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Aliens: Colonial Marines demo comparisons raise eyebrows [Update]

Tuesday, 19 February 2013 18:48 GMT By Brenna Hillier

Aliens: Colonial Marines bears little resemblance to video walkthroughs shown well before the game’s release, and Randy Pitchford has commented on the matter.

Update

Gearbox president Randy Pitchford has addressed these concerns on Twitter , stating that the team is looking into why the demo for Aliens: Colonial Marines and the final product differ.

“That is understood and fair and we are looking at that,” he tweeted. “Lots of info to parse, lots of stake holders to respect. Lots to learn and discuss here… Beyond the scope of twitter. I appreciate and value criticism. I do not appreciate threats, insults, rudeness and intent not to add value, but to injure.

“I have always profited from criticism and, thankfully, I have never been in short supply.”

Original story

Demos can often be misrepresentative in their ambition to present “a vertical slice” of gameplay; Dead Space 3′s, for example, is spliced together from gameplay sections which take place several hours into the game and don’t occur in sequence. Additionally, many demos are code specially crafted for events like E3 and gamescom, rather than being pulled from the actual current game build.

This hasn’t held any water in the wilds, though; VideoGamer put together a video comparing the demo and final game side by side, and a highly disappointed Jim Sterling tackled the issue in a special edition of the Jimquisition. Both videos are below for your perusal.

Although it isn’t going down very well with critics, it’s worth noting that plenty of players seem happy enough with Colonial Marines despite its various flaws, especially the multiplayer, so you may want to give it a try despite the poor scores; it’s available on PC, PlayStation 3 and Xbox 360. I don’t personally recommend it, and neither does Dave. Sam’s filmed the first ten minutes of the campaign and some multiplayer, too.

The demo comparison is just the most recent of a number of scandals plaguing the game; its long development and possible outsourcing is at the centre of furious debate.

Thanks, Eurogamer.

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39 Comments

  1. CaptPierce

    From I know, Gearbox had other projects like Borderlands 2 to do, so they outsourced it to TimeGate Studios (makers of Section 8, also a bad game). They pissed away four years of Gearbox’s development, so they had to start over and fix it up in only 6 months time. Gearbox couldn’t delay it again because Sega would’ve taken legal action against them for the game being in development for so long, so this is why we have the product we do now. All in all, it’s a huge shame for fans but all 3 companies are really at fault here in some way. Shame. :(

    #1 2 years ago
  2. alterecho

    Exactly what I was wondering. The previews looked quite realistic and then read reviews of bad textures, etc.

    #2 2 years ago
  3. tmac2011

    ign said not to get this game im not that into an alien fps right now

    #3 2 years ago
  4. DeVitowned

    @1
    Maybe Gearbox should have concentrated on their obligations and put Borderlands 2 on hold? If the outsourcing rumor is true, and Gearbox was paid to make Colonial Marines, them pulling a Napoleon by spreading their assets and workforce, playing a cop-out by pushing their responsibility to an unproven studio, was quite stupid. The early “demo” showed a lot of promise that gained faith they knew what they were doing. And here we are, consumer and publisher deceived and given a below average product that looks far worse than the original demo.

    #4 2 years ago
  5. CaptPierce

    @4 I agree, that’s why I say that all 3 people are at fault for it. To me, they should’ve just delayed Borderlands 2 and finish the game they started 6-7 years ago rather than to do that.

    Kind of like the situation with Deus Ex: Human Revolutions boss fights being trash for being outsourced as well only on a bigger scale. :P

    #5 2 years ago
  6. DeVitowned

    @5 Very disappointed. I was looking forward to picking it up on Wii U. I’ll be passing on future games with a Gearbox logo.

    #6 2 years ago
  7. Gekidami

    So… That “Faith in Gearbox”, still holding up?

    #7 2 years ago
  8. The_Red

    @1
    I don’t think GearBox is as innocent as your post makes them to be. Even if TimeGate did waste 4 years, it was GB who outsourced more than 75 percent of the game to them. When you are hired to do a product, you DON’T outsource most of it and then use your name and money for another game. In short, everyone is responsible and guilty of ruining this game, not just TG.

    #8 2 years ago
  9. Telepathic.Geometry

    :O What the fuck did I do??!!? ;_;

    #9 2 years ago
  10. GrimRita

    Its probably Sega. They did the same with Shogun 2. Lots of hi-res bull shots, incredible videos/gameplay videos and then the game was released without the DX11 support shown in all those bullshots/demos.

