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DmC: Devil May Cry sales target slashed by 800k

Tuesday, 5th February 2013 09:49 GMT By Dave Cook

DmC: Devil May Cry is struggling to shift units at retail, prompting Capcom to cut its sales target for the title. After launching January 15th in the States, the game has shipped one million copies, well below initial projections.

Eurogamer reports that Capcom had hoped to shift two million copies by the end of March 2013, but it has now cut its aim by 800,000 units to 1.2 million.

The site adds that while PC sales are not included in these figures, the numbers look bleak, even in Japan where the Xbox 360 version failed to enter the top 20 chart and the PS3 version shifted just 110,429.

Compare this to previous entry Devil May Cry 4, which sold 205,390 and 40,023 on PS3 and Xbox 360 respectively during its launch week, and the numbers aren’t looking goof for Ninja Theory’s reboot.

What do you make of the game and the figures? Let us know below.

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207 Comments

  1. YoungZer0

    It’s depressing to say the least. DmC is easily the best in the series and deserves better sales. I still hope Capcom doesn’t bend in to crying “fans” and gives NT another go, because i’m definitely not going back to old Dante.

    #1 2 years ago
  2. aseddon130

    Bare in mind that DMC4 came out in 2008 which was way early in the generation.

    Games are just doing badly across the board especially since we’re readying for new consoles, unless you’re a CoD or Fifa game then you don’t tend to do well.

    I wouldn’t blame this on the DmC hate that the so-called ‘fans’ have put onto it, they are bitter for no good reason. This reboot is an excellent game and has brought me back to the series since i haven’t touched it since the first game.

    #2 2 years ago
  3. Dave Cook

    @2 Yep it’s a generation thing in the majority, as shown by Square’s financials today and the THQ collapse. Although ‘fans’ will argue that Ninja Theory deserved it for betraying them.

    Because you know, any developer who suffers is hilarious, right? It’s not like these are people’s jobs we’re talking about.

    #3 2 years ago
  4. YoungZer0

    @2: Wasn’t DMC4 also part of a console bundle?

    #4 2 years ago
  5. viralshag

    Agree with #1 and #2, the game is great and most complaints I read seem to be based on hearsay and what they want/think the game should fail at. While at the same time, putting the original games on some kind of pedestal, when really, they were just about average at best.

    #5 2 years ago
  6. KrazyKraut

    oversaturation. thats all. and good games are getting fucked because of this.

    #6 2 years ago
  7. YoungZer0

    @3: Well Dave, it’s their fault for not listening to the Fans! Fuck the people who believe in their vision, fuck them and their integrity! I want my developers to be whores who only deliver Fanservice!

    #7 2 years ago
  8. viralshag

    @7, It’s not fanservice. They ruined the camera, ruined a greatly deep and entertaining character, and they changed the hair! THEY CHANGED THE HAIR!

    #8 2 years ago
  9. Dave Cook

    @7 well no, it’s not. Capcom and Ninja Theory BOTH fleshed out the game’s concept. Ninja Theory wouldn’t have had the power to say no to Capcom. It was paying their fee.

    But people will see it that way.

    Glad you liked it mate. I certainly did. I never took offense to it, even back at TGS when it got revealed. I didn’t like DmC 4 at all. Thought it was weak and in need of a reboot.

    #9 2 years ago
  10. YoungZer0

    @8: Dunno if it’s just my cold, but my laugh sounded dirtier than usual.

    @9: I’m aware of that, i’m still impressed that Capcom stood behind it all, even with the negative reactions.

    It’s funny, though i didn’t like DMC4 as a whole, i thought it had the best Dante until DmC came out.

    It literally took them 4 games to make a proper Dante. Dante in DMC3 was the worst of the bunch. I hated that kid so goddamn much.

    #10 2 years ago
  11. SameeR_Fisher

    Ninja Theory didn’t deserve this, heck I am more worried about Ninja Theory than DMC Franchise, their games aren’t performing really well, even though they are making high quality titles.

    TBH I want Capcom to go back to the old DMC, I want something like DMC3, I want Vergil back, heck they should make a spin off game about Vergil, I would totally buy that game (DMC3 Vergil not DmC Vergil)

    @YoungZero: if Capcom doesn’t bend to those you call “crying fans”, it will keep losing money, look at RE6 and you will see, I know you love DmC and I respect that, but please don’t go insulting fans of the series.

    @KrazyKraut: there is no oversaturation, January was a great month for any game to be a great success, and there is still alot of time till Metal Gear Rising and God of War Ascension comes out, Hack n Slash games are not as many as say FPS.

    #11 2 years ago
  12. viralshag

    @11, So basically you’re saying that the game isn’t doing well because Capcom didn’t bend to the fans of the original?

    So, rather than support the company that makes one of their favourite franchises by playing/buying something a little different to what they’re used to, they would rather just see the game and most likely the franchise DOA?

    Gamers really are creatures of habit. Try and mix things up unless they want it and you’re practically the devil (may cry, boom!)…

    #12 2 years ago
  13. Greek God

    bomba

    #13 2 years ago
  14. onefivefive

    *Goes straight to Amazon to order copy*

    #14 2 years ago
  15. YoungZer0

    @14: Fuck it, i’m buying the PC version too.

    #15 2 years ago
  16. onefivefive

    Also pointing out that if this was DMC5 rather than a reboot, I probably wouldn’t even be reading this article. I lost interest in the series ages ago and am only looking at this one because it’s a new take. And I’ve no doubt I’m not the only only one. Might not be selling too well but still the right move on Capcom’s end.

    #16 2 years ago
  17. SameeR_Fisher

    @12: that’s part of the problem yes, but bend is a rather strong word, anyway you should know better, any company should focus on it’s original fans first then expand.

    when you have a huge fan base, where most of them say the change isn’t what they wanted, then yeah, Capcom was certainly doing something wrong, not every change is something we must get, otherwise we will be getting shit from every company in the name of change.

    Gamers are great, but they are fed up with companies trying to shove what they think is right down their throat.

    #17 2 years ago
  18. onefivefive

    @17 “Gamers are great”

    I respectfully disagree there. Many of them appear to be whiny fanboys at the best of times who throw their toys out of the pram when a studio does something that haven’t consented to.

    #18 2 years ago
  19. daytripper

    Shame as I have been really enjoying playing this, Ninja Theory have made a very good game imo

    #19 2 years ago
  20. DreamCleaver

    @15 And you should. It’s a very good port.

    BTW, Fisher, have you played the new DmC? Just curious.

    #20 2 years ago
  21. SameeR_Fisher

    @18: yeah sure, but the majority are reasonable people, there are tons of whiny fanboys, there is no denying that, and they do get annoying, but for the most part if you visit a forum you can find people who bring good points and criticizes the game in a very mature way.

    @DreamCleaver: Nope I didn’t, I wasn’t interested in what Capcom was doing, in one point it became kinda interesting, but not to the point of buying it, so no I didn’t buy the game, probably won’t, and oh I didn’t buy DMC4 either :D

    & just to be clear, I am not here to hate on Ninja Theory, I like these guys, Enslaved was a great game, I loved that.

    #21 2 years ago
  22. DreamCleaver

    @18 Quite true.

    #22 2 years ago
  23. viralshag

    @17, It’s funny that sequels only kill the industry when it suits gamers.

    What’s more funny is I really don’t see what’s that wrong or different with this Dante over the old one, except he is funnier and more entertaining. Not to mention the game itself is generally better gameplay-wise.

    #23 2 years ago
  24. onefivefive

    @21 I agree. There are many good points being made on this thread.

    #24 2 years ago
  25. DreamCleaver

    @23 And with much better animations and voice actors. :)

    #25 2 years ago
  26. YoungZer0

    @17: But that’s the thing, there are millions of fans and they all like the series for different reasons. The games combat should be what it’s all about, but apparently it’s not. It’s the character who always has been a different in every game, it’s the architecture, or the story.

    Apparently watching Youtube videos seems to be enough to say anything about the combat.

    And i think this is actually a game that does it right. There is no useless multiplayer, no tacked-on coop mode bullshit. Just the game.

    The combat might not be as deep, but it’s FUCKING FUN and yes, i’m having way more fun with this than the previous DMC’s. The story makes sense and it has huge potential which will be used (unlike in any of the previous dmcs) if NT is getting the chance to make another DMC.

    I mean it’s all there now. Humanity is not really prepared for the demon invasion. Dante has a reason to fight. He could open his demon hunter business now and start taking contracts.

    And Dante gave up some of his cool to be finally relatable now (Though even i have to admit that he could’ve used some more memorable quotes).

    For first time ever in a DMC game, i gave a shit about the story! None of the previous games managed to do that. Even if you don’t like the character, you can relate to him. I take an unlikable but understandable character compared to and overly cool character any day.

    At the end of the day, this is sad news for everyone, because we’re sending a clear message here. Give us poorly done HD collections, give us tacked on multiplayer for games like ME3. Give us shit and we will buy it, defy us, do something new with an old franchise and we will punish you.

    Games like Dead Space 3, which feature microtransaction and tacked-on coop will sell millions more. We’re digging our own graves.

    #26 2 years ago
  27. viralshag

    @25, Let’s just say it’s a “all round” better game. Because that really is the truth. I don’t know why people would want to go back to old Dante.

    The funny thing is, I can easily see this Dante growing into old Dante which kinda makes him seem better. The main difference between the two is he’s young, cocky, immature and loud with his arrogance in this game.

    #27 2 years ago
  28. SameeR_Fisher

    @26: sure there are different reasons for every fan, but you will find many points where they come together and agree on something.

    Maybe DMC stories and characters didn’t appeal to you, but it appealed to many others, DMC3 had a great story and great character -you hated young Dante there- I loved Dante back then, so now it is the same, your opinion is that DmC story is great and filled with potential, I am pretty sure others will disagree, their opinion will be that the game story isn’t that great or something, I didn’t play the game, so I can’t judge the story, and in terms of Ninja Theory history, Enslaved had an amazing story, but Heavenly Swords had a so-so story with a very bad dialogue writing, so I can’t judge DmC Story.

    But the thing remain, the new DmC didn’t appeal to the majority of fans, attracted tons of negative feedback and reactions, and even though it had fairly positive reviews, it still lacks strong sales.

    Edit: new doesn’t mean good, again as you see the new done with DMC wasn’t good enough, it wasn’t interesting enough, and it reflects on the sales.

    As for Dead Space 3, let’s wait and see how it does, I for one won’t be buying it till the price drops or something, cause EA is forcing Action on me, Action that I don’t want, let’s see what the other fans have to say, also I believe DS2 sold lower than DS1, so yeah DS3 can even sell less, who knows.

