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Fuse is finally starting to make sense

Thursday, 14 February 2013 14:01 GMT By Dave Cook

Fuse has a real fight on its hands as a new IP in a sea of franchises. Developer Insomniac talks tells us about its approach while Dave Cook has a blast playing the all-new Echelon mode.

Fuse

Originally announced as Overstrike at E3 2011, the game was later re-named ‘Fuse’ in August 2012.

Teamwork is Insomniac Games’ key hook. The studio’s most recent trailer shows plenty of it in action.

Fuse’s horde survival mode ‘Echelon’ was announced in December, along with a new trailer featuring plenty of gunplay.

I first played Fuse in October, and wasn’t overly impressed. Read my first impressions here.

I first played Fuse back in October. It felt like a functional and polished cover shooter at its core, but it suffered from a severe lack of ‘spark’.

Developers need their games to have a bankable identity now more than ever. You’re never going to pay top dollar for something that feels average or uninteresting, that’s just plain common sense. With cheaper alternatives on PC and mobile formats, console studios need to work harder than ever to arrest your attention.

After revisiting Fuse last month, I’m slowly beginning to understand its appeal. Most of this new-found enthusiasm comes from Echelon mode and yes, it’s another take on ‘Horde’. What really rattles my cage is that so many studios seem to be taking a half-assed approach to survival modes, as if they’ve been knocked together in a lunch hour. It simply doesn’t fly.

But Echelon feels like a proper attempt at shaking up the format. It’s still a round-based survival game contained on a single map, but rather than gunning down waves of enemies until your fingers bleed, Fuse hurls a barrage of quick-fire objectives at the team. It’s like a hybrid of Wario Ware and Gears of War’s Horde, if such a notion can be conceived.

It works too, turning what could have been a faceless co-op mode into something that feels exciting, engaging and utterly insane. My hands-on session took place at a facility in Pakistan, littered with chain-link fences, elevated platforms and metallic walls. It sounds dull, but it certainly wasn’t without colour.

The round began with a Raven gun ship flying in to dispense troops below. Its mini-gun peppered us with suppressing fire while we unloaded on the rappelling troops, sending several bodies tumbling down to the ground. We learned that you can even take down the chopper too if you’re fast enough, but we were shit if I’m being honest.

“OK, yep, so we just kill these bozos and then it’s on to the next round, right?” That’s what I was thinking in my bullish, critical head. But no, the next round saw an ordnance drop fly in from above and our task was to fight a huge pack of riot shield Raven troops for control of the supplies.

If you’re too slow they’ll destroy the cache and you get nothing. Succeed and you get a big weapon boost. It’s all to play for. Round three was sadistic, throwing one of the game’s mid-bosses and a big wave of footsoldiers at us. The giant, bastard-hard ape mech flattened our whole team in seconds.

With pride swallowed and our expectations re-aligned, our group of critics hit the restart button and tackled the mode again, but this time in a less-sceptical light. Echelon mode – as it happens – is insanely good fun and, well, just plain insane.

The aesthetic quality on show makes each wave feel like a war in its own right. Fuse particles spray everywhere, bullets ping off surfaces and the din of gun-fire erupts all around you. It’s even possible to engage in a bit of Uncharted-style climbing to create ad hoc cover.

I spent a whole round shimmying around the edge of a wall, emerging to shoot over it with my free hand whenever an opportunity arose. When you mix this with the possibilities of Fuse weapons to place impenetrable shields or to inflict area-of-effect damage, you can start to see the game’s appeal a little more clearly.

I’m still not convinced that the Fuse chaining mechanic is a marquee feature – basically because I need more time with it – but yes, it did make more sense as I got into the habit of propping up shields to plug gaps in cover, giving my squad a chance to raise hell in safety.

We also scrambled over money bags that spawn in as a reward for good performance. They spew coins all over the shop and feel like they belong in a Smash Bros. game, giving you currency to spend on new abilities and upgrades. It’s a daft, playful touch.

I also played a campaign mission set in Jodhpur that threw up some new tricks. What struck me is how much more aggressive the enemy AI felt when compared to my October playtest. They really don’t fuck about as they hound you with relentless fire and push forward for the kill.

