Tue, Feb 05, 2013 | 19:49 GMT

DmC: Devil May Cry sales target slashed by 800k

DmC: Devil May Cry is struggling to shift units at retail, prompting Capcom to cut its sales target for the title. After launching January 15th in the States, the game has shipped one million copies, well below initial projections.

Eurogamer reports that Capcom had hoped to shift two million copies by the end of March 2013, but it has now cut its aim by 800,000 units to 1.2 million.

The site adds that while PC sales are not included in these figures, the numbers look bleak, even in Japan where the Xbox 360 version failed to enter the top 20 chart and the PS3 version shifted just 110,429.

Compare this to previous entry Devil May Cry 4, which sold 205,390 and 40,023 on PS3 and Xbox 360 respectively during its launch week, and the numbers aren’t looking goof for Ninja Theory’s reboot.

What do you make of the game and the figures? Let us know below.

207 comments

#51

absolutezero
05/02/13, 11:49 am

One of the possible ideas for the Dante specific areas was him moving through hell at the same time as Nero moved through the real World. Instead all of it was scrapped and the back-tracking that killed alot of players enthusiasm for the game was used as a quick cop-out.

Which is a crying shame because the Dante elements of DMC4 sees the series combat at its highest peak.

#52

YoungZer0
05/02/13, 11:51 am

@49: I’m german and i had no problem with the voiceacting at all. Seems to be you.

#53

Ireland Michael
05/02/13, 11:52 am

@49 Only one of them still holds up as a great game.

The Devil May Cry series has *always* had terrible writing. If anything, keeping the writing bad only serves to make it more authentic to the spirit of the series.

Mind you, I didn’t feel that way about the game. I do think there were times where the writing was incredibly cringe-worthy, but I also felt there were points where it was genuinely great and that the characterisation was solid and actually progressed throughout the story. It’s no Shakesperian novel, but it had its moments… which is more than can be said for the previous games.

See, this is what we liked to call a “balanced perspective” and “critical thinking”. I’m willing to look at the positives and negatives of the game, instead of just being blindly negative.

#54

Erthazus
05/02/13, 11:53 am

@51

I actually hoped that Capcom after Devil May Cry 4 will make a Coop game where one of your friends play as Nero and another one as Dante.

Ehh… Kamiya, where are you? :D

http://www.youtube.com/watch?v=ORgSuIIesIE – Best player in DMC. You will never make something like this in NT POS. NEVER. Game is sloppy as hell for this.

#55

absolutezero
05/02/13, 11:54 am

I’m British and Donte does sound like an English man forcing an American accent when hes not used to it. Also theres the bizarre slurring of most words. Its a very strange game, the script is also terrible.

If it was’nt part of a series not really known for its writing it would be laughable. Somehow because the games before it had pretty God awful acting and stories it makes DmC look a whole lot better than it actually is.

#56

Slara
05/02/13, 11:55 am

@53
Two of them actually, and 1 is still okay. If a bit dated.

Yes, the writing was always bad. But as has been repeated many times the games never took themselves too seriously. I never recall the previous games having the shocking and grotesque scene of a pregnant creature being gunned down.

They were always very tongue in cheek and mostly for fun. They never forgot that they were action games for the fun of it. DmC does, and it would be okay if its story was atually good. But DmC’s story is genuinely awful, and not in a fun way.

#57

Slara
05/02/13, 11:56 am

@55
His voice actor is Australian.

#58

YoungZer0
05/02/13, 11:59 am

@55: Tim Phillipps is Australian.

@56: Do we really need to see the famous LIGHT-Scene again? Yes, DMC took itself serious. Especially DMC2 and 3, with Dante crying in the rain. Don’t deny that.

#59

Ireland Michael
05/02/13, 11:59 am

@56 So you can’t deal with grotesque imagery? I agree, it was pretty damn vicious, but it had a point in the context of the story. Sugar coated la di daas don’t do anything for a story.

“DmC does, and it would be okay if its story was atually good. But DmC’s story is genuinely awful, and not in a fun way.”

I disagree. The context and setting were utterly ridiculous, but I thought the execution of the characters themselves was great, and even had its moments of subtle development.