    #28 2 years ago
  29. YoungZer0

    @20: I know, i’ve played it before. It runs smooth as fuck and plays excellent even on mouse and keyboard.

    http://youtu.be/kXrP_MDW2E0

    #29 2 years ago
  30. DreamCleaver

    @26 *claps*

    @27 Yes, I think so as well.

    #30 2 years ago
  31. SplatteredHouse

    “I didn’t like DmC 4 at all. Thought it was weak and in need of a reboot.”

    That was the over-riding thought I went away with, from 4. While there were positives to find there, it felt a little tired, and, I just hoped they’d get something new in. They did. They shocked a lot of people, myself included, (though Dante’s “interrogation” reveal did not leave me with a negative reaction, but one of interest to see what might be shown next -How this character would translate when introduced into gameplay- and wonderment.)

    It was encouraging to learn of the approval of Capcom, and that there was a level of appreciation from NT of what came before, and I began to notice their Dante retaining character style of the original in some ways. A big plus was their determination, where they could have half-done things, but didn’t, they carried on making their own game. I’ve bought it, and I’m confident that when I get to playing, it will be plenty of fun :)

    #31 2 years ago
  32. YoungZer0

    @28: But do you think it deserves the extreme negative reactions, just because it didn’t give in to all the of the fans demands?

    #32 2 years ago
  33. absolutezero

    I honestly just don’t care anymore. Its a cyclical argument of stupidity, all good points on both sides are reduced to stating opinions as facts and despairing at people looking backwards.

    Stupendously stupid statements flying all over the place “I hope they never go back to old Dante or I would shit my pants in sheer indignanance.” “I hope Ninja Theory shut down.” “Its about the hair lel intentional troll”.

    I don’t like the game, I don’t feel the need to pay the full asking price to confirm that I dislike it, I have watched, read and demo’d thats more than enough for me to have a half decent grasp over whether or not I’ll enjoy it. I don’t think I will. I loved the old series, I doubt it will ever return this game has placed an unremovable mark against it. DMC created a genre, one that was pretty damn exclusive now its not even a part of the genre it created.

    #33 2 years ago
  34. SameeR_Fisher

    #32: define extreme, cause there were hate, insults, curses, and death threats, I am opposed to that.

    But then there was feedback, tons of negative feedback, sometimes strong negative feedback, which isn’t a problem IMO.

    If the company doesn’t care about the fanbase, I wonder who they should care about.

    #34 2 years ago
  35. YoungZer0

    “one that was pretty damn exclusive now its not even a part of the genre it created.”

    How can you say this?

    #35 2 years ago
  36. Ireland Michael

    What really gets me is that these so called “fans” think this is going to see Capcom create a “proper” Devil May Cry 5. It’s far more likely that the franchise is simply going to be shelved indefinitely.

    Though frankly, this is Capcom’s fault in the first place, seeing how they managed to pretty much single handedly haemorrhage every ounce of creative talent they ever existed in the company. They don’t *have* anyone capable of making a “proper” sequel left in the company.

    Mind you, I had no problems with DmC. I’m aware of its flaws, but I still think it’s a great game regardless.

    #36 2 years ago
  37. ignisbadguy

    “I honestly just don’t care anymore. Its a cyclical argument of stupidity, all good points on both sides are reduced to stating opinions as facts and despairing at people looking backwards”

    Quite true to be honest…

    #37 2 years ago
  38. OmegaSlayer

    As I don’t like games and developers fail, I can’t deny that I expected this.
    I played DmC 4 times and downloaded even the new skin pack…
    The game is good, but not fun neither challenging for a fan of the series.
    I think a lot of people around here is in total denial.
    I went back to play DevilMayCry4, that it’s not my favourite DevilMayCry, and realized how much better a 5 years old game is compared to DmC.
    DevilMayCry4 shits all over DmC.
    Not only the gameplay is miles above the one of DmC, but even the graphic still holds its own and the performance is stable.
    The story in DevilMayCry4 isn’t that great and is poorly written, but the characterization is far better than DmC and even the voice over is far far better.
    So DevilMayCry4, that is worse than 1 and 3 is better than DmC.
    I think 5 years have made you all forget.
    Go back to play the old games than replay DmC and see how shallow and tasteless and wrong it is.

    #38 2 years ago
  39. YoungZer0

    “but the characterization is far better than DmC and even the voice over is far far better.”

    *blinks in disbelieve*

    #39 2 years ago
  40. Ireland Michael

    @39 Indeed.

    @38 I did. The first one has aged horribly, the second one is still garbage, the third one is still brilliant, and the fourth one is alright as long as you ignore the fact that you’re just playing through the game in reverse for half of it.

    #40 2 years ago
  41. absolutezero

    It depresses me that it was Capcom again that messed up DMC4 by shoving it out the door before it was finished. Its such a rush job in almost every aspect apart from the combat.

    Oh and the environment, it might be static as hell but it wasn’t half pretty as hell.

    #41 2 years ago
  42. YoungZer0

    @41: What makes you think it was rushed?

    #42 2 years ago
  43. OmegaSlayer

    @36 I prefer to see the series die than seeing it crippled and terminally ill like it is now.
    DmC is a good game, yes, I concede it to you.
    As an stylish action game (so compared to other DevilMayCry titles, Bayonetta and Metal Gear Rising) it is shameful to say the least.
    The lack of lock on and the Ikaruga mechanics alone put it into the brawler kind of action game, together with God Of War.
    A stylish counter doesn’t make a game stylish, just like a distorted guitar doesn’t make a band metal.
    What makes a game stylish?
    http://www.gamefaqs.com/ps2/930014-devil-may-cry-3-special-edition/faqs/40790
    I think Ninja Theory didn’t even gave a read at stuff like that because they were too presumptuos.
    Though…I must say that the thing that impressed me more on DmC was the jump button, a feature that their previous games didn’t even had.

    #43 2 years ago
  44. Ireland Michael

    @42 Besides the fact that the second half of the game reuses the exact same levels and enemies as the first half..?

    @43 I can’t particularly agree with the God of War comparison. While I do think the Ikaruga mechanics limits combo potential, DmC still have a certain degree of strategic depth that God of War has never even *pretended* to posses, not even in the slightest. DmC isn’t *completely* brainless.

    #44 2 years ago
  45. absolutezero

    DMC4?

    Theres a fair bit of information floating about detailing the sheer level of cut content. Some of it is actually in the artbook released for the game.

    #45 2 years ago
  46. Erthazus

    Yeah it is the best in the series. More from YoungZero.

    1) No lock on feature,
    2) dumb characters,
    3) dumb story,
    4) dumbed down gameplay,
    5) stupid cutscenes and 5-8 minutes of gameplay for each chapter,
    6) unrewarding boss fights without any strategy at all,
    7) simple difficulty modes
    8 ) simple combo mechanic for douchebags.

    “DmC: Devil May Cry sales target slashed by 800k”

    is a result of all of this shit. If the franchise will Die, that’s great (which won’t happen for many reasons. First of all Capcom didn’t tried to make a fifth game in the series from original devs + we have Reveangence and Bayonetta 2 from other great devs so nothing to worry about), If Capcom will make a new Devil May Cry with original devs, That’s great too, but I’m happy that we won’t see that POS from NT again. AWESOME.

    #46 2 years ago
  47. YoungZer0

    @44: But isn’t excessive backtracking something the series is known for?

    #47 2 years ago
  48. Ireland Michael

    @47 Not really. At most you would have to walk around the same area a bit (most apparent in DMC2), but you were almost always moving forward through the levels, not back.

    DMC4 was a lesson in lazy game design.

    #48 2 years ago
  49. OmegaSlayer

    @39
    No man, the dialogue is so poorly written and repetitive and the voice acting so shallow and bland that it’s atrocious.
    Mind you, I’m from Italy but I play my games in English because the translation/dubbing in Italian is baaaad, and never, never, never I heard a worse voice acting than in DmC, were sentences are half said, semi whispered and it seems to hear a drunken guy with a potato in his mouth instead of Dante.
    I had to turn the English subtitles on, when I didn’t had to use them for Little Jacobs on GTAIV since he was much moar intelligible and I don’t even know where to start with gangsta lingo.

    @40
    So you confirm that games that have 5-7 years can still hold their own with DmC.
    This for me is a big fail.

    #49 2 years ago
  50. YoungZer0

    @48: Oh okay. I wouldn’t know, to be honest, because i stopped playing the game when i had to play as Dante.

    #50 2 years ago
  51. absolutezero

    One of the possible ideas for the Dante specific areas was him moving through hell at the same time as Nero moved through the real World. Instead all of it was scrapped and the back-tracking that killed alot of players enthusiasm for the game was used as a quick cop-out.

    Which is a crying shame because the Dante elements of DMC4 sees the series combat at its highest peak.

    #51 2 years ago
  52. YoungZer0

    @49: I’m german and i had no problem with the voiceacting at all. Seems to be you.

    #52 2 years ago
  53. Ireland Michael

    @49 Only one of them still holds up as a great game.

    The Devil May Cry series has *always* had terrible writing. If anything, keeping the writing bad only serves to make it more authentic to the spirit of the series.

    Mind you, I didn’t feel that way about the game. I do think there were times where the writing was incredibly cringe-worthy, but I also felt there were points where it was genuinely great and that the characterisation was solid and actually progressed throughout the story. It’s no Shakesperian novel, but it had its moments… which is more than can be said for the previous games.

    See, this is what we liked to call a “balanced perspective” and “critical thinking”. I’m willing to look at the positives and negatives of the game, instead of just being blindly negative.

    #53 2 years ago
  54. Erthazus

    @51

    I actually hoped that Capcom after Devil May Cry 4 will make a Coop game where one of your friends play as Nero and another one as Dante.

    Ehh… Kamiya, where are you? :D

    http://www.youtube.com/watch?v=ORgSuIIesIE – Best player in DMC. You will never make something like this in NT POS. NEVER. Game is sloppy as hell for this.

    #54 2 years ago
  55. absolutezero

    I’m British and Donte does sound like an English man forcing an American accent when hes not used to it. Also theres the bizarre slurring of most words. Its a very strange game, the script is also terrible.

    If it was’nt part of a series not really known for its writing it would be laughable. Somehow because the games before it had pretty God awful acting and stories it makes DmC look a whole lot better than it actually is.

    #55 2 years ago
  56. Slara

    @53
    Two of them actually, and 1 is still okay. If a bit dated.

    Yes, the writing was always bad. But as has been repeated many times the games never took themselves too seriously. I never recall the previous games having the shocking and grotesque scene of a pregnant creature being gunned down.

    They were always very tongue in cheek and mostly for fun. They never forgot that they were action games for the fun of it. DmC does, and it would be okay if its story was atually good. But DmC’s story is genuinely awful, and not in a fun way.

    #56 2 years ago
  57. Slara

    @55
    His voice actor is Australian.