    Infact, it took 6 months to add dx11 support. Its not right, but get used to it – hence why any Total War/Sega published game isn’t a day #1 purchase going forward

    #10 2 years ago
  11. harr0w

    @4 that’s bang on the money. Deceived!!!!!

    #11 2 years ago
  12. Jet Black

    http://www.youtube.com/watch?v=ADqIh9_zAp4 Randy Pitchford in action…

    #12 2 years ago
  13. SplatteredHouse

    What a disaster. :(

    #13 2 years ago
  14. ianos

    Sterling there, voice of the voiceless and truthbringer of a generation, saying the sentry gun sequence is ‘a complete lie’.

    Even though the VG video shows it is indeed in the game, albeit in shit form.

    But hey, don’t let facts get in the way of some good old fashioned hyperbole.

    #14 2 years ago
  15. freedoms_stain

    @8, Did they? Or did Sega?

    #15 2 years ago
  16. YoungZer0

    Oh I blame Gearbox and Gearbox alone. 6 years in development. Putting it on hold and essentially starting from scratch again every time just to put it on hold again. You should’ve had your priorities straight.

    #16 2 years ago
  17. SplatteredHouse

    14: Jim said nothing of the sort about that! Gearbox, on the other hand, thoroughly misrepresented that sequence. (Now we’ve got mind-bogglingly incompetent “damage orientation operatives” trying to play salvage crew.)
    /doubletakes @360 version footage. Has DF had a look at this?

    #17 2 years ago
  18. LuLshuck

    @16 It was SEGA that put the game on hold, not Gearbox but Gearbox should of took better care with it, seems like they were way to focused on borderlands 2 then aliens

    #18 2 years ago
  19. ianos

    @17 So the bit on the video where it’s the sentry gun section and he says it’s a ‘lie’ and isn’t in the game doesn’t happen then?

    I’m not saying the game is great and people are lying about how shit it is, I am saying he’s exaggerating to make a point that could be made better by dealing in nothing but facts.

    Plus – watch them both – the sentry gun section is in the VG video.

    It’s a minor point, but it irritates me. If he’s going to call something out as a ‘lie’ and a ‘fabrication’, he needs to not make silly mistakes like this.

    #19 2 years ago
  20. SplatteredHouse

    @19: He says that it is not part of the finished game, that it is something entirely made up for the purpose of the demo. Those are not false observations. Both sources agree on that point.

    #20 2 years ago
  21. The_Red

    @15
    Gearbox did. They had a contract with Sega to make an Aliens game for them (Sega). The GB people started focusing on Borderlands 1 and 2 which meant that they had to outsource Aliens to TimeGate. During an IGN interview, Randy Pitchford has stated that TG’s involvement accounts for about 20 to 25 percent of the development time excluding pre-production which was commissioned by THEM (GearBox).

    So… they took Sega’s money 6 years ago but instead of working on that, they spend some Aliens time and possibly money on BL1 and 2 while another team did most Aliens for them. Unless there is big evidence to the contrary, I hope Sega sues their ass for every dime they got. After this, I have lost all respect to them (To be fair though, this was obviously an executive decision by Pitchford and board members rather than the poor designers, artists and coders).

    #21 2 years ago
  22. SplatteredHouse

    Tech Talk – “That E3 demo [was done] after very little time with the new engine that we’ve created.” (this technology is exclusive to this game, he also states) http://www.youtube.com/watch?feature=player_detailpage&v=OjBJu4oOjlg#t=165s

    So…How many instances of LITTLE TIME taken to accomplish THAT, did it take to reach the finished game quality? 0.o

    #22 2 years ago
  23. vicrysty

    Gearbox shame. You smashed a franchise, which accounted for science fiction movie fans something unique.

    #23 2 years ago
  24. Gigabomber

    I’ve got it: hire the guys that made metro 2033 to make an Aliens game.

    #24 2 years ago
  25. vicrysty

    For those who bought the game, it would be common sense on their part that future DLC will be free.

    #25 2 years ago
  26. ManuOtaku

    I will get the game when is cheaper, because i dont trust demos and reviews anymore since a couple of bad experiences in the past, demos in particular are very deceiving to say the least, they dont give the right representation of the final product.

    #26 2 years ago
  27. Stephany Nunneley

    Post has been updated with comments from Randy Pitchford on the Twitter.

