whole gaiki features. I know the video sharing feature will come day one, but the whole getting to view another players screen and the ability to communicate with them or take over, i doubt we may see this for years if ever on ps4. I am glad though they showed this conference, because at E3 they can continue where they left and show of more. Aside from imprved graphics and social features, i hope they show off games that are unique that differentiate from current gen.

    #72 2 years ago
  73. fearmonkey

    My opinion on the reveal was that Sony did a great job at exciting us and teasing us…just enough to get the PS4 excitement rolling. They had to save plenty of stuff for E3, as they probably expect MS to release most of their specs then.

    What impressed me with Sony’s presentation is there was no comical flub moments, no Nintendo fireworks or ravi Drums, no Dancing geeks or cute kids miming to a video screen playing a motion control game, no giant crabs or Ridge racer moments at all. Instead we get a presentation that really was more about next gen features than about the games or hardware itself, with just enough of a tease about the games to get our attention.
    Killzone looked really good, like a high end PC game but didnt really make me go WOW! Nothing shown really did that for me, but I wouldnt expect it this early in the year, they have to have some great stuff for E3 or risk giving MS the show.

    I thought that Sony being so game focused and feature focused was wonderful. They werent talking about motion controls all the time, they werent relying on gagets, they werent talking about media center this and media center that. The sharing functions where I can record a video of any game, possible take a screenshot, have others come in and watch my game, possibly take over, that is awesome. Anyone that has used Onlive has probably watched the arena and i loved doing that, watching others play games is a good way to see if I would want to play it.

    I think MS has been placed on the defensive, and they now have to be concerned with what Sony promised, especially if they cannot deliver it yet with their next console. When they try to counter it at E3 or before, Sony will hopefully have another hand to play, again placing them on the defensive, its a smart move on Sony’s part. They are really leveraging the abilities of Gaikai, and as ar as we know, MS wasnt planning on having cloud services up this soon in the game, so they might be playing catch-up.

    I am an xbox owner, havent owned a PS3, and im interested now in the PS4. Sony is making MS squirm a bit, and I love it.

    #73 2 years ago
  74. Clupula

    I wasn’t going to buy it day one, anyway, because, as I’ve said for a long time, I don’t buy a system until it has enough exclusives I absolutely need (20) to warrant a purchase. Last night, the only game that I absolutely must have is Infamous: Second Son, and that’s only because of how much I enjoyed the first two games in the series.

    Otherwise, I wasn’t exactly blown away, but Sony didn’t do anything to drive me away, either. I will say that the display I was watching it on didn’t do justice to how good the graphics in Killzone actually were. They looked about PS3 level where I watching it, but actually looking at HD screenshots, there’s so much details that I haven’t seen that, yeah, it looks a tiny bit better.

    And that’s all one can expect from the first wave of a next-gen system. Games that look a little bit better. I remember seeing a few early PS3 games that looked like they could have been done on PS2 (Conan is the one that immediately pops to mind).

    Either way, I’ll still be enjoying my PS3, for at least, another two years, before I make the plunge to this.

    As for the reveals, I was very disappointed that Ono showed Dragon’s Dogma 2 (or whatever it is currently called) instead of a fighting game, which is what I usually associate him with. On the other hand, no “Last Guardian” or “Final Fantasy Versus XIII” reveals made me happy that there’s still hope they are PS3 games instead of PS4 (I’d settle for a dual release, though, like Destiny, Watch Dogs, and Diablo 3 are getting).

    #74 2 years ago
  75. Clupula

    Also, as far as Vita connectivity and remote play goes, did I say a little bit ago that Vita would factor into their PS4 plans and that was why they weren’t hyping it up or trying to secure as many exclusives as they need for it?

    #75 2 years ago
  76. manamana

    @76 you need 20 exclusives to buy a new system? Well, people really have different principles …

    #76 2 years ago
  77. Clupula

    @78 – I know you’re a Nintendo fan, so I can understand why you’d be happy settling with 2 or 3 exclusives. But I demand more from my systems. The PS3 took a few years to get that number and that’s when I got one. Same with the PS2. I didn’t get one of those until around the time MGS3 was about to come out.

