Sections

Tomb Raider – from zero to hero? Not bloody likely

Friday, 15 February 2013 08:06 GMT By Brenna Hillier

Tomb Raider is an origin story, showing us how Lara Croft became one of gamin’s most recognisable action heroes. But that doesn’t mean she starts off weak or spoiled, Brenna argues.

Lara Croft’s story begins abruptly. There’s a short cinematic, a montage of events showing the shipwreck of the research vessel Lara is traveling on, and then her attack on the beach by a mysterious assailant. Moments later, Lara awakens, tied upside down in a cave, and the player takes control.

It’s not the most auspicious of beginnings. We’re used to seeing Lara kicking arse and not even bothering to take names, so to see her so confused, frightened and helpless is jarring.

Lara’s first kill

Much has been made of the first time Lara shoots a human opponent, and her first hunt – both necessary actions to ensure her survival. But, depending on your stance on responsibility, Lara’s first casualty actually occurs much earlier in the game, when in her flailing attempt to escape an unknown assailant, she indirectly causes him to be crushed by a falling boulder.

“Ah,” said art director Brian Horton. “To be technical, she kicks him in the face. She doesn’t kill him. The rock kills him.”

But although she’s younger, and doesn’t yet have the skills her later self will no doubt manifest, Lara is still Lara. Being locked up somewhere without any weapons was a regular occurrence in past Tomb Raider games, and this new version of Lara deals with the situation exactly as her past self would have: she figures out what needs to be done, and then does it – no matter what the odds, no matter what frightening things may be happening around her, and no matter what physical hardship she has to endure.

The difference is, she seems affected by it; a human being rather than a barely-animated heap of polygons. Soon after Tomb Raider’s debut, critics began describing it as “torture porn” and calling out the fact that Lara is so disempowered, a situation very far removed from her gunslinging past. Lara’s voice actor, Camilla Luddington, does an excellent job of communicating pain, effort and suffering, as Lara’s grunts and cries of past games rarely did. It’s uncomfortable to watch.

But it’s nowhere near as uncomfortable as the torture porn it’s been described as, because Lara doesn’t sit around begging and pleading for help. Throughout the opening hours of the game she repeatedly does what Lara Croft has always done: shows enormous courage in getting the job done. She’s not afraid of the dark or the monsters she knows well are in it. She doesn’t need anyone to help her. She’ll willingly put her wellbeing at risk if the goal is worth the gamble.

Lara’s camcorder

Crystal Dynamics found a cute way of delivering backstory to those players who want to absorb the game’s narrative more fully: Lara watches recordings of past events on her camcorder.

“Her magical, waterpoof camcorder,” I challenged Horton.
“That’s right, her magical, waterproo- hey! Some camcorders are waterproof,” he answered, reproachfully.

Lara doesn’t react to her extreme situation as a normal human would. I know we all believe we’re action heroes on the inside, but just you bark your shin on the coffee table and have to lie down and breathe deeply for a while; you’d be useless out there, disempowered. A disempowered character doesn’t tear an object out of their own abdomen and get their feet; they lie down and cry, or die, or wait for help, just as most of us would. Lara, by contrast, gets up, and continues getting up. When the story calls for it, she learns the action skills we remember – shooting people and animals in the face, mainly, but also acrobatics – in addition to those she already possessed, which are formidable.

The events of Tomb Raider will shape Lara into the hero we remember, but it’s her base personality, equipped with near superhuman amounts of physical and mental resilience and bravery, that allows the transformation to happen.

Later in the game we learn through flashback story sequences that Lara was already more than you average teenage girl. She doesn’t get on that vessel a naive kid; she’s a talented researcher whose opinion is respected by older and more experienced adventurers. She’s been trained in survival and other vital expeditionary skills by her mentor, Roth.

The original Tomb Raider canon, patched and repatched as it was, is not so startlingly different. I now quote from the instruction manual of the 1996 original:

Lara’s mentor

Lara’s mentor Roth is a silver-haired Northerner – sort of a grandfatherly figure, if your pop was in the SAS. Horton designed this character himself, and the process was not entirely smooth.

