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Tyria in 2013: the year ahead for Guild Wars 2

Monday, 18 February 2013 13:34 GMT By Dave Cook

Guild Wars 2 game director Colin Johanson reflects on the game’s shaky launch, and tells Dave Cook about ArenaNet’s big plans for Tyria throughout the year ahead.

Guild Wars 2

Launched August 28th 2012, Guild Wars 2 has since sold 3 million copies worldwide. The games had been in development for many years, starting with the studio’s design manifesto, that laid down their core aims for the project.

The series is developed by Washington-based studio ArenaNet. The developer recently announced a series of new changes coming to the game in the near future.

Guild Wars 2 topped Time Magazine’s 2012 games list. We covered the list announcement here.

You can check out the official Guild Wars 2 website here.

At midnight on August 28th 2012, Washington-based game developer ArenaNet opened the floodgates after years of Guild Wars 2 development, excitement and hype, officially declaring Tyria 2.0 open for business. The influx was too great, the rush too hasty, and one by one the cracks started to appear.

“There are times where I’m envious of developers who get to make offline games that don’t have to deal with these kind of issues, it’s insane how complicated it is”, ArenaNet’s game director Colin Johanson told me.

He’s referring to a string of server overflow issues, Black Lion Trading post exploits and connection problems that plagued Guild Wars 2 at launch. It’s a shame that these stumbles became marquee headlines across the gaming press, because as anyone steeped in the industry knows, MMOs are colossal projects that are by their very nature prone to frayed ends. All things considered, the launch could have gone much, much worse.

We’re now just over five months on from Guild Wars 2′s launch and ArenaNet has its ship firmly back on course, after shifting over 3 million copies since release, and launching a few world events so far.

There’s also been a steady string of updates that keep Tyria in check, because being an MMO, there is never room for complacency. In many ways the job of Johanson’s team is only just beginning.

“I think the biggest area we’ll be looking at building on in 2013 is really solidifying the core game and living world we’ve created,” Johanson explained. “We’re going to add more variety and diversity to the existing world, so there is even more of a sense of discovery and mystery in every corner.

“We’re going to expand on the concept of living story lines in the game word, so there are events and narratives with a strong sense of finality and permanent world change.”

Such is real life: if you don’t keep up with the world, you fall behind. With MMOs, newcomers can feel intimidated when approaching a vast online space like Tyria later in its lifespan. Catering for players at both ends of the spectrum is something that ArenaNet sees as vital to its long-term appeal and survival.

This is something Johanson feels must run alongside the game’s world events, such as The Lost Shores, a popular weekend-long event that saw some areas of Tyria changed permanently.

ArenaNet isn’t done with these by a long shot, he teased, “You’ll see a lot more of these events in 2013. The concept in particular of building a living story that plays out across the game is something we’re really excited about.”

“We’ll of course have festivals and special events as well”, he added in reference to last year’s Halloween and Wintersday celebrations, “but we want to expand the concept of what events can be to tell stronger narrative stories that drive the overall story of Guild Wars 2, and change the world forever as a result.”

World events are one thing, but ArenaNet has made no secret that it’s planning a full Guild Wars 2 expansion, the nature of which is currently shrouded in secrecy. Regardless I asked Johanson for details, “I can say we absolutely will have expansions in the future, however right now our major focus is on building upon the core living world and major game systems of Guild Wars 2. Thematically, we’ll discuss expansion content a lot more once it’s closer to being realised.”

Defeated I asked Johanson about the increasing eSport nature of Guild Wars 2′s updates and ArenaNet’s own blog posts. It seems as if the studio has something brewing that may capitalise on the growing popularity of competitive titles such as Dota 2 and League of a Legends.

Surprisingly, Johanson didn’t hold back. In fact, he confirmed that eSports is indeed a strong desire of the studio going into 2013 and beyond. “I think there really are two steps we need to accomplish here before we truly realise the possibility of Guild Wars 2 from a PvP perspective,” he explained.

“The first one is ensuring the core PvP game and systems are strong enough to support a solid base of players who enjoy PvP from a more casual or progression standpoint. They’re looking to have fun, be matched against players of similar skill, for it to be easy to get in and out of PvP games, and most importantly, feel like there is a strong sense of reward and progression for their time.”

Once ArenaNet feels confident that it has this core nailed down, Johanson confirmed that the studio would then look at tackling the eSports world head-on, and that means catering to the needs of Tyria’s more hardened players. It’s going to be an open invitation brawl to all-comers, even if – as Johanson added – the smaller hardcore minority will be those that other players aspire to.

“We’re actively working on building the core features required to make the eSports community shine,” he confirmed, “while simultaneously building on everything required to expand our stale base community for PvP as well.