    #27 2 years ago
  28. absolutezero

    Poor old Randy is making everything a million times worse for himself, banning the twat Sterling and a bunch of other people asking for answers.

    #28 2 years ago
  29. FabioPal

    Sorry, but I stopped at “there’s no dynamic lighting here” in the first video.

    People that don’t know what they’re talking about should not talk at all.

    #29 2 years ago
  30. manamana

    Still, it’s bizarre how the demo differs from the final game. Though, I’m still quite intruiged by this game, as I liked the foggy corridors, am I bizarre too ;-)

    #30 2 years ago
  31. OlderGamer

    I was really looking forward to this game. What a shame.

    #31 2 years ago
  32. YoungZer0

    “We’ll look into that.”

    Should’ve done that before you released it.

    Who’s he trying to kid here? We all know he lied about the whole thing.

    #32 2 years ago
  33. Sylrissa

    That second video with the demo, that is what sold many on the game, is what people were hoping to play, and it is just downright disappointing to see the final game be nothing like it.

    #33 2 years ago
  34. LuLshuck

    remember how Randy didn’t get tired to state, how he constantly stole from Aliens his whole career? Well, I think he did it again; although this time in the most literal sense possible. Isn’t that a prime example of irony? He confessed to the whole world, that he’s a thief, whilst he was conducting his biggest coup. That’s better than Ocean’s Eleven man, that guy is a genius.

    And after all I think that the whole A:CM disaster is our fault as well. Maybe Pitchford needed professional help since he’s obviously a kleptomaniac. Maybe this “I’ve been stealing from Aliens my whole career” thing wasn’t meant to be funny, maybe it was actually some kind of crying out for help, but we utterly misinterpreted all the signs. Instead of helping him, we threw money at him. Seriously guys, that’s like giving an dry alcoholic Liqueur pralines for a present.

    #34 2 years ago
  35. Gekidami

    Has he only commented on the demo thing? Sorry to say but the game not looking as good as the demo really is a minor point, the game being utter shit is what people should be focusing on. A games final version can look nothing like the early builds (its happened in the past), so long as its still good.

    #35 2 years ago
  36. _LarZen_

    It’s called fraud ladies and gentlemen.

    Showing something that is probably pre-rendered and saying it’s a early build of a game to get the press hyped and getting gamers to pre-order something that looks completely different then the product you buy.

    Fraud and lies, someone should be hold responsible and there should be a huge fine either Gearbox or Sega have to pay. And it should be so high it will ensure no intelligent person will ever do it again.

    #36 2 years ago
  37. DSB

    Preordering is always a risk, the developer doesn’t make that decision on your behalf.

    You should really be smart enough to realize that there’s a risk that something is being made to look better than it is. It’s called marketing.

    #37 2 years ago
  38. orakaa

    « We are looking at that » ? Like… they’re discovering the fact the demo and the final product were not the same???
    It’s really too bad this game went through such a disastrous development to end up, at best, as an average uninspired shooter, even for a fan (boy, the story is so bad…)

    #38 2 years ago
  39. TheWulf

    It wasn’t the critically bad critic scores that told me all I need to know about Colonial Marines. It was Penny Arcade slamming it into the ground. They rarely ever do that, and if they do, then the game is invariably horrendous. They’re pretty good at gauging when they should, and when they shouldn’t.

    Furthermore, Gabe provided a vine video of a hiding alien that just told me all I needed to know about the AI. The problem with a game that involves aliens is that it’s 90% AI. If you don’t have the AI, then everything else is worthless. The aliens need to be smart.

    That the AI is far, far worse than that of a game from 2000 is telling.

    Also, GearBox is slowly climbing the bullshit-o-meter, really. I’m absolutely fed up of ‘vertical slice’ demos. Ron Gilbert did a blog post about why vertical slices are really stupid and I agree. I mean, it’s ridiculous. Demos are necessary, but what a demo should be is just a timed version of the game itself. Give the players an hour or two (whatever you feel comfortable with) to experience the game.

    For an eight hour game, providing two hours isn’t going to kill it, but it will tell players whether they’ll like it or not. And it will tell them in a far less dishonest way.

    I feel everything about Colonial Marines has been dishonest.

    It seems the only thing that Gearbox can do even marginally right is Borderlands, and even that’s being milked to the point where it’s getting boring. We’re looking at a dying developer, here. And they have nothing but their own poor practises to blame.

    #39 2 years ago

Comments are now closed on this article.

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    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.