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GRID 2: bringing the race and a narrative together

Thursday, 14 February 2013 17:40 GMT By Phil Owen

Codemasters is going hard on story in its GRID sequel, as Phil Owen discovered when he saw the racer in LA. New screens and video included.

Thus far, Codemasters has kept GRID 2 pretty close to the vest, not really telling us anything about it other than that it exists and that it will totally be a good sequel to a revolutionary racing game and that it will contain a dynamic, course-altering function called LiveRoutes on the street races.

Earlier this month, though, I had the chance to sit down with some of the developers, including executive producer Clive Moody, and they spilled the beans just what exactly GRID 2 will do to hook players in its single-player modes.

What has been the overall objective in the biggest racers in the past few generations? To collect cars? To progress through racing series? To just race over and over and over again? In truth, most racing games don’t really have a hook beyond the simple thrill of the races themselves. And maybe they didn’t need anything more than that.

“A lot of [racing] games out there tend to lack a bit of soul. They can be quite a dry experience. We’re trying to pull this into something that’s a little bit more interesting [with] some sense of purpose.”

In 2011, EA tried something new with Need for Speed: On the Run, an arcade racer with an honest-to-God story. Codemasters wants to do something similar without making an experience that is perfectly linear. The company wants to provide real context for your racing activities.

“How do you find the best driver with all that diversity in the world of motor racing?” Moody asked. “That’s a question that we think is pretty compelling and that we’re really interested in trying to answer. If you take the world of sport in general you will see there are events that try to do this, try to answer those questions. Things like Mohammad Ali vs. Antonio Inoki – that pitted Japanese wrestling vs. boxing.

“Or similarly the 100-meter race with Donovan Bailey and Michael Johnson, when they raced to see who was the fastest man on Earth. So it’s not without precedent, but there’s nothing really like that within the world of motor racing.”

With GRID 2, Codemasters’ objective became to create such an event, a World Series of Racing, in a digital world so that players can at least imagine what such a thing would be like. As such, it gives players a concrete objective to work for, just as you would play to win the Champions League in FIFA or the Super Bowl in Madden rather than the nebulous satisfaction of beating the computer and buying cars.

“A lot of [racing] games out there, they tend to lack a bit of soul, you know what I mean?” Moody continued. “They can be quite a dry experience, and so we’re trying to pull this together into something that’s a little bit more interesting, a little bit more compelling, and actually gets away from that grind of doing event after event or collecting cars. It gives some sense of purpose to it.”

They don’t want GRID 2′s campaign to feel like it takes place in a video game world, and presentation is a high priority to Codemasters.

“It’s really important to us that we set this in a world that feels believable,” Moody commented. “We want to have the credibility of reality. As you see now, we’ve got a partnership with ESPN. We’re really happy to have those guys on board, because they’re the world leader in television sports presentation.”

Rome wasn’t built in a day, however, and the development of this world championship will actually be a part of GRID 2′s story, Moody explained.

“In order to make this happen in the real world, it needs a visionary,” he said. “It needs an entrepreneur. It needs somebody who actually spots that gap in the market and can make it happen. That person in our game is a guy called Patrick Callahan.”

As part of the presentation, I was shown a video featuring this Callahan character — who, I should point out, is fictional – and he expressed his vision for the future of the world of motorsports. It was a compelling speech; I definitely felt as if I was on board with his plan after listening to him talk about how he wants to bring together “the high-speed racers from the US, the technical guys from Europe and the drift kings of Asia all in one competition, to determine the world’s greatest driver.”

I don’t know about you, but I’m excited to be a part of this dream, and such an event seems likely to keep me playing the game far longer than I would most racers that don’t have a true endgame objective.

“It’s really important to us that we set this in a world that feels believable. We want to have the credibility of reality.”

In GRID 2, you are a young up-and-coming racer, and Callahan wants you to “be the spark” that unites the racing community under this World Series banner. And so, Moody said, you’re goal is to work your way up through the ranks of racers in North America, Europe and East Asia in order to show what a true master of the driving craft, which you will hopefully become, can do for the sport.

“Around the world there are numerous clubs, small racing clubs, all of whom drive in their own locations, drive in their own types of car, have their own types of race events, have their own rules around those race events, and actually look as well,” Moody told me. “And his dream is to unify all of those race clubs around the world.”

And the player is his instrument by which he can accomplish that, by racing with and against them and gaining their respect, essentially. If you become The Man, these guys will follow you. But it’s a long road.