“Once all the major pieces are in place, you’ll see us ramp up strongly on the PvP side of the game and expand our influence in the eSports sphere. This is a community that has really grown in the last decade or so, from the early days of StarCraft, to the massive communities now playing games like League of Legends.

“We know we need to have all of the components in place and really polished before we make our major push into that scene, but once we do we expect to carve out a territory as the strongest PvP game in the MMO market, and then build beyond that market from there.”

I close in asking Johanson that ever-burning of MMO questions: “Will we ever see the game on console?” Oddly, he didn’t say no, but warned that it’s a task – for any developer – fraught with a sea of prevalent issues that need tackled first, and offered insight into ArenaNet’s own investigation into the concept of Guild Wars 2 on consoles.

“We’ve had a team do preliminary investigations into console development in the past,” he confirmed, “but at this time were 100% focused on developing and making Guild Wars 2 the best possible game we can do on PC. As for major MMOs on consoles, I think the challenges are enormous but the possibilities are really exciting.

“A few games have dabbled in this area, but I’m not sure anyone has been a smash success in bringing the console to the console space. These games are absolutely huge, so you’re looking at how to handle install size, texture and rendering issues, and performance issues based on the limitations of the specific console OS.

“On top of this you have to deal with monetization and bandwidth contracts, issues with the console developer, questions on how you handle and publish constant releases and updates to your game, in a game space that rarely has large patches, and so much more.

“All of that is just logistics, never mind all of the gameplay issues that come with converting games [that are] typically extremely deep and complicated with numerous menus, skills, skill bars, and figuring out how to simplify them down to operate on a controller.

“It’s a big challenge, and I wish anyone who takes it on the best of luck.”

So probably not then.

You can also check out my three-part blog – ‘Guild Wars 2: A Noob’s Journey’ – in which I break my MMO virginity and make a real effort to understand and enjoy what the game has to offer.

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17 Comments

  1. Klaxusprime

    Some fresh air in the middle of all this PS4 monomania and aliens: cm quarreling….

    A big thanks to you Dave :D

    P.S.: Who’s editing the headlines? Such a good story deserves more horniness dudes!!! :)

    #1 2 years ago
  2. Dave Cook

    @1 No problem, glad you liked it :) I’m always keen to hear from ArenaNet. I’m doing the headlines today :D

    #2 2 years ago
  3. OlderGamer

    Good reading. I really enjoy the game. I am not addicted to it like I have been to Rift/Wow in the past. But I really enjoy spending time on it. And I like their biz model, buy once, play when ya want. No subs.

    #3 2 years ago
  4. Dave Cook

    @3 thanks OG :) Yeah I like their model too. It works.

    #4 2 years ago
  5. Hybridpsycho

    “All things considered, the launch could have gone much, much worse.”

    Sure, it could’ve gone much worse. But it’s still one of the worst launches I’ve been through.

    The fact that the trading post was down for so long is just insane (took more than 2-3 weeks for them to fix it and on top of that they didn’t have a normal trade feature. This completely screwed over the economoy of the game and I’m not sure it’s still fully picked up.

    There’s also the fact that one of the biggest selling-points of the game was the world-bosses. Yet the servers couldn’t handle these properly either, after doing the end-game bosses 1-3 times a day always lagging (server-end, my PC is a small monster) for 1-2 weeks I tired.

    Also, if you want e-sport, either go all out PvE to make it completely PvE competetive or skip the PvE element completely and go make a PvP game with some small RPG elements.

    #5 2 years ago
  6. GrimRita

    I havent been back to GW2 in ages. Shame because it looked to offer so much. I like the business model, spent around £100 on gems during my time but found that after initially getting moist with excitement about WvW it just became a zerg fest.

    I became SO bored that over night, the (insert name of time zone different server here) just destroyed everything you upgraded for you to capture it again and then see it all be destroyed.

    The launch was a mess simple as. If you produce X amount of copies of your game, you know that you will need capacity for X. However, because it was F2P, I did forgive it. It could have been as poor as SWTORs constant down time which was a PAID game at that time.

    But thats what made me leave GW2. Combat. Its shit. Utter shit. PvP is dull, your abilities are about as exciting as seeing a comedy moment in Eastenders and compared to SWTORs combat(albeit a stunfest) it cant match SWTORs attempt at offering a true unique feel to its classes and the ability to create your own hybrids with the skill trees.

    Sure, in GW2 you can stick 5 points here, 10 points there but all it doesnt is just increase your small set of core abilities, which is a shame and its almost like it feels as if its an after thought.