    #77 2 years ago
  78. woe

    Its going to take a lot more than multiplatform games and target renders to convert the masses.

    #78 2 years ago
  79. SlayerGT

    All I needed to see.

    http://m.youtube.com/#/watch?feature=relmfu&v=rVfMZ3eexCM

    #79 2 years ago
  80. manamana

    @clupula looks to me, like you know just so little and then some…

    #80 2 years ago
  81. manamana

    @slayer yeah, some need just a video to get exited others need 20 exclusiv titles ;-)

    #81 2 years ago
  82. DSB

    @81 Goddamn, David Cage is creepy.

    #82 2 years ago
  83. manamana

    ^ thats what I thought when he showed up on stage. Lol

    #83 2 years ago
  84. Erthazus

    @Clupula, 20 exclusive games? Wow.

    I don’t need exclusives, but i’m buying a system if it has 5 Must have titles (not just exclusives) but the games that I will enjoy for sure and i’m a fan of.

    So far i’m only interested in infamous: Second Son and tha-a-a-at’s it. Everything else on the PC with superb controls and visuals anyway.

    1 game.

    #84 2 years ago
  85. SplatteredHouse

    It will be in the coming months that I assess PS4.

    Two things I did not care for from the presentation: Killzone: Again, and Diablo 3 (because I already have that for PC, and anyway, was hoping for Starcraft Ghost when Blizzard unexpectedly warped in to a console event.)

    There were items I did like, but the graphical intensity was not a huge thing to give a shit about – Excepting the case of Deep Down, that actually presented an intensity in its content, using the graphics and computing power. I liked the Drive Club, but that was more due to the smoothness of play, and a seamless roster of things around the central theme that was teased – than the level of exactly captured and recreated thread coverage on any vehicle’s carbon fiber!!
    While the software lineup is largely an unknown quantity, I literally do not know where I am with this airy machine.

    #85 2 years ago
  86. harr0w

    pretty long winded and boring, killzone 4 was alright nothing special. deep down looked interesting. david cage can fuck off pretentious cunt(you reinvented the dragon quest formula well done!!). no reaction from anyone at microsoft says massive amounts about the overall show. ill be waiting to see what they hsve up there sleeve. ill be sticking to PC gaming because im an elitist cunt

    #86 2 years ago
  87. CPC_RedDawn

    On the fence or not,

    I bet the sales figures of PS3 are going to shoot way down in the next couple of months LOL.

    Also I bet that The Last Of Us will be multiplatform (ie on PS3 and PS4).

    #87 2 years ago
  88. ManuOtaku

    I understand the reasons for being on the fence, theres a few of them that i am not interested and that they are not focus on gaming,like always connected to play, social thing, focus on cloud, etc, but i will get one once it will arrive in my country, like all the previous gens with all consoles., at least it still have the option of physical and digital and the not blocking of second hand sales, the only thing i need to confirm is that it will offer a free PSN or that the always connected is not for physical games, and then i will be quite happy getting one, i know the games will come, just like with microsoft and nintendo.
    p.s i do like that controller a lot, it did improve a lot of things, nice i wonder how microsoft will improve theirs now

    #88 2 years ago
  89. Rosseu

    I have all of Sony’s consoles and am pretty happy with the game lineup (not against the other consoles – it’s going to be too expensive for me if I have all three). I’m more of an adventure / rpg type of guy so Crapcom’s “Deep Down” got me very interested. If the final product is going to be anything like what was previewed then I’ll have a little faith restored in Crapcom. I also found it more similar to Dark/Demons’ Souls rather than Dragon’s Dogma. Does anyone know if there was a team from From Software that is working on “Deep Down”?

    #89 2 years ago
  90. Jeff Dunn

    Good article Stephanie, pretty much completely agree. This event didn’t necessarily *have* to happen — I was there too, and I thought it dragged a little towards the end. The PS4 is still very much a work in progress at this point.

    Way too many unknowns to form a definitive position just yet. It’s likely that this thing is going to cost a good bit, and that all those neat Gaikai features (basically stuffing OnLive into a console) are going to have a price too.

