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Metal Gear Rising reviews begin, get all the scores here

Tuesday, 19 February 2013 07:56 GMT By Dave Cook

Metal Gear Rising: Revengeance review scores are appearing online. We’re collecting them all here.

You can read my appraisal of Metal Gear Rising: Revengeance right here. Brenna is also writing up her impressions, which will go live right here on Friday. Check them out.

Here they are:

Play – 91/100
gamesTM – 9/10
Famitsu – 39/40
Eurogamer – 9/10
OPM – 7/10
Shacknews – No Score
IGN – 8.5
Destructoid – 9/10
GamingBolt – 8.5/10
ShopTo – No Score
Joystiq – 4/5
Gamespot – 8.5/10
NowGamer – 8/10
Polygon – 9/10
New Game Network – 79/100
GodisaGeek – 8/10
OXM – 7/10
Digital Spy – 4/5
Videogamer – 7/10
Gametrailers – 9/2/10
Games.it (Italy) – 8.0/10
Hardcore Gamer – 4/5
TheGamersPad – 8.5/10
One Hit Pixel – B-
Expansive – No Score
GamingXP (German) – 75/100
Bazicenter – 9/10
MetalGear.net – 9/10
All Things Xbox – 7/10
Push Square – 7/10
Dealspwn – 9/10

We’ll add more to this list once reviews go live next week. Bookmark this page to stay up to date with scores as they happen.

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91 Comments

  1. OmegaSlayer

    ^___________________________^
    Very very very pleased.

    First, a prove than Japan can still make the best action games.
    Second, that you can still be original in Hack’N'Slashes games.
    Third, that spin offs and reboots can be flawlessly executed.
    Fourth, that you don’t need to massacre a series’ canon to make a game.
    Fifth, that you can still make awesome looking games running at 60fps.

    #1 2 years ago
  2. NeoSquall

    Well, it’s heartening to see another super hyped game not tanking at release.

    Moreover, this one had much more unwarranted hate than the former.

    #2 2 years ago
  3. Erthazus

    I’m pleased to see that someone know how to make games and make a spin off series that are not shit

    DMC… Ahem…

    #3 2 years ago
  4. The Dude

    I’ll reserve final judgment until I’ve actually got the game in my hands. After all, DmC was praised almost universally by critics, and that turned out to be… Well, I’ve said all I need to say about that game really! I do have high hopes for Revengeance though.

    #4 2 years ago
  5. orakaa

    Can’t wait to receive my Collector Edition.
    I highly enjoyed the game’s demo.

    #5 2 years ago
  6. Clupula

    While I don’t care what the scores are, I have to say if the final game is anything like the demo, I’m going to absolutely love this game.

    #6 2 years ago
  7. Mike W

    I can’t stop playing the demo…

    #7 2 years ago
  8. Dragon246

    @Dave
    I am sure Famitsus score is 39/40.

    #8 2 years ago
  9. OmegaSlayer

    @Erthazus
    sometimes I would kick you in the face sometimes I would marry you LOL
    This is the marry me time :p

    Few remember how this game has been bashed by MetalGearSolid fans, so we’re not in a different situation than DMC, still, if this game sells more than DmC I will have multiple orgasms.

    #9 2 years ago
  10. onefivefive

    Game certainly isn’t my cup of tea and I don’t think I’ll be getting it but it’s good to see that it’s reviewing well and people are enjoying it.

    #10 2 years ago
  11. Clupula

    @9 – It was bashed until things got cleared up. For one, the fact that the game is canon, with KojiPro writing the story, and not some alternate universe bullshit certainly made a lot of people get more positive about it. That and I also think the demo did a lot of the work. It is a good demo. It makes you want to play more of the game and you can see the care and work that went into it.

    #11 2 years ago
  12. orakaa

    @9 : true there has been a lot of fears and complaints from fans about MGRR… but there is a huge difference as they took an alternate route, some sort of spin off, without drastically changing/modifying the source material.

    In the end, it all comes to this: is the game fun and enjoyable? I enjoyed the first DMCs (not a hardcore fan but liked them) and tried the new one. Didn’t like what they did with the ambiance, storyline, etc. and the gameplay felt solid, but not really interesting (to me).

