Sections

David Cage tells games industry to grow up at DICE Summit

Friday, 8 February 2013 10:10 GMT By Dave Cook

Beyond: Two Souls writer David Cage has spoken out regarding the maturity of the games industry in his keynote speech at this year’s DICE Summit. He warned of an industry that wants to grow up, but thanks to stagnation in sales – the same franchises dominating the charts year-in, year-out – such coming of age will not happen. The video of his lecture is now available, we’ve got it below.

Cage also cautioned a lack of inspiration in genres and suggested that the industry operates in just three distinct areas – kids games, casual and violent games – while calling for greater diversity.

He cited gunplay as a key issue, adding that shooting in games has become commonplace and unimaginative. I interviewed Cage last year and we spoke at length about this issue here.

He called for reflection, and for developers to assess how best to move forward in breaking the monotony going forward into the next generation. You can watch the whole discussion here:

What do you think?

Thanks GI.biz.

Latest

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

34 Comments

  1. The Auracle

    Mr Cage makes a valid point. I think the reason why the industry produces so much of those three types of games he highlighted is down to one major thing: public consumption.

    There’s much more to it, though. I think gamers owe it to themselves to diversify their game collections but let’s be honest: the industry is not going to make something that they don’t think will sell enough.

    Something’s got to give.

    #1 2 years ago
  2. Dave Cook

    @1 I agree with him 100% Sick of console paradigms right now. Assassin’s Creed 3 broke me last year. Just really put me off.

    This year’s pre-next gen titles should go some way to address it though. BioShock Infinite for one, Metal Gear.

    All about Killer is Dead for me though.

    #2 2 years ago
  3. viralshag

    Haha, gutted Nintendo. All you’re games lumped into the kids/casual category for an entire speech.

    Can’t say I really agree with much of his speech. Has the gaming audience really stayed the same over 40 years? He says we should be reaching a wider market and then asks what about your friends, family etc that don’t play games but it’s fine for any other entertainment?

    My mum happened to be in the room once when I was playing Heavy Rain, I’m not lying or making this up but she said “this is really boring, do you really like this?” She never plays games, my aunt brings the Wii over at Christmas and you can’t tear them away.

    I think the audience is wide, as wide as most entertainment these days. Not every movie or book carries significant meaning or message. I’m not saying there’s anything wrong when a movie, book or game does but I think Cage wants games to be something it’s not. I love gaming but at the end of the day, it’s just another simple form of entertainment. Real life is where most of my meaningful moments come from, I don’t think games or films will ever replace that and I don’t know why some devs want it to try.

    #3 2 years ago
  4. Sini

    I voted for Bayonetta, Vanguish, Journey, Dishonored and many others.. etc. And closed my wallet for Heavy Rain. When you’ll make a game, we’ll talk Mr Cage.

    #4 2 years ago
  5. Gadzooks!

    Cage is just so full of (sh)it. The games are out there, right now, if people care to find them.

    Of the most significant games I’ve played over the last year let’s see how many actually fit with his surface-deep appraisal of the industry:

    Dark Souls – no.

    Amalur – no.

    Wrecketeer – no.

    Skyrim – no.

    Borderlands 2 – yes.

    Trials – no.

    Fez – no.

    Witcher 2 – no.

    Darksiders 2 – no.

    SSX – no.

    XCOM – no.

    Happy Wars – no.

    Minecraft – no.

    Forza Horizon – no.

    Halo 4 – yes.

    Fary Cry 3 – yes.

    Lego LOTR – no.

    The cave – no.

    That’s just a small sample. 18 games and only 3 fit into his stupid categories.

    The guy is threatened by CoD, because he doesn’t understand the attraction. He refuses to accept (like so many others) that CoD can exist alongside smaller titles. It’s not killing anything, because the majority of the CoD/FIFA/AC/etc.. playerbase wouldn’t play more diverse titles if CoD and the likes were not there, or didn’t dominate the charts.

    I’m not forced to play major-sequel-IP. Even though they rule the charts I’ve had far more original IP available than time to play them. People have just become lazy and whiney, and so blame the most prominent game that they don’t enjoy for their own lack of interest or imagination.