    But Sony has beaten Microsoft to the punch, and have left enough things open for them to counterattack once MS shows its hand. Frustrating, but strategic. I just wish the games were a little more…I don’t know…interesting.

    #90 2 years ago
  91. Clupula

    @86 – Yeah, I don’t care about the tech, when it really comes down to it. I care about games I can’t get anywhere else. I made the 20 exclusives rule for myself after getting the Saturn in the first few months of its existence. There wasn’t much to play at first and I found myself still using my Genesis/Sega CD more. So, in order to not repeat that again, I made the rule for myself.

    #91 2 years ago
  92. Clupula

    They have to be exclusives, simply because, otherwise, why am I picking one console over another?

    #92 2 years ago
  93. Zohar

    I disagree with the article. I’m surprised they showed as much as they did. No one should have realistically expected a price. Not showing the actual console itself is a bit of a head scratcher but it’s possible that the final design isn’t done.

    The Gaikai stuff and all of their online functionality is clutch. Being able to have party chat with your friends WHILE they can spectate your game even if they don’t own it… awesome. Being able to have your friends interact with your game in some way (like his example of giving you a health potion, or Ono’s Deep Down showing the player request new gear from a friend) is pretty awesome.

    Instant play for downloadable titles is a great feature. Background game installations also awesome. Remote play on the Vita with every single title out of the box (according to the Sony boss today) is just astounding. Still waiting on a Vita price drop but if you’re telling me I can continue playing on my Vita if the Fiance or the Kid want to take over the TV… or if I need a potty break… Damn it I’m sold!

    I haven’t really been part of this console generation for various reasons, but I’m ready to jump back in and IMO Sony -killed- their presentation last night.

    The -only- thing that surprised me was the fact that EA didn’t show up. We know BF4 was being shown behind closed doors this week. My bet is that they are waiting for E3.

    #93 2 years ago
  94. G1GAHURTZ

    It seems as though even Sony are still on the fence!

    http://www.engadget.com/2013/02/21/sony-playstation-4-pricing-specs-not-final/

    Anyone reminded of the 2 HDMI, 6 USB, Wifi hotspot, PS3?

    Suddenly I’m not so sure about the RAM claims…

    #94 2 years ago
  95. Zohar

    Specs not being finalized doesn’t mean actual electronic hardware per say. Could just be final case design, cooling design, etc… stuff like that. Don’t blame ya for being suspicious though!

    #95 2 years ago
  96. Telepathic.Geometry

    Seems like they’re cutting it pretty goddamned close doesn’t it? They’re shipping in about 6-9 months…

    #96 2 years ago
  97. zersus

    Well someone like to hear my humble opinion?
    I personally dislike social media and social networks. I don’t like to share my Information with others, and I don’t care about others sharing things online. I don’t even have a Facebook account and (hopefully) will never have. So, how do I feel about this new SocialStation?

    Very uncomfortable. It troubles me that Sony is using my money do develop the PlayStation to serve Facebook. Seeing things become more and more “facebooked” is one thing I don’t like, but this time it is my money which pours in this direction. But I’m still a fan, and I care for this system and I hope it will become great. Here are some thoughts.

    First of all I don’t want to have any disadvantages for not connecting my PlayStation to any Social media. This means for example in-game pros/content. The first company ever to announce: “Like us on Facebook and receive this exclusive item” will never see my buying any of their products. And if this means I have to skip an AAA title; so be it! Any poll questions should and must be separate from Social Networks. IF (and I still hope this is never going to happen) I diced to join a Social Network, I like to connect this to my PlayStation and particularly THIS chosen one and not(!) Facebook.

    Please don’t argue with: “Why not use a fake account?” Because using a fake account means still to support this madness.

    So, this was my very first thought after seeing the presentation. Some one likes to share his opinion to this? PS: Sorry for the inconvenience, English is only my third language.

    #97 2 years ago
  98. Telepathic.Geometry

    Don’t worry fella, nothin’ wrong with your English…

    #98 2 years ago
  99. manamana

    @G1GA I don’t think, they can step down from the 8GB RAM. The studios have already developed on that hardware, bringing it down to say 4GB, would mean an immense cut to already developing titles.