    Now for MGS, I really loved the games (even though I never liked the gameplay for the series until MGS3 and even then, there are a lot of room for improvements). When I saw MGRR, it seemed like some sort of spin off, not too serious, quite light-hearted and above all, it played on something all of us wanted to do since MGS 1: play as a ninja cyborg and cut almost anything.
    Just like the new DmC, I said, okay, lets give it a try, and I really enjoyed it (demo really sold me the game).

    I think the two games are quite comparable in terms of the different approaches that can be taken on an existing franchise (and to me, MGRR is a bit like Luigi’s Mansion regarding the Mario franchise: really different while keeping a good connection to its roots)

    #12 2 years ago
  13. Erthazus

    @9, thanks man, you can keep your “kick in the face” for the next time, I’m sure you are going to need it a lot. Cheers. : D

    P.S. Btw, I bashed this game but I think Platinum Games just did it. did it right for the spin off and that’s great.

    #13 2 years ago
  14. zoopdeloop

    game looks good so far.
    can’t go wrong with Platinum

    funny commercial :)
    http://www.youtube.com/watch?v=gv3QuxcRhfg

    #14 2 years ago
  15. OmegaSlayer

    So there you have it INTERNETZ. :p
    3 people that bashed DmC (me, Erthazus and Clupula) happy for this game.
    Why? Because the game is ACTUALLY solid, no pun intended, and just the demo alone prove it.
    People will enjoy an effeminated Ninja with slight long white hair, with high heels and a katana, even if people would laugh at him in pubs.
    IN F’N 2013. Unbelievable!!!

    #15 2 years ago
  16. orakaa

    @15: I guess you can count me in your list

    #16 2 years ago
  17. aseddon130

    DmC haters need to realise that the new game is simply better than anything put out by the original DmC team, they are just too stubborn and whiny to admit it.

    DmC 4 was basically them running out of ideas and basically HD-ing the old games, DmC needed a dreastic change such as the new one and it’s better for it.

    Just look at the PC version, it looks astonishing. One of the best looking games i have ever seen.

    Oh and it plays well too.

    #17 2 years ago
  18. Clupula

    @17 – Yawn.

    #18 2 years ago
  19. theevilaires

    That demo was such a put off, but since this is cannon to the Metal Gear Solid story I have to be a dedicated fan and support Kojima in anyway.

    #19 2 years ago
  20. MadFlavour

    I heard from a reliable source that the game is full of game breaking bugs, and also not very good even when it works. And apparently there aren’t even any biscuits in it. What a joke. Nintendo are doomed.

    #20 2 years ago
  21. aseddon130

    @15 – it only got a marginally better score and i would bet all the money i have it only got a slightly lower score because it wasn’t made by a Japanese company, if someone out of Japan would have made the new DmC everyone would praise it all to hell and it would have the same scores as this.

    I bet when MGR comes out it scores around the same as DmC.

    Because of DmC i am now more interested in MGR.

    @18 – “yawn” right back to you, you arse.

    #21 2 years ago
  22. Clupula

    Whatever. No need to keep the memory of that failed experiment alive anymore.

    Once this comes out, no one will even remember that other game happened except for the rabid defenders who insist upon marking every thread with its taint.

    #22 2 years ago
  23. The Dude

    @17 DMC4 running out of ideas? They ran out of *time*, yes, but ideas? No. And for all its flaws I’d argue DMC4 to be the best in the series so far. Not in terms of story – that goes to 3 – but it was still good enough to keep me entertained. It still looks gorgeous today, and the gameplay… ahhh, the gameplay. Definitely the best, and FAR superior to its DmC counterpart. Apart from completely changing the look and story of Devil May Cry, DmC brings NOTHING new to the series in terms of gameplay. It tries to build on the Devil Bringer of 4 in terms of the whips, but honestly the mechanics take a step backward to somewhere between DMC 2 & 3. How is that progress? Where is the innovation when you dumb something like the combat of Devil May Cry down?

    Metal Gear Rising feels newer and fresher than DmC could ever hope to be, characters & art styles aside. So far, anyway. I’ve played DmC till the cows come home – I’m pretty sure I know what I’m talking about when it comes to that game. I’ve only played the demo of MGR, but already I can tell there is FAR more depth to this game, even with its flaws (too big a window when parrying, forced Gears of War style moments walking along, chatting on your codec). It’s a demo though, and those things may be better in the final release. We’ll see in 2 weeks.