“From the outset of the game you start in the US, and just racing in the US,” Moody explained. “And you’re racing at club level against these individual clubs and within these individual clubs, trying to gain fans, trying to raise popularity. Once within the US you’ve gained enough fans and you’ve got those drivers on board, then all those separate clubs form together to race within these World Series events on this regional basis.

“And it’s a format that is then repeated within the game as you dot around the world. So season two you go across to Europe, again taking the same process.” Once you’ve conquered Europe, you move on to Asia.

As Moody described above, your fanbase will play an important role in your rise. “Your fanbase is actually your currency. It’s the mechanic by which you progress through the experience. When you start out in the game, nobody knows who you are. You’re the new guy. So you’re going to go out there and compete, and the guys attending those races are going to see what you’re doing and words starts starts spreading.

“This idea of wrapping narrative on it is a big step up, and a neat way of encapsulating the huge diversity that this game offers up.”

“And word starts spreading through media, and this a way in which we help drive that narrative journey for the player and the narrative journey of this concept of this World Series as well. So from the outset in those early stages, what you get is guys who go to these events, they are emailing, they are text messaging, they are posting stuff up on social media sites.

“It steps out from just being that viral thing on social media. Print starts to get a hold of it. Papers, magazines will start writing features about your rise through this world and also the rise of the World Series. It ultimately gets to the point where big media organizations get interested and EPSN coming on board and signing up for the global TV rights.”

What is written above is more or less what you can expect from the structure of GRID 2′s single-player component, and it will all sound oh so familiar to fans of sports games – which is in no way a bad thing, as the racing genre has long needed such a structure, and that it has a narrative is just a plus.

While all this sounds quite neat, I’m not convinced that GRID 2 will alter the racing genre the way its predecessor did in 2008 with the introduction of the mid-race rewind feature that has become a staple in subsequent racing games. Moody, on the other hand, insists that the combination of the single-player narrative and the LiveRoutes system, which alters the layout of a track from lap to lap, make GRID 2 yet another game-changer for Codemasters.

“This idea of wrapping this narrative on it, I think, is a big step up, and [is something] fans of racing games are really gonna love. It’s gonna keep the experience fresh. It’s gonna give them that real sense of purpose. It’s a really clever and neat way of encapsulating the huge diversity that this game offers up.

“When you take those three base forms of motorsport and then within those… there’s way over a dozen different race types we have within the game, and the various clubs will partake in some and not in others, so at every stage you’re getting a fresh experience coming up.”

Codemasters is still holding back plenty of details about the game – I’ve been told they’re mixing up the way Flashback works, for example – and we’ll have to wait a couple more months to find out just what those details are. But seeing as how GRID 2 is the only new racing game currently on the schedule for 2013, we’ll have to take what we can get.

GRID 2 will launch the last week of May on PC, PS3 and Xbox 360.

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17 Comments

  1. DeyDoDoughDontDeyDough

    Whoop! Whoop!

    #1 2 years ago
  2. fihar

    Cautiously optimistic.
    It worked for Fight Night, so I don’t see any reason why it wouldn’t work for a professional racing game.

    This is probably my most anticipated game of the year. Can’t help but wonder whether the narrative-based career mode could offset the loss of cockpit view.

    #2 2 years ago
  3. daytripper

    These game previews/interviews are real top notch lately, keep em coming guys

    Grid 1 was ace

    #3 2 years ago
  4. ps4some

    60 fps or gtfo

    #4 2 years ago
  5. mkotechno

    Cockpit view or GTFO.

    #5 2 years ago
  6. SplatteredHouse

    Some quality information, here. Good coverage. Unfortunate that the trailer wasn’t a bit more substantial, but that’s not down to you. :)

    #6 2 years ago
  7. stevenhiggster

    @4 The fps in their F1 games is shockingly bad on consoles so I wouldn’t be expecting any better from GRID2.
    You want 60fps it’ll need to be on a PC.

    #7 2 years ago
  8. manamana

    Tss, a racing game without cockpit view. Thanks codies but no.

    #8 2 years ago
  9. DSB

    @8 That was my reaction to the trailer.

    It looks like this but with no cockpit view, and slightly better details on the cars.

    #9 2 years ago
  10. manamana

    Must be that the cockpit view takes a lot more developement time, so when they leave it out, they could be more profitable on a tough racing market. I guess also that most people don’t drive inboard. Me instead hate the inaccurate third person view. And the bonnet or let alone the bumper view. Dirt3 is still spinning quite often just for fun and I hope that Codemasters are long enough on the market to bring us a couple more Dirts.