DmC didn’t take itself all that serious either. Its the fans that are doing that.

#60

OmegaSlayer
05/02/13, 12:06 pm

@51
There you are!
Revealing your true self.
Judging a game saying it’s better than the others when you didn’t even complete the others.
That’s so mature.
Actually it’s what I expected and I what I also told you in another discussion.
You didn’t liked the old one because you simply sucked.

What lots of people has not understand is that for THE FANS, this change in the series has been like going from playing Street Fighter using 6 buttons to play it with 2 buttons and less speed.

DevilMayCry has a depth that many of you didn’t ever scrappoed and didn’t even realized it existed.
Older DevilMayCry games gives an unparalleled level of satisfaction that DmC at its best isn’t able to deliver.
Old DevilMayCry games are like VirtuaFighter, DmC is DragonBallZ or Naruto.
They’re not even comparable.
DmC sports a name that weights too much on his shoulders.

#61

absolutezero
05/02/13, 12:07 pm

Even better an Australian doing an American accent when not used to it. Just in some places it sounds like he has about three sausages in his mouth.

My problem with the DmC story is just how strange some of the choices is and how extreme some of the juxtapositions are between light hearted stupid comedy (The my dick lines, the entire succubus back and forth, the wig joke) and say Kat’s backstory, or the hilarious cut-scene of Dante’s youth. That image of him poking a hole in his chest sums it up perfectly. Its genuinely ludicrous but my word does it ever take itself seriously.

Although it would make a good drinking game if you take a shot each time someone says Demons.

#62

Erthazus
05/02/13, 12:07 pm

“Do we really need to see the famous LIGHT-Scene again?”

Yes we do. It’s much better then this: http://www.youtube.com/watch?v=9cbMIKiGjy8

New DMC fanboys are so stupid.

#63

Slara
05/02/13, 12:08 pm

@59
No, it’s the issue of grotesque imagery being shoved in for the sake of being grotesque or shocking. There was absolutely no points to it other than shock value and it’s a sign of poor writing. If you put a scene like that, you want to be tonally consistent.

Great execution of the characters? Seriously? The plot was so full of holes as were the characters that I’m kind of shocked anyone could care. From Vergil doing the most idiotic actions even though he’s supposed to be “the smart one” to Dante flip flopping like a pancake with no pacing for his character swap. Then there’s Kat whos entire character is just a crutch for Dante. She uh.. existed I guess.

It quite clearly did takes itself seriously. From its tone, to nearly every advertisement praising its groundbreaking story, to Ninja Theory reportedly being chosen because of their writing, to voice actors in the developer diaries calling the story “Shakespearean” and Ninja Theory’s own site saying their goal is to bring video games to a level of novels and cinema.
@58
I’ve already discussed this, but okay. 1-2 were a bit too melodramatic but that stopped with 3 and 4. You’ll notice two seconds after Dante’s crying in the rain there’s a ridiculously over the top action moment.

I find it baffling that I have to explain to someone that a game in which the protagonist literally rides a motorcycle up a 90 degree angle and then beats a bunch of demons to death with it mid-air is a game that is not taking itself seriously. Did you even play DMC3?

#64

zaxattack12
05/02/13, 12:11 pm

I would rather have the B movie story cheese moments from the older games than the over the top catering to angst-filled teenagers in the new one.

FUCK YOU x666 indeed, that’s great character development.

#65

absolutezero
05/02/13, 12:12 pm

I did find the entire trade scene funny rather than upsetting or disturbing. They took a character that was built around old Japanese ideas of bushido and what not, never using guns at all and then shoved an assault rifle in his hands and made him head shot a baby demon.

THE DEMONS!

#66

Ireland Michael
05/02/13, 12:12 pm

@60 “Judging a game saying it’s better than the others when you didn’t even complete the others.”

You shouldn’t have to finish a game to judge its quality. If someone can’t even be bothered to finish it, that clearly means they didn’t consider it good enough to be worth the effort.

“Actually it’s what I expected and I what I also told you in another discussion. You didn’t liked the old one because you simply sucked.”

Ad hominem attacks do not add weight to your argument.

“Older DevilMayCry games gives an unparalleled level of satisfaction that DmC at its best isn’t able to deliver.”

