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Xbox founder slams Microsoft’s last 5 years, have been “painful to watch”

Wednesday, 13 February 2013 11:46 GMT By Dave Cook

Xbox 360′s last five years have been “painful to watch”, due to Microsoft’s increased focus in turning its console into a multimedia hub at the behest of gaming. That’s the statement of Nat Brown, a Microsoft engineer who joined the company when it was conceptualising the original Xbox in 1999.

Brown has penned a personal blog post – entitled “Stupid, Stupid Xbox!!” – in which he voiced his concern over Microsoft’s direction as of late.

He begins, “I was a founder of the original Xbox project at Microsoft and gave it its name”, before recalling the gratification felt after the console enjoyed success after launch.

However, things haven’t been so good lately, as Brown continued, “But the past 5 years, and the last year in particular, have been simply painful to watch. Coasting on past momentum. Failing to innovate and failing to capitalize on innovations like Kinect.

“Touting strategic and market success when you’re just experiencing your competitor’s stumbling failure (yes, Sony, Nintendo – you are, I’m afraid, stumbling failures). A complete lack of tactical versus strategic understanding of the long game of the living room.”

Brown’s beef with Microsoft is not that it views consoles as an integral part of the living room experience – in fact, he welcomes its inevitability in his post – but he also argues that Microsoft is going about it all wrong.

He continued, “No, more and better content was always the point and the plan. My gripe is that, as usual, Microsoft has jumped its own shark and is out stomping through the weeds planning and talking about far-flung future strategies in interactive television and original programming partnerships with big dying media companies when their core product, their home town is on fire, their soldiers, their developers, are tired and deserting, and their supply-lines are broken.”

The lack of indie support is also an issue, he suggested, “Xbox’s primary critical problem is the lack of a functional and growing platform ecosystem for small developers to sell digitally-/network-distributed (non-disc) content through to the installed base of xBox customers, period.

“Why can’t I write a game for Xbox tomorrow using $100 worth of tools and my existing Windows laptop and test it on my home Xbox or at my friends’ houses? Why can’t I then distribute it digitally in a decent online store, give up a 30% cut and strike it rich if it’s a great game, like I can for Android, for iPhone, or for iPad?”

Brown closes this section with a rather damning accusation, “Microsoft, you are idiotic to have ceded not just indie game developers but also a generation of loyal kids and teens to making games for other people’s mobile devices.”

On the issue of Microsoft’s so-called ‘success’ in the multi-media market, Brown added, “Microsoft is living in a naive dream-world. I have heard people still there arguing that the transition of the brand from hardcore gamers to casual users and tv-uses was an intentional and crafted success. It was not. It was an accident of circumstance that Microsoft is neither leveraging nor in control of.”

He then closes with, “So, because these two critical issues – user expereince and indie content – are not nearly in order and I see big investments in future interactive content happening, as well as idiotic moves to limit used games or put harder content protection into place than exists in mobile or tablets – i predict massive failure and losses here.

“And it makes me sad. Because it just doesn’t have to fail, even though it has been punted around poorly for 5 years. xBox just needs somebody with a brain and focus to get the product in order tactically before romping forward to continue the long-term strategic promise of an xBox in every living room, connected to every screen.”

It’s a damning post. What do you make of Brown’s testimony? Should Microsoft stop spreading its bases thin and focus on core games while giving indies a leg-up? Let us know below.

Thanks GI,biz.

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41 Comments

  1. manamana

    Oh boy and how right he is. Since Kinect it went downhill with Xbox.

    #1 2 years ago
  2. Myth

    Almost hard to believe this guy isn’t currently employed in the industry with all that insight…

    Actually, he hasn’t worked in the industry since 2000 from what I can tell, and his title at Microsoft was never higher than Software Architect according to his LinkedIN.

    Are we really sure we want to credit this guy with creating the Xbox?

    #2 2 years ago
  3. RandomTiger

    I like this guy, I need to read his full post.

    #3 2 years ago
  4. Gheritt White

    OMG, I couldn’t agree more.

    Also, last five years = Don Mattrick. JUST SAYIN’

    #4 2 years ago
  5. Fin

    @1

    Yeah? Why do you think that?