“At one point he had a mullet,” Horton confessed, somewhat defensively. “It was sort of like – I call it an Irish mullet. Not a really white trashy mullet. I remember seeing a bunch of guys from Ireland, and at one point he was Irish.
“And then as we got into his backstory and fleshed it out a bit we realised it would make more sense for him to be a little bit older, a little bit more conservative. And we really wanted to make sure people took him seriously.”

“Lara Croft, daughter of Lord Henshingly Croft, was raised to be an aristocrat from birth. After attending finishing school at the age of 21, Lara’s marriage into wealth had seemed assured, but on the way home from a skiing trip her chartered plane had crashed deep in the heart of the Himalayas. The only survivor, Lara learned how to depend on her wits to stay alive in hostile conditions a world away from her sheltered upbringing.”

It goes on, with Lara’s return to civilisation and her discovery that she quite likes the rough life, actually. The implication is that prior to her accident, Lara was a spoiled rich kid, and she underwent a profound life change.

Of course, later games saw fit to fiddle about with this simple origin story. By Tomb Raider: Revelations, the fourth Core Design entry, Lara had been ret-conned to have been adventurous her whole life, and at age 16, acquired a mentor in Werner Von Croy. She was no longer the privileged socialite metamorphosed by tragedy, but instead, uh, a privileged socialite with some highly eccentric habits, like shooting people and animals in the face, acquired over a lifetime of training.

If you combine the two together, you get a picture very much like that Crystal Dynamics and Rhianna Pratchett have put together. A young, somewhat sheltered and privileged woman possessed of an extraordinary thirst for knowledge and the balls (if you’ll forgive the inappropriately gendered term) to do anything is put in a situation requiring her to do everything. She does so, drawing on lessons gleaned from a lifetime of tutelage from various sources.

Core Design never showed us the plane crash in its first backstory, or how Lara grew from cheeky teenager to action hero in its second. In its earlier games, Crystal Dynamics didn’t manage it either. In all past games we just had a vague description of an everyday although well-funded individual, a tragic event, and then bam! Full-blown sociopathy: the basic job requirement for all action heroes.

Tomb Raider is actually going to show us Lara’s growth into a hero: tough as iron, fierce as fire, clever as a fox and with the gameplay-necessitated moral dimensionality of a snake. When the closing credits roll, I suspect she’ll be the Lara Croft you remember, only significantly more consistent and three-dimensional. But what you need to remember is that for all her groans and breathy, hitching fear, when you first pick up that control pad – she’s already the Lara you remember. You just don’t know it yet.

Tomb Raider is due on PC, PlayStation 3 and Xbox 360 in early March.

Latest

  • No, Far Cry 4 is not currently free on PSN

    You may have seen a few Tweets from people saying that the PS4 version of Far Cry 4 is available to download from PSN for free. This is not true. A few readers have tipped us off to what looked like an glitch on PSN that allowed players to download the full version of Far […]

  • What is Metal Gear Solid: The 1984 Collection?

    Konami is teasing a Metal Gear Solid thing called “The 1984 Collection.” The Metal Gear Solid Facebook page posted this image about an hour ago: The caption reads, “Step back into the 80′s with our new MGS collection coming very soon! Stay tuned!” This is supposedly in reference to the clothing line that was announced […]

  • Portal, The Simpsons, Jurassic World & Scooby Doo packs listed for Lego Dimensions

    Lego Dimensions is likely getting a few unannounced content packs. One of which is themed around Valve’s Portal. A set of unannounced content packs for the upcoming Lego Dimensions have been revealed by US retailer Walmart. The listings include packs for The Simpsons, Scooby Doo and Jurassic World, and most interestingly, Portal. The listings have […]

  • This is the most authentic recreation of GTA 2 in real life ever

    Affordable drones have many uses. Most of them are not nearly as exciting as recreating GTA 2 in real life. I am surprised it took us this long, but someone has finally captured footage using a drone that resembles the protagonist’s experience in the classic GTA 2. These aren’t just shots of cars from a […]

