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Xbox founder slams Microsoft’s last 5 years, have been “painful to watch”

Wednesday, 13 February 2013 11:46 GMT By Dave Cook

Xbox 360′s last five years have been “painful to watch”, due to Microsoft’s increased focus in turning its console into a multimedia hub at the behest of gaming. That’s the statement of Nat Brown, a Microsoft engineer who joined the company when it was conceptualising the original Xbox in 1999.

Brown has penned a personal blog post – entitled “Stupid, Stupid Xbox!!” – in which he voiced his concern over Microsoft’s direction as of late.

He begins, “I was a founder of the original Xbox project at Microsoft and gave it its name”, before recalling the gratification felt after the console enjoyed success after launch.

However, things haven’t been so good lately, as Brown continued, “But the past 5 years, and the last year in particular, have been simply painful to watch. Coasting on past momentum. Failing to innovate and failing to capitalize on innovations like Kinect.

“Touting strategic and market success when you’re just experiencing your competitor’s stumbling failure (yes, Sony, Nintendo – you are, I’m afraid, stumbling failures). A complete lack of tactical versus strategic understanding of the long game of the living room.”

Brown’s beef with Microsoft is not that it views consoles as an integral part of the living room experience – in fact, he welcomes its inevitability in his post – but he also argues that Microsoft is going about it all wrong.

He continued, “No, more and better content was always the point and the plan. My gripe is that, as usual, Microsoft has jumped its own shark and is out stomping through the weeds planning and talking about far-flung future strategies in interactive television and original programming partnerships with big dying media companies when their core product, their home town is on fire, their soldiers, their developers, are tired and deserting, and their supply-lines are broken.”

The lack of indie support is also an issue, he suggested, “Xbox’s primary critical problem is the lack of a functional and growing platform ecosystem for small developers to sell digitally-/network-distributed (non-disc) content through to the installed base of xBox customers, period.

“Why can’t I write a game for Xbox tomorrow using $100 worth of tools and my existing Windows laptop and test it on my home Xbox or at my friends’ houses? Why can’t I then distribute it digitally in a decent online store, give up a 30% cut and strike it rich if it’s a great game, like I can for Android, for iPhone, or for iPad?”

Brown closes this section with a rather damning accusation, “Microsoft, you are idiotic to have ceded not just indie game developers but also a generation of loyal kids and teens to making games for other people’s mobile devices.”

On the issue of Microsoft’s so-called ‘success’ in the multi-media market, Brown added, “Microsoft is living in a naive dream-world. I have heard people still there arguing that the transition of the brand from hardcore gamers to casual users and tv-uses was an intentional and crafted success. It was not. It was an accident of circumstance that Microsoft is neither leveraging nor in control of.”

He then closes with, “So, because these two critical issues – user expereince and indie content – are not nearly in order and I see big investments in future interactive content happening, as well as idiotic moves to limit used games or put harder content protection into place than exists in mobile or tablets – i predict massive failure and losses here.

“And it makes me sad. Because it just doesn’t have to fail, even though it has been punted around poorly for 5 years. xBox just needs somebody with a brain and focus to get the product in order tactically before romping forward to continue the long-term strategic promise of an xBox in every living room, connected to every screen.”

It’s a damning post. What do you make of Brown’s testimony? Should Microsoft stop spreading its bases thin and focus on core games while giving indies a leg-up? Let us know below.

Thanks GI,biz.

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41 Comments

  1. manamana

    Oh boy and how right he is. Since Kinect it went downhill with Xbox.

    #1 2 years ago
  2. Myth

    Almost hard to believe this guy isn’t currently employed in the industry with all that insight…

    Actually, he hasn’t worked in the industry since 2000 from what I can tell, and his title at Microsoft was never higher than Software Architect according to his LinkedIN.

    Are we really sure we want to credit this guy with creating the Xbox?

    #2 2 years ago
  3. RandomTiger

    I like this guy, I need to read his full post.

    #3 2 years ago
  4. Gheritt White

    OMG, I couldn’t agree more.

    Also, last five years = Don Mattrick. JUST SAYIN’

    #4 2 years ago
  5. Fin

    @1

    Yeah? Why do you think that?