    If this useless piece of crap wants to be taken seriously then he should stop whining and make decent games instead of really bad movies made slightly interactive with a string of lame QTEs. He has absolutely no relevance, and shouldn’t be given airtime.

    #5 2 years ago
  6. LuLshuck

    Cage is such a faggot, funny how no one listens to the cunt

    #6 2 years ago
  7. DeyDoDoughDontDeyDough

    @6 Impressive language there, for a four-year-old.

    He’s also fat. You missed that one.

    #7 2 years ago
  8. JokingPanda

    He’s trying to bring games to an audience that won’t exist for another decade or two, when you know, current gamers get old and wrinkly. Books, cinema and tv as mediums have been around for years, the audience he wants to target grew up with these things, they’ve experienced the joys of what those mediums can bring. If the (older) parent & grandparent crowd had touched games, it’d have been when games weren’t the interactive experience they are today. It’s why games like WiiSports tend to be so popular with that same crowd, there isn’t a guy blabbing about his deep backstory or what they need to do to save the world, WiiSports is a game in the plainest sense and it’s what the audience he’s trying to grab more or less know about games.

    #8 2 years ago
  9. Erthazus

    He is just making adventure games.

    Why the hate? Ahh he is saying that developers need to innovate more

    BTW, Gadzooks, games that you mention. (Most of them) require aiming at some point.
    “Witcher 2 – no.
    Darksiders 2 – no.
    Skyrim – no.
    Amalur – no.”

    These are big games and require aiming. (some of them even shooting) and except for Witcher 2 all these games just don’t push anything. Amalur was casual Fable-Like RPG game, Darksiders 2 was a Zelda, God Of War, Ico, SotC clone, Skyrim was a dumbed down TES experience compared to the past games and it was very limited without any substane at all, it was big though.

    and Yes, I’m not talking about your enjoyment of these games. I’m sure you had your fun with them.

    #9 2 years ago
  10. xino

    devs need to listen to Cage and start making break through games.

    everyone just follows the same trash cliche pattern with violence, cursing and swearing.

    i found it annoying how many devs were trying to show who can show the best blood/gore in a game. I wonder if they’ve stopped the silliness or still competing on that childish immature act.

    and they wonder why people die because of games or many heads trying to ban games.

    #10 2 years ago
  11. viralshag

    I’m pretty sure most people loved Dishonoured, that was quite a violent game. People didn’t seem too bothered about it then… Ah but the game play was solid and a load of fun, so it’s ok.

    We’re obviously just talking about the “crap” violent, casual and kids games?

    #11 2 years ago
  12. LuLshuck

    @9 how the hell is amalur a casual fable? you cant even get anymore casual then fable. YES the gameplay was the same but at the same time the gameplay in witcher 2 is exactly the same as fable (obviously more tactical, harder and better)

    #12 2 years ago
  13. SplatteredHouse

    What is there possibly to lose from heeding any of the points that David used in his speech?
    I completely agree with what he said. Why can’t we have games designed to hold the broadest appeal? Even NINTENDO are becoming caterers, for goodness sakes. I’m not saying it’s a bad idea to acknowledge interest and trends, but there are companies that only do that – Activision, who stand just a Blizzard away from a precipice. How isn’t the Tony Hawk outcome likely to repeat with CoD, at the rate they are going? The next MoH, when something more competitive pushes CoD aside, to succeed it!

    That was surprising, the part where David talked about when he went to pitch what became Indigo Prophecy, and the response was where’s the characters gun, to which Dave replied that the player doesn’t use one (nor does he drive, or jump platforms) the lack of these supposed building blocks leading the representative for the publisher to lose interest, and become puzzled as to what game there could actually be, without such elements!
    Is this “turn the page, start a fresh chapter” thought a prevailing one at DICE Summit – and if so, what does that mean.

    #13 2 years ago
  14. Sini

    DIshonored captured what games are all about; rats voyeurism and Walken whore tossing. http://www.youtube.com/watch?v=Y8mK97qN02k

    No wonder it was GOTY candidate. Mr. Cage “games” on the other hand, are nothing more than really bad movies, that stop periodically and wait for you to wave your hand around before the character in this bad movie game opens the door, totally breaking the little immersion he painstakingly creates with his fumbling efforts.