At one point a stealth cloaked enemy troop grabbed one of my squad-mates like a human shield and forced us to shoot around them for the kill. Between that and the crushing difficulty of our courtyard skirmish, we all felt the pressure brought on by these relentless bastards. Only a weak and tacked-on platforming section felt out of place. The rest felt surprisingly solid.

Drying off my sweaty palms, I turned to Insomniac CEO Ted Price for a quick chat about the game, particularly Echelon’s crushing difficulty. “We’re not afraid to make a game that challenges players, at all”, he said. “With a four-player game, you do have to throw some pretty tough challenges at players to keep them on their toes so it doesn’t get old.”

Echelon mode certain does keep players on their toes, as complacency will see you downed in moments. Price explained one of Echelon’s six sub-modes ‘Countdown’, as an example of focused teamwork at play.

“In Countdown you’re taking a Fuse canister to a specific spot as it counts down to critical mass,” he explained, “so you have to get it there in time. But if you stand on the spot, within proximity of the canister, your Fuse weapons are always powered up, which gives you incentive to help protect whoever’s carrying it.”

There are many of these little mechanics at play to enforce teamwork in both Echelon mode and the campaign, but I still feel like it resonates stronger in the former. For example, when facing a mini-boss in ‘High-Value Target’ rounds, Price explained that failure to take down the threat quickly will see it calling in endless waves of re-enforcements.

You’re always under pressure and it ramps up excitement apace. When jetpack, stealth and riot shield troops enter the arena however, you need to be ready for a rough ride. I asked Price if this visible attempt to do new things with the Horde archetype was a key goal of Insomniac’s.

“It’s easy to become complacent as a player of round-based games” he explained. “So it was important for us to make sure that every battle felt a little different. We can do that by randomising the way sub-objectives appear in Echelon.”

The same goes for platforming sections in the campaign. Although the clambering I experienced felt asinine, Price assured me that it was just a taster of what’s in store. “It’s important for us to break up combat and it’s important to not create a one-note game where you’re always fighting.

“Those are our moments to tell some of the backstory in real-time, and create conversations between characters that help flesh out their personalities and tell more of their story during those traversal moments.”

Whether or not that story will help support the crazy gunplay at the beating heart of Fuse remains to be seen. I’m now keeping a cautious eye on the game’s development moving forward, just in case my renewed hope is justified. It could end up surprising everyone come launch day, and besides, new IP is what we need more of, right?

Disclosure: To write this interview, Dave attended a recent EA showcase event in London. All travel and food was paid for by VG247. Catering at the event was offered but not accepted. No code, merchandise or advertising was accepted.

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26 Comments

  1. deathm00n

    I can’t read the whole article now, but I stopped in the part that echelon mode is a horde mode with objectives. This sounds like what we already have in uncharted 3.

    #1 2 years ago
  2. Dave Cook

    @1 Shame, because Echelon is actually decent. I’m as surprised as the next man. Can’t comment on the campaign yet, as what I’ve played hasn’t set my world on fire yet.

    #2 2 years ago
  3. Gheritt White

    I know those screens have been touched up in Photoshop, but still… WOW.

    #3 2 years ago
  4. Dave Cook

    @3 Yep. I was surprised when I played it. I’m not usually cynical when approaching games – because hey, I freaking love games – but with Fuse I wasn’t initially taken by it. Echelon is a riot though. Hope the campaign stacks up.

    #4 2 years ago
  5. deathm00n

    @2 No Dave, you misunderstand my point, not that I’m saying it’s bad, I love the mode I mentioned from Uncharted.

    I’ve just read it to the end and now I see it’s got potential, the bosses in the middle of the waves sounds good.

    But I’m cynical about it, I fear it will be another TPS in the sea of clones. Hope not, but lets see.

    #5 2 years ago
  6. Dave Cook

    @5 Ah, then you will indeed enjoy Echelon :)

    Yeah the bosses are good, but bloody terrifying as they aren’t easy, especially with troops swarming around it.

    I’m cautious too, I hope any new IP does well, but it remains to be seen.

    #6 2 years ago
  7. absolutezero

    I wanted a wonderful follow up to No One Lives Forever.

    Monolith are a Warner factory more or less so no one else is going to make it. Even the name now fills me with apathy.