    #57 2 years ago
  58. YoungZer0

    @55: Tim Phillipps is Australian.

    @56: Do we really need to see the famous LIGHT-Scene again? Yes, DMC took itself serious. Especially DMC2 and 3, with Dante crying in the rain. Don’t deny that.

    #58 2 years ago
  59. Ireland Michael

    @56 So you can’t deal with grotesque imagery? I agree, it was pretty damn vicious, but it had a point in the context of the story. Sugar coated la di daas don’t do anything for a story.

    “DmC does, and it would be okay if its story was atually good. But DmC’s story is genuinely awful, and not in a fun way.”

    I disagree. The context and setting were utterly ridiculous, but I thought the execution of the characters themselves was great, and even had its moments of subtle development.

    DmC didn’t take itself all that serious either. Its the fans that are doing that.

    #59 2 years ago
  60. OmegaSlayer

    @51
    There you are!
    Revealing your true self.
    Judging a game saying it’s better than the others when you didn’t even complete the others.
    That’s so mature.
    Actually it’s what I expected and I what I also told you in another discussion.
    You didn’t liked the old one because you simply sucked.

    What lots of people has not understand is that for THE FANS, this change in the series has been like going from playing Street Fighter using 6 buttons to play it with 2 buttons and less speed.

    DevilMayCry has a depth that many of you didn’t ever scrappoed and didn’t even realized it existed.
    Older DevilMayCry games gives an unparalleled level of satisfaction that DmC at its best isn’t able to deliver.
    Old DevilMayCry games are like VirtuaFighter, DmC is DragonBallZ or Naruto.
    They’re not even comparable.
    DmC sports a name that weights too much on his shoulders.

    #60 2 years ago
  61. absolutezero

    Even better an Australian doing an American accent when not used to it. Just in some places it sounds like he has about three sausages in his mouth.

    My problem with the DmC story is just how strange some of the choices is and how extreme some of the juxtapositions are between light hearted stupid comedy (The my dick lines, the entire succubus back and forth, the wig joke) and say Kat’s backstory, or the hilarious cut-scene of Dante’s youth. That image of him poking a hole in his chest sums it up perfectly. Its genuinely ludicrous but my word does it ever take itself seriously.

    Although it would make a good drinking game if you take a shot each time someone says Demons.

    #61 2 years ago
  62. Erthazus

    “Do we really need to see the famous LIGHT-Scene again?”

    Yes we do. It’s much better then this: http://www.youtube.com/watch?v=9cbMIKiGjy8

    New DMC fanboys are so stupid.

    #62 2 years ago
  63. Slara

    @59
    No, it’s the issue of grotesque imagery being shoved in for the sake of being grotesque or shocking. There was absolutely no points to it other than shock value and it’s a sign of poor writing. If you put a scene like that, you want to be tonally consistent.

    Great execution of the characters? Seriously? The plot was so full of holes as were the characters that I’m kind of shocked anyone could care. From Vergil doing the most idiotic actions even though he’s supposed to be “the smart one” to Dante flip flopping like a pancake with no pacing for his character swap. Then there’s Kat whos entire character is just a crutch for Dante. She uh.. existed I guess.

    It quite clearly did takes itself seriously. From its tone, to nearly every advertisement praising its groundbreaking story, to Ninja Theory reportedly being chosen because of their writing, to voice actors in the developer diaries calling the story “Shakespearean” and Ninja Theory’s own site saying their goal is to bring video games to a level of novels and cinema.
    @58
    I’ve already discussed this, but okay. 1-2 were a bit too melodramatic but that stopped with 3 and 4. You’ll notice two seconds after Dante’s crying in the rain there’s a ridiculously over the top action moment.

    I find it baffling that I have to explain to someone that a game in which the protagonist literally rides a motorcycle up a 90 degree angle and then beats a bunch of demons to death with it mid-air is a game that is not taking itself seriously. Did you even play DMC3?

    #63 2 years ago
  64. zaxattack12

    I would rather have the B movie story cheese moments from the older games than the over the top catering to angst-filled teenagers in the new one.

    FUCK YOU x666 indeed, that’s great character development.

    #64 2 years ago
  65. absolutezero

    I did find the entire trade scene funny rather than upsetting or disturbing. They took a character that was built around old Japanese ideas of bushido and what not, never using guns at all and then shoved an assault rifle in his hands and made him head shot a baby demon.

    THE DEMONS!

    #65 2 years ago
  66. Ireland Michael

    @60 “Judging a game saying it’s better than the others when you didn’t even complete the others.”

    You shouldn’t have to finish a game to judge its quality. If someone can’t even be bothered to finish it, that clearly means they didn’t consider it good enough to be worth the effort.

    “Actually it’s what I expected and I what I also told you in another discussion. You didn’t liked the old one because you simply sucked.”

    Ad hominem attacks do not add weight to your argument.

    “Older DevilMayCry games gives an unparalleled level of satisfaction that DmC at its best isn’t able to deliver.”

    I’ve played them all to completion on most difficulty levels. Spectacle fighters are one of my favourite genres *because* of their focus on deep gameplay. Bayonetta is my favourite game of this hardware generation.

    “Old DevilMayCry games are like VirtuaFighter, DmC is DragonBallZ or Naruto.”

    I’d say the more accurate comparison would be “Devil May Cry is Virtua Fighter, DmC is Tekken. Not as deep, but still pretty damn solid.”

    “DmC sports a name that weights too much on his shoulders.”

    You seriously over-estimate the popularity of the franchise, especially in the current market.

    “I would rather have the B movie story cheese moments from the older games than the over the top catering to angst-filled teenagers”

    @64 What angst? Neither Dante nor Kat spend any time dwelling on or moping about the poor circumstances they lived through. At no point in the story are they ever “woe is me”.

    #66 2 years ago
  67. orakaa

    The sh*tstorm is coming…

    Seriously, I bought Heavenly Sword, tried Enslaved and DmC… never managed to enjoy ANY of the NT games. I must admit that DmC is a bit better over the two other ones, in terms of gameplay but that’s it (and mostly because HS and Enslaved gameplay were really bad and/or limited). To me, they are overrated and I am not surprised to see their games not succeeding or making a profit.

    I didn’t enjoy DmC (and I don’t deserve to be “insulted” because of that). Same for story: watched numerous Youtube videos to watch DmC cinematics, and I really, really didn’t like it and felt it was quite poorly written (with some parts even being really unpleasant to me, as the whole pregnant demon execution for instance).

    Am I insulting anyone over this? Am I wishing NT to “die”? No.
    But if they release a game that don’t appeal to me, then NO, I won’t buy it. Simple as that. I preferred to buy Metal Gear Rising Revengeance and Ni No Kuni instead of this game.

    Gaming companies do games for their audience, for the gamers. It’s a friggin’ business! Just because you like Devil May Cry franchise doesn’t mean you are OBLIGED to buy each new game, regardless of its qualities. Of course Capcom own the franchise and it is their decision to do whatever they want with the game with NT… it’s their right. But that doesn’t mean gamers HAVE to buy the game. And both Capcom and NT really scr*wed things up from the very beginning with the sh*ttiest PR I’ve seen in a long time in video games (and this is part of the reasons why sales aren’t as good as planned).

    #67 2 years ago
  68. absolutezero

    I loved Enslaved, it had solid writing, fantastic acting which were both strong enough to keep me interested and invested until the end of the game.

    It really deserved to do a whole lot better than it did.

    #68 2 years ago
  69. OmegaSlayer

    Meh
    DevilMayCry:Dmc=JamesBond:BarneyRoss

    #69 2 years ago
  70. YoungZer0

    @61: “and how extreme some of the juxtapositions are between light hearted stupid comedy (The my dick lines, the entire succubus back and forth, the wig joke) and say Kat’s backstory”

    That’s fine, as long as the pause between those two is big enough. Which is also something previous DMC’s were missing. Dante cries in the rain. Lady says something embarrassingly cliche. Dante: “I’M ABSOLUTELY CRAZY ABOUT IT!” *Peng Peng*

    I really don’t understand your problem here, have you ever seen a movie? Do understand how drama works?

    @63: But the scene had a purpose. It shows you just how messed up Vergil truly is. That he would do horrendous things, just to win. It underlined his “ends justify the means” attitude. Did they really need to spill that out for you?

    “Vergil doing the most idiotic actions”

    Examples?

    “calling the story “Shakespearean””

    That was one of the actors, not the writers themselves. Don’t blame NT for that.

    “their goal is to bring video games to a level of novels and cinema.”

    Never said that they reached it. :)

    “You’ll notice two seconds after Dante’s crying in the rain there’s a ridiculously over the top action moment.”

    Yes, kind of like a child who doesn’t understand how to deal with emotions; it’s bad-bad writing. There needs to be a pause between those two moments. Otherwise its irritating. It just shows you that they don’t understand how to properly deliver a dramatic scene.

    @65: I think you could argue that new Vergil doesn’t seem to care too much about that Bushido bullshit.

    #70 2 years ago
  71. absolutezero

    I think you could argue that you just proved my point about the writing being terrible and that previous games being used as an excuse for them.

    Most drama has a consistent tone throughout its running time, DmC is all over the fucking place. The old games had cliche lines? Really so that means that somehow DmC is not filled with awful cliche lines? Please.

    http://youtu.be/n1ZOULXFx5k

    Seriously though I get it, its perfect. Its alright you can rest now. Its ok.

    #71 2 years ago
  72. YoungZer0

    “Most drama has a consistent tone throughout its running time”

    … no.

    Have you seen “Life is beautiful”?

    “Really so that means that somehow DmC is not filled with awful cliche lines?”

    No, it doesn’t.

    #72 2 years ago
  73. Slara

    @70
    They were already telegraphing how obviously mustache-twirlingly evil Vergil was. Did they really need to get that hamfisted?

    “examples?”
    Walking around in broad daylight with Dante who sticks out like a sore thumb. Making the wiping of his hard drive take so long. What was even on his HDD that was so important to their mission? The only thing I could think of is that Vergil is a Nephilim and that he exists. But why would Vergil put that on his own HDD? Putting a giant V on the dashboard of his car. Oh, there’s also him trying to take Dante in a one on one fight after twenty seconds of trying to persuade him despite the fact that its clearly been shown through out the game that Dante is stronger than Vergil. Vergil was built up as the smart one, why is he trying to win by fighting? This is like Lex Luthor going fisticuffs with Superman.

    “It was the actors.”
    Yeah, in a DEVELOPER diary.

    “never said they reached it.”
    Obviously, but they tried.

    No, that’s because they wanted to keep it lighthearted. There were very small blips of dramatic scenes but its very clear that the game wasn’t taking the story too seriously. I’m not even saying its good writing I’m saying it’s self-aware.