    #5 2 years ago
  6. SplatteredHouse

    Even reading as much as I have so far of that article, I am confident I will find myself in at least 90% agreement – Microsoft are, and have increasingly been, rudderless and drifting.

    I stopped buying things from them for that very reason. That was why my 360 had to go, and did. Completely terrible platform direction, and alternating between jumping at shadows, and running around like headless chickens. This will be among the traits, that if present/maintained would destroy any likelihood that MS get ANOTHER chance with me. I enjoyed Xbox, I thought they had a great thing, but were victims of circumstance, but around the timeframe mentioned, they changed – things became increasingly noticeably ad/media driven, – and lately, they’ve just been flailing around.

    “No, more and better content was always the point and the plan. ”
    That’s the saddest thing in all of it, in my view. That they intended to offer a broader range of content, and instead they’re championing the few (the most “loyal” publishers), their community is nomadic, fickle and the strategies intended to give them an edge on Sony, didn’t gain them, as much as they just cost everybody else. As far as this idea of unifying services, transferring them between Microsoft platforms. GFWL.

    #6 2 years ago
  7. Gadzooks!

    He’s not entirely wrong.

    Losing indies will be a huge mistake, Kinect is just not up to the job it is being handed, and the stubborn refusal to relinquish any small amount of control over the platform is turning devs and communities away.

    I don’t know many console owners that plan to stay with Xbox next-gen. I think MS are going to have a very very hard time. A serious kicking will probably be needed to get them on track again.

    #7 2 years ago
  8. DarkElfa

    Nothing good will ever happen as long long as Bill Gates’ douche-bag drinking buddy remains in control of Microsoft.

    Balmer is a big, bald buttfuck and he never should have been left in charge of MS or even given the responsibility of tying his own shoes laces.

    #8 2 years ago
  9. Psychotext

    Did he completely miss XBLIG or something? Half of his rant basically doesn’t apply because of it. Sure, the games on there might not sell particularly well… but that’s as much in the hands of the devs failing to market their titles as anything else.

    I could write a game tomorrow in XNA and as long as it passed peer certification it would find its way onto the platform. I don’t need a dev kit or anything more complicated than a copy of Visual Studio (even that isn’t completely required) and a 360.

    #9 2 years ago
  10. Dave Cook

    @9 he mentions XBLIG in his post, saying that Microsoft has handled it improperly, or something to that effect. It’s in there though :)

    #10 2 years ago
  11. Jeff Patarken

    @8 Thanks to you, I now have “Ballmer the Big Bald Buttfuck” playing in my head to the tune of “Rudolph The Red-Nosed Reindeer”.

    #11 2 years ago
  12. Psychotext

    @10: I see, I only read the text above. Cheers.

    #12 2 years ago
  13. Dave Cook

    @12 no worries :) Read the full thing though, it’s insane.

    #13 2 years ago
  14. Mike W

    Well MS became accustomed to announcing how much they a sell month instead of some annoucing some interesting titles.

    That’s my beef with them. They’re stroking their own ego and it’s going to come back and bite them ass, if they don’t get their shit together.

    #14 2 years ago
  15. DrDamn

    Tend to agree with a lot of that to be honest – and on balance particularly this bit … “Touting strategic and market success when you’re just experiencing your competitor’s stumbling failure”. They have all been caught out by the emergence of mobile gaming and the development/distribution models they benefit from. Stuff like XBLIG, PS Minis, PS Mobile just demonstrate they don’t fully understand it too.

    #15 2 years ago
  16. SplatteredHouse

    @11: Do you suppose that can land under a defensible definition of parody. :p
    @14: They placed their priorities with publishers, to such an extent that they began to feel consumers concerns were secondary, is my suspicion. As long as the scores and buys come in, what does much else matter, right?

    #16 2 years ago
  17. G1GAHURTZ

    Microsoft is finished. Just like Sony and Nintendo…

    …oh, and PC gaming.

    Lets all buy Samsung instead.

    They’re the new Apple.

    #17 2 years ago
  18. BraveArse

    Nailed it IMO. I haven’t used either of my 360s much at all in the last year +, because of all the things mentioned. I’m due for live renewal soon and this will be the first time since Live started that I won’t be bothering to pay. MS need to start speaking to and exciting their customer base instead of their share holders, admittedly as do the other platform holders to a lesser extent.