    #7 2 years ago
  8. SameeR_Fisher

    Great read Dave, I was interested in reading your thoughts cause personally I am super worried.

    Echelon mode seems to be quite fun, and friends will have a blast in it, though I wonder about the SP missions, the length, the story, the variety, will they be worth it ?!, I know you only got your hand on a small part and it didn’t set your world on fire, hence why I am still worried about SP, at least Echelon so far is different from traditional horde mode.

    And yes we are in great need of new IPs, I really hope Insomniac can succeed in making something amazing, after all Resistance is one of my fav. games.

    It is refreshing, between this, The Last of Us & Remember Me, we are getting more and more new IPs.

    #8 2 years ago
  9. ps3fanboy

    this is just a mediocre game and that much we know already… is it gonna be a bad game like aliens colonial marines, nope. is it gonna be a bargain bin buy?… most likely, yes.

    #9 2 years ago
  10. Dave Cook

    @9 because you’ve played it, clearly.

    #10 2 years ago
  11. deathm00n

    Looking at it now, the screenshot with the palm trees really reminds me of Bulletstorm. If it turns out to be better than Bulleststorm it’s already something. Because Bulletstorm didn’t live to my expectations :(

    #11 2 years ago
  12. daytripper

    @9 Grow up soft arse

    #12 2 years ago
  13. Dave Cook

    @11 it’s quite different to Bulletstorm, but yeah I think the colour palette and effects feel the same now you mention it.

    #13 2 years ago
  14. splashofartstudios

    Idk Dave…you loved the new DMC…so I take what you say as a serious grain of salt lol. It does look rather mediocre… yet another shooter oh..joy…

    #14 2 years ago
  15. TheBlackHole

    “Catering at the event was offered but not accepted.”

    This is absolutely insane. No-one thinks you write nice reviews because you eat their food.

    Christ.

    #15 2 years ago
  16. splashofartstudios

    ^^Lol

    #16 2 years ago
  17. deathm00n

    @15 You must not know about what happened last year right? Long story short: Dave entered (and I think he won) a giveway made by a developer and this generated a lot of hate and questioning about double standards in today game journalism. To end any suspicions people here no longer accept anything besides games from the developers, to show they are not bought by them.

    #17 2 years ago
  18. splashofartstudios

    ^^ I dont think that was the point he was trying to make death… He was saying, why talk about food and how the company is trying to “woo” him over..talk about the game..not food catering for their special little “guest”

    #18 2 years ago
  19. TheBlackHole

    @17

    I know what happened, I just think journos have gone a little OTT with their self-regulating.

    Freebies etc I get, but food? Dude’s gotta eat, right?

    #19 2 years ago
  20. SameeR_Fisher

    @17: wait that happened to Dave ?!, I thought it was Geoff with the picture or something that generated all that buzz.

    #20 2 years ago
  21. The_Red

    @20
    It didn’t stop there. Doritos pope or something was the beginning. Things got ugly as some journalists were named in the original EG article that started this which lead to even more discussions.

    #21 2 years ago
  22. SameeR_Fisher

    @21: wow, to be honest I kinda skipped over that time, didn’t give the matter much thought.

    #22 2 years ago
  23. TheBlackHole

    @22

    Neither did anyone else. That’s why the whole thing is so ridiculous. Pat made the longest post about it, some of which I got, other bits I thought he’s missed the point a little.

    Still, all it means now is that underpaid writers have to also pay for their own transport, food and other normal things when not at all necessary, just in case they are seen as being bias.

    #23 2 years ago
  24. LuLshuck

    Basically its mass effects 3s multiplayer? which is good because me3 is god awful

    #24 2 years ago
  25. viralshag

    I have to agree with TheBlackHole, not eating offered food is a little OTT and actually mentioning it is a little OTT. If anything I find it a little unbelievable you would stand there and NOT eat or drink anything.

    Perhaps you could also get a signed note from an EA employee just to confirm you didn’t eat anything? Just so we know for sure…

    #25 2 years ago
  26. DSB

    If I was an EA PR, I’d cater with nothing but Doritos. Then I’d stand by the food cart and watch whoever went to get some, and then I’d point at whoever it was and say “Haaa!”. Every time it happened.