    Also, Raiden is just such a FREAKIN’ BADASS.

    #23 2 years ago
  24. Joe Musashi

    Promising scores so far. I’ve enjoyed every Platinum game I’ve played and I’m expecting this to build on their already fantastic reputation.

    JM

    #24 2 years ago
  25. YoungZer0

    In before: People who have not played DmC continue to bitch about it. Yawn.

    #25 2 years ago
  26. OmegaSlayer

    @25
    *Facepalms*
    The more you play DmC the more it gets boring, that’s where DmC fails big time.
    While DevilMayCry games grew on you when you learn and fiddle with combos, in DmC you can’t make up cool innovative combos even because colour coded enemies and enemies with a single weak spot, force you to use a certain weapon or strategy.

    I played MGR demo 3 times.
    First time I messed every ZanDatsu and died at the first Gekko and was a bit perplexed.
    Second time I spent more time in the VR section and play through all the demo with ease but in a very basic way and was pleased.
    Third time I played with confidence and skills, parrying, dodging, executing ZanDatsus at the right time, slicing everything and had a hell of a good time.
    The game grows at each plays while you get skilled and proficient at it.

    DmC gets worse and more boring at every playthrough because you learn how to use your attacks in an efficient way, it’s not about skills but about exploiting.
    And that sucks.

    #26 2 years ago
  27. Clupula

    @26 – yeah, I’ve been using the demo to get better at it too. I am so proud of the fact that I can now kill that boss within a few minutes, when the first time I played the demo, I must have died five times against that thing alone.

    #27 2 years ago
  28. The Dude

    @25 While I respect your opinion and tastes, I do think people who haven’t played DmC have a right to complain, since it (thus far) has replaced the lore and canon of the original series which was left in an unfinished state. Whether you find the old games to be good or not is irrelevant to them, myself included, because a great many people were invested in the characters and story of old and are, I think, rightfully disappointed in the sudden casting off of what they enjoyed about the series.

    Without even playing the game, I knew that I didn’t like this new world of DmC when I compared it to Devil May Cry. I don’t think a play-through is necessary to know if you like it or not. You didn’t, did you? You thought it looked awesome from the beginning, which is fine, but surely it’s understandable for this game to be rejected by many because it’s removal from the original series?

    I’ve lurked this site enough to know you enjoy Spec-Ops: The Line. Imagine it was announced they wanted to keep “The Line” going, in a series of games. But rather than continuing with an anti-war theme in different scenarios and stories, they rebooted the franchise to appeal to a more Gears of War audience – it’s action-packed, tight gameplay, excitement all round… but the original feel of Spec-Ops: The Line, the message you got from playing that game is lost. New people to the franchise are hyping up the action and think it’s the dog’s bollocks, a genuinely fun game to play with great controls. But for you, the whole thing will suck!

    Perhaps that’s not the best analogy, but I think it’s along the lines of what I’m trying to say anyway. To a lot of people, DmC is not Devil May Cry, and I can totally relate. The way it plays just seals the deal for me.

    Revengeance gets it right in being a spin-off game.

    #28 2 years ago
  29. Sini

    PC OR BUST

    #29 2 years ago
  30. YoungZer0

    @26: “I played MGR demo 3 times. Bla”

    So you sucked at first and that somehow made the game better for you?

    Apart from Parrying (the tutorial sucks) I knew exactly what I was doing from the get-go. You manage the parrying and the whole game becomes all about button mashing.

    Even without the parrying i was able to defeat the first boss without any trouble. I thought Platinum games were known for the difficulty?

    @28: “While I respect your opinion and tastes, I do think people who haven’t played DmC have a right to complain, since it (thus far) has replaced the lore and canon of the original series which was left in an unfinished state.”

    How many times do you want Capcom to prove that they don’t care about their lore at all? They simply suck at storytelling.

    “Without even playing the game, I knew that I didn’t like this new world of DmC when I compared it to Devil May Cry.”

    Nope. I’m not letting you go that easily. You either have played it and understand the world and how it works, or you don’t. Especially at later stages DmC does a few nice things with Limbo and the gameplay.