    You complained that the scene was there in the first place when it only lasts for half a second, and now you’re complaining that it didn’t last long enough.

    The idea that the games were taking themselves seriously because of small blips of dramatic moments is asinine. It’s like claiming Terminator 2 was a comedy because there were moments that were supposed to be funny.

    #73 2 years ago
  74. absolutezero

    Are you seriously telling me that most good dramatic pieces flip flop between flipancy and mawkish seriousness? Look at what happens just after the big dick joke, you get the entire Mundus interaction and Donte burying his own feelings in order to give Vergil his chance. The two just don’t sit well next to each other. They are too extreme, one sounds like something out of an American Pie movie.

    Hey Jim at least I have the bigger dick lel.

    Oh and Jim I have cancer and have less than two weeks to live. :(

    The Donte growing up flash back proceeds to stupid goofy interactions with succubus. Its just badly paced, badly written and deeply misguided.

    “I always knew I was’nt insane.” Dramatic Swell.

    “FUCK YOU”

    Also did you really just compare a video game about demons and high school level occupy rubbish to Life is Beautiful? Oh wow.

    @73 shush game is perfect. No middle ground. Best game of all time. Nothing can be better that DmC, this is it the pinnacle of video game creativity and creation.

    #74 2 years ago
  75. Slara

    @72
    The tonal shifts in that film were done in a completely different way and for an actual purpose. To bring some light and hope to a depressing setting. That is not the case in DmC.

    #75 2 years ago
  76. OmegaSlayer

    Anyway…the sales states that this game doesn’t appeal to the fanbase that bought the past games.
    There are people enhoying DmC, but the new fans are less than the old ones.
    This is a watered down GAME.
    The gameplay is worse and this is not subjective, it’s pretty clear to everyone.
    The story might be or not be better, that’s subjective, but the meat in a stylish action game is the gameplay mechanics.

    Capcom didn’t heard to the fans requests (it could and should had) and this game will bomb, like any other Ninja Theory game, a developer that is good but not top notch.

    I really wait to see MGR sales to prove that Capcom lost touch with the fanbase.
    People is saying that the market has changed.
    For my experience, around 70% of my PSN friends won’t buy this game because of
    A) Artistic changes
    B) Gameplay changes
    C) boycotting Capcom for either Resident Evil or Devil May Cry new directions
    D) boycotting Capcom for on-disk DLCs

    #76 2 years ago
  77. Ireland Michael

    @76 Translation: This is why we get the same rehashed games year in and year out, ad nauseam. Because its actually exactly what gamers want. Apparently.

    RE: Metal Gear Rising: More precisely, that Capcom is utterly incompetent at keeping its only decent creative talent on board. Most of them already jumped ship.

    Which I’m hedging a safe bet is the sole reason we didn’t get an in house developed Devil May Cry sequel – they don’t have anyone left with the ability to direct one.

    #77 2 years ago
  78. YoungZer0

    @73:

    “Did they really need to get that hamfisted?”

    Apprently. And even that wasn’t clear enough, as shown by you.

    “Making the wiping of his hard drive take so long.”

    Yep, he made that happen. Such an idiot. Grasping straw much? Do i need to explain why it took so long as well?

    “What was even on his HDD that was so important to their mission?”

    Dunno? How about associates? How much they know about the demons? Other locations of the Order? Transactions? Important stuff, you know. It’s an organisation after all.

    “The only thing I could think of is that Vergil is a Nephilim and that he exists. But why would Vergil put that on his own HDD? Putting a giant V on the dashboard of his car.”

    I think this speculation is worth at least three more sentences.

    “Oh, there’s also him trying to take Dante in a one on one fight after twenty seconds of trying to persuade him despite the fact that its clearly been shown through out the game that Dante is stronger than Vergil.”

    You can always use cunning in fighting. Which he did.

    “Yeah, in a DEVELOPER diary.”

    Still one of the actors. Robin Riker to be exact, the one who played Mundus mistress.

    “Obviously, but they tried.”

    Something you can’t say about the previous DMCs.

    “No, that’s because they wanted to keep it lighthearted.”

    Well, why didn’t Dante just ignore it then? Or why didn’t he say “LOLZ, Vergils gone! LULZ! I’m absolutely crazy about it, let’s get some strawberry pizza!”

    You know, keeping it lighthearted.

    “There were very small blips of dramatic scenes but its very clear that the game wasn’t taking the story too seriously.”

    Again, why bother if you don’t try?

    “I’m not even saying its good writing I’m saying it’s self-aware.”

    I think ‘Shit’ is the word you’re looking for.

    “You complained that the scene was there in the first place when it only lasts for half a second, and now you’re complaining that it didn’t last long enough.”

    I didn’t. I complained that the scene was poorly done. If that’s all they can do, they shouldn’t bother doing it. It makes the game look shittier.

    #78 2 years ago
  79. OmegaSlayer

    @77
    You can translate it how you want it, I got no problem with that.
    My take is that new IP needs to innovate, old IP just need to be badder, bigger and more badass.
    Taking an existing franchise an changing it is wrong.
    You can take all the good ideas and make a new game.
    Perhaps…where is DmC original?
    Don’t tell me the shape shifting scenario, since it’s worse and less relevant than some scenes in Uncharted, God Of War and Bayonetta
    Don’t tell me it’s the platform traversal since it’s worse than the Prince Of Persia reboot (the cell-shaded one) and both Darksiders.

    What I can’t believe is not that people likes the game, I like it too, it’s not bad, but it surprises me that people consider it a masterpiece when it just falls short in every aspect

    #79 2 years ago
  80. YoungZer0

    @74: “Look at what happens just after the big dick joke, you get the entire Mundus interaction and Donte burying his own feelings in order to give Vergil his chance.”

    Actually, there is a scene before that. The “We’re brothers after all” scene to be exact. So it’s fine.

    Burying his own feelings? Who’s emo now? And what chance? He wanted to talk to him first, realized it was going nowhere and went to Vergils original plan to provoke him.

    “The two just don’t sit well next to each other.”

    That’s fine. They didn’t need to be best friends to work together.

    “The Donte growing up flash back proceeds to stupid goofy interactions with succubus.”

    That’s … not what happened. Maybe the Youtube videos you watched didn’t have all the cutscenes? :)

    “Also did you really just compare a video game about demons and high school level occupy rubbish to Life is Beautiful?”

    Nope. I didn’t.

    @75:

    “The tonal shifts in that film were done in a completely different way”

    I know, i’m just saying there are usually more than one tone in movies and games and that’s okay. I was just using a very extreme example.

    @80:

    “but it surprises me that people consider it a masterpiece when it just falls short in every aspect”

    Who said that exactly? I certainly don’t think it’s a masterpiece, yet i still consider it the best in the series.

    #80 2 years ago
  81. GilliamYaeger

    I don’t get why people say that DmC is better written than the old games.
    http://www.youtube.com/watch?v=LczjYw7PCb4&feature=youtube_gdata_player

    This scene alone is more natural and better written than all of DmC put together. Certainly a lot better at showing familiarity and tension than ‘I have a bigger dick’ or that half-assed ‘I loved you Dante’. Hell, let’s go one step further and talk about the ‘much improved’ VAs – I bet you’ll never see one of them slam their broken pinky into the ground to elicit a genuine gasp of pain, or do their own stunts (and break bones in the process but come back for more).

    And let’s not even get into how the fight itself is more complex than anything in DmC…

    #81 2 years ago
  82. Slara

    @78
    I already knew Vergil was evil before that scene and the scene served very little purpose. But thanks, I was getting short on my daily dose of pretension there.

    Yes, please explain why Vergil wouldn’t have a quicker way to wipe his hard drive. If he had to do it, he’d need it to be quick. Or was it just an artificial way to ramp up tension for Dante to fight things?

    But none of those associates even mattered, and we know Vergil doesn’t care much for their well-being. So what was the entire point of the mission to the overall plot? His organisation was already invaded, I don’t think data would be his Achilles heel here.

    “Use cunning in fighting.”
    What cunning? He cloned himself, teleported a bit.. that was it I believe. The point is if you want to build up an intelligent character he should go about solving things with his head. Having Vergil challenge Dante to a fight is probably one of the worst ways to ramp up tension because its so obvious who will win.

    “It was an actress”
    And her words were very in line with Ninja Theory’s vision. If Ninja Theory felt that her words weren’t right, they wouldn’t of put her words in their very own developer diary.
    “something you can’t say about previous DMC’s”
    Which is my point.
    “Why didn’t Dante ignore it to keep it light-hearted?”

    Because the game wanted to wrap things up a bit. And that’s what he did for most of the game, and that’s what he did right after. I don’t see why you’re focusing so much on these small blips of emotion. You accuse me of grasping at straws but come on here.
    “I think Shit is the word you’re looking for.”
    No, self-aware fits it nicely. Like a Duke Nukem game. The entire game is mostly in this over-the-top fashion. Aside from these two or three scenes of drama that you seem to focus on so heavily it’s very self-aware.

    “Scene was poorly done and if that’s all they can do–”

    That’s why they only did it once or twice. As opposed to DmC that did it through out the entire game and failed every time.

    #82 2 years ago
  83. eishun

    finally some justice…
    also could people stop saying “give it a chance?”

    most people already have, maybe rented it or buy it used..
    i myself rented the game, get minimum of A [2 times] on nephilim while the rest is S until SSS

    the game difficulty is insulting, not to mention how easy it is to get SSS
    the combat is accessible, but it’s not deep..
    at least not as deep as 3 or 4..

    with each installment, DMC series move forward and add more depth into the game..

    DmC take a step back to DMC1 combat..
    http://www.youtube.com/watch?v=EYxjSEjoxqs

    this is how insulting the game is..
    yes you can beat a boss under 30 on old game, but it takes a lot of effort to do it..

    http://www.youtube.com/watch?v=b0a_QlurNZU
    http://www.youtube.com/watch?v=MM-gEthxX2w

    this 2 video explain why DmC is wrong..
    i’m not saying DmC is a bad game, it’s mediocre game but it’s a bad DMC game..

    #83 2 years ago
  84. Ireland Michael

    “http://www.youtube.com/watch?v=LczjYw7PCb4&feature=youtube_gdata_player

    This scene alone is more natural and better written than all of DmC put together.”

    Ell ooh ell. No.

    #84 2 years ago
  85. Slara

    @77
    The short version is that Inafune promoted westernization a lot and Itsuno wanted to create Dragon’s Dogma, and Capcom higher-ups were too impatient to wait 4-5 for Itsuno to finish Dragon’s Dogma and then DMC5.

    So thus, Ninja Theory was hired.

    Change for change sake isn’t necessarily good either. It’s probably why my triangular tire idea hasn’t worked out so well. Building upon a base is good, like DMC4 did with DMC3′s combat system. Tweaking it to near perfection.