    I wouldn’t even promote the game, they could fire me after that if they wanted to, I’d just become a games journo.

    @23 There’s hardly anything wrong with journalists paying for their own transportation. It’s a pretty logical assumption that if a business pays 1000 dollars for you to look at a game of theirs, they might expect something in return.

    The fact that they’re underpaid doesn’t mean they should save on ethics.

    In the case of snacks I’d say that assumption becomes pretty far fetched, though.

    #26 2 years ago

Comments are now closed on this article.

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    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]

  • Elite: Dangerous is getting Community Goals with update 1.1 – all the details

    Patch 1.1 is Elite: Dangerous’ first major update. Developer Frontier has detailed Community Goals, the big change coming with the patch, and more. We were told last week that big additions are coming with patch 1.1, due in February. Today, we learn in more detail what those features are. Namely, what the developer is calling […]

  • Sunset Overdrive, Skyrim and Dead Rising 3 highlight this week’s Deals with Gold

    A new week, a new set of deals for Xbox Live Gold subscribers and we’ve got the full list. Major Nelson posted the deals which are live now and run through Monday, January 26. Highlights include Sunset Overdrive, Dead Rising 3, Skyrim, Final Fantasy 13-2 and more. Check the full list below. Xbox One Dead […]

  • Survarium: 10,000 FREE Premium account keys to give away

    We have 10,000 codes to give away for MMOFPS Survarium, granting the player a Premium account for 24 hours along with 5,000 Silver coins. Each key gives the player a Premium account for 24 hours along with 5,000 Silver in-game currency. A Premium account gives you 50 percent more experience, income and reputation for 24 […]

  • “I don’t like people thinking we’re doing underhanded, dirty shit,” says Evolve dev

    Despite what it looks like, Evolve developers did not intend to give out the wrong signals when it comes to the game’s DLC plan. Evolve creative director Phil Robb spoke to Destructoid in an interview that was conducted late last year about the studio’s approach to DLC, map packs and more. Robb’s idea is that […]

  • Clock Tower spiritual successor Night Cry gets first screens

    Night Cry is coming along nicely and today we get our first look at it. Ever since the announcement of Project Scissors (at the time) last September, and then the name change to Night Cry, we’ve been waiting to see what the game looks like, especially since it’s developed with mobile platforms in mind. Today, […]

  • Tekken X Street Fighter is still happening, 40 people working on it

    Tekken X Street Fighter is definitely not vaporware. A team of 40 developers is currently working on it, according to director Katushiro Harada. Harada was interviewed by Polygon. In the interview, he touched on many topics, one of which is the status of the seemingly-never-coming-out Tekken X Street Fighter. “It’s very difficult to talk about,” […]

  • From Game of Thrones to Borderlands: all of Telltale’s adventure games rated

    Telltale Games has an impressive back catalogue of licensed adventure games to its name, and we have opinions about all of them. Note that this rundown doesn’t include bundles, the non-adventure games or games published by Telltale but created by other developers. It’s also got a fair bit of speculation in it, since at least […]

  • There is probably a new Battletoads game coming

    If you’ve watched last night’s Windows presentation you knew you recognised that logo on Phil Spencer’s t-shirt. Wearing a t-shirt with a logo of an upcoming game is an antic we’ve come to expect from Xbox boss Phil Spencer now. Based on that, we wouldn’t be alone in predicting that a new Battletoads game is […]

  • Here’s a short, 60fps trailer for DmC: Definitive Edition

    DmC: Definitive Edition has a new video available that shows the game running at 60 frames-per-second. Capcom has put out a short new trailer for the Definitive Edition of DmC: Devil May Cry that takes a look at different stages and boss fights. The video begs to watched in 1080p60 quality, if your connection can […]

  • Xbox One to PC streaming targeting 1080p, 60fps

    Microsoft has revealed that it’s looking to achieve 1080p resolution at 60 frames-per-second when the Xbox One game streaming launches later this year. The question of what final resolution and framerate Xbox One game streaming will operate at was on a lot of people’s minds when the demo was shown. Thankfully, Microsoft’s Mike Ybarra has […]