I’ve played them all to completion on most difficulty levels. Spectacle fighters are one of my favourite genres *because* of their focus on deep gameplay. Bayonetta is my favourite game of this hardware generation.

“Old DevilMayCry games are like VirtuaFighter, DmC is DragonBallZ or Naruto.”

I’d say the more accurate comparison would be “Devil May Cry is Virtua Fighter, DmC is Tekken. Not as deep, but still pretty damn solid.”

“DmC sports a name that weights too much on his shoulders.”

You seriously over-estimate the popularity of the franchise, especially in the current market.

“I would rather have the B movie story cheese moments from the older games than the over the top catering to angst-filled teenagers”

@64 What angst? Neither Dante nor Kat spend any time dwelling on or moping about the poor circumstances they lived through. At no point in the story are they ever “woe is me”.

#67

orakaa
05/02/13, 12:21 pm

The sh*tstorm is coming…

Seriously, I bought Heavenly Sword, tried Enslaved and DmC… never managed to enjoy ANY of the NT games. I must admit that DmC is a bit better over the two other ones, in terms of gameplay but that’s it (and mostly because HS and Enslaved gameplay were really bad and/or limited). To me, they are overrated and I am not surprised to see their games not succeeding or making a profit.

I didn’t enjoy DmC (and I don’t deserve to be “insulted” because of that). Same for story: watched numerous Youtube videos to watch DmC cinematics, and I really, really didn’t like it and felt it was quite poorly written (with some parts even being really unpleasant to me, as the whole pregnant demon execution for instance).

Am I insulting anyone over this? Am I wishing NT to “die”? No.
But if they release a game that don’t appeal to me, then NO, I won’t buy it. Simple as that. I preferred to buy Metal Gear Rising Revengeance and Ni No Kuni instead of this game.

Gaming companies do games for their audience, for the gamers. It’s a friggin’ business! Just because you like Devil May Cry franchise doesn’t mean you are OBLIGED to buy each new game, regardless of its qualities. Of course Capcom own the franchise and it is their decision to do whatever they want with the game with NT… it’s their right. But that doesn’t mean gamers HAVE to buy the game. And both Capcom and NT really scr*wed things up from the very beginning with the sh*ttiest PR I’ve seen in a long time in video games (and this is part of the reasons why sales aren’t as good as planned).

#68

absolutezero
05/02/13, 12:27 pm

I loved Enslaved, it had solid writing, fantastic acting which were both strong enough to keep me interested and invested until the end of the game.

It really deserved to do a whole lot better than it did.

#69

OmegaSlayer
05/02/13, 12:27 pm

Meh
DevilMayCry:Dmc=JamesBond:BarneyRoss

#70

YoungZer0
05/02/13, 12:40 pm

@61: “and how extreme some of the juxtapositions are between light hearted stupid comedy (The my dick lines, the entire succubus back and forth, the wig joke) and say Kat’s backstory”

That’s fine, as long as the pause between those two is big enough. Which is also something previous DMC’s were missing. Dante cries in the rain. Lady says something embarrassingly cliche. Dante: “I’M ABSOLUTELY CRAZY ABOUT IT!” *Peng Peng*

I really don’t understand your problem here, have you ever seen a movie? Do understand how drama works?

@63: But the scene had a purpose. It shows you just how messed up Vergil truly is. That he would do horrendous things, just to win. It underlined his “ends justify the means” attitude. Did they really need to spill that out for you?

“Vergil doing the most idiotic actions”

Examples?

“calling the story “Shakespearean””

That was one of the actors, not the writers themselves. Don’t blame NT for that.

“their goal is to bring video games to a level of novels and cinema.”

Never said that they reached it. :)

“You’ll notice two seconds after Dante’s crying in the rain there’s a ridiculously over the top action moment.”

Yes, kind of like a child who doesn’t understand how to deal with emotions; it’s bad-bad writing. There needs to be a pause between those two moments. Otherwise its irritating. It just shows you that they don’t understand how to properly deliver a dramatic scene.

@65: I think you could argue that new Vergil doesn’t seem to care too much about that Bushido bullshit.