    #85 2 years ago
  86. Slara

    @84
    How so?

    #86 2 years ago
  87. GilliamYaeger

    @79 Yeah, I don’t get it either. Its not an absolute TURD, but its incredibly flawed and pretty much everything good about it is due to third-party interference, just like their last two games.

    http://www.polygon.com/2013/1/30/3931784/capcom-devs-describe-the-long-distance-romance-with-ninja-theory-that

    I mean just look at some of the shit in this article. Cap com all but say that they couldn’t animate for shit, and the arm blades on everything that didn’t get used? Come on dudes! What the hell?

    #87 2 years ago
  88. GilliamYaeger

    @84 your reasoning?

    #88 2 years ago
  89. Ireland Michael

    “DmC take a step back to DMC1 combat..
    http://www.youtube.com/watch?v=EYxjSEjoxqs

    this is how insulting the game is..
    yes you can beat a boss under 30 on old game, but it takes a lot of effort to do it..”

    No it didn’t.

    For instance, in DMC4, Nero had a number of special moves that could slaughter most bosses health bars without a modicum of skill, regardless of the difficulty level. With the Super Devil Triggers unlocked, it was even easier. You could clear the entire Bloody Palace with your eyes shut.

    In DMC3, you could reach SSS using only Ebony and Ivory and taunt.

    @88 What? The entire scene is a cringeworthy mess of bad acting and horrendous one liners.

    #89 2 years ago
  90. GilliamYaeger

    @85 Inafune promoted westernization WITH OVERSIGHT. He left soon after so NT were left to their own devices – and as said in that article I posted Cap com pretty much had to FORCE them to listen while dropping in every few months (like the Z rating thing). Inafune wanted a closer working relationship than flying out to say hi every so often.

    #90 2 years ago
  91. GilliamYaeger

    @89 I wholeheartedly disagree.

    Also, can I get some proof on that SSS thing? It sounds like an interesting watch.

    #91 2 years ago
  92. YoungZer0

    @82:

    “I already knew Vergil was evil before that scene and the scene served very little purpose.”

    Ah, so he was EVIL? And what led you to believe that he was EVIL? Just EVIL? Not what kind of EVIL? Yes, the scene was important. Because *see comment at #70*. Making him EVIL might be enough for people like you, but not me.

    “Yes, please explain why Vergil wouldn’t have a quicker way to wipe his hard drive. If he had to do it, he’d need it to be quick. Or was it just an artificial way to ramp up tension for Dante to fight things?”

    Ding Ding Ding Ding. Wasn’t so hard now, was it? You may not like it, but that’s what they used it for.

    “But none of those associates even mattered, and we know Vergil doesn’t care much for their well-being.”

    So appearntly you do need to have everything spilled out for you. Vergil doesn’t see people, he sees purpose. People who can serve him. Maybe he already has government officials in his organisation. He’ll need them if he wants to take over the world. Maybe they are just normal staff, but he will need them as well if his plan goes haywire.

    “What cunning? He cloned himself, teleported a bit.. that was it I believe. The point is if you want to build up an intelligent character he should go about solving things with his head.”

    I agree, he should defeat him with math! Or computer stuff!

    “Having Vergil challenge Dante to a fight is probably one of the worst ways to ramp up tension because its so obvious who will win.”

    That depends on the player, so no.

    “If Ninja Theory felt that her words weren’t right, they wouldn’t of put her words in their very own developer diary.”

    Dunno, depends on the person who made this. Could’ve been Capcom for all we know.

    “Which is my point.”

    Your point is that the previous DMCs never tried?

    Lawl.

    “Because the game wanted to wrap things up a bit.”

    Dante could’ve simply said. “Guess, hes gone now, let’s go back to fighting demons WOHHHOOO SO CRAZY!”

    The End.

    “Aside from these two or three scenes of drama that you seem to focus on so heavily it’s very self-aware.”

    I don’t know, the japanese are very weird folks when it comes to that.

    @81: Yep, so … natural.

    #92 2 years ago
  93. GilliamYaeger

    @ more natural than an alleyway filled with convenient plot-related grafitti.

    Also re: Vergil fighting ‘smart – he could have for seen the chance that things would cone to blows and rigged the battlefield with traps beforehand. That’s one way of showing his intelligence in a fight.

    #93 2 years ago
  94. orakaa

    @92 : when I see this kind of comments, I think of the headline of ‘that’ article “DmC fans are a crying shame”…
    I guess that this headline also apply to some of the “new” fans as well…

    #94 2 years ago
  95. Slara

    @92
    It was obviously there was betrayal going on from the trailer. “We are brothers, after all Dante.” even beyond that it was kind of clear Vergil wasn’t up to much good and he was a cold guy before his rifle abortions.

    Him being willing to abandon Kat at every turn without a hint of regret and Phineas saying “Who will replace Mundus?”. The game already pointed how cold and dedicated to the job he was. The abortion scene wasn’t was unnecessary.

    “Ding ding ding you got it.”
    So you agree that it was a cheap way to build up tension and it made Vergil look like an idiot? Glad we’re on the same page.
    “He should have defeated him with math or computer stuff!”
    No, he should’ve actually thought of a plan of action before trying to murder Dante. He could’ve easily gotten out of the situation and come for Dante when he actually had some kind of strategy. Instead he looks like a fool.
    “That depends on the player, so no.”
    I’m talking from a story perspective here.
    “Could’ve been Capcom.”
    So Capcom makes Ninja Theory’s developer diaries with their voice actors? That makes sense.
    “Previous DMC’s never tried?”
    Yes, they never tried to have a very serious or Shakespearean story. They kept it fun for the most part.

    “Dante could’ve gone –”

    That’s pretty much what he did. The scene lasted for about 30 seconds of serious emotion so I still don’t know why you’re so hung up on it.

    #95 2 years ago
  96. eishun

    @89
    do you even play the game?
    i would love to see someone finished bloody palace with their eyes closed

    also nero with DT vs a boss under 35 second

    http://www.youtube.com/watch?v=mmP2gaTBNyQ

    compared to DmC vid, it’s so insulting considering they are on the same difficulty

    nero at least used 4 times move than donte use on DmC
    come on..

    #96 2 years ago
  97. YoungZer0

    M-hm.

    Next time i walk into a bar, i’ll be looking out if people talk like this:

    “My sincerest apology, brother. I was so eager to see you and couldn’t concentrate on the preparation of the bash.”

    or like this

    “I got a bigger dick.”

    Wonder what’s more natural?

    Anyway, i still remember the scene where Lady shot Dante in the head for catching her mid-air. She shot him twice in the head, then said:

    “So he’s a demon too…”

    LAWL.

    #97 2 years ago
  98. GilliamYaeger

    @97 Because you’re totally going to find a pair of siblings who just met up again after a year that want to murder each other in cold blood in a bar full of drunk idiots amirite

    Also I’m not quite sure why that’s LAWL worthy. Dante is indistinguishable from a human by looks alone and Lady herself is capable of some seriously impressive shit herself. Its no surprise that she only considers her suspicions confirmed after she should have killed him twice over if he really was human-

    #98 2 years ago
  99. Slara

    @89
    Examples? The only move I can think of that would give you instant SSS was the bugged Rising Dragon distortion with Dante. You might’ve been able to get a quick SSS with Nero if his gauge was filled all the way up. Even then, you’d never take out bosses with Nero as quick as you can in DmC.

    SSS with guns and taunting in DMC3? What do you mean by this? Just firing them normally and taunting? If so, that’s bullshit. You could get SSS with E&I with Gunslinger and using a variety of moves and taunting but never just firing them normally.

    What do you mean by Super Devil Trigger? You mean the Super Costumes? Those are basically cheat codes to give you infinite DT. So using them as evidence of Bloody Palace being too easy is seriously grasping.

    #99 2 years ago
  100. Ireland Michael

    @91 http://youtu.be/Lq_0YVBcPCw

    Doesn’t even require heavy skill.

    @99 I never said you could get SSS with the tactic on DMC4. I said you could beat the bosses by spamming a single move. It’s still stupidly easy to manipulate no matter how many semantics, clauses and “but…” you want to argue.

    #100 2 years ago
  101. Slara

    @97
    It makes sense that Vergil would talk in an odd manner as he’s in an odd universe that is unlike our own and his manner of speech fits well with his character.

    #101 2 years ago
  102. OmegaSlayer

    For youngzero
    http://www.youtube.com/watch?v=b0a_QlurNZU
    Even this British guy says that voice acting is a turd.
    We’re brothers, have to roll.
    So…guess what…it’s not me, AFTER ALL.

    #102 2 years ago
  103. Slara

    @100
    Yeah, your video just described what I said.

    I never doubted you could do it, but to do it you have to be in Gunslinger and mixing up your moves while taunting. And the SSS doesn’t stick, it goes down unlike DmC’s. What’s the point of the video?

    #103 2 years ago
  104. Slara

    @100
    So give an example of these moves please.

    #104 2 years ago
  105. GilliamYaeger

    @100 Citing RDD as a legit tactic is the same as saying all DMC3 bosses are easy if you sit there and spam Spiral cancelling. Both are glitches that were not intended by the devs, though Distortion is a lot more interesting as a mechanic than spiral cancelling is.

    #105 2 years ago
  106. Ireland Michael

    @103 There’s barely any variation whatsoever.

    The point is the original games aren’t infallible. They could be just as easily manipulated if you knew how.

    @104 Nero’s back, forward charge moves.

    #106 2 years ago
  107. YoungZer0

    “It was obviously there was betrayal going on from the trailer. “We are brothers, after all Dante.”

    Vergi never said that. And what about the people who didn’t watch the trailers?

    “even beyond that it was kind of clear Vergil wasn’t up to much good and he was a cold guy before his rifle abortions.”

    Nope, it wasn’t. It was clear that he had different methods, but none of that hinted at him looking to rule humanity. At the end he could still have said “Welp, glad that’s finally sorted out, let’s get home.”

    “Him being willing to abandon Kat at every turn without a hint of regret and Phineas saying “Who will replace Mundus?””

    Again, he could’ve thought that Kat served her purpose and that’s it. Or he was ready to sacrifice a few for the many.

    Phineas said that and we could think there are other demons, just waiting for Mundus to fall, so they can take his place. You know, sequel material.

    “The abortion scene wasn’t was unnecessary.”

    Oh for fucks sake, stop crying about it. It’s a fucking demon monster baby and it was completely necessary to lure Mundus out. If you can’t deal with it; fine, your problem.

    “So you agree that it was a cheap way to build up tension and it made Vergil look like an idiot? Glad we’re on the same page.”

    Yes and no.

    “He could’ve easily gotten out of the situation and come for Dante when he actually had some kind of strategy.”

