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Destiny coming to PS3, X360, "future gen"; no PC yet

Destiny is on its way to current-gen HD consoles for sure and very probably next-gen hardware, too - but the PC misses out for now, with Bungie claiming that "nobody" uses a keyboard and mouse any more.

The "MMO-ish" shooter is headed to PlayStation 3, Xbox 360 and mysterious "future generation technology", which almost certainly means one or both upcoming consoles from Microsoft and Sony. This information runs counter to a contract released last year, which had the first Destiny down as an Xbox exclusive, but has been widely confirmed.

IGN reports there will be no cross-platform play between PlayStation 3 and Xbox 360; no word on next-gen consoles, of course.

No PC release has been touted and Bungie and Activision describe Destiny as a "console shooter". Bungie's Jason Jones told Destructoid that the developer has already made mouse and keyboard players obsolete.

"We did a bunch of ambitious things on Halo deliberately to reach out to people. We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game - almost heretical things to first-person shooters at the time," he said.

"We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo 'cause nobody wants to."

That said, Bungie COO Pete Persons told the Examiner that a PC version may be forthcoming.

"We would absolutely love to be on the PC. If you talk to the people upstairs, we play it on all platforms. So, stay tuned," he said. Activision boss Eric Hirshberg said the publisher wants Destiny to be "wherever gamers are".

Activision is describing Destiny as a new kind of game, a "shared world shooter". GamesIndustry reports Destiny features persistent worlds and sandbox elements. Other reports mention procedurally generated missions as well as ongoing crafted content.

Although it won't require a subscription fee and supports solo play, it has MMO features and requires an always-on Internet connection. The science fiction plot takes characters to various solar system locations, including Mars and the moon, and there's a social hub in a city on Earth.

There will be at least three classes - the long-range Hunter, the mage-like Warlock, and something called a Titan. There will be no matchmaking or UI.

Bungie released an official description of Destiny on its forum:

"Everything changed with the arrival of the Traveler. It sparked a Golden Age when our civilization spanned our solar system, but it didn't last. Something hit us, knocked us down. The survivors built a city beneath the Traveler, and have begun to explore our old worlds, only to find them filled with deadly foes.

You are a Guardian of the last safe city on Earth, able to wield incredible power. Defend the City. Defeat our enemies. Reclaim all that we have lost."

    Key features:
  • The next evolution of entertainment - an incredible story set within a newly-imagined, always-connected universe filled with action and adventure.
  • Create your character, forge your legend by defeating powerful foes, and earn unique and customized weapons, gear and vehicles.
  • Unprecedented variety of FPS gameplay that redefines the genre breaks traditional conventions of story, cooperative and competitive multiplayer modes, combined with public and social activities.

Journalists who attended an embargoed reveal event at Bungie were not shown any gameplay. More concrete details of how the game actually plays are expected at upcoming reveals, but for now your best look at the game is the reveal vidoc.

A release window has not been set, and although Bungie had previously confirmed a 2013 launch, Activision's recent financials noted no Bungie release was expected in the appropriate quarters.

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Destiny

PS4, Xbox One, PS3, Xbox 360, PC

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Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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