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Buzz Aldrin's Space Program takes a management approach to the stars

Buzz Aldrin's Space Program takes a management approach to space exploration, and it's coming to PC, Mac and iPad in June.

The game is being developed by Polar Motion and published by Slitherine Ltd, charting the early days of the space program as we know it, right up to modern expeditions across the cosmos. Unlike SimCity, it probably doesn't feature alien attacks.

The publisher listed a range of features this morning:

  • Manage all aspects of your fledgling space agency from the 1950’s through to the Lunar landings in the first episode. Later episodes will add a permanent space station in Earth orbit all the way to the ultimate goal – a Manned Mission to Mars!
  • Create space programs and launch missions inspired by real programs such as the X-15 Space plane and the Sputnik satellite through to the Mercury, Gemini and Apollo manned spacecrafts and more!
  • Research and develop hundreds of mission components from 40 different program categories.
  • Develop your facility with advanced structures and upgrades including the Vehicle Assembly Building, the Mission Control Center and the Observatory.
  • Recruit and train astronaut candidates and assign them to missions.
  • Assemble an elite team of Scientists, Engineers, Technicians and Flight Controllers for the best chance of success.
  • Manage your agency's extensive budget.
  • Components can cause catastrophic failures. You must decide whether to abort or push on with each mission.
  • Vast amounts of research ensure the huge database includes missions that launched and many more that never left the drawing board!
  • In Campaign Mode, manage your agency while pandering to the requirements of government to keep your position as Director!
  • Play in Sand Box mode to manage your budget with no politics involved.
  • Hundreds of components built in 3D and rendered out in exquisite detail allow you to follow the progress of your missions.
  • A historic advisor gives background information on the real missions and astronauts throughout the game.
  • Designed in consultation with Dr. Buzz Aldrin, Apollo 11 Lunar Module Pilot and the second human being to set foot on the Moon.

A batch of screens has appeared over at the game's product page. Check them out here.

Thanks Blue's News.

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Dave Cook avatar

Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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