  • PlayStation 4 sales reach 2m in the UK

    Sony has sold 2 million PlayStation 4 consoles in the UK, faster than it did with the PlayStation 2 – the company’s best-selling machine in the country. MCVUK is reporting that as of last weekend, 2 million PlayStation 4s have been sold in the UK. The data is based on GfK Chart-Track estimates. This makes […]

  • H1Z1 gets female characters, skin colour options planned

    In an effort to improve diversity in the game, H1Z1 developer has added female characters. Female survivors can now be found throughout the world of H1Z1. Developer Daybreak added the new feature in a patch released last Friday. You will be able to choose a female avatar in the main game and in Battle Royale. […]

  • Possible teaser site for Castlevania creator Koji “IGA” Igarashi’s new game opens

    Either Castlevania creator Koji “IGA” Igarashi is working on a soon-to-be-launched Kickstarter for his new game, or someone is pulling an elaborate prank. At PAX Prime last year, during Keiji Inafune’s Mighty No. 9 panel, a flyer was handed out to attendees that showed what appeared to be a 2D game of some sort with […]

  • Destiny weekly reset for May 5: Heroic and Nightfall strikes detailed

    Tuesday is here and Destiny’s weekly reset is also here. Bungie announced that your weekly Destiny grind has now begun. The Nightfall and Heroic strikes are now live too. This week’s strike is Winter’s Run. Rainbow burn is back for the Nightfall, which means you do more damage with all elemental weapons, but also receive […]

  • PC version of Project Cars delayed in Australia due to severe weather

    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

15 Comments

  1. doswillrule

    I’m not sure if they’ve revealed this elsewhere, but part of this new, more relatable narrative for Lara is that despite having vast riches at her disposal, she’s funded her own way through uni as a means of independence. That’s straight from Rhianna Pratchett at the recent Bafta presentation.

    #1 2 years ago
  2. YoungZer0

    Lara doesn’t kill people. Rocks do.

    #2 2 years ago
  3. SplatteredHouse

    The typical counter that naysayers of this game use, comes from a strange point of view, because it neglects any strength of character, assertiveness and more traits that formed or existed before Lara got on the ship (how is it that such consideration would be overlooked, by those decrying a shallow appearance of Lara in Tomb Raider). As you say, Brenna, Lara must have started somewhere, otherwise, when she is forced to reach down and push on…What is she reaching down to for strength.

    #3 2 years ago
  4. Ostercy

    So is the statement “Lara Croft, daughter of Lord Henshingly Croft, was raised to be an aristocrat from birth” still true? And is Lara’s mother still English? You certainly don’t need to change either of those things to tell the story of “how Lara became a Tomb Raider”. Or is all this just smoke and mirrors to hide the fact that they’ve Americanised Lara?

    #4 2 years ago
  5. salarta

    Unless she’s a child or early teen, she is in fact starting off weak and to a large extent spoiled in every way that matters. Funding her own way through college doesn’t do much to diminish the aspect of her being sheltered, and it does nothing to keep her from being weak.

    What we would do in Lara’s situation is not the issue here. How “realistic” it is is not the issue here. Yes, many of us would react to the situation this game presents in a much worse way, many of us would just curl up into a ball for days and probably need to go through years if not decades of therapy. But Lara Croft is not the average person. She was explicitly created to be tough, strong and brave as a grown ass woman, so for her to not be that way when she’s an adult is a betrayal of who she is as a character.

    A disempowered person when pushed into a corner the same way “Lara” is in this game will, in fact, do every single thing listed as things she does in this game. People will saw their own damned arms and legs off when pushed into a corner. That’s not them displaying some form of surprising inner strength, that’s them showing they have the same basic survival instincts every single person in the world has. Yes, a character pushing on is admirable, and to some extent it may even be considered strong… but it’s strength that’s entirely different from the kind Lara is supposed to represent.