    #14 2 years ago
  15. viralshag

    @13, But do you really think what he talked about isn’t around now? I mean let’s look at the film industry for example, we might be lucky to get a truly original, life-changing and impactful film a few times a year (if we’re lucky). While the rest of the time it is comprised of films that simply offer people of various tastes what they enjoy: action, comedy and romance most likely being some of the most popular.

    Why SHOULD games be any different to that form of entertainment? Does every game really need to be a Shakespearean effort or can it simply be something fun and enjoyable?

    #15 2 years ago
  16. SplatteredHouse

    Does every game really need to be a Shakespearean effort or can it simply be something fun and enjoyable?

    That’s very much the question I want to see investigated! That’s exactly why they should keep things simple. They should not try to capture demographics. They should not try to make the game that someone else would want designed, if they would not want to play it, and enjoy it themselves.

    Here’s one of the things about the recently shown Remember Me. In the questions by the press, they were asked how long the game was – and Pat mentioned in the article that the people on-hand were apparently forbidden from revealing such a detail: and a commenter posted, and Pat responded that this poster had best wait for the review to discover the true length of the game…But, is it so relevant. Because for me, I am already resolved that I want to play that after seeing the footage, and the interview pieces! Even if the report is, “oh, it’s six+ hours”. If the game is of good quality, and it succeeds at its intent, then I am determined to get it.
    That’s a super feeling. An excitement about games. I think there is too much focus in the mainstream at too limited of a scope atm, sure. But, in the case of RM I reckon this French studio, Dontnod, are making what appears to be a cracking action game.

    #16 2 years ago
  17. death_489

    I’m with Cage. I’m getting bored of gaming. My brothers stopped playing. I always feel that i’m too good and that’s a bad thing. When i play new game i play like if i played for months in just one day. Games need to evolve. They are getting easier, meaningless, simpler, Gamers fight each other for stupid things because of journalists like this game have better graphics in xbox360 but when ps3 have better graphics xbox360 fanboys says it’s not about graphics and the same goes for ps3 fanboys and for other subject. So instead of playing games we fight each other..

    So many talk. Just wanted to say and support his vision a little bit. He is a great developer. He is talking with reason and he’s making very very good points and explain what i feel about gaming these days…

    Note: My parents always make fun of anyone who play video games here. When my father talk about something serious and i say my opinion and he doesn’t like what i’m saying he say to me go play. I’m 20 years old XD. So Dave talk is true. Gaming is considered for childrens and it’s meaningless but in reality it could be much much better then movies and could be anything it want . educational, entertaining, social stuff..etc

    #17 2 years ago
  18. death_489

    All he’s saying that if developers wants to make games they need to make it meaningful. Not same game every year with just different contents. Make games if you have a vision . Try brining something new..

    Is that a bad thing for you guys ??? He’s not saying just make one type of games like you guys claiming. In reality most of the games are meaningless and copy other games instead of having it’s own vision. He said in the video that some games does work that way but most doesn’t and even if it works it’s not changing anything in gaming, it’s getting old. If you can’t really understand what he is saying then he is right about gaming need to grow up. You guys can’t even accept an advice and see the good things he says. Just complaining about the things you think he is wrong..

    #18 2 years ago
  19. TheBlackHole

    I can’t stand listening to this guy. He is so full of shit.

    I find it hilarious and intolerable that he suggests FPS gameplay has become unimaginative, whilst simultaneously making games around the worst fucking gameplay feature in history… QTEs.

    #19 2 years ago
  20. OlderGamer

    But I don’t like his games.

    I think everyone posting above is a bit right tho. I am bored with a lot of what the industry is shoveling out the door today. Esp the main stream big box stuff. I looked at Gadz list, I didn’t play 90% of that stuff. They just don’t interest me.

    But they interest someone. And because of that, because they are validated with sales numbers, they should legitimatly be on the market. Where I find pause isn’t in the games, but the way they are often handled. For example I liked the Forza Horizen demo, but with the stupid amount of DLC, the game should have been a free client download supported with microtransactions. I really would like the new Aliens game, but I will not pay 90usd for a game(that is the price with the season pass).