    Or maybe he was mad with power? So over-confident that he risked it all?

    Exactly like OLD Vergil! Mind blown!

    “I’m talking from a story perspective here.”

    But this is where gameplay gets important, if you lose against Vergil he wins. It all depends on you! Let’s say the fight wouldn’t have happen, you wouldn’t be happy either. Because Vergil and Dante need to be enemies.

    “So Capcom makes Ninja Theory’s developer diaries with their voice actors? That makes sense.”

    Hey, they did say it was a close collaboration! :)

    “Yes, they never tried to have a very serious or Shakespearean story. They kept it fun for the most part.”

    … and you see this as good? Okay!

    “That’s pretty much what he did. The scene lasted for about 30 seconds of serious emotion so I still don’t know why you’re so hung up on it.”

    And i doubt you ever will.

    #107 2 years ago
  108. GilliamYaeger

    @106 he’s cycling between about 5-6 moves and taunting. There’s a lot of variation going on there if you actually know what he’s doing, which you clearly don’t.

    #108 2 years ago
  109. Slara

    @106
    There is. He’s using Twosome Time, Rain Storm, Charge Shot, Rapid Shot and taunting in between to pump up his style rank.

    I never claimed they were. I don’t see how this video really shows much, other than taunting buffs up your style rank. Are you seriously implying this is anywhere close to this?
    http://www.youtube.com/watch?v=BNyNX0jY7aA

    #109 2 years ago
  110. GilliamYaeger

    @107 Exactly like old Vergil? Lolwat. Vergil was never mad with power, and took every action he made with measured thought. He was ambitious and wanted power, true, but he wasn’t overconfident nor irrational. He got frustrated once or twi CE, true, but never to the point of doing something outright stupid.

    #110 2 years ago
  111. Ireland Michael

    @109 I never said it was bad, I said it was easily manipulated if you wanted to.

    The DmC system is entirely different anyway. Sure, you can manipulate the game into SSS easily, but you’ll get fuck all points by the end of the level.

    @110 Ell ooh ell, dissecting Vergil’s character. He was a contrived “honourable” villain that has been done a million times over in anime.

    #111 2 years ago
  112. Erthazus

    @102, Hillarious.

    combat system in this game is just atrocious. The worst in Hack and slash games to be honest.

    and with Unreal engine it’s just even worse.

    #112 2 years ago
  113. GilliamYaeger

    @111 Dude you get a shitload of points by doing that. SSS style end level rank is easy if you keep doing that same combo and/or spamming Overdrive.

    Ed: ell oh ell simplifying a character to a cliche, 10/10 argument bro

    #113 2 years ago
  114. eishun

    @100 that video take more skill than DmC SSS video
    i mean come on..
    even that E&B + taunt SSS takes more effort than 6 shot kabooley + demon dodge + devil trigger for instant SSS [kills 8/10 of boss's health too]

    #114 2 years ago
  115. OmegaSlayer

    Ok, Ireland Michael…since in DevilMayCry3 you can get an SSS that easily, I give you 2 days to record a video of YOU doing that and put it in youtube.
    Even a crappy phone video will do, we don’t need an HD video, and asking good quality would be an excuse to not do it.
    I even give you this guide to read so it will be easier for you to do it.
    http://www.gamefaqs.com/ps2/930014-devil-may-cry-3-special-edition/faqs/40790
    I already tell you that I’m not able to do that because it’s not as easy as you think.
    IF you win I’ll leave this site, if you don’t accept or don’t pull out the video, you must acknowledge that you spoke for days about a game you don’t even know.
    Deal?

    #115 2 years ago
  116. Slara

    “Vergil never said that.”
    He said something like that, I can dig it up if you want.
    “It was clear he had different methods but none of them hinted to wanting to rule.”
    I never said it did hint to him wanting to rule. I said it hinted to him being a general prick and it serves the exact same point the abortion scene does.
    “Stop crying about it she’s a demon.”
    The issue is how the scene is portrayed though. Lilith doesn’t act like a demon when she’s shot. She’s standing there crying and shivering as she walks before she’s shot in the stomach and then killed. It paints a very gruesome scene and I’m not shedding tears over Lilith. My issue is that it seems entirely there for shock value. Or as you say its telling us something about Vergil we already knew. There’s a reason I’m not complaining about the baby boss fight. While disgusting it wasn’t painted in such a morally disgusting way. Don’t get me wrong, I don’t want everything black and white. Gray areas are fine if they actually do something with it other than pure shock value.
    “Or he went mad with power and over-confident!”
    Except that’s barely shown at all. In fact Dante just had to save his sorry self from Mundus. He’s shown to be ambitious at that point in time, but not an idiot. I don’t see why his brilliant mind suddenly vanished because plot.
    “Gameplay perspective.”
    There’s also not a lot of tension when the fight is ridiculously easy. So even on that front it falls flat.
    “You see that as good? Okay!”
    Well, yes. It succeeded it what it was trying to do. I don’t think Devil May Cry 3 is a good story, no and I’ve never claimed such. I just think it handled its story a lot better than DmC did.

    #116 2 years ago
  117. YoungZer0

    @110: I meant to say driven mad by his LUST for Power.

    http://youtu.be/OkShamoO7eQ

    He literally says “I NEED MORE POWER”

    #117 2 years ago
  118. GilliamYaeger

    @117: And? He’s quite rational and explains his logic quite clearly.

    ‘Without power, you cannot protect anything. Let alone yourself.’

    Now remember that his entire motivation and worldview stems from being helpless as he watched his mothers murder, and…

    #118 2 years ago
  119. OmegaSlayer

    Did I ever mentioned that Vergil using Yamato on the hell gate looks like Harry Potter?

    #119 2 years ago
  120. Ireland Michael

    @115 Sure, when you post up videos of you getting those crazy SSS’s in DmC.

    Seriously kiddo, I don’t need to prove jack to you. Even you know that DmC3 video is low level gameplay.

    @117, Deep characterisation right there, isn’t it? It’s practically SHAKESPEARIAN!

    @118, Now remember that his entire motivation and worldview stems from being helpless as he watched his mothers murder, and…

    So pretty much the same as DmC’s Nero then, huh? Except Vergil in DmC actually took action instead of practising his audition for “Expositions ‘R Us” in every scene he featured in.

    #120 2 years ago
  121. Slara

    @109
    Not nearly as easily as DmCs. You don’t even have to try to manipulate DmC’s scale, just by attacking you’ll get SSS most of the time because the weapons provide such crowd control and the enemies have such big hitboxes.

    As for Nero’s moves you can’t spam those to beat a boss. Even if you can you won’t beat the boss nearly as easily or as quickly as this.

    http://www.youtube.com/watch?v=9q49-UUoxGY

    Keep in mind that’s Dante Must Die Mode.

    You’ll only get SSS with his charge if you have a maxed out gauge too. And maxing out the gauge can’t really be done in the middle of combat. It’s not nearly comparable to demon dodge. Hell, you don’t even need demon dodge for a quick SSS.

    Even then I don’t know why we’re talking about Nero. He’s for new players and he’s not terrible deep or complex. Dante is for the veterans of the franchise and people who want deeper combat. The issue is that DmC doesn’t have a Dante, so the skill ceiling is ridiculously low.

    #121 2 years ago
  122. GilliamYaeger

    @120 Shit son that’s not hard at all. Give him a real challenge, like doing it only with his feet.

    #122 2 years ago
  123. GilliamYaeger

    @121 by gauge you mean exceed right? You DO know what MAX-ACT is right?

    #123 2 years ago
  124. YoungZer0

    @116:

    “He said something like that, I can dig it up if you want.”

    You do that, but i know it wasn’t Vergil who said it. It was Dante.

    “I said it hinted to him being a general prick and it serves the exact same point the abortion scene does.”

    Dunno how to say this but … being a prick and killing an unborn demon child are two very different things.

    “She’s standing there crying and shivering as she walks before she’s shot in the stomach and then killed. It paints a very gruesome scene”

    Good, that’s what it’s supposed to do. You’re supposed to feel disgusted by Vergil’s action. Don’t you get it? This is THE Scene. Before that Vergil was just a guy who was ready to sacrifice a few people for the greater good, but now? NOW we know he’s fucked up. That he would do ANYTHING, anything do win!

    You might not like the scene, but you can’t say it’s not effective. And it is definitely not just were for shock value. It defined the character.

    “There’s also not a lot of tension when the fight is ridiculously easy.”

    That i can agree on, the fight was wayyy too easy. All the boss fights were. But that seems to be a problem with modern games in general.

    #124 2 years ago
  125. Slara

    @123
    Yes by gauge I mean exceed. MAX-Act requires perfect timing.

    #125 2 years ago
  126. GilliamYaeger

    @124 if he’d do anything to win why didn’t he cheat during his boss fight instead of fighting you fairly?

    #126 2 years ago
  127. YoungZer0

    @118:

    “Without power, you cannot protect anything. Let alone yourself.”

    Yeah, very subtle. I get it, he’s blaming himself because he couldn’t protect his mommy, but guess what? She’s DEAD! There is no one for him to protect anymore, so why does he care again?

    @120: Oh, no doubt, it’s beautiful. Dat acting alone.

    #127 2 years ago
  128. Ireland Michael

    @126 Because he actually cared about his brother? Why is this hard to understand? Vergil’s methods might have been shocking, but he wasn’t a complete asshole. Dante simply wasn’t willing to let Vergil do what he wanted to do, because that would have fucked everyone over.

    First rule of storytelling: Show, don’t tell.

    I learned more about Old Vergil’s character in five seconds of him shooting that woman in the chest than I ever did in 20 scenes of Old Vergil prattling on in DMC3.

    I’m not claiming either of them are Shakesperian, but god knows DmC at least has a *basic* grasp on the process of actual storytelling and characterisation, which is more than can be said for 99% of the games released nowadays.

    #128 2 years ago
  129. YoungZer0

    @126: He used a double and teleported himself. I’d say that’s pretty much cheating.

    #129 2 years ago
  130. Slara

    “It was Dante who said it, not Vergil.”
    Okay? You still get my point.
    “Being a prick and killing a-”

    Killing the unborn demon-baby according to you showed he was an ends justify the means kind of guy and whatever. Him abandoning Kat pretty much does the same thing except there’s no pointless shock value. Do you see where I’m coming from now?
    “That’s what you’re supposed to fee-”
    I already knew Vergil would do this and that he was willing to do things like this though. He already showed he barely cared about Kat so again, this scene only shows us what we already know along with pointless shock value.

    The character was already defined, and defining him in such a way is hamfisted.

    #130 2 years ago
  131. GilliamYaeger

    @127 Nero is heavily implied to be his son. Which means he had a wife and kid during DMC3.