    #5 2 years ago
  6. SplatteredHouse

    Even reading as much as I have so far of that article, I am confident I will find myself in at least 90% agreement – Microsoft are, and have increasingly been, rudderless and drifting.

    I stopped buying things from them for that very reason. That was why my 360 had to go, and did. Completely terrible platform direction, and alternating between jumping at shadows, and running around like headless chickens. This will be among the traits, that if present/maintained would destroy any likelihood that MS get ANOTHER chance with me. I enjoyed Xbox, I thought they had a great thing, but were victims of circumstance, but around the timeframe mentioned, they changed – things became increasingly noticeably ad/media driven, – and lately, they’ve just been flailing around.

    “No, more and better content was always the point and the plan. ”
    That’s the saddest thing in all of it, in my view. That they intended to offer a broader range of content, and instead they’re championing the few (the most “loyal” publishers), their community is nomadic, fickle and the strategies intended to give them an edge on Sony, didn’t gain them, as much as they just cost everybody else. As far as this idea of unifying services, transferring them between Microsoft platforms. GFWL.

    #6 2 years ago
  7. Gadzooks!

    He’s not entirely wrong.

    Losing indies will be a huge mistake, Kinect is just not up to the job it is being handed, and the stubborn refusal to relinquish any small amount of control over the platform is turning devs and communities away.

    I don’t know many console owners that plan to stay with Xbox next-gen. I think MS are going to have a very very hard time. A serious kicking will probably be needed to get them on track again.

    #7 2 years ago
  8. DarkElfa

    Nothing good will ever happen as long long as Bill Gates’ douche-bag drinking buddy remains in control of Microsoft.

    Balmer is a big, bald buttfuck and he never should have been left in charge of MS or even given the responsibility of tying his own shoes laces.

    #8 2 years ago
  9. Psychotext

    Did he completely miss XBLIG or something? Half of his rant basically doesn’t apply because of it. Sure, the games on there might not sell particularly well… but that’s as much in the hands of the devs failing to market their titles as anything else.

    I could write a game tomorrow in XNA and as long as it passed peer certification it would find its way onto the platform. I don’t need a dev kit or anything more complicated than a copy of Visual Studio (even that isn’t completely required) and a 360.

    #9 2 years ago
  10. Dave Cook

    @9 he mentions XBLIG in his post, saying that Microsoft has handled it improperly, or something to that effect. It’s in there though :)

    #10 2 years ago
  11. Jeff Patarken

    @8 Thanks to you, I now have “Ballmer the Big Bald Buttfuck” playing in my head to the tune of “Rudolph The Red-Nosed Reindeer”.

    #11 2 years ago
  12. Psychotext

    @10: I see, I only read the text above. Cheers.

    #12 2 years ago
  13. Dave Cook

    @12 no worries :) Read the full thing though, it’s insane.

    #13 2 years ago
  14. Mike W

    Well MS became accustomed to announcing how much they a sell month instead of some annoucing some interesting titles.

    That’s my beef with them. They’re stroking their own ego and it’s going to come back and bite them ass, if they don’t get their shit together.

    #14 2 years ago
  15. DrDamn

    Tend to agree with a lot of that to be honest – and on balance particularly this bit … “Touting strategic and market success when you’re just experiencing your competitor’s stumbling failure”. They have all been caught out by the emergence of mobile gaming and the development/distribution models they benefit from. Stuff like XBLIG, PS Minis, PS Mobile just demonstrate they don’t fully understand it too.

    #15 2 years ago
  16. SplatteredHouse

    @11: Do you suppose that can land under a defensible definition of parody. :p
    @14: They placed their priorities with publishers, to such an extent that they began to feel consumers concerns were secondary, is my suspicion. As long as the scores and buys come in, what does much else matter, right?

    #16 2 years ago
  17. G1GAHURTZ

    Microsoft is finished. Just like Sony and Nintendo…

    …oh, and PC gaming.

    Lets all buy Samsung instead.

    They’re the new Apple.