    I bitch about outdated and broken biz models, those are two examples that in my mind have worn out their welcome. I just feel like a wallet and not a gamer. I feel like I am being bleed dry by greedy pubs/platforms.

    Those are the types of things I find distasteful about the industry.

    If people want to buy those games he is complaining about…why shouldn’t devs/pubs try and provide them? Simple supply and demand.

    Personaly I don’t like the monitization of the industry. It really turns me off. Ofc, same thing applies. If people are willing to be milked and monitized, then why shouldn’t pubs go after that?

    But it causes me(and others I know) to lose interest.

    I spend a mega ton of my time playing PC games. I am playing Path of Exile right now. It is a Diablo style hack and slash, that is in a free to play structure. I can spend money for features I want, but not have to shell out 60usd upfront and another 20usd-50usd after the fact. I like that model, alot. I also play Guild Wars 2. My inital purchase nets me hundreds of hours of play, no sub fee or DLC needed…game updates are included in the purchase price of the game. I like that. I also pick from various Steam Sales. Some big names games for mere pennies, this is how I bought/played NFS:HP, DarkSiders, and more.

    I don’t think the games are the issue. I think value is. And to some degree the over monitization of that value. Instead of making such a big budget game that costs 90usd for the full experience and must reach 2million+ copies sold to break EVEN….make a less investment intensive game thatcan be sold for less money, be made in less time, and can afford to take a few inovative risks. In other words….go indie.

    I buy a lot of Indie games. And it is in the indie scene that a lot of disenchanted gamers seem to be finding renew. Perhaps said Mr. Cage would find happyness making games in that market space instead.

    #20 2 years ago
  21. Gadzooks!

    #20

    What DLC model are you talking about w.r.t Forza Horizon?

    It’s a plenty big enough game, fully featured with loads of cars and tracks, multiplayer and no online pass required.

    There’s DLC packs like every other game out there, but what’s in the box is a full game. No corners cut.

    You questioned DrDamn the other day why he dissected your post, well it’s the same thing as in your post here. Really dude, you need to research the examples you cite.

    We’re a truly anal bunch here, so you know every detail is gonna be scrutinised! ;)

    #21 2 years ago
  22. death_489

    @20
    That’s another point we all agree on. It feels like politics thinking of all the limitation the companies do for the sake of many instead of gaming xD …

    @21
    Dlc’s made for taking more money without making more effort on the game. Developers announce Dlc’s before even release the game. Dlc’s already on disc. Dlc’s released after few days or weeks from release date. that isn’t for gamers interests. That called greed..

    #22 2 years ago
  23. viralshag

    @22, he’s right though. Regarding Forza the game is huge and content filled out the box. I haven’t finished it all and hardly have any of the cars on offer.

    #23 2 years ago
  24. DSB

    @15 That’s a very selective way to look at it.

    You don’t have to look very far for movies that truly break the mold.

    Sure, Michael Bay and James Cameron are terrible and they sell loads of tickets, but they’re a small group in a huge industry that is infinitely broader than videogames can claim to be.

    We don’t really have the Coppolas and the Scorceses, or the Grisham or Le Carre filmatizations.

    The only people who are dedicated to trying to give you that in videogames are indies at the moment, where the movie industry has several tiers worth of studios that are either indie-based themselves (even supported by a respected festival in Sundance) or dedicated to taking creative risks on a daily basis.

    There’s little room for the argument you’re trying to make there.

    #24 2 years ago
  25. Gadzooks!

    #22

    You don’t want the DLC then don’t buy it. Problem solved.

    I bought a full game, finished it, was very satisfied. Later on, once that meal had gone down (for want of a better metaphor) I wanted desert. DLC can neatly give me another slice of pie where I might not want a whole extra game.

    I’m perfectly happy with a system that lets me decide how much further I want to extend the life or breadth of my games, because I have the sense and willpower to take what DLC is worthwhile/relevant or not.

    #25 2 years ago
  26. viralshag

    @24, I think there’s plenty of room for that argument. What you’re suggesting is a lack of talent able to create games on that level. Cage is saying the effort is not being made. I think there is a difference between the two.

    #26 2 years ago
  27. DSB

    @26 I don’t know if it’s a lack of talent, I think it’s mostly stagnation by choice.

