David Cage offers nine examples of how the industry can “grow up”

Wednesday, 6 February 2013 20:29 GMT By Stephany Nunneley

“It’s time to reassess who we are, and what we are doing,” said David Cage during his DICE 2013 talk today, before showing slides detailing nine ways in which the gaming industry can shed its Peter Pan shackles.

During his talk “The Peter Pan Syndrome: The Industry That Refused to Grow Up”, Cage said one of the main issues in the industry is the fact it makes “the same games over and over.”

“This is an issue for our industry,” he said. “Many times starting a new game I feel like I’ve already played it a thousand times. My gut feeling is that we need to find a way to reach a wider audience.”

During his presentation, Cage outlined the following ways the industry can grow up:

1: Make games for all audiences.
2: Change our paradigms.
3: The importance of meaning.
4: Become accessible.
5: Bring other talent on board.
6: Establish new relationships with Hollywood.
7: Changing our relationship with censorship.
8: The role of the press.
9: The importance of gamers.

On the later part of the presentation, “The Importance of Gamers”, Cage compared buying games to voting with your wallet.

“I often think that buying or not buying a game is almost like a political vote,” Cage said during his talk. “You decide if you want the industry to go in this direction or not go in this direction.

“Buy crap, and you’ll get more crap. Buy exciting, risky games, and you will get more of them. When you buy games, you vote for where you want the industry to go.”

You can read his entire talk over on Kotaku and Gamasutra.

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