    No one likes to feel like yet another cash berry to be popped.

    #18 2 years ago
  19. TheBlackHole

    Well, I can’t see anyone in the industry hiring him in future with that kind of attitude.

    #19 2 years ago
  20. OlderGamer

    This guy really sums it up nice.

    And like Gadz, I know next to no one that wants a next gen xbox. Most of my friends and family have gone/will go WiiU + PC. That is my plan as well.

    #20 2 years ago
  21. manamana

    @5 just to make one thing clear: I play all consoles and like them all. That being said, M$ has build-up very much momentum with the Kinect but didn’t delivered *anything* noteworthy inhouse wise. Still they pushed the hardware, sold a heck of them and let third party developers grab all the glory with titles like Dance Central to cater the “casuals”. Yet they had nothing but Rare’s awkward bundled titles.

    Also M$ had a chance to build upon their XBLA but couldn’t manage to come somewhat close to the simple Apple App-Store infrastructure. Don’t get me wrong, I played a lot of XBLA titles last year. But look how many titles are launched in the App-Store. Seems like Apple has titally taken over small to big developers on arcade like games. M$ was pretty close to that too but they totally forgot about that, putting it behind some three-click away, simple texted green buttons instead of pushing them into your face.

    I hope that with the next Xbox they continue to build upon XBLA and on a strong first party line-up.

    #21 2 years ago
  22. The Dude

    Yep, agree!

    #22 2 years ago
  23. stretch215

    I’ll most likely be grabbing both consoles again next gen. Though, if the rumored nextbox specs are true I’ll be going ps4 first.

    #23 2 years ago
  24. fearmonkey

    Im off to read the article, but I agree with what he has been quoted with here. Over the life of the 360, it seems MS forgot what made the Xbox brand cool in the first place.

    #24 2 years ago
  25. daytripper

    The current OS is awful imo, not surprised it was designed by someone who has very little interest in gaming, she is all about the apps yo!

    #25 2 years ago
  26. OlderGamer

    I am not a big MS supporter, but one thing that strikes me is that Netflix is watched more then games are played on xb360(and PS3). So it is somewhat understandable that the companies will want to focus on apps and expand the things you can do with your systems.

    It is also understandable that a website full of dedicated gamers won’t feel the sameway.

    #26 2 years ago
  27. sh4dow

    I agree with basically everything he says.
    This generation has made me a “late adopter” and in the next one, console manufacturers may have to see how much cash they can rake in without my support.

    #27 2 years ago
  28. manamana

    Why I have to watch adverts in an already payed environment is also beyond me and a reason to hang out more on PS3.

    #28 2 years ago
  29. Diingo

    The future of gaming rests in the hands of actual gamers, not the publishers. Valve is proving this to be true with their infrastructure of Steam – allowing gamers to build their own content then release it to the public however way they wish. With console makers, they put up walls restricting that innovation.

    #29 2 years ago
  30. DSB

    I think his post makes a lot of sense.

    Especially in terms of the design. I remember making an angry post that sounded eerily similar when I bought my second 360, and getting jumped by angry fanboys, but honestly I think the PS3 is every bit as bad.

    Managed to get a Sony DVD/online player that has the same interface, and it just makes me throw up in my mouth a little bit.

    You pretty much have the choice between navigating through a herp derp X/Y axis, or a bunch of useless fucking squares that have little to no functionality, beyond putting distance between you and what you’d like to (eventually) press.

    I can’t tell if it’s lazy or reactionary or what, but it makes those designers look fucking stupid. It pisses me off just thinking about it :P

    How can you live in a world with so many devices that do so many things right, and still do so many things wrong?

    #30 2 years ago
  31. Cobra951

    It’s funny how there are maybe 4 of those many square tiles on the Xbox interface that I actually care about. But at least they’re still there. I can still go (more or less) directly to my games and launch one. I have never used a console for anything else, and I probably never will. But if there’s big money to be made from the dumb casuals, I can’t blame Sony or MS for going after their pockets. They lose me only if they take away or dilute the functionality that matters to core gamers.

    #31 2 years ago
  32. SplatteredHouse

    I’d embrace the reinstatement of the shards in a heartbeat. Tiles, pah.

    #32 2 years ago
  33. DSB

    @31 But that’s the whole difference between good design or bad design. Good design is more direct, bad design is less so. (Well, part of good design at least).