    “But rather than continuing with an anti-war theme in different scenarios and stories, they rebooted the franchise to appeal to a more Gears of War audience – it’s action-packed, tight gameplay, excitement all round… but the original feel of Spec-Ops: The Line, the message you got from playing that game is lost.”

    Doesn’t matter. The original game is still there. I can still play it and ignore the other game.

    “Revengeance gets it right in being a spin-off game.”

    Not like you can do anything wrong with MGS at this stage.

    #30 2 years ago
  31. Clupula

    @30 – Seriously, I still have no idea what you did with yourself before you were the resident defender of that abomination.

    #31 2 years ago
  32. YoungZer0

    @31: Seriously, I still have no idea what you did with yourself before you were a hater of that amazing game. That was probably the #1 reason why you signed up.

    #32 2 years ago
  33. ActionGameKing

    I predicted this game would be a critical hit weeks ago. (Check Dave’s review of DmC for my original comments if you wish). Mark my words, Metal Gear Rising will be the innovation the action/combat genre has been lacking. Platinum Games will show everyone the true definition and vision of visceral combat. Most other “hack & slash” games will be a distant memory once this releases. Truth.

    #33 2 years ago
  34. OmegaSlayer

    @30
    “Apart from Parrying (the tutorial sucks) I knew exactly what I was doing from the get-go. You manage the parrying and the whole game becomes all about button mashing.”
    hm…no
    I really start to wonder if you’re just trolling for the sake of it, a google bot or if you ever had a joypad in your hand and just watch youtube videos instead.

    Your opinions are always the right ones and what others say “Doesn’t matter.”
    You know who has this behaviour? Angry Gods, Dictators and Idiots.
    Guess where you stand?

    #34 2 years ago
  35. Clupula

    @32 – and I’m also calling bullshit on what you say about the MGR demo. Unless you played on easy, there’s no way you beat the boss without using parry, because it has two fucking homing attacks that you can’t dodge. You can ONLY parry them. So, you’re either just talking out of your ass. Or you played on easy, where the demo is a bit more forgiving than on normal.

    #35 2 years ago
  36. YoungZer0

    @34: Uhm yes. Hit the target until you break him and then ZanDatsu his ass. Not much depth here. At least in the demo. But I will definitely rent the game and play it before I judge it.

    “Your opinions are always the right ones and what others say “Doesn’t matter.”
    You know who has this behaviour? Angry Gods, Dictators and Idiots.
    Guess where you stand?”

    Hopefully far away from you.

    @35: You do a lot with Jumping and Ninja Run, which is what I did. Successfully.

    #36 2 years ago
  37. Clupula

    @36 – only works on Easy.

    #37 2 years ago
  38. salarta

    I like how talking about Metal Gear Rising became talking about DmC. That’s apparently just how controversially terrible DmC is; it hijacks discussion of great, promising games like Rising.

    Of course there were complaints about Rising. There will always been complaints about any game. But there are three differences. One, those fans that were complaining THAT much are in the minority. Two, the fact that Kojima was stepping back to allow new and unproven employees take the reins caused alarm bells, ESPECIALLY when a couple interviews in the beginning implied the original team lacking some respect for the source material; Platinum Games has proven themselves AND shown respect. And three, Rising is a canonical spinoff title that respects the source material.

    DmC, by contrast, was an attempt to make the real DMC series and characters essentially non-existent except as a distant memory from a bygone era, while changing all of it into something completely inappropriate out of a gross misunderstanding of and disrespect for the source material.

    #38 2 years ago
  39. Dave Cook

    @Clup

    Any idea what the difference is in the parry mode between Easy and Normal? I played it on normal and eventually got into the rhythm of parries, but I fear Easy will be too simple.

    #39 2 years ago
  40. OmegaSlayer

    @35
    Confirmed.
    YoungZer0 plays on easy.
    That’s why he didn’t like previous DevilMayCry and likes DmC

    @36
    Yes, you’re lucky, I’m far away from idiots.

    #40 2 years ago
  41. YoungZer0

    @37: Nope.

    @38: Look who hijacked the thread and then you know.