    #10 2 years ago
  11. DSB

    @10 It seems they had focus groups telling them that only 5% use cockpit view. Even if that data was ultimate, that would still be a shameful way to go about designing games.

    The more realistic explanation is that either the engine or the consoles can’t support cockpit view while supporting the level of detail they want.

    So they’re exchanging the cockpit for a more detailed world and a bit of polish on the cars. Judging from the video it doesn’t look like it has brought them lightyears ahead if you ask me.

    Personally I think it’s losing a lot of immersion by doing it. For me taking the cockpit out of a racer is almost as irrational as taking it out of a flight sim.

    #11 2 years ago
  12. HauntaVirus

    Waiting to see how they tack on DLC, better not be like DiRT3…

    #12 2 years ago
  13. LuLshuck

    Not buying the game because it doesnt have cockpit view is sad as fuck, first person view is the way to go

    #13 2 years ago
  14. SplatteredHouse

    More like it, as far as video goes -a full on demonstration has been posted!! :D That sense of speed and motion is super!
    http://www.giantbomb.com/videos/quick-look-road-show-grid-2/2300-7041/
    As an observation, I would say that 75+% of the comments on that video (2 pages at time of posting) are people surprised/disappointed about the lack of cockpit view, with many saying they won’t get the game without it :(

    #14 2 years ago
  15. Lounds

    VW R32
    I hope theres a few more VW’s

    #15 2 years ago
  16. Lounds

    Didn’t they do this whole story thing before with Toca: Race Driver?

    #16 2 years ago
  17. ruckus

    “… alter the racing genre the way its predecessor did in 2008 with the introduction of the mid-race rewind feature that has become a staple in subsequent racing games.”

    Not true – SCAR Squadra Corse Alfa Romeo featured this as ‘tiger effect’.

    http://en.wikipedia.org/wiki/Alfa_Romeo_Racing_Italiano
    http://www.youtube.com/watch?v=fwqk6D5VhuU

    #17 2 years ago

Comments are now closed on this article.

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  • Dead or Alive 5: Last Round delayed to late March on Steam

    Koei Tecmo has announced it is delaying the PC release of Dead or Alive 5: Last Round to March. According to an updated listing on Steam (thanks, AGB), the fighter was delayed “in order to provide you with the best experience possible.” To apologize for the delay, Team Ninja will offer the Halloween 2013 Set, […]

  • Dragon’s Dogma Online will be F2P “no plans” for western release

    Dragon’s Dogma Online will be a free-to-play title for PC, PlayStation 4 and PlayStation 3. Set for release this year, Dragon’s Dogma Online has a lobby which will support up to 100 players, is open-world, and the executive producer is Hiroyuki Kobayashi. Players can form groups with up to four players or pawns while raids […]

  • Watch this release video for Borderlands: The Pre-Sequel DLC Lady Hammerlock

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel releases today on PC, PlayStation 3 and Xbox 360, and coinciding with the release is the launch trailer. In the Lady Hammerlock DLC, players are introduced and will be able to step into the shoes of Sir Hammerlock’s sister, Lady Aurelia the Baroness. The DLC will run […]

  • Free DLC for Tales of Zestiria takes place after main storyline

    Free DLC will be released in Japan for Tales of Zestiria, and while Bandai Namco has yet to state whether it will be released westward with the core game this summer, it’s an interesting slice of content. According to information from Jump posted by Siliconera, the DLC Alisha After Episode: What Is Reflected In The […]

  • This video of a Paris flat looks the real deal, but it’s all Unreal Engine 4

    I’m not entirely sure when, or how, this fella managed to sneak into my secret flat in Paris and film it, but since it’s out there I may as well share it with you. All joking aside, this video is rather amazing. It provides a virtual tour of a flat located in Paris; however, it’s […]

  • The Witness passes key development milestone, still no release date

    The Witness has seemingly come back from the dead. Creator Jonathan Blow has posted an update on the game’s development. Surely you still remember The Witness? Jonathan Blow’s follow-up to Braid, which was shown during the PlayStation 4 reveal event all the way back in February 2013? Well, today we got our first development update […]

  • You can now take selfies in World of Warcraft

    The latest patch to World of Warcraft has added a S.E.L.F.I.E. Camera to the game. And it does exactly what it sounds like it does. Patch 6.1 is currently being deployed to World of Warcraft’s Public Test Realms (PTR). There’s a massive list of patch notes, but the most pressing one, other than Twitter integration, […]

  • Hellblade: early gameplay and prototype footage revealed

    The latest developer diary for Hellblade is here with a look at some early gameplay prototypes and a peek at some polished areas. Hellblade developer Ninja Theory has revealed even more details of how game development works behind the scenes. The eighth part of this ongoing diary shows early gameplay footage along with some intriguing […]