    #17 2 years ago
  18. BraveArse

    Nailed it IMO. I haven’t used either of my 360s much at all in the last year +, because of all the things mentioned. I’m due for live renewal soon and this will be the first time since Live started that I won’t be bothering to pay. MS need to start speaking to and exciting their customer base instead of their share holders, admittedly as do the other platform holders to a lesser extent.

    No one likes to feel like yet another cash berry to be popped.

    #18 2 years ago
  19. TheBlackHole

    Well, I can’t see anyone in the industry hiring him in future with that kind of attitude.

    #19 2 years ago
  20. OlderGamer

    This guy really sums it up nice.

    And like Gadz, I know next to no one that wants a next gen xbox. Most of my friends and family have gone/will go WiiU + PC. That is my plan as well.

    #20 2 years ago
  21. manamana

    @5 just to make one thing clear: I play all consoles and like them all. That being said, M$ has build-up very much momentum with the Kinect but didn’t delivered *anything* noteworthy inhouse wise. Still they pushed the hardware, sold a heck of them and let third party developers grab all the glory with titles like Dance Central to cater the “casuals”. Yet they had nothing but Rare’s awkward bundled titles.

    Also M$ had a chance to build upon their XBLA but couldn’t manage to come somewhat close to the simple Apple App-Store infrastructure. Don’t get me wrong, I played a lot of XBLA titles last year. But look how many titles are launched in the App-Store. Seems like Apple has titally taken over small to big developers on arcade like games. M$ was pretty close to that too but they totally forgot about that, putting it behind some three-click away, simple texted green buttons instead of pushing them into your face.

    I hope that with the next Xbox they continue to build upon XBLA and on a strong first party line-up.

    #21 2 years ago
  22. The Dude

    Yep, agree!

    #22 2 years ago
  23. stretch215

    I’ll most likely be grabbing both consoles again next gen. Though, if the rumored nextbox specs are true I’ll be going ps4 first.

    #23 2 years ago
  24. fearmonkey

    Im off to read the article, but I agree with what he has been quoted with here. Over the life of the 360, it seems MS forgot what made the Xbox brand cool in the first place.

    #24 2 years ago
  25. daytripper

    The current OS is awful imo, not surprised it was designed by someone who has very little interest in gaming, she is all about the apps yo!

    #25 2 years ago
  26. OlderGamer

    I am not a big MS supporter, but one thing that strikes me is that Netflix is watched more then games are played on xb360(and PS3). So it is somewhat understandable that the companies will want to focus on apps and expand the things you can do with your systems.

    It is also understandable that a website full of dedicated gamers won’t feel the sameway.

    #26 2 years ago
  27. sh4dow

    I agree with basically everything he says.
    This generation has made me a “late adopter” and in the next one, console manufacturers may have to see how much cash they can rake in without my support.

    #27 2 years ago
  28. manamana

    Why I have to watch adverts in an already payed environment is also beyond me and a reason to hang out more on PS3.

    #28 2 years ago
  29. Diingo

    The future of gaming rests in the hands of actual gamers, not the publishers. Valve is proving this to be true with their infrastructure of Steam – allowing gamers to build their own content then release it to the public however way they wish. With console makers, they put up walls restricting that innovation.

    #29 2 years ago
  30. DSB

    I think his post makes a lot of sense.

    Especially in terms of the design. I remember making an angry post that sounded eerily similar when I bought my second 360, and getting jumped by angry fanboys, but honestly I think the PS3 is every bit as bad.

    Managed to get a Sony DVD/online player that has the same interface, and it just makes me throw up in my mouth a little bit.

    You pretty much have the choice between navigating through a herp derp X/Y axis, or a bunch of useless fucking squares that have little to no functionality, beyond putting distance between you and what you’d like to (eventually) press.

    I can’t tell if it’s lazy or reactionary or what, but it makes those designers look fucking stupid. It pisses me off just thinking about it :P

    How can you live in a world with so many devices that do so many things right, and still do so many things wrong?

    #30 2 years ago
  31. Cobra951

    It’s funny how there are maybe 4 of those many square tiles on the Xbox interface that I actually care about. But at least they’re still there. I can still go (more or less) directly to my games and launch one. I have never used a console for anything else, and I probably never will. But if there’s big money to be made from the dumb casuals, I can’t blame Sony or MS for going after their pockets. They lose me only if they take away or dilute the functionality that matters to core gamers.