    #41 2 years ago
  42. Clupula

    @39 – Easy just seemed to give a bigger window. It was a lot more forgiving. You can start a parry a second or two looser, I guess would be the word. I just tried Easy once. I was able to pretty much just bum rush the boss on Easy to the point where he called out his three soldiers after like 30 seconds of me just slashing him.

    There was a big jump when I played Normal, which is what I’ve been practicing on.

    #42 2 years ago
  43. Dave Cook

    @42 Nice, I was worried it would auto parry or something. That’s just break the gratification.

    Defo Normal for me too. It’ll be daunting for some folk at first, but perseverance is the key.

    #43 2 years ago
  44. The Dude

    @30 “How many times do you want Capcom to prove that they don’t care about their lore at all? They simply suck at storytelling.”

    While I wouldn’t say that DMC’s story has ever been top-notch, that doesn’t make it any less enjoyable to me – especially the characters that inhabit that story. I also happen to get a kick out of hearing the voice acting of Reuben Langdon and Johnny Yong-Bosch :)

    Of course, this is all a matter of opinion, and I don’t think we’ll simply change our minds over what we enjoy or dislike. I thought the story and characters of DmC were weak, especially since it was said that Ninja Theory were bringing a *real* story to the table with this, make it “better”. They were going for the solid story rather than aiming to try and top Bayonetta’s gameplay (a mistake in my opinion). But I didn’t get that AT ALL. Sure I could see an *effort* to tell a richer story… but that’s all I got a sense of – effort with a poor result, which to me makes it fall flat on its face. I didn’t like it. I’d rather know more about Nero.

    “Nope. I’m not letting you go that easily. You either have played it and understand the world and how it works, or you don’t. Especially at later stages DmC does a few nice things with Limbo and the gameplay.”

    Of course I can know if I like it or not! Especially since I have something to compare it to. The two different worlds, they’re too different from each other to not be able to have an opinion, you could see it from the beginning. The game itself is not so different from the trailer, promotional material, demo.. that you’d play it and suddenly think completely differently. Okay, well.. you might. People are different afterall. All I can say is I didn’t change my mind, and playing the game fully basically just confirmed what I saw in the first place. I did try to like it, though, I played through all the difficulties except Hell and Hell and unlocked everything. By then I was like… “Man, I’ve had enough of this now”. I played DMC3 and 4 afterward to compare, and felt a (positive) world of difference. It filled my dark soul with light :)

    “Doesn’t matter. The original game is still there. I can still play it and ignore the other game.”

    Of course, true. Like I said just now, I replayed 3 and 4. But it’s also true, I think, that sequels can drag a series down. DMC2 dragged Devil Cry down, even with 3′s success.. there’s still that stain of 2 that everyone likes to forget. The Matrix was a great film, but you can’t think of that without thinking of “The Trilogy”… ugh. Those other two..
    Not to mention the fact that you’d LOVE for the creators of Spec-Ops to be spending their time on a “proper” brand-new spec-ops game, despite the fact that the old one’s still there… slowly being forgotten, showing its age graphically or whatever. I know I would anyway. With DMC, a kicker for me though is I was really hoping Dante would be the main character again, whilst getting to know more about Nero and his connections to Vergil.

    #44 2 years ago
  45. The Dude

    Sorry, I didn’t mean to start talking about DmC… whoops :-/ Will stop.

    Actually, speaking of the Rising demo – did anyone get a weird bug with the guards not noticing you? I was underneath a platform with a guard, so i cut down the pillars and collapsed everything expecting the guy to fall to his death, or at least lose health… but he just dropped, standing perfectly and then continued to patrol RIGHT IN MY FACE.

    #45 2 years ago
  46. Clupula

    @43 – I have read they are putting in an easier mode, which I guess might have some sort of auto-parry or something.

    I do know that in the full game, not only will enemies be able to parry your attacks, as well, but parry your parries, which you will then have to parry back. That sounds awesome.

    #46 2 years ago
  47. Clupula

    @45 – That’s his way of letting you know he doesn’t respect you. He’s telling you, you’re not even a threat to him, so he’s just going to keep patrolling.

    …or it could just be a really weird bug…

    But no, didn’t experience that one.

    #47 2 years ago
  48. G1GAHURTZ

    Wow!