    What I can say is that Roth teaching her survival skills as a teenager does make the mentoring aspect more acceptable… but if she was taught all those skills as a teenager, then she SHOULD ALREADY BE STRONG by the time she’s a grown woman, which is the problem with “Tomb Raider” here. It’s saying that as an adult she’s still terrified by danger. In fact, depending on how extensive and thorough her training under Roth is, how Lara behaves after getting shipwrecked could be even worse than it originally seemed. If she’s had all this training that put her life at risk or prepared her mentally for such an intense situation, yet she still reacts in this utterly terrified manner, then it implies Lara is even more intrinsically weak and cowardly by nature than it first seemed.

    The obsession with “realism” many people have is asinine in and of itself as well. It’s fine when you’re creating brand new products then sure thing, but when you’re completely redefining characters and franchises through the lense of “realism” to the extent that they’re doing to Lara as a character here when they were NEVER created to be treated that way, it’s going too far. At that point, you’re expressing a sentiment on the same level as people that think Superman is a “bad” character because he’s extremely idealistic and heroic and it’s “unrealistic” for any person to be such a shining beacon of humanity, completely missing the whole damn point of the character.

    And yes, the implication of her plane crash origins is that she was to a large extent spoiled. I’m glad this was pointed out, because I have failed to acknowledge it in the past. But notice it does NOT say “Oh, and she was utterly terrified about everything she faced and acted like she was on the verge of tears repeatedly while trying to survive.” The sheltered espoused in those origins is the kind where she hasn’t had to face any kind of survival situation and had an affluent life with no struggle laid out for her, but makes no suggestion of her acting scared and weak once in that situation. The sheltered of this “Tomb Raider” is the kind that makes Lara into a mentally and emotionally fragile creature, the kind of woman that the real Lara Croft of the plane crash origin story would have comforted and protected.

    On the plus side, I guess I can just say this game is an alternate universe noncanon game since everything happening here is the result of a ship wreck and not a plane crash.

    Lara Croft is supposed to be an ACTION HERO, not a horror film survivor girl. Even if she gets written as an action hero in future games or even a couple hours into this game, that will NOT change that this team has decided that her defining identity is not Lara Croft the action hero, but Lara Croft the horror film survivor girl. This is not the Lara I remember, this is a new character with Lara Croft’s name and face slapped on her to sell more copies of what should have been a brand new IP.

    In conclusion, when it comes to Lara having this kind of origin story, you may as well be saying Die Hard needs to have a prequel made where the exact same scenario of getting stuck in a bad situation and reacting to it with quaking fear and on the edge of tears happens to John McClane. (I’m not using Rambo because as I’ve pointed out to someone in the past, unlike with Lara Croft, Rambo acting that way actually WOULD fit him given that a core element of his character is PTSD due to his time in the Vietnam War).

    #5 2 years ago
  6. YoungZer0

    *fart noises*

    You really hate any kind of change, don’t you?

    #6 2 years ago
  7. salarta

    @6: I hate stupid and unnecessary changes. I love changes that actually fit the character and make sense, as I’ve repeatedly said in citing Resident Evil 4, Mortal Kombat 9 and Metal Gear Rising: Revengeance.

    #7 2 years ago
  8. The Dude

    I am, to an extent, in agreement with salarta in that I think Lara has been made a bit too weak in her beginnings. But to be honest I haven’t seen enough of the story to know how long her “terrified little girl” phase lasts. So I’m going to just wait and see. It’s like the whole “rape” thing. Many sites (including this one) were all throwing their arms up in the air, crying “OMG RAPE, SEXIST MALE VIDEOGAME WRITERS” before anything was properly known. And then it turned out to be bollocks, with a woman writing the script. And everyone conveniently forgot about the whole hoo-ha as though they never jumped the gun in the first place.

    But anyway, I’m going off-point. I’m willing to give this one a shot. The origin story does seem to fall in line with the original, and Lara may well become action-Lara sooner than we think. We’ll see what happens.

    Actually, one thing that DOES bug me though is the part in trailers I’ve seen when Lara says timidly “I hate tombs…”

    …Err, what?