    If they revamp combat, I could return but until then, I wont be

    #6 2 years ago
  7. Gekidami

    “But thats what made me leave GW2. Combat. Its shit. Utter shit. PvP is dull, your abilities are about as exciting as seeing a comedy moment in Eastenders and compared to SWTORs combat(albeit a stunfest) it cant match SWTORs attempt at offering a true unique feel to its classes and the ability to create your own hybrids with the skill trees.”

    Indeed, i thought exactly the same thing. I abandoned GW2 because, as you said, the combat is lame and the skills feel unrewarding, just as unrewarding as the horrible side quest system. The plot sucks too and is overall sub-par, the voice acting being hilariously bad at times.

    GW2 is just a very average game, i wasnt interested enough to continue playing it and then some dumb email verification thing came along and stopped me from accessing it all together. The whole “free MMO” thing was an interesting pull, but now its common practice amongst MMO’s, i’m currently into SWTOR for free and its just an all-round more interesting game.

    #7 2 years ago
  8. roadkill

    And that’s why you never play a game when it launches. You wait a few days, or weeks. Anyway, I think Guild Wars 2 is awesome in very way possible. I have spent more than 600 hours in over 2 and a half months and I still have so many things that I want to do. Oh and I have only 1 character. There is just so much that you can do that I simply didn’t have the time to create more.

    So, thank you Dave for the interview. It didn’t offer anything new, just reassurances but these are better than nothing. And thank you Anet as well for being so awesome and caring about customers. Cheers!

    #8 2 years ago
  9. GrimRita

    @8 but thats just it. If you love PvE than GW2 offers that up. The underwater stuff is simply awesome. But I don’t like pve that much and no matter how much GW2 tried to make it feel less of a grind, it still was.

    PvP is more my thing and unfortunately for reasons stated, the game needs some new direction.

    #9 2 years ago
  10. Guia889

    yah he is rioght…. If you think Hazel`s story is great,, one week ago my mum brought in $4486 sitting there eleven hours a week from home and the’re buddy’s mother-in-law`s neighbour was doing this for four months and made over $4486 in there spare time from their laptop. use the guidelines from this website….,, is.gd/e9mZen

    #10 2 years ago
  11. Butcher8

    I was very hyped for this game since they announced it and pre-purchased it (I even bought a Charr plushie), but I became bored within a week when I realised that removing the trinity and traditional questing sounded good on paper, but they didn’t replace it with anything worthy and so the game became just one long zerg fest in every game mode, I might add.

    I’m surprised that I have no urge to play it, as it’s now free for me to play and wow held my attention for several years, the fact that the world always feels empty and in the guilds I tried no one spoke, didn’t exactly help either.

    I really wanted to like this game but my attention has now turned to Wildstar, teso, Star Citizen and a few others to satiate my mmo hunger pangs.

    #11 2 years ago
  12. roadkill

    @9 Find the right group and the right commanders to play with and it changes.

    @11 Removing the trinity and the traditional questing was smart. Just because you are unable to adapt doesn’t mean it’s a bad game. Go back to WoW! I have no idea why you people get out of your shell and comment on other games. You are always clueless. I’m not surprised that you have no urge to play it but I’m very happy about it.

    #12 2 years ago
  13. JROCKET

    Thanks for the heads up. I myself just got my first legit gaming rig this last Cyber Monday on newegg. As an OG console RPGer I have been looking forward to joinging the MMO cult for awhile, and Guild Wars 2 has made me very happy. I started out on Star Wars since lightsabers are the baddest weapons imaginable, but quickly grew tired of the lack of exploration and payoff in SW. The way Guild Wars allows you to just randomly team up for activities is awesome, I haaaated sitting for long periods of time trying to LFG in SW.

    regarding this line:
    You can also check out my three-part blog – ‘Guild Wars 2: A Noob’s Journey’ – in which I break my MMO virginity and make a real effort to understand and enjoy what the game has to offer

    I will be checking to compare our journeys

    #13 2 years ago
  14. roadkill

    @13 Hey J what server are you on?

    #14 2 years ago
  15. JROCKET

    I’m on Jade Quarry – and am looking for PVE guild so…

    #15 2 years ago
  16. roadkill

    Ah you’re US. I’m EU. :) But if you’re looking for a PvE guild you are on the wrong server. Yours is strong in PvP so I think there are a lot of good PvPers there just like on mine. Anyway I can’t help you there. Good luck in finding a good PvE guild wherever you decide to go. :)

    #16 2 years ago
  17. JROCKET

    Thanks for the advice, I hope to try and search some sites and find an appropriate server/guild for my play style. Its really hard to tell what information is up to date when it comes to this stuff.

    #17 2 years ago

Comments are now closed on this article.

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    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]