    How could a game with more cheese in it’s story/”acting” than 1000 triple cheese pizzas, with extra mozzarella, get such high scores…?

    #48 2 years ago
  49. Clupula

    @48 – I don’t know how Gears does it, either.

    #49 2 years ago
  50. G1GAHURTZ

    Nah, this game is waaaaaaaaaaay worse than Gears!

    The Gears storyline is pants, but MGR is like a really, really bad, really, really low budget 80′s B-movie…

    …on a local cable station.

    #50 2 years ago
  51. The Dude

    @47 Haha! The NERVE of some guards.. seriously. All I wanted to do is kill him with a bit of… *panache*, you know? The guy denied me hard. :(

    @50 Come on, SyFy channel at least.

    #51 2 years ago
  52. YoungZer0

    @44: I thought Reuben was unbearable in DMC3. Tried way too hard to sound cool. Really liked him in DMC4 though.

    “I thought the story and characters of DmC were weak, especially since it was said that Ninja Theory were bringing a *real* story to the table with this, make it “better”.”

    I generally think the story and the characters are much better. The reason why Vergil and Dante didn’t get along was also much better. Yeah, the ending felt a little bit weak, but it wouldn’t be DMC without a fight between the two.

    “They were going for the solid story rather than aiming to try and top Bayonetta’s gameplay”

    Dunno about Bayonetta. I have a PS3 and heard bad, bad things about the PS3 Version. So I have not played it and have no opinion on it.

    I don’t think it’s bad that they tried to tell a better story, since that – in my opinion – is what the series was always lacking. An interesting story, relatable and likable characters. I mean the female characters in DMC4 had no depth whatsoever. Just another damsel in distress, we have to save because … she’s Nero’s girlfriend. But she’s not mine and I don’t know anything about her, so why should I care again? Even Princess Peach had more depth.

    And I thought DMC Fans hated Nero?

    “The two different worlds, they’re too different from each other to not be able to have an opinion, you could see it from the beginning.”

    Yes, for starters we don’t know jackshit about the world in previous DMC’s. Is the existence of Demons a known fact? Where is the government? Do they have a military? Why do some humans seem to possess more strength than others?

    I don’t understand how anyone can say they are missing the old world when we knew nothing about it.

    At the end of DmC you could see it being shaped back. With Limbo fusing with the real world. We saw military choppers in the background, people running away from demons. All that stuff. Dante could open his Demon Hunter business now.

    “But it’s also true, I think, that sequels can drag a series down.”

    I disagree. You can do what most DMC fans do: Ignore DMC2 ever happened. I do the same with Matrix. Bought the first one, ignored the rest.

    “Not to mention the fact that you’d LOVE for the creators of Spec-Ops to be spending their time on a “proper” brand-new spec-ops game,”

    No, I actually I do not. I want to see what other games they can produce. I’m not really interested in a sequel.

    And Vergil is Nero’s father. Was confirmed in an interview. So much for Capcom and their respect for lore and story.

    @45: Nope, I did not have that bug, but I’m kind of disappointed that cutting stuff to hurt enemies isn’t as effective as it should be.

    #52 2 years ago
  53. The Dude

    @52 “Reuben was unbareable in DMC3. Tried way too hard to sound cool. Really liked him in DMC4 though.”

    Yeah, I kind of agree with you there. Wouldn’t say quite say “unbearable”, but.. I know what you’re saying. :)

    Gonna suppress my DmC related thoughts because I don’t want to derail this thread or anything, but you got some good points and I have some responses… I’ll save it for another time though ;)

    “I’m kind of disappointed that cutting stuff to hurt enemies isn’t as effective as it should be.”

    I hope it’s just an isolated issue in the demo. Haven’t had a chance to try it again.

    #53 2 years ago
  54. YoungZer0

    Cool.

    Anyway, I do hoping cutting stuff becomes more useful in the final product. I remember being chased by a Gekko and cutting pillars in front of me, so stuff would fall down on him. That never happened. Either they were too slow or not close enough.

    #54 2 years ago
  55. LuLshuck

    such a noobie slashing game

    #55 2 years ago
  56. Clupula

    @52 – Being the Devil May Cry anime is canon, it is established that the rest of the world does appear to know about demons, in that they exist, but nobody really sees them as a huge threat unless they encounter them firsthand. There’s a jealous boyfriend who stalks Dante for an episode, thinking that he’s maybe involved in organized crime and then eventually starts thinking Dante is full demon, for example.