#71

absolutezero
05/02/13, 12:46 pm

I think you could argue that you just proved my point about the writing being terrible and that previous games being used as an excuse for them.

Most drama has a consistent tone throughout its running time, DmC is all over the fucking place. The old games had cliche lines? Really so that means that somehow DmC is not filled with awful cliche lines? Please.

http://youtu.be/n1ZOULXFx5k

Seriously though I get it, its perfect. Its alright you can rest now. Its ok.

#72

YoungZer0
05/02/13, 12:49 pm

“Most drama has a consistent tone throughout its running time”

… no.

Have you seen “Life is beautiful”?

“Really so that means that somehow DmC is not filled with awful cliche lines?”

No, it doesn’t.

#73

Slara
05/02/13, 12:55 pm

@70
They were already telegraphing how obviously mustache-twirlingly evil Vergil was. Did they really need to get that hamfisted?

“examples?”
Walking around in broad daylight with Dante who sticks out like a sore thumb. Making the wiping of his hard drive take so long. What was even on his HDD that was so important to their mission? The only thing I could think of is that Vergil is a Nephilim and that he exists. But why would Vergil put that on his own HDD? Putting a giant V on the dashboard of his car. Oh, there’s also him trying to take Dante in a one on one fight after twenty seconds of trying to persuade him despite the fact that its clearly been shown through out the game that Dante is stronger than Vergil. Vergil was built up as the smart one, why is he trying to win by fighting? This is like Lex Luthor going fisticuffs with Superman.

“It was the actors.”
Yeah, in a DEVELOPER diary.

“never said they reached it.”
Obviously, but they tried.

No, that’s because they wanted to keep it lighthearted. There were very small blips of dramatic scenes but its very clear that the game wasn’t taking the story too seriously. I’m not even saying its good writing I’m saying it’s self-aware.

You complained that the scene was there in the first place when it only lasts for half a second, and now you’re complaining that it didn’t last long enough.

The idea that the games were taking themselves seriously because of small blips of dramatic moments is asinine. It’s like claiming Terminator 2 was a comedy because there were moments that were supposed to be funny.

#74

absolutezero
05/02/13, 12:59 pm

Are you seriously telling me that most good dramatic pieces flip flop between flipancy and mawkish seriousness? Look at what happens just after the big dick joke, you get the entire Mundus interaction and Donte burying his own feelings in order to give Vergil his chance. The two just don’t sit well next to each other. They are too extreme, one sounds like something out of an American Pie movie.

Hey Jim at least I have the bigger dick lel.

Oh and Jim I have cancer and have less than two weeks to live. :(

The Donte growing up flash back proceeds to stupid goofy interactions with succubus. Its just badly paced, badly written and deeply misguided.

“I always knew I was’nt insane.” Dramatic Swell.

“FUCK YOU”

Also did you really just compare a video game about demons and high school level occupy rubbish to Life is Beautiful? Oh wow.

@73 shush game is perfect. No middle ground. Best game of all time. Nothing can be better that DmC, this is it the pinnacle of video game creativity and creation.

#75

Slara
05/02/13, 1:00 pm

@72
The tonal shifts in that film were done in a completely different way and for an actual purpose. To bring some light and hope to a depressing setting. That is not the case in DmC.

#76

OmegaSlayer
05/02/13, 1:03 pm

Anyway…the sales states that this game doesn’t appeal to the fanbase that bought the past games.
There are people enhoying DmC, but the new fans are less than the old ones.
This is a watered down GAME.
The gameplay is worse and this is not subjective, it’s pretty clear to everyone.
The story might be or not be better, that’s subjective, but the meat in a stylish action game is the gameplay mechanics.

Capcom didn’t heard to the fans requests (it could and should had) and this game will bomb, like any other Ninja Theory game, a developer that is good but not top notch.

I really wait to see MGR sales to prove that Capcom lost touch with the fanbase.
People is saying that the market has changed.
For my experience, around 70% of my PSN friends won’t buy this game because of
A) Artistic changes
B) Gameplay changes
C) boycotting Capcom for either Resident Evil or Devil May Cry new directions
D) boycotting Capcom for on-disk DLCs

#77

Ireland Michael
05/02/13, 1:08 pm

@76 Translation: This is why we get the same rehashed games year in and year out, ad nauseam. Because its actually exactly what gamers want. Apparently.