    #131 2 years ago
  132. Slara

    @128
    Oh man, he cared so much that he tried to murder Dante after about 30 seconds of discussion over the topic. I sure can see how the decision was tearing him up.

    #132 2 years ago
  133. Slara

    @120
    “Except Vergil in DmC actually took action instead of practising his audition for “Expositions ‘R Us” in every scene he featured in.”
    Hahahahaha, oh wow. This statement is just dripping with irony.

    #133 2 years ago
  134. GilliamYaeger

    @129 The double and teleporting are roughly analogous to Donte’s Devil Trigger (Vorg even has very similar effects) and the totally-not-devil-bringer. Its like saying that his blade vortex thing is cheating. They’re his innate skills, not a brilliant plan set up ahead of time.

    #134 2 years ago
  135. OmegaSlayer

    @122
    Look, the only game I platinumed is Bayonetta, I put like 140 hours playing the game and am so far from doing crazy stuff.
    I put 50 hours in DevilMayCry4, don’t know how many in 3+3SE AND…I’m not sure I can put an SSS like in that DMC3 video.
    It’s fun that Michael sees it as easy and at the same times he enjoys the combat in DmC…
    Anyway, he said he doesn’t have to prove anything…
    Lack of action speaks as much as actions.

    #135 2 years ago
  136. salarta

    The two main reasons that DmC is selling worse than Capcom expected are 1) they tried to force ideas that constitute a new IP onto an existing IP and didn’t have the good sense to just make a new IP like Hideki Kamiya did, and 2) insulting the history of a franchise and its fans through narcissistic remarks is a good way to make people not want to buy your product even if it’s the best thing ever.

    Though there’s one more thing to mention. Much as I would like to leave it at “They failed to reach a reasonable level of sales due to the above issues,” I think that realistically, part of the problem is that Capcom puts their expected sales projection numbers too high. They keep expecting that every single game they make based on an existing IP regardless of quality, whether or not the game is at all appropriate for the characters and IP, or any other factors is guaranteed to make record-breaking sales. It could just be that I have my own misgivings with several of their high-profile projects lately, but I think a lot of their decisions over the past year have been severely damaging to perception of both the company and the games they put out.

    #136 2 years ago
  137. GilliamYaeger

    @133 wait he actually said that?

    -looks up-

    AHAHAHAHA OH WOW HE DID. Jesus Christ what is wrong with you people? Don’t you know anything about either of the things we’re talking about?

    #137 2 years ago
  138. Ireland Michael

    @135 I also enjoyed DMC3. Your point?

    I’ll fully conceded that no, DMC isn’t as good as as Devil May Cry 3. Then again… from a gameplay perspective, what is? Bayonetta is probably the only spectacle fighter I would put above it.

    That doesn’t make DmC a bad game.

    Itsuno had no interest in pursuing the franchise further, and pretty much every other creative talent that used to be involved in the franchise already departed Capcom for greener pastures. The company has barely anyone of any discernible talent left.

    “Lack of action speaks as much as actions.”

    Lets see your videos of your SSSing your way through the whole of DmC then.

    #138 2 years ago
  139. GilliamYaeger

    @138 Ninja Gaiden.

    #139 2 years ago
  140. YoungZer0

    @130:

    No, i think you’re being too simple here.

    There is a difference between being ready to sacrifice your own people for the lives of many and killing and unborn child so you can piss off the demon lord.

    Also Kat knew what she was getting herself into. They were at war, sacrifices had to be made.

    “I already knew Vergil would do this and that he was willing to do things like this though.”

    How? Because he was ready to sacrifice his own people? What if he follows the Nietzsche way of thinking? You know, “He who fights with monsters might take care lest he thereby become a monster. And if you gaze for long into an abyss, the abyss gazes also into you.” and all that.

    You can’t simple say “Oh he’s ready to sacrifice Kat, he would kill babies.”

    @131: OR Maybe he just slept with a prostitute without a condom on his way to the tower?

    #140 2 years ago
  141. GilliamYaeger

    @140 lel

    #141 2 years ago
  142. Slara

    @138
    While DMC4 fell short with its backtracking nonsense the combat system was very refined. It was a big step up from DMC3. Ideally when you’re continuing a franchise you want to keep tweaking and going up. Then DmC came and kicked us back to square 1.

    There’s also Ninja Gaiden Black and God Hand.

    #142 2 years ago
  143. DSB

    Obsess much?

    #143 2 years ago
  144. Slara

    @140

    Yes. They both establish the same thing about the character but the rifle abortion does it in a far more hamfisted way. I thought we got this.

    Yes. He was very clearly willing to sacrifice his own people while showing very little remorse.
    “What if he fights the Nietzsche way?”
    You’re grasping now.

    #144 2 years ago
  145. Ireland Michael

    @142 God Hand is an overrated mess of a game. It’s difficult because it’s poorly made, not by intentional design. Even the developers admitted it had a shoestring budget and was barely put together properly.

    I’m surprised they even got it out the door.

    #145 2 years ago
  146. zoopdeloop

    Played the game,liked it but didn’t gave me that stylish action satisfaction like some of the previous games.
    Gameplay has been toned down
    Story is nice,but it takes itself too seriously to the point where some lines,scenes look extremely silly.
    The way i see it the old series are like Anime movies
    the new one a B movie.

    Bayonetta didn’t have a “story” or take herself seriously at all and yet raised the bar.Her story was quirky but for many that quirkiness along with the rich stylish gameplay was a lot of fun.Hell i enjoyed her story more than any DMC

    #146 2 years ago
  147. YoungZer0

    @144:

    Okay, this is getting boring. A guy who’s ready to sacrifice his own people for the greater good is a potential baby-killer. Glad we got that figured out.

    Moving on.

    “Fuck adding more layers to the character, we already established that he’s evil, that should be enough, guys. Besides that scene could really make people uncomfortable.”

    #147 2 years ago
  148. GilliamYaeger

    @145 you can dodge literally every attack in the game from the outset. If you’re getting hit its your own fault, not the games. The game works as intended.

    #148 2 years ago
  149. Slara

    @145
    No, it was difficult because it was challenging. I rarely had any real technical issues with it. How is God Hand even overrated at all? It’s barely talked about and it didn’t do well commercially or critically.

    #149 2 years ago
  150. GilliamYaeger

    @147 so why didn’t he have them backing him up during the fight if he’s so willing to sacrifice them for his own gain? There’s no reason not to.

    #150 2 years ago
  151. OmegaSlayer

    @138
    Eheh my point is that you reached my point.
    Capcom realized it couldn’t top Bayonetta, so they avoided the fight and changed DevilMayCry to something different, hoping that the new direction would have prevent them from being embarassed by the confrontation with the game made by the employee they more or less fired.

    So…this DmC is the son of a vile strategy.
    We won’t top the combat of Bayonetta, let’s not even try and focus on…hmm…story
    It was born as a loser and it turned out better than any one could have imagined.
    Ninja Theory did better than what the most sceptic fan thought they could achieved but the game was born with few ambition.

    To put it in a good perspective…we’re lucky DmC is not an FPS…oh my god I gave Capcom an idea for dmC…every reboot will lose a capital letter :p

    #151 2 years ago
  152. Slara

    @147
    Both scenes serve a very similar purpose, to show that Vergil is all about the end goal but the baby one is bad because it’s hamfisted.

    #152 2 years ago
  153. YoungZer0

    Yeah, yeah, i got. It’s all the same.

    #153 2 years ago
  154. Ireland Michael

    @152 Pretty much every single scene in every single Devil May Cry, bar none, is literally a poster child for the whole definition of “hamfisted”.

    #154 2 years ago
  155. YoungZer0

    “Am I being defeated?”

    Asks Vergil in DMC3 after he’s defeated.

    #155 2 years ago
  156. GilliamYaeger

    @154 sweet hyperbole bro.

    I bet you never noticed that Vergil always went for his mothers amulet over Force Edge – the power he craved – whenever he was given the choice, or that Vergil 1 and 3 both ended with Vergil cutting Dante’s hand. Or even that Dante was nowhere near as cool as he thought he was and everyone else in the game thought he was an absolute moron.

    Unlike DmC, DMC3 knew how to be subtle at points.

    #156 2 years ago
  157. Slara

    @154
    DMC3 and 4 didn’t take their story as seriously.
    I never claimed the previous games had good stories.
    They weren’t marketed on their stories.

    Can we stop the logic or trying to defend DmC’s story by pointing out flaws in the stories of the old games now?

    #157 2 years ago
  158. YoungZer0

    “Can we stop the logic or trying to defend DmC’s story by pointing out flaws in the stories of the old games now?”

    Only if we stop the logic of trying to defend DMC3/4′s story by saying it didn’t take itself seriously.

    #158 2 years ago
  159. Ireland Michael

    @156 Not even close to hyperbole.

    I rate Devil May Cry’s writing, acting, and storytelling on the same grade as I do Metal Gear Solid. It breaks every single basic rule of writing, understands nothing about exposition, character development or story through action. It’s utterly contrived melodrama.

    If it wasn’t meant to be taken seriously, then there’s absolutely no reason to compare the legitimacy of the actions of the characters in the old games comparative to the old one. Then again, I’m not the one writing a half dozen paragraphs trying to intellectualise Old Vergil’s personality and motives.

    #159 2 years ago
  160. Slara

    @158
    I already admitted the story was bad though. It’s just not a big deal concerning the game because it wasn’t a serious selling point of the game.

    @159
    If only the gameplay could save DmC.

    #160 2 years ago
  161. GilliamYaeger

    @155 he still had the strength to stand up and make one last charge, though.

    @159 really? Even 2 and 3? I thought those were rather well executed myself…though the exposition DID get tiresome at points. Far from understanding nothing about character development or story through action.

    #161 2 years ago
  162. Ireland Michael

    @159 “If only the gameplay could save DmC.”

    I think it does.

    #162 2 years ago
  163. orakaa

    @154: Really? You’re comparing cheesiness (DMC 1-3) with a guy shooting a pregnant character’s baby? REALLY?
    I didn’t find the previous games history to be mind-blowing or good, it was just fun and cliched.
    But DmC took itself too seriously and got what they (NT and Capcom) deserved for this and other reasons.

    The only game coming from Capcom those last years that I enjoyed was Dragon’s Dogma.

    #163 2 years ago
  164. Ireland Michael

    @154 So because they were “cheesy”… that made it okay for them to be shit? “Cheesiness” suddenly makes it okay to have a lack of quality? The acting was utterly dire throughout the series, the stories were garbage and the writing was even worse.

    So by that logic, if DmC is guilty of that (I personally disagree), then its entirely authentic to the franchise, in that sense at least.