  • Microsoft is looking at offering PC to Xbox streaming

    Having announced Xbox One to PC streaming as part of its Windows event last night, Microsoft said that making the process a two-way street is on the cards. Microsoft’s Phil Spencer sat down to do a group interview following the Windows event and talked a little bit about the firm’s plans for streaming, including a […]

  • Watch John Romero play Doom

    John Romero made DOOM, and now you can watch him play it, dropping many a delightful gem of insight regarding one of the most important shooters of all time. This video was organised by Double Fine as part of its Devs Play series, a thing I only just discovered and now want to marathon all […]

  • World of Speed has gotten fairly pretty over the past year

    World of Speed has produced a new trailer, showing off the racing MMO’s progress over the past year. Announced one year ago, World of Speed is looking pretty damn shiny now. Check it out in this trailer, which introduces the Mountain Spiral Road location and teases several yet to be revealed. World of Speed comes […]

  • Minecraft user data leaked in plain text – change your passwords

    Minecraft users should change their passwords and those of any accounts using the same log-in details. Minecraft’s user data servers have apparently been compromised, with user names and passwords leaked online in plain text. 1,800 Mojang accounts were affected. The news comes via German source Heise and The Guardian and has been treated quite seriously […]

  • Resident Evil: The Final Chapter will commence filming in August

    The sixth Resident Evil movie is back on track. Resident Evil: The Final Chapter will begin filming in August, having been delayed to accomodate star Milla Jovovich’s pregnancy. In a Facebook post, Jovovich said she’s currently being very mindful of gaining enough weight to ensure a healthy birth for her second child, without the risk […]

  • Nintendo bosses “do not really understand modern gaming”, says former executive

    Former Nintendo executive Dan Adelman has provided frank insight into the Japanese platform holder’s inner workings. Adelman, who was one of Nintendo’s most important developer liaisons, left in August 2014. One of the first things he did was say that Nintendo had issued a gag order on his social media use, and shortly thereafter called […]

  • Sony’s 10% apology discount doesn’t apply to pre-orders

    Sony has updated the terms and conditions of its apology discount to exclude pre-orders. PSN members have been offered a 10% discount voucher as an apology for downtime over the holidays due to DDoS attacks. In an update to the PlayStation Blog announcement post, Sony clarified that you can’t use this for pre-orders. So. That […]

  • 343 to beta test Halo: The Master Chief Collection matchmaking fix

    Halo: The Master Chief Collection is still broken, believe it or not. The next Halo: The Master Chief Collection update is, like most of the others so far, designed to resolve the shooter collection’s ongoing matchmaking woes. 343 Industries is determined to get it right, apparently, as it’s gone so far as to elect to […]

  • Here’s the release schedule for Star Citizen’s story and first-person modules

    Star Citizen lead Chris Roberts has shared release windows for several modules of the space simulation sandbox. Star Citizen was the focus of a BAFTA Masterclass presentation yesterday, during which Roberts outlined the game’s current development milestone goals. Polygon captured the details. The first person shooter, planetside and social elements on the game are expected […]

  • Destiny: Crota’s End Hard Mode has already been beaten

    Destiny’s toughest challenge got extra tough today, but a troop of willing Guardians stepped up to the line of duty. Destiny developer Bungie has verified the identities of the first Guardians to beat hard mode for the Crota’s End raid, which launched earlier today. Bungie User Research has confirmed the World First finishers for the […]

  • All maps and modes for Battlefield Hardline detailed

    A third map and mode has been announced for Battlefield Hardline which means all modes and maps have been revealed. The new mode is Crosshair, a second competitive mode in which a former criminal “turned state’s witness” is on the run. His former buddies, who are criminals, are trying to kill him and the cops […]

  • Alien: Isolation has sold over 1 million copies

    Alien: Isolation has sold over 1 million copies, Creative Assembly and SEGA announced today, and probably in joyous fashion, although PR mails never denote the writer’s mood. The quote included from creative lead, Alistair Hope does sound as though he is super pleased with the milestone. “It has been fantastic to watch the reviews come […]

  • Fable Legends launching on PC alongside Xbox One with cross-platform play

    Fable Legends was announced for PC today during Microsoft’s Windows 10 event, along with the news it would contain cross-platform play with Xbox One. The game will allow you to play with up to four of your friends online across both platforms. A video from the team at Lionhead, which goes into more detail, was […]