    If it doesn’t shoot, and it doesn’t slash, then it doesn’t get made.

    The same can hardly be said for movies. Already there you’re leaving videogames in the dust when it comes to the reach of the content.

    Why wouldn’t you make a game that was about running like Mirror’s Edge, or about spying like Spycraft? Or about caring for a community? Why is shooting and slashing the only thing that gets made?

    Obviously because nobody in the mainstream wants to push what a videogame can be. The same can’t ever be said about movies. And movies never would’ve gone there if it hadn’t been for pioneers who took initiative and showed ambition on behalf of the medium. It didn’t happen over night.

    For the better part of 10 years all movies cared to do was show some guy walking into a wall, hitting on a chick and getting chased by a fat man.

    You had to have people like Chaplin or Bergman or Kurosawa. Their movies aren’t popular by default, but they strengthen the medium by showing people new ways, the industry listens and learns from them, and even if a guy like Judd Apatow never knew who they were, chances are he’ll have learnt something from them anyway.

    The same goes for the indies. People might not watch those movies in countless numbers, but the industry knows to watch and listen, and the result is that indie film makers actually have a direct influence on the industry as a whole. Cronenberg, Rodriguez, Raimi, Jackson. All graduated from the lowest possible places.

    That’s never going to happen as long as videogame publishers are purely concerned about milking the same old group, with the same old content, instead of ensuring that videogames mature as a creative medium. They need those radical guys, whether they realize it or not.

    #27 2 years ago
  28. death_489

    @25
    I don’t mean only Forza. Most of the games do that..

    #28 2 years ago
  29. Gadzooks!

    #28

    Yes, most games do release fully featured with ability to extend them with DLC.

    You are free to decide whether the DLC represents value TO YOU, and purchase or ignore as you see fit.

    Free will. Yes siree it’s a beautiful thing.

    #29 2 years ago
  30. OlderGamer

    I don’t think it is as clear cut as that Gadz. A well done DLC example would be RockBand. Extra content made after the release that extends and adds value. A poor example would be a game that isn’t even out yet and yet is advertizing 15usd DLC packs already. I am talking about Aliens. And I am not picking on Aliens. Alot of games do it.

    Sure fundamentaly you can argue that DLC is a choice. I argue it is a biz practice. Both are correct. Neither is moraly right nor wrong. It will bother some people and not others. But to take the smug high ground is to not understand the causality of it. Preditory biz models will and have chiped away at the industry. Not everything can sustain it.

    It is part of the current console enviroment that has to evolve and change. 90usd games is not a sustainible pricing model. And again that is the cost of Aliens plus the Season pass. And really when you are holding back online gametypes as DLC, and forcing people to buy it as 15usd DLC packs…that doesn’t sit well.

    Look, Tablets, PCs, Mobile are already taking gamers away from Consoles. At some point you have to look at way. Pricing is a huge consern. Instead of trying to extort money from customers, they should be trying to give value to costumers. Why? Because we have choices now.

    I canceled my Aliens preorder, for example. I told my brother inlaw they had a season pass, and he did the same. It has just gotten to a point where enough is enough. Maybe not for you, that is fine. That is your choice. But I am not going to play that way anymore.

    When Aliens is on a Steam sale someday, maybe I will bite.

    As me talking to Doc, it had zero to do with debating games or a topic in general. But alot of people are more concerned about the way something is worded then they are about the subject matter being discused. Word warriors I guess. Not that Doc is, but I was noticing a pattern. I post and he picks at the something, mostly because of the way it was worded. My orig posts here today, are opinions. Again no right or wrong. Just an expression of what I was thinking/feeling. You can have a different one if you like.

    #30 2 years ago
  31. Da Man

    Completely agreed with Lulshuck’s attitude towards this guy.

    #31 2 years ago
  32. i.hate.tabloid.journalism

    Of course you do. After all, you defended his other alt-accounts.

    #32 2 years ago
  33. Gadzooks!

    #30

    That’s the wrong argument.

    When the DLC is announced or released is not an issue. The value of it is, and that is in most cases subjective.

    #33 2 years ago
  34. Da Man

    i.hate.disagrees

    #34 2 years ago

Comments are now closed on this article.

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]