Natural Selection 2 preps free Gorgeous content update

Wednesday, 20th February 2013 00:20 GMT By Brenna Hillier

Natural Selection 2 will expand with a free content drop, called the Gorgeous Update thanks to its focus on fan-favourite unit the Gorge.

Destructoid reports the DLC is due in the next few weeks and will be free to all those who own the unusual shooter.

One new map, Descent, will be included. Set in space, it includes all new assets and features, which will also become available in the map editor.

Speaking of which, the update will improve the SDK and custom tools, as well as balance maps, overhaul spectator mode, and upgrade lighting and modelling.

But most perintently, the update will give the Gorge unit the ability to create underground tunnels, giving it equal status to teleporting human units. The tunnels can be used by friend and foe alike, regardless of type, and combat can occur should opposing forces meet. Interestingly, no matter where you place the two ends of the tunnel, it will always be the same length.

Babblers, a feature of the first Natural Selection, make a return. The Gorge can summon up to nine Babblers and command them to attack or use them as shields.

The human faction also gets some new features. The mech will score a rail gun with chargeable shots, and a new disintegration effect means enemies will explode before your eyes.

Natural Selection 2 is available through Steam and pits humans against monstrous foes. It includes a strategy element, in that a single player acts as a commander for an entire side, with access to a top down map.



  1. Hirmetrium

    I have to say this to anybody who reads:


    #1 2 years ago
  2. AmeriToast

    Freakin Sweet. I have been playing this game since the beta and i love it, this should make the gorge even more fun to play.

    #2 2 years ago
  3. Brenna Hillier

    I really like the idea in theory, but how’s the community? The emphasis on strategy makes me worry it’ll be like a MOBA, where newbs just get blasted all the time for not instantly knowing how to be awesome.

    #3 2 years ago
  4. TheWulf


    I understand the fear. The problem with MOBA is in its execution, there’s just too much chaos and you’re automatically expected to know what to do. Natural Selection fixes this problem by appointing a Commander, so failure is as much on them as on any player.

    See, when the Commander points you towards something, you get markers in game. Think of how quest trails work in Everquest II as an example. You get floating arrows, pointers, all sorts of things. So if he’s just put a weapons cache up and you need to know about it, you’ll get an icon telling you about it. If there’s something being attacked, you’ll be told and you’ll be shown which way to go.

    If MOBA similarly had a Commander unit, then it would be a much, much more enjoyable experience. NS2 mitigates the chaos. See, the Commander essentially sees things from top-down a la Red Alert, and their players are units. They give the orders, then it’s up to the players how they enact those orders. It’s a very clever system, really. MOBA games could learn a lot from it.

    #4 2 years ago

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