  • Resident Evil Revelations 2: Raid mode offline-only on launch, more details

    Capcom has revealed a tonne of new details about Raid mode in Resident Evil: Revelations 2. Capcom has confirmed that Raid mode will launch with the first episode of Revelations 2 in February. You will be playing it offline only though, either solo or in split-screen co-op. As for the online portion, Capcom promised it […]

  • Watch the first 20 minutes of Life is Strange

    The first 20 minutes of Life is Strange have been posted online for anyone to watch. The opening 20 minutes of Life is Strange set the stage for what kind of game it is. The kind that you’ll probably like if you’re a fan of Telltale games. The video is courtesy of consolewarsofficial and you […]

  • Don’t blame Ubisoft for cancelling keys – blame the culture of overpriced games

    Publishers need to drop PC games prices in order to stem the flourishing grey market, says Matt Martin. “How are you going to sell me Far Cry 4 for £45 when I can pick up Far Cry, Far Cry 2, Far Cry 3, Far Cry: Blood Dragon and extra DLC for just £30?” Some players […]

  • Dragon’s Dogma Online is real, full reveal in this week’s Famitsu

    What’s been heavily-rumoured to be the next instalment in the Dragon’s Dogma franchise, Dragon’s Dogma Online, will be fully revealed this week. According to a recent post by Famitsu, the magazine’s upcoming weekly issue, which releases January 29, will contain a massive feature on Dragon’s Dogma Online. The magazine will dedicate 18 pages to all […]

  • Valve responds to recent Counter-Strike match-fixing scandal, bans offenders

    Valve has investigated the recent case of match-fixing involving two teams in the Counter-Strike: Global Offensive professional scene and decided to ban those involved from future tournaments. Recent allegations involving match-fixing between iBUYPOWER and NetcodeGuides.com – two of the professional teams that played in Cevo Season 5 – came to light. Valve has took notice […]

  • Having issues playing Grim Fandango Remastered on PS4? Sony is offering help

    Sony has offered a few steps to help those who are having issues with their pre-loaded PS4 installs of Grim Fandango Remastered. A few reports have started to appear online from users who’ve pre-ordered and pre-loaded Grim Fandango Remastered on their PS4 consoles. Sony has since posted a support thread on the official forums, to […]

  • Get Dragon Age: Inquisition for $36 and more in EA’s Xbox One sale

    Many EA digital games are being offered at considerable discounts on Xbox One right now. The latest EA sale is pretty good, offering sales on many AAA titles. It’s only available on Xbox One, with extra savings for Xbox Live Gold subscribers. The list below covers prices for Gold Subscribers. Plants vs. Zombies: Garden Warfare […]

  • Grim Fandango Remastered reviews round-up, all the scores

    Grim Fandango Remastered is a classic game brought into the new generation, so it’s time for everyone to know how great it is. The reviews for Grim Fandango Remastered have started popping up and as per usual, we’ve collected a few of them below. Grim Fandango Remastered is, as the name suggests, a remastered version […]

  • The Witcher 3: latest build is 1080p on PS4, 900p on Xbox One

    The recent preview build of The Witcher 3: Wild Hunt was running at full-HD resolution on PlayStation 4 and 900p on Xbox One. German website Gamestar attended the recent preview event for The Witcher 3 and examined the three versions that were on offer, PC, PS4 and Xbox One. Here’s the quote, courtesy of Google […]

  • Joystiq is likely to close – rumour

    AOL is rumoured to be closing its video game site, Joystiq. Re/code is reporting that AOL is likely to close its video game site Joystiq soon, according to “various sources.” The move is part of a company-wide restructuring that will affect Joystiq and other “under-performing content properties.” Joystiq is one of the most renowned sites […]

  • The Last of Us movie will be “pretty faithful” to the game

    The Last of Us will bring many of the same elements to the big screen as the small one, according to writer Neil Druckmann. Although The Last of Us will have to be adapted in various ways to make the transition from lengthy interactive adventure to cinema-friendly story arc, Druckmann is hoping to keep the […]

  • Microsoft is fixing Xbox One’s slow controllers

    Xbox One control pads have many charms, but quick start up is not one of them. The Xbox One controller currently takes up to five seconds to connect to your console after switching on, which is an eternity for someone with an attention span as short as mine. Luckily, Microsoft is working to fix this […]

  • Lucius 2 releases on Friday the 13th (of course)

    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]