Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Resident Evil 6 interviews discuss sound design

Capcom Japan's sound team has begun translating its blogs and interviews into English. The Japanese team spills details on much of the process of creating music and effects for some of the biggest properties in gaming as part of the series, and has kicked off with three posts on Resident Evil 6. It's good reading for anyone keen on getting into development, interested in sound design in general, or just mad for Resi. Resident Evil 6 released on playStation 3 and Xbox 360 last year and hits PC in March; it received a lukewarm reception.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Resident Evil 6

PS4, Xbox One, PS3, Xbox 360, PC, Nintendo Switch

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
Comments