    #31 2 years ago
  32. SplatteredHouse

    I’d embrace the reinstatement of the shards in a heartbeat. Tiles, pah.

    #32 2 years ago
  33. DSB

    @31 But that’s the whole difference between good design or bad design. Good design is more direct, bad design is less so. (Well, part of good design at least).

    Sure, it’s not a huge hassle to start a game, unless it’s on the HDD. And really, who cares about digital, right? :P

    It’s not like Microsoft could be making a killing on letting people download all their games, they’re better off if they pick them up at Gamest… Oh, hey, wait a minute.

    #33 2 years ago
  34. Da Man

    He’s right, alas you have to be thankful to Sony once again. The original Xbox was the epitome of a gaming machine, great visuals, exceptional library of games and a pioneer of online services, way before PC/Steam let alone other consoles.


    D-Sub learning math and UI design through internet games blogs. Amazing.

    #34 2 years ago
  35. DrDamn

    @33
    Pins are helpful on the 360 interface but essentially a big admission that the core interface sucks badly for finding things. There are too many ways to get to the same place and they are long winded too, with lengthy delays waiting for lists to populate. You’d hope with 3.5Gb reserved for the OS that would be significantly improved with Durango. Under the bonnet the 360 OS is light years ahead of the others too.

    #35 2 years ago
  36. Cobra951

    @33: Actually it’s still plenty easy to navigate to your games. ‘Rb-Rb-A’ gets you there, ordered by most recently played. And of course, just pressing ‘A’ after booting up the system launches the disc game. But then it takes 6 ‘Rb’ presses and ‘A’ to get to the system menu from a boot-up. Haha! I just hold ‘Rb’ down to whiz by all the media fluff I never even look at. That and ‘Lb’ to go back to Home or Games from System is the sum total of what I do on the tiled nightmare.

    #36 2 years ago
  37. kezwar

    I agree 100% I’ve seen no innovation whatsoever from Microsoft in years. And I am no fanboy.

    #37 2 years ago
  38. kezwar

    from a gaming perspective I mean.

    #38 2 years ago
  39. DSB

    @36 And that actually makes sense to you?

    It’s a games console, no? Shouldn’t that functionality kinda be front and center, instead of RB+RB+RB+RB+RB+RB+A?

    And why on earth am I going through a social pane with an avatar store on my way there? Is the 360 somehow more of an instant messenger than a games console?

    Nevermind the superfluous login screen, or the fact that the biggest panes are the least used.

    Maybe Microsoft simply doesn’t know how people use their consoles, which is every bit as scary, as thinking that their designers have completely missed 10 full years of design innovation.

    It just fundamentally doesn’t make any sense. Most games have better interfaces than that today.

    #39 2 years ago
  40. fearmonkey

    @39 Don’t worry DSb, soon you will be able to talk to your console and wave your hands in the air to navigate its menus, no more LB – RB.
    excited yet? lol….

    This is what happens when you let alot of these big execs make decisions…
    An exec (who probably plays minimal amount of games) thinks something is a good idea, and the others all jump in because they dont want to risk their jobs by disagreeing.

    #40 2 years ago
  41. DreadSabot

    I agree with some of what he said. There has been a sent of drifting lately with no real push to innovate, but I am not sure if that has been for 5 years. i would say more like the last 2 years where they have let Sony steal the spotlight back a bit.

    On the same token the announcements they made for the X1 sold me on the tech side and I did like the games. I have always felt other than STEAM and maybe Stardock very few companies know how to promote indie games. I doubt Sony will be much better at it – especially based on the mess their current market place is.

    Android has a good market but its the sales and spotlights in STEAM which lead to impulse buys for me – I never feel the same way in Android market.

    The funny thing about Xbox is that they originated the whole self publish deal with XNA and that is in my opinion what led to the hacking of the 360, so it is no surprise they are shying away from it this time.

    The sad thing though in the last 3 gens it seems like the system that got hacked wound up be the winner of the race in the long run.

    #41 2 years ago

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  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]