    Sure, it’s not a huge hassle to start a game, unless it’s on the HDD. And really, who cares about digital, right? :P

    It’s not like Microsoft could be making a killing on letting people download all their games, they’re better off if they pick them up at Gamest… Oh, hey, wait a minute.

    #33 2 years ago
  34. Da Man

    He’s right, alas you have to be thankful to Sony once again. The original Xbox was the epitome of a gaming machine, great visuals, exceptional library of games and a pioneer of online services, way before PC/Steam let alone other consoles.


    D-Sub learning math and UI design through internet games blogs. Amazing.

    #34 2 years ago
  35. DrDamn

    @33
    Pins are helpful on the 360 interface but essentially a big admission that the core interface sucks badly for finding things. There are too many ways to get to the same place and they are long winded too, with lengthy delays waiting for lists to populate. You’d hope with 3.5Gb reserved for the OS that would be significantly improved with Durango. Under the bonnet the 360 OS is light years ahead of the others too.

    #35 2 years ago
  36. Cobra951

    @33: Actually it’s still plenty easy to navigate to your games. ‘Rb-Rb-A’ gets you there, ordered by most recently played. And of course, just pressing ‘A’ after booting up the system launches the disc game. But then it takes 6 ‘Rb’ presses and ‘A’ to get to the system menu from a boot-up. Haha! I just hold ‘Rb’ down to whiz by all the media fluff I never even look at. That and ‘Lb’ to go back to Home or Games from System is the sum total of what I do on the tiled nightmare.

    #36 2 years ago
  37. kezwar

    I agree 100% I’ve seen no innovation whatsoever from Microsoft in years. And I am no fanboy.

    #37 2 years ago
  38. kezwar

    from a gaming perspective I mean.

    #38 2 years ago
  39. DSB

    @36 And that actually makes sense to you?

    It’s a games console, no? Shouldn’t that functionality kinda be front and center, instead of RB+RB+RB+RB+RB+RB+A?

    And why on earth am I going through a social pane with an avatar store on my way there? Is the 360 somehow more of an instant messenger than a games console?

    Nevermind the superfluous login screen, or the fact that the biggest panes are the least used.

    Maybe Microsoft simply doesn’t know how people use their consoles, which is every bit as scary, as thinking that their designers have completely missed 10 full years of design innovation.

    It just fundamentally doesn’t make any sense. Most games have better interfaces than that today.

    #39 2 years ago
  40. fearmonkey

    @39 Don’t worry DSb, soon you will be able to talk to your console and wave your hands in the air to navigate its menus, no more LB – RB.
    excited yet? lol….

    This is what happens when you let alot of these big execs make decisions…
    An exec (who probably plays minimal amount of games) thinks something is a good idea, and the others all jump in because they dont want to risk their jobs by disagreeing.

    #40 2 years ago
  41. DreadSabot

    I agree with some of what he said. There has been a sent of drifting lately with no real push to innovate, but I am not sure if that has been for 5 years. i would say more like the last 2 years where they have let Sony steal the spotlight back a bit.

    On the same token the announcements they made for the X1 sold me on the tech side and I did like the games. I have always felt other than STEAM and maybe Stardock very few companies know how to promote indie games. I doubt Sony will be much better at it – especially based on the mess their current market place is.

    Android has a good market but its the sales and spotlights in STEAM which lead to impulse buys for me – I never feel the same way in Android market.

    The funny thing about Xbox is that they originated the whole self publish deal with XNA and that is in my opinion what led to the hacking of the 360, so it is no surprise they are shying away from it this time.

    The sad thing though in the last 3 gens it seems like the system that got hacked wound up be the winner of the race in the long run.

    #41 2 years ago

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  • Fire-based weapons come to PayDay 2 with the Butcher’s BBQ Pack

    The 20th DLC for PayDay 2, the Butcher’s BBQ Pack, is now available on Steam. The DLC will run you $4.99/€4.99 and features: Piglet Grenade Launcher, 12G Steakout Shotgun and Mk1 Flamethrower Molotov cocktails and incendiary ammo Four new masks, patterns, materials and achievements The Butcher’s BBQ Pack is another co-development between Overkill and Croatian […]

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]