RE: Metal Gear Rising: More precisely, that Capcom is utterly incompetent at keeping its only decent creative talent on board. Most of them already jumped ship.

Which I’m hedging a safe bet is the sole reason we didn’t get an in house developed Devil May Cry sequel – they don’t have anyone left with the ability to direct one.

#78

YoungZer0
05/02/13, 1:09 pm

@73:

“Did they really need to get that hamfisted?”

Apprently. And even that wasn’t clear enough, as shown by you.

“Making the wiping of his hard drive take so long.”

Yep, he made that happen. Such an idiot. Grasping straw much? Do i need to explain why it took so long as well?

“What was even on his HDD that was so important to their mission?”

Dunno? How about associates? How much they know about the demons? Other locations of the Order? Transactions? Important stuff, you know. It’s an organisation after all.

“The only thing I could think of is that Vergil is a Nephilim and that he exists. But why would Vergil put that on his own HDD? Putting a giant V on the dashboard of his car.”

I think this speculation is worth at least three more sentences.

“Oh, there’s also him trying to take Dante in a one on one fight after twenty seconds of trying to persuade him despite the fact that its clearly been shown through out the game that Dante is stronger than Vergil.”

You can always use cunning in fighting. Which he did.

“Yeah, in a DEVELOPER diary.”

Still one of the actors. Robin Riker to be exact, the one who played Mundus mistress.

“Obviously, but they tried.”

Something you can’t say about the previous DMCs.

“No, that’s because they wanted to keep it lighthearted.”

Well, why didn’t Dante just ignore it then? Or why didn’t he say “LOLZ, Vergils gone! LULZ! I’m absolutely crazy about it, let’s get some strawberry pizza!”

You know, keeping it lighthearted.

“There were very small blips of dramatic scenes but its very clear that the game wasn’t taking the story too seriously.”

Again, why bother if you don’t try?

“I’m not even saying its good writing I’m saying it’s self-aware.”

I think ‘Shit’ is the word you’re looking for.

“You complained that the scene was there in the first place when it only lasts for half a second, and now you’re complaining that it didn’t last long enough.”

I didn’t. I complained that the scene was poorly done. If that’s all they can do, they shouldn’t bother doing it. It makes the game look shittier.

#79

OmegaSlayer
05/02/13, 1:20 pm

@77
You can translate it how you want it, I got no problem with that.
My take is that new IP needs to innovate, old IP just need to be badder, bigger and more badass.
Taking an existing franchise an changing it is wrong.
You can take all the good ideas and make a new game.
Perhaps…where is DmC original?
Don’t tell me the shape shifting scenario, since it’s worse and less relevant than some scenes in Uncharted, God Of War and Bayonetta
Don’t tell me it’s the platform traversal since it’s worse than the Prince Of Persia reboot (the cell-shaded one) and both Darksiders.

What I can’t believe is not that people likes the game, I like it too, it’s not bad, but it surprises me that people consider it a masterpiece when it just falls short in every aspect

#80

YoungZer0
05/02/13, 1:21 pm

@74: “Look at what happens just after the big dick joke, you get the entire Mundus interaction and Donte burying his own feelings in order to give Vergil his chance.”

Actually, there is a scene before that. The “We’re brothers after all” scene to be exact. So it’s fine.

Burying his own feelings? Who’s emo now? And what chance? He wanted to talk to him first, realized it was going nowhere and went to Vergils original plan to provoke him.

“The two just don’t sit well next to each other.”

That’s fine. They didn’t need to be best friends to work together.

“The Donte growing up flash back proceeds to stupid goofy interactions with succubus.”

That’s … not what happened. Maybe the Youtube videos you watched didn’t have all the cutscenes? :)

“Also did you really just compare a video game about demons and high school level occupy rubbish to Life is Beautiful?”

Nope. I didn’t.

@75:

“The tonal shifts in that film were done in a completely different way”

I know, i’m just saying there are usually more than one tone in movies and games and that’s okay. I was just using a very extreme example.