    Spec changes could mean, number of USB ports, sizes of HDD and other connections.

    On the other hand, it’s Sony though. Gotta be careful.

    #99 2 years ago
  100. G1GAHURTZ

    Very true.

    Still, this made me lol: http://www.youtube.com/watch?feature=player_embedded&v=EIEN4u2nH5E

    #100 2 years ago
  101. manamana

    Lol. Not bad. Not bad at all. Loved the samsung-store part.

    #101 2 years ago
  102. Samoan Spider

    @103 Thats just brightened my morning immeasurably :)

    #102 2 years ago

Comments are now closed on this article.

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    Disgaea 5 developer Nippon Ichi has dropped a ton of new information regarding its next RPG. Disgaea 5: Alliance of Vengeance is coming to PS4 in Japan this month ahead of its western launch in northern autumn. Gematsu has gathered all the latest intel on the RPG from a recent Nippon Ichi press release. Head […]

  • Skyworld VR strategy game looks kind of like playing with toys

    Skyworld is a new turn based strategy designed for use with VR headsets. Skyworld comes to us from Vertigo Games, and will be compatible with Valve’s Vive headset. IGN reports Vertigo has worked in close collaboration with the SteamVR project, so Skyworld will support both seated VR and full-room features. Think about that while you […]

  • Link and Ganon battle in new Legend of Zelda fan film

    The Legend of Zelda fans are clearly a very clever bunch. The production values on this Legend of Zelda fan film are through the roof. This is only the teaser, with the full movie from PlayerPiano to follow, and we’re pretty excited. By the way, Netflix is said to be working up a Live action […]

  • Underworld Ascendent backers unlock Lizardmen, more stretch goals available in final hours

    Underworld Ascendent’s Kickstarter has just 15 hours left on the clock, but backers have already unlocked some great stretch goals. One of the latest Underworld Ascendent stretch goal milestones was $750,000. By passing this post, backers have ensured the inclusion of Lizardmen in the final game. Developer Otherside will now add the Dire Grove environment […]

  • Early Access version of MX vs. ATV Supercross Encore lands on Steam

    MX vs. ATV Supercross Encore has landed on Steam Early Access. The game popped up on Amazon last month for PlayStation 4 before Nordic Games had the chance to announce it was reviving the former-THQ property for current-gen. It still hasn’t by the way, to our knowledge. According to information sent over today, the initial […]

  • Avalanche is making sure Mad Max stays “true to the collective body of work”

    Mad Max developer’s Avalanche Studios sat down with Game Informer, as part of its month-long exclusive coverage, to discuss the game’s development and physics-based car combat. In the video below, director Frank Rooke and senior producer John Fuller explain the process of designing the open-world game; how the narrative was fully integrated into the gameplay […]

  • Destiny will get another update before House of Wolves drops

    Destiny got a major update with patch 1.1.1 last week, but Bungie isn’t done. The next major Destiny update will arrive before the House of Wolves expansion. In this week’s Bungie Weekly Update, the developer said it wasn’t ready to share details yet. However, more information will be shared in the coming weeks. The update […]

  • A beta version of Guild Wars 2′s streaming client releasing soon

    ArenaNet has announced a beat version of its streaming client for Guild Wars 2 will be released alongside its upcoming update. How it works is explained in the latest blog post, but in short, it gets players into the game faster, much the same way the streaming client works in World of Warcraft. “Our goal […]

  • Steam storefront updated with Steam Machines, other product pages

    Valve has updated the Steam storefront with a list of various Steam Machines on offer, which range from $460 to $5,000. There is also a store page for the Steam Controller and Steam Link, both of which are out in November for $49.99 each. Steam Machines listed on the service feature a link to the […]

  • Finally, we get a look at Necropolis in action – video

    No longer content with releasing only gifs of Necropolis, Harebrained Schemes has decided to provide a short video. The upcoming third-person action rogue-like with procedurally generated levels is headed to Linux, Mac and PC sometime next year, with a possible console release as well. If you made to PAX East despite the weather, don’t forget […]

  • Super Dungeon Bros will be one of the first cross-play titles for Xbox One, Windows 10

    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]