    #8 2 years ago
  9. salarta

    @8: On the whole “rape” thing… I want to preface what I’m about to say with that I am NOT disputing what the team has said in correcting that producer. I am not calling them liars. I think they meant it when they said that producer was wrong and had no idea what they were talking about. What I am about to say is only devil’s advocate kinds of remarks, to encourage people to think past the surface of a statement.

    Again, this is devil’s advocate kind of talk, not accusations.

    A woman writing the script doesn’t automatically make a script not sexist. It makes it less likely to be sexist, but it’s still very possible to be sexist against women and have ladyparts. This is part of where the Female Misogynist trope comes from. That refers to fictional examples, which could be created by men, but the possibility is still there, just like men can be misandrist. In addition, it’s not uncommon for companies, especially Squeenix (though mostly Squeenix’s Japanese headquarters) to lie about their content or intentions when faced with severe criticism and backlash. Toriyama claimed HD Towns were too “hard” to make on next-gen systems for FF13, and for 3rd Birthday, Tabata bullshitted that the clothes-ripping-off mechanic was added into the game to provide realism despite everything about the game making it obvious that it was added in to make Aya Brea even more of a sex object.

    I do believe this team when they say the “rape” comments were BS, but hopefully this makes it clear that it’s important to look deeper than the surface about companies and people involved in projects. I don’t know, maybe I’m being Captain Obvious with that, but with some of the arguments I’ve had in the past, it felt important to say.

    EDIT: One thing I forgot to mention, that I originally wanted to say too… while the team doesn’t seem to intend the game to be sexist in any way, you have to seriously wonder what it says about the game and the direction they’re taking it in if one of their own producers legitimately thought the game’s focus was about the player feeling like the protector of this fragile little girl named Lara Croft, rescuing her from the evil clutches of rape with QTEs. If nothing else, it says that regardless of the team’s intentions, how they have chosen to reimagine the character and franchise can very, very easily be interpreted in the exact same way I have been complaining about so much, perhaps even worse. What the writer INTENDS to say is never entirely the same as what the medium ends up saying.

    #9 2 years ago
  10. The Dude

    @9 Oh, I completely agree with what you stated there. Of course, a woman writing the script doesn’t automatically make a script not sexist. Just what annoyed me about the whole saga was that it seemed to me that as soon as it was known that Rihanna Pratchett was the writer of that scenario, those who had previously damned the whole thing immediately backed down.
    As if their whole argument in the first place was built upon their perceived (not saying they’re right or wrong here) sexism of the male dominated video-game industry. And when it was revealed that a *female* was in fact at the helm of writing this “rape” scenario, suddenly it all goes quiet. As if they didn’t actually believe in what they were saying, arguing against in the first place (with as little information as they had to begin with)… but rather using the whole thing to push another agenda, a wider story.

    There was no follow-up discussion about maybe Female Misogyny as a result of game culture being so male-orientated, etc etc.. Just swept under the carpet because, from the way I saw it, the whole situation no longer fit the “men are dicks to women” in games thing. Even after the scene was revealed to not include any sort of rape, I still think that if Pratchett had not been revealed then the gaming press would still have talked about it further.

    I just basically found it all very shallow and totally distracting from the actual game of Tomb Raider itself.

    #10 2 years ago
  11. YoungZer0

    @7:

    So you think it was okay that they turned Leon into a run-of-the-mill action hero in RE4. It’s okay for you that they turned Raiden into an mascara abusing angsty Ninja, who keeps saying the dumbest shit about getting off on cutting people (I still think he should’ve been a tourist guide, he had so much potential) and you think it’s okay that they haven’t really changed that much about Mortal Kombat.

    Well, aren’t you merciful.

    Again, you’re the guy who argues that the new Tomb Raider is sexist, because a 20-something girl who never learned how to survive should be able to know everything from the get go, killing dudes left and right, because everything else is sexist. Not unrealistic, but sexist.

    You’re also the same guy who argued that Naomi Hunters inability to climb into a chopper on her own is fine, because she isn’t a warrior or a fighter.