@80:

“but it surprises me that people consider it a masterpiece when it just falls short in every aspect”

Who said that exactly? I certainly don’t think it’s a masterpiece, yet i still consider it the best in the series.

#81

GilliamYaeger
05/02/13, 1:23 pm

I don’t get why people say that DmC is better written than the old games.
http://www.youtube.com/watch?v=LczjYw7PCb4&feature=youtube_gdata_player

This scene alone is more natural and better written than all of DmC put together. Certainly a lot better at showing familiarity and tension than ‘I have a bigger dick’ or that half-assed ‘I loved you Dante’. Hell, let’s go one step further and talk about the ‘much improved’ VAs – I bet you’ll never see one of them slam their broken pinky into the ground to elicit a genuine gasp of pain, or do their own stunts (and break bones in the process but come back for more).

And let’s not even get into how the fight itself is more complex than anything in DmC…

#82

Slara
05/02/13, 1:23 pm

@78
I already knew Vergil was evil before that scene and the scene served very little purpose. But thanks, I was getting short on my daily dose of pretension there.

Yes, please explain why Vergil wouldn’t have a quicker way to wipe his hard drive. If he had to do it, he’d need it to be quick. Or was it just an artificial way to ramp up tension for Dante to fight things?

But none of those associates even mattered, and we know Vergil doesn’t care much for their well-being. So what was the entire point of the mission to the overall plot? His organisation was already invaded, I don’t think data would be his Achilles heel here.

“Use cunning in fighting.”
What cunning? He cloned himself, teleported a bit.. that was it I believe. The point is if you want to build up an intelligent character he should go about solving things with his head. Having Vergil challenge Dante to a fight is probably one of the worst ways to ramp up tension because its so obvious who will win.

“It was an actress”
And her words were very in line with Ninja Theory’s vision. If Ninja Theory felt that her words weren’t right, they wouldn’t of put her words in their very own developer diary.
“something you can’t say about previous DMC’s”
Which is my point.
“Why didn’t Dante ignore it to keep it light-hearted?”

Because the game wanted to wrap things up a bit. And that’s what he did for most of the game, and that’s what he did right after. I don’t see why you’re focusing so much on these small blips of emotion. You accuse me of grasping at straws but come on here.
“I think Shit is the word you’re looking for.”
No, self-aware fits it nicely. Like a Duke Nukem game. The entire game is mostly in this over-the-top fashion. Aside from these two or three scenes of drama that you seem to focus on so heavily it’s very self-aware.

“Scene was poorly done and if that’s all they can do–”

That’s why they only did it once or twice. As opposed to DmC that did it through out the entire game and failed every time.

#83

eishun
05/02/13, 1:30 pm

finally some justice…
also could people stop saying “give it a chance?”

most people already have, maybe rented it or buy it used..
i myself rented the game, get minimum of A [2 times] on nephilim while the rest is S until SSS

the game difficulty is insulting, not to mention how easy it is to get SSS
the combat is accessible, but it’s not deep..
at least not as deep as 3 or 4..

with each installment, DMC series move forward and add more depth into the game..

DmC take a step back to DMC1 combat..
http://www.youtube.com/watch?v=EYxjSEjoxqs

this is how insulting the game is..
yes you can beat a boss under 30 on old game, but it takes a lot of effort to do it..

http://www.youtube.com/watch?v=b0a_QlurNZU
http://www.youtube.com/watch?v=MM-gEthxX2w

this 2 video explain why DmC is wrong..
i’m not saying DmC is a bad game, it’s mediocre game but it’s a bad DMC game..

#84

Ireland Michael
05/02/13, 1:32 pm

“http://www.youtube.com/watch?v=LczjYw7PCb4&feature=youtube_gdata_player

This scene alone is more natural and better written than all of DmC put together.”

Ell ooh ell. No.

#85

Slara
05/02/13, 1:33 pm

@77
The short version is that Inafune promoted westernization a lot and Itsuno wanted to create Dragon’s Dogma, and Capcom higher-ups were too impatient to wait 4-5 for Itsuno to finish Dragon’s Dogma and then DMC5.

So thus, Ninja Theory was hired.

