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WildStar videos show off the soldier, explorers, and the Exiles

Wednesday, 6th February 2013 16:20 GMT By Stephany Nunneley

Carbine Studios has announced WildStar, its upcoming sci-fi MMO, is slated for release in 2013 and is to be published by NCSoft.

The firm has released three new videos featuring the Exile faction, the Explorer and Soldier paths along with a new zone, which show the game off.

Jeremy Gaffney, the game’s producer, has also posted a state of the game update to the WildStar blog which discusses leveling and end-game content.

The game takes place on the planet Nexus where the ancient Elden race left “rich with treasures and technologies”, and contains the following features.

  • The Exile Faction: Comprised of a loose group of cast-offs and mercenaries (best described by a human member of the Exiles in this introductory video), the Exiles were forced from their home planets and banded together out of necessity. They were the first to settle Nexus.
  • Deradune: A new zone full of savage wildlife, both native and introduced. It’s the starting zone for a new race that we’ll be talking more about next week.
  • The Soldier Path: Designed to cater to players who prefer combat gameplay. Soldiers are given special path-specific quests and actions that provide a varied combat experience, as outlined in the in this Choose Your Path video.
  • The Explorer Path: The choice for map completionists and in-game orienteers. The Explorer Path is all about getting to that high peak and areas others can’t reach. The particulars of the Explorer are explained in this Choose Your Path video.

Look for more information about the Dominion and the races that comprise that faction in the coming weeks.

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4 Comments

  1. foofly

    I wish devs would stop looking at Blizzard for character designs. They’re awful.

    #1 2 years ago
  2. Valkryst12

    Blizzard huh? Really dig the art-style, the love child of Ratchet & Clank and TF2!

    #2 2 years ago
  3. viralshag

    @2, I think maybe he meant more the body shape? I can kinda see what he’s talking about but this looks a lot more cartoony (I don’t mean that in a bad way).

    Looks interesting though.

    #3 2 years ago
  4. TheWulf

    @2

    I agree. This has a higher pedigree of animation, far higher. It’s sort of like comparing the Iron Giant to Fairly Odd Parents. With WoW, there’s no real artistic integrity, that book is quickly thrown out of the window as they feed their characters through an Infinite Flanderisation Machine.

    WoW just gets more and more exaggerated all the time, and they can’t stop themselves so they’re just caught in the aforementioned loop, and it really does have this Fairly Odd Parents vibe to it. It’s just not professional and it doesn’t really look good. I think it’s unfair, really, to call anything that has a cartoony look akin to Blizzard’s efforts.

    That’s kind of like saying that all animation, no matter what the quality, is pretty much the same as Blizzard’s horrendous offerings. That’s simply not the case, it’s untrue. Some artists know just how far to go with exaggeration when it comes to making a cartoon, they know how to make things look fantastic without giving everyone super-exaggerated facial features, or hourglass figures with sternum-busting mechanical bras and tire-sized shoulder-pads.

    This looks absolutely reserved in comparison, and yes, it does very much have a Ratchet & Clank vibe to it. Their past video advertising player homes was like it was ripped right out of it. And if Ratchet & Clank is your inspiration, then you’re going to do okay. Insomniac do actually have a number of Pixar people working for them (as do Valve, hence Portal 2 and TF2), so yeah.

    That’s not to say that I don’t have my doubts about the game. But the animation style they’ve shown thus far looks okay. The only thing that bothers me is the environment, but they seem to be cleaning that up. The last environment video we had had trees which grew out of the sides of hills at weird angles – a WoW staple. They seem to be handling that better, now. That really bugged me back then.

    But they’ve come a long way. If the environment still has that WoW-like laziness of just… random almost upside-down trees, then that’s going to bug me a lot. But the videos? The videos have been very Ratchet & Clank and not at all WoW-like. And really, the in-game footage doesn’t look that bad, either.

    So yeah, I think they’ve come a long way.

    Still have my reservations about the game and possibly the environment, but we’ll see. Still, comparing this to WoW is incredibly unfair to it.

    #4 2 years ago

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