    #11 2 years ago
  12. salarta

    @10: That’s a very good point, someone says “Hey a woman is writing it” and that is somehow instant proof that it’s in no way sexist. Granted that woman is one that has written other female characters in the past, but at least my perception of how most people mention her involvement is to suggest that her gender rather than her credentials somehow invalidates any worries about the character being treated inappropriately both as a character and as a woman. It would be much like harping on the fact she’s Terry Pratchett’s daughter rather than harping on her actual work and the credentials she’s earned for herself through that work. “She wrote Mirror’s Edge” makes for a better case than “She has a vagina.”

    I also think you hit on a very good issue concerning game culture being so male-oriented, and that focus affecting both how women are depicted in games and how women think fictional women should be depicted. I’m always so disappointed when I see female cosplayers dressing up as the “reimagined” versions of these once strong female protagonists and practically disowning the tougher, braver, much more admirable original versions.

    I don’t know, I’m a guy, and having to argue against the mischaracterization of characters like Lara Croft and Aya Brea even to women has me seriously reconsidering how ardently I try to defend against that kind of change. I don’t know, when you’re arguing with women that want their role models to be scared, weak, submissive and sexually objectified (last one with games like 3rd Birthday, not here… at least from what we’ve seen so far), maybe it’s time to accept that that’s what women want to become in this day and age, just like a majority of women and girls in decades past actually looked forward to a future as obedient housewives. I’m not trying to be exaggerated for purposes of making some kind of point, that’s what I’m genuinely starting to think this morning. I grew up in a time when women wanted to have tough, strong, smart, brave role models, and the video game industry was willing to start supplying them in the PS1 era. But that was a decade ago, and maybe this generation’s values are that women really are inferior to men, that while men can be macho tough guys with no fear, it’s unrealistic for women to behave that way, and women are meant to be these sort of weak, scared, fragile little girls inside by nature.

    #12 2 years ago
  13. salarta

    @11: For Naomi, I think it’s fine because it fits her characterization. Just like in FF4, it fits Edward’s characterization that he’s such a non-warrior and so terrible at fighting that he trips while running away from monsters during the defense of Fabul. Not that Naomi couldn’t get into the chopper herself, but she’s the type that would go along with it. That, and Kojima was behind the game; I generally don’t argue against a change if it was made by or had the blessing of the actual creator of the series and its characters, unless there’s a good reason to do so, like when Monet tried to destroy all his paintings.

    Raiden’s attitude in Rising matches his attitude in MGS4. He’s exhibited that behavior already. And honestly, I think how he turned out in MGS4 is where Kojima wanted to go and would have gone with him gradually over time after MGS2, but the undue hatred of Raiden in MGS2 led to him just setting Raiden aside and jumping straight to the end point in Raiden’s next appearance.

    They actually changed quite a lot with MK9, they just fixed what needed to be fixed and didn’t break what wasn’t broken in the process. The gameplay got a complete overhaul, the game presented the very first full-fledged story mode in a main Mortal Kombat game (something I’d been hoping for for at least half a decade), and it reached back to the series’ roots and expanded upon them in the story rather than rubbing them out completely. The story mode cannot be underestimated as a big change. Before MK9 (well, MKvsDC, but that was a spinoff), the level of story for each game could have been written in a day. It was typically one paragraph of biography up to the game and one paragraph of ending per character.

    #13 2 years ago
  14. Dustie

    The forth game was called Tomb Raider: The Last Revelation, NOT “Revelations”. Good luck researching stuff next time.

    #14 2 years ago
  15. Vice

    I’m really pleased with the overall direction they’re going to. Lara must be more of an anti-hero, actually quite a villain who always gets what she wants. I’m glad she kills people left and right, and not just some animals. I’m glad there’s alot of blood and gore.
    On a negative side.. I’m not glad at all that her breast size is far less impressive than it should be, but I expect that to be fixed in future games when she gets older… And I miss previous actress from Legend and Underworld, she was fantastic…

    #15 2 years ago

Comments are now closed on this article.

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]