Change for change sake isn’t necessarily good either. It’s probably why my triangular tire idea hasn’t worked out so well. Building upon a base is good, like DMC4 did with DMC3′s combat system. Tweaking it to near perfection.

#86

Slara
05/02/13, 1:35 pm

@84
How so?

#87

GilliamYaeger
05/02/13, 1:37 pm

@79 Yeah, I don’t get it either. Its not an absolute TURD, but its incredibly flawed and pretty much everything good about it is due to third-party interference, just like their last two games.

http://www.polygon.com/2013/1/30/3931784/capcom-devs-describe-the-long-distance-romance-with-ninja-theory-that

I mean just look at some of the shit in this article. Cap com all but say that they couldn’t animate for shit, and the arm blades on everything that didn’t get used? Come on dudes! What the hell?

#88

GilliamYaeger
05/02/13, 1:37 pm

@84 your reasoning?

#89

Ireland Michael
05/02/13, 1:41 pm

“DmC take a step back to DMC1 combat..
http://www.youtube.com/watch?v=EYxjSEjoxqs

this is how insulting the game is..
yes you can beat a boss under 30 on old game, but it takes a lot of effort to do it..”

No it didn’t.

For instance, in DMC4, Nero had a number of special moves that could slaughter most bosses health bars without a modicum of skill, regardless of the difficulty level. With the Super Devil Triggers unlocked, it was even easier. You could clear the entire Bloody Palace with your eyes shut.

In DMC3, you could reach SSS using only Ebony and Ivory and taunt.

@88 What? The entire scene is a cringeworthy mess of bad acting and horrendous one liners.

#90

GilliamYaeger
05/02/13, 1:41 pm

@85 Inafune promoted westernization WITH OVERSIGHT. He left soon after so NT were left to their own devices – and as said in that article I posted Cap com pretty much had to FORCE them to listen while dropping in every few months (like the Z rating thing). Inafune wanted a closer working relationship than flying out to say hi every so often.

#91

GilliamYaeger
05/02/13, 1:42 pm

@89 I wholeheartedly disagree.

Also, can I get some proof on that SSS thing? It sounds like an interesting watch.

#92

YoungZer0
05/02/13, 1:46 pm

@82:

“I already knew Vergil was evil before that scene and the scene served very little purpose.”

Ah, so he was EVIL? And what led you to believe that he was EVIL? Just EVIL? Not what kind of EVIL? Yes, the scene was important. Because *see comment at #70*. Making him EVIL might be enough for people like you, but not me.

“Yes, please explain why Vergil wouldn’t have a quicker way to wipe his hard drive. If he had to do it, he’d need it to be quick. Or was it just an artificial way to ramp up tension for Dante to fight things?”

Ding Ding Ding Ding. Wasn’t so hard now, was it? You may not like it, but that’s what they used it for.

“But none of those associates even mattered, and we know Vergil doesn’t care much for their well-being.”

So appearntly you do need to have everything spilled out for you. Vergil doesn’t see people, he sees purpose. People who can serve him. Maybe he already has government officials in his organisation. He’ll need them if he wants to take over the world. Maybe they are just normal staff, but he will need them as well if his plan goes haywire.

“What cunning? He cloned himself, teleported a bit.. that was it I believe. The point is if you want to build up an intelligent character he should go about solving things with his head.”

I agree, he should defeat him with math! Or computer stuff!

“Having Vergil challenge Dante to a fight is probably one of the worst ways to ramp up tension because its so obvious who will win.”

That depends on the player, so no.

“If Ninja Theory felt that her words weren’t right, they wouldn’t of put her words in their very own developer diary.”

Dunno, depends on the person who made this. Could’ve been Capcom for all we know.

“Which is my point.”

Your point is that the previous DMCs never tried?

Lawl.

“Because the game wanted to wrap things up a bit.”

Dante could’ve simply said. “Guess, hes gone now, let’s go back to fighting demons WOHHHOOO SO CRAZY!”

The End.

“Aside from these two or three scenes of drama that you seem to focus on so heavily it’s very self-aware.”

I don’t know, the japanese are very weird folks when it comes to that.

@81: Yep, so … natural.

#93

GilliamYaeger
05/02/13, 1:49 pm

@ more natural than an alleyway filled with convenient plot-related grafitti.