    Despite this, Dante is usually hurting for money and constantly borrowing it from Lady to keep the shop open. Any money he does make at his demon hunting business usually just goes towards paying his debts to her. It also appears that Lady still operates as a demon hunter, but not under the Devil May Cry banner, but as an independent contractor, who occasionally works with Dante, but still demands his cut as well as hers.

    #56 2 years ago
  57. YoungZer0

    @56: I wouldn’t know. I saw like 3 episodes of it and only remember how incredibly dull it was. Dante was equally dull and was lacking any personality.

    btw. did you watch it completely? Was Vergil in it?

    #57 2 years ago
  58. salarta

    @57: I watched the whole anime, Vergil was not in it. It was a strange twist on things, Dante seeming to be obsessed with STRAIRUBARRY SUNDAYs (I watched the Japanese version with subs) and the little girl Patty garnering a lot of emphasis. I’m guessing because of assumptions of what the anime crowd would watch. There was also the episode where Lady and Trish competed with each other and ended the episode as pretty close to pals, but that kind of female rivalry turning into friendship is also expected in animes.

    #58 2 years ago
  59. YoungZer0

    Yeah, I remember his Strawberry obsession and that annoying little girl.

    I’ll never understand why so many animes based on videogames go wrong. Don’t they watch the source material? What’s the point of adapting something if you’re turning it into something else?

    I had the same problems with the Persona Anime. It’s as if they never played 3 and 4.

    #59 2 years ago
  60. Karooo

    GamingBolt: 8.5 – http://gamingbolt.com/metal-gear-rising-revengeance-review

    #60 2 years ago
  61. Joe Anderson

    Here’s our review

    http://www.shopto.net/news/41976/Metal-Gear-Rising-Revengeance-Review

    Score – N/A

    #61 2 years ago
  62. jamesmilner2

    New Game Network: 79/100 – http://www.newgamenetwork.com/article/787/metal-gear-rising-revengeance-review/

    #62 2 years ago
  63. JebusF

    GodisaGeek – 8/10

    http://www.godisageek.com/2013/02/metal-gear-rising-revengeance-review/

    Thanks!

    #63 2 years ago
  64. Valky3it

    Games.it (Italy) – 8,0
    http://www.games.it/sony/playstation/ps3/recensioni/metal-gear-rising-revengeance-video-recensione.html

    #64 2 years ago
  65. ChaoKnight

    Hardcore Gamer (4/5): http://www.hardcoregamer.com/2013/02/19/review-metal-gear-rising-revengeance/

    #65 2 years ago
  66. hosseincode

    gamespot score is 8.5

    #66 2 years ago
  67. Goosenstuffs

    TheGamersPad 8.5/10:
    http://thegamerspad.net/metal-gear-rising-review/

    #67 2 years ago
  68. djhsecondnature

    One Hit Pixe -l “B-”

    http://onehitpixel.com/review/metal-gear-rising-revengeance

    #68 2 years ago
  69. RayWillmott

    Expansive

    http://expansivedlc.com/expansive-overview-metal-gear-rising-revengeance/

    Score – N/A

    Thanks!

    #69 2 years ago
  70. The Dude

    @58 & 59: I have to say, I thought the DMC anime *sucked*! I was looking at the Persona anime… Not too hopeful from the sounds of it, however.
    Tbh though, I never take extra material seriously anyway, even I it is said to be canon. The original movie/game/whatever is all that matters.

    #70 2 years ago
  71. EvilGost

    PS3Gen.fr : 7,5/10

    Link: http://translate.google.fr/translate?hl=fr&sl=fr&tl=en&u=http%3A%2F%2Fwww.ps3gen.fr%2Fmetal-gear-rising-revengeance-test-impression-note-verdict-review-ps3-xbox-360-platinum-games-konami-article-31298-1.html

    #71 2 years ago
  72. CityCobra

    GamingXP 75% (german review)

    http://www.gamingxp.com/bericht-5936-konami-kojima_productions-ps3-metal_gear_rising_revengeance.htm#page_top

    #72 2 years ago
  73. Crazyreyn

    Digital Spy, 4/5 http://www.digitalspy.co.uk/gaming/review/a459460/metal-gear-rising-revengeance-review-ps3-an-electrifying-spin-off.html

    #73 2 years ago
  74. Digital Bamboo

    Nice numbers overall. I’m currently playing through MGS3 HD, but glad there is an entirely different beast to look forward to in the MGS universe.

    #74 2 years ago
  75. mathare92

    As someone who was really critical of those first few trailers, I’m glad to read (and see) how wrong I was. It even appears that they’ve infused enough of that usual Metal Gear charm into the narrative, which is a great credit to Platinum.

    Don’t know why I ever doubted the nutters. The studio was basically made to turn those Raiden cutscenes from MGS4 into a real game.

    #75 2 years ago
  76. hosseincode

    Bazicenter.com : 9 out of 10

    http://www.bazicenter.com/xbox360/metal-gear-rising-revengeance/reviews/403

    #76 2 years ago
  77. MGN

    MGN – metal-gear.net Review of Metal Gear Rising: Revengeance

    http://metal-gear.net/wp-content/themes/pixelpower/MGR_Review.html

    #77 2 years ago
  78. ATXB

    All Things Xbox review – 7/10

    http://allthingsxbox.com/2013/02/review-metal-gear-rising-revengeance/

    #78 2 years ago
  79. get2sammyb

    Push Square review – 7/10
    http://www.pushsquare.com/reviews/ps3/metal_gear_rising_revengeance

    Thanks! :)

    #79 2 years ago
  80. FrayJoker

    Why are people still complaining about DMC? Platinum Games didn’t make the game, in matter of fact, Platinum Games have had absolutely nothing to do with the franchise at any point in time.

    Seriously, it’s growing tiresome. You don’t like a game, get over it, there’s plenty of others.

    Like this one.

    #80 2 years ago
  81. Moonwalker1982

    Any idea how long the game actually is?

    #81 2 years ago
  82. Gekidami

    ^ Assuming Dave isnt some super awesome hardcore combo meister (with 21 deaths he isnt), and being generous and saying that it has round an hour of cut scenes (which i really doubt but lets just say thats the case)… About 6 hours long give or take, a bit less. Unless you get stuck and keep dying on a part. Of course that hardly counts, if it did every game would have a dubious length. Though i’m sure Acti would love to say CoD4 was crazy long all thanks to Mile High Club.

    #82 2 years ago
  83. FuzzyPixels

    Dealspwn review – 9/10

    http://www.dealspwn.com/metal-gear-rising-revengeance-review-130091

    Cheers Dave

    #83 2 years ago
  84. varrelo

    http://www.laps3.com/analisis/373745-analisis_metal_gear_rising_revengeance.html – 92/100 – LaPS3 (Spain)

    #84 2 years ago
  85. minxamo

    PSLS – 3/10
    http://www.playstationlifestyle.net/2013/02/19/metal-gear-rising-revengeance-review-ps3/

    #85 2 years ago
  86. deathm00n

    @85 The guy don’t know how to parry and complains about the game because of it, and because it’s hard. Moving on.

    #86 2 years ago
  87. whoisdo

    StickSkills.com – 4.5/5
    http://stickskills.com/review/metal-gear-rising-revengeance-review/

    #87 2 years ago
  88. Astral Frost

    Lots of love for a game that you can tell deserves it.

    #88 2 years ago
  89. jon_

    Playerslink (Spanish) http://playerslink.la/playersreview_metalgearrisingrevengeance/
    8.5

    #89 2 years ago
  90. Francis O

    The game looks awesome! Just the first game in the year of the action games. Bayonetta 2, Castlevania Lords of Shadow 2, and God of War Ascension still to go.

    http://playeressence.com/metal-gear-rising-god-of-war-ascension-bayonetta-2-castelvania-los-2-which-action-game-will-reign-supreme-in-2013/

    #90 2 years ago
  91. bitsnark

    Got another one to add folks:

    The Gaming Vault – 9/10.

    http://www.thegamingvault.com/2013/02/review-metal-gear-rising-revengeance-360ps3/

    #91 2 years ago

Comments are now closed on this article.

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    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]