Also re: Vergil fighting ‘smart – he could have for seen the chance that things would cone to blows and rigged the battlefield with traps beforehand. That’s one way of showing his intelligence in a fight.

#94

orakaa
05/02/13, 1:53 pm

@92 : when I see this kind of comments, I think of the headline of ‘that’ article “DmC fans are a crying shame”…
I guess that this headline also apply to some of the “new” fans as well…

#95

Slara
05/02/13, 1:58 pm

@92
It was obviously there was betrayal going on from the trailer. “We are brothers, after all Dante.” even beyond that it was kind of clear Vergil wasn’t up to much good and he was a cold guy before his rifle abortions.

Him being willing to abandon Kat at every turn without a hint of regret and Phineas saying “Who will replace Mundus?”. The game already pointed how cold and dedicated to the job he was. The abortion scene wasn’t was unnecessary.

“Ding ding ding you got it.”
So you agree that it was a cheap way to build up tension and it made Vergil look like an idiot? Glad we’re on the same page.
“He should have defeated him with math or computer stuff!”
No, he should’ve actually thought of a plan of action before trying to murder Dante. He could’ve easily gotten out of the situation and come for Dante when he actually had some kind of strategy. Instead he looks like a fool.
“That depends on the player, so no.”
I’m talking from a story perspective here.
“Could’ve been Capcom.”
So Capcom makes Ninja Theory’s developer diaries with their voice actors? That makes sense.
“Previous DMC’s never tried?”
Yes, they never tried to have a very serious or Shakespearean story. They kept it fun for the most part.

“Dante could’ve gone –”

That’s pretty much what he did. The scene lasted for about 30 seconds of serious emotion so I still don’t know why you’re so hung up on it.

#96

eishun
05/02/13, 1:58 pm

@89
do you even play the game?
i would love to see someone finished bloody palace with their eyes closed

also nero with DT vs a boss under 35 second

http://www.youtube.com/watch?v=mmP2gaTBNyQ

compared to DmC vid, it’s so insulting considering they are on the same difficulty

nero at least used 4 times move than donte use on DmC
come on..

#97

YoungZer0
05/02/13, 1:58 pm

M-hm.

Next time i walk into a bar, i’ll be looking out if people talk like this:

“My sincerest apology, brother. I was so eager to see you and couldn’t concentrate on the preparation of the bash.”

or like this

“I got a bigger dick.”

Wonder what’s more natural?

Anyway, i still remember the scene where Lady shot Dante in the head for catching her mid-air. She shot him twice in the head, then said:

“So he’s a demon too…”

LAWL.

#98

GilliamYaeger
05/02/13, 2:02 pm

@97 Because you’re totally going to find a pair of siblings who just met up again after a year that want to murder each other in cold blood in a bar full of drunk idiots amirite

Also I’m not quite sure why that’s LAWL worthy. Dante is indistinguishable from a human by looks alone and Lady herself is capable of some seriously impressive shit herself. Its no surprise that she only considers her suspicions confirmed after she should have killed him twice over if he really was human-

#99

Slara
05/02/13, 2:04 pm

@89
Examples? The only move I can think of that would give you instant SSS was the bugged Rising Dragon distortion with Dante. You might’ve been able to get a quick SSS with Nero if his gauge was filled all the way up. Even then, you’d never take out bosses with Nero as quick as you can in DmC.

SSS with guns and taunting in DMC3? What do you mean by this? Just firing them normally and taunting? If so, that’s bullshit. You could get SSS with E&I with Gunslinger and using a variety of moves and taunting but never just firing them normally.

What do you mean by Super Devil Trigger? You mean the Super Costumes? Those are basically cheat codes to give you infinite DT. So using them as evidence of Bloody Palace being too easy is seriously grasping.

#100

Ireland Michael
05/02/13, 2:04 pm

@91 http://youtu.be/Lq_0YVBcPCw

Doesn’t even require heavy skill.

@99 I never said you could get SSS with the tactic on DMC4. I said you could beat the bosses by spamming a single move. It’s still stupidly easy to manipulate no matter how many semantics, clauses and “but…” you want to argue.

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