    #164 2 years ago
  165. GilliamYaeger

    Copying from somewhere else, because I think it shows the difference between DMC and DmC’s storytelling methods:

    In DMC1, you weren’t told much, beyond the fact that Dante is half-human, and half-demon, but as he starts fighting
    the various demons, you see the fear that some of the demons have of his father, Sparda, and subsequently, Dante.
    As you aren’t told much about Sparda, beyond the little fmv at the beginning, you sort of build up this image in your head
    of how powerful he is, and what he’s capable of.

    Meanwhile, in DmC, you get spoonfed all the details of the story, and you find out that Sparda did jack shit, apart
    from banging an angel, which is against demon law. It doesn’t help that the pictures you see of him portray him as
    a balding middle age man, compared to the demonic sword-wielding spirit of vengeance from the original series.
    On top of that, none of the demons are scared of Donte, and he lives in a filthy trailer, and considering his trailer is parked
    on the pier next to an amusement park, is likely a carnie as well.

    #165 2 years ago
  166. orakaa

    @162: @159 “If only the gameplay could save DmC.” I think it does.

    You mean, as we can see in sales results?

    @164: it was bad as a B movie, never intended to be taken seriously… but it never tried to be as shocking as possible like DmC tries to.
    But then again, I am not defending the original Devil May Cry games: at first, there was barely any story behind, it was just background. DmC insists on its story, which wouldn’t be a problem if it was well-written, which it is not.

    #166 2 years ago
  167. Ireland Michael

    @165 “It doesn’t help that the pictures you see of him portray him as
    a balding middle age man”

    How dare a character be presented as a vaguely realistic person instead of some sort of utterly overblown superhuman. It’s what makes character like Kratos utterly shit.

    “he lives in a filthy trailer, and considering his trailer is parked on the pier next to an amusement park, is likely a carnie as well.”

    So? The guy spent most of his young life as a delinquent. What did you expect him to be doing? Living it up at the Ritz? At least the title attempts to give some sort of actual context to the identities and backstories of its characters, instead of just plucking out a bunch of tired animu clichés and throwing them in a blender like the previous games did.

    @166 “You mean, as we can see in sales results?”

    Since when did popularity ever equate to quality?

    By that logic, the Call of Duty games are the greatest games ever made, Glee is quality television, and Lady Gaga is the pinnacle of musical creativity.

    #167 2 years ago
  168. Fin

    SHUT THE FUCK UP
    SHUT THE FUCK UP
    SHUT THE FUCK UP
    SHUT THE FUCK UP
    SHUT THE FUCK UP
    SHUT THE FUCK UP

    #168 2 years ago
  169. OmegaSlayer

    The smartest thing I heard is that this new Dante won’t ever be relatable because he’s NOT human, he has NOT the human side, he and his brother are 2 ALIEN MORONS.
    Everything was destroyed to give birth to this…pastiche.
    The proud Sparda is a middle aged bald man running away from a fat demon…
    Also…dunno who the writer is but…conceptualize how wrong is this.

    A-Mundus find the happy family’s estate
    B-Mundus kills Eva in front of on of her sons then he’s satisfied and “just” leaves…and Vergil was in the toilet pooping so no demon was aware of him…but wait…Eva tried to call Sparda but…
    C-Sparda was at the pub because it was Friday evening, didn’t get pissed because he wanted a divorce anyway and took the sons away, because after all Mundus wasn’t so pissed at him and Sparda thought that he didn’t had to pass money monthly to a dead wife
    D-Sparda get himself caught ALIVE

    How fucked is that?
    It’s as believable as a flying ass pooping rainbows.
    That alone is more cringy than everything in the past games

    #169 2 years ago
  170. GilliamYaeger

    @167Because Kratos totally looks like an unassuming Everyman. Riiiiiiight.

    Also, seriously, dude? Donte’s been killing Demons all his life, starting with that retarded ‘demonic orphanage’ he got sent into by his dad for some stupid reason. Weren’t you paying attention when Bob Barbas recited his ‘history of violence’?

    No wait never mind I misread what you were saying. Regardless, why a carnival? And why answer the door naked?

    #170 2 years ago
  171. OmegaSlayer

    In DmC2 Nero will be replaced by Fin because Fin can say “Fuck” faster than Nero

    #171 2 years ago
  172. YoungZer0

    @170: “And why answer the door naked?”

    Because he doesn’t give a shit?

    #172 2 years ago
  173. Ireland Michael

    “Because Kratos totally looks like an unassuming Everyman. Riiiiiiight.”

    That was entirely my point. He isn’t. His motives and ideas are utterly unrelatable.

    “Also, seriously, dude? Donte’s been killing Demons all his life, starting with that retarded ‘demonic orphanage’ he got sent into by his dad for some stupid reason. Weren’t you paying attention when Bomb Barb as recited his ‘history of violence’?”

    Clearly I wasn’t the one paying attention. There’s a big difference between what New Dante was doing – I would make the argument that he was spending most of his life running, not fighting – and what Old Dante was doing, which was basically the equivalent of someone waving their dick around and shouting at everyone to notice.

    New Dante barely even understood what the hell was going on. He wasn’t a “demon killer”. He spent most of his life trying to avoid that shit because he thought he was crazy.

    “Weren’t you paying attention when Bob Barbas as recited his ‘history of violence’?”

    Bob Bardas’s job was to overblown and manipulate the media, to spread propaganda and fear. Taking what he said at face value is completely missing the point.

    “Regardless, why a carnival? And why answer the door naked?”

    He had no life, no prospects, no moral upbringing. He didn’t give a shit. How would he get a job? Even *he* thought he was crazy. It just happened to be parked near a carnival, which makes for a cool set piece.

    I could ask a million questions about Old Dante. Why place his business in some dreary back alley? Why have a shop at all if you needed a special way to contact him anyway? Surely having that business at all is a giant telegraph saying “HEY DEMONS, HERE I AM!”? Where did he get the money to run it?

    At least DmC tries to create some goddamn context.

    #173 2 years ago
  174. orakaa

    @173: HAHAHA. Ah, seriously, you make me laugh so much. I know it’s not your initial intent in writing those comments, but still :)

    #174 2 years ago
  175. GilliamYaeger

    Jesus Christ how do you freaks work up enough aperg to write small essays every other post? Confuses the hell out of me.

    As for vaguely realistic, have you seen that image of ‘Spur do’ getting tortured? It looks fucking rediculous.

    #175 2 years ago
  176. Fin

    Guys, why the fuck are you still arguing about this.

    You all complain about it.
    The game came out.
    You all complain about it.
    The world continued spinning.
    You all complain about it.

    #176 2 years ago
  177. YoungZer0

    @176: It looked like it was going to get quiet, but you had to ruin it for us all.

    OLD DANTE SUCKS DONKEY DICK

    SEE?! THIS IS WHAT YOU MADE ME DO! WHY DO YOU MAKE ME DO THIS?!

    #177 2 years ago
  178. orakaa

    New Dante: “fuck you!”

    Sorry… couldn’t resist, hahaha :D

    #178 2 years ago
  179. goemonate

    if there wasn’t a DMC in the past, there would not have been so many critics. everyone would be excited enjoying this great game.

    In my opinion, Ninja Theory has had the heart to produce this game. Every details/every moments in the game are so balanced and fine-tuned.

    #179 2 years ago
  180. Hellhound30x

    Yeah, its sad more people don’t actually play the game…
    I was the dude crying foul last week… played the game, and I have to say it, “It is the best DMC in the franchise.”
    It is quite arguably the best game Ninja Theory has ever put out.
    It genuinely makes me sad to see it not sell so well… it deserves better.
    It is definitely a triple A game, with triple A quality.
    I’ve spent almost 20 hours with the game, and its a crying shame people don’t give it some real “playtime.”
    I mean if they did, their minds would be changed, just like mine was.
    Not looking forward to eating my own words on youtube…
    http://www.youtube.com/watch?v=SdHiGC41HWo

    #180 2 years ago
  181. Monk

    Can anybody tell when DMC was focusing in the story ?

    it’s a freaking game that’s care about a gameplay (only).

    #181 2 years ago
  182. salarta

    @181: The core of the series was the gameplay, but the story does actually matter. If it didn’t matter then we wouldn’t have one at all, we’d be fighting in a giant sandbox game with no goals or missions using nameless stick figures as characters.

    #182 2 years ago
  183. Ireland Michael

    @182 “The core of the series was the gameplay, but the story does actually matter. If it didn’t matter then we wouldn’t have one at all, we’d be fighting in a giant sandbox game with no goals or missions using nameless stick figures as characters.”

    Even porns try to have some semblance of a plot. That doesn’t mean they’re any good.

    The plots in the DmC game existed as an excuse for the gameplay. That doesn’t change the fact that they were poorly written, poorly acted, and poorly constructed.

    #183 2 years ago
  184. Sini

    best dmc yet.

    #184 2 years ago
  185. salarta

    @183: Whether or not the story (plot is different) is good is a separate matter from whether or not it matters. If it didn’t matter for the DMC franchise, then nobody would be able to discuss anything concerning story because there literally would be nothing to present. The name Dante would not exist, or if it did, it would be on a bland or featureless character with no defining traits. Dante would not meet a woman named Trish, he would not fight his brother turned into Nelo Angelo, and he would not defeat Mundus in the end. And he wouldn’t do this in a gothic setting. None of these elements would be present if they didn’t matter.

    They are not just “an excuse for gameplay,” but even if it was just “an excuse for gameplay,” the supposed need for story existing to give an excuse in and of itself says that the story is important. You don’t need story to be present as “an excuse” if it has no importance. It doesn’t matter how much you dislike the story, disliking the story doesn’t make it not matter.

    #185 2 years ago
  186. tomaceo

    I think this DMC % and DMC 4 both have great stories. I like 5 by far the best. And i think they took this game in the right direction.
    So keep them coming. I can wait for the DLC for this game.

    #186 2 years ago
  187. Ireland Michael

    http://youtu.be/Yl5NSugBtrA

    Felt appropriate.

    #187 2 years ago
  188. salarta

    @187: And then Dante was a zombie. Also reiterates what I’ve already said. The quality of the story is a different matter entirely from whether or not it has any importance.

    #188 2 years ago
  189. goemonate

    @183: “poorly written, poorly acted, and poorly constructed” ?? I do not agree. Are you expecting a story like The Dark Knight in DmC?

    This game slowly and carefully explain the personality of each characters, which are successfully blended into the gameplay. Game visual, game level, etc are also very well balanced. I honestly do not see this level of depth in the previous DMC games.

    Again, too bad there was an old DMC to compare with. People are either getting used to the old style Dante, or getting too familiar with the original story.

    #189 2 years ago
  190. OmegaSlayer

    @189
    Ok, let’s say that the fans close their eyes on the story.
    Let’s pretend it’s good, ‘mkay?

    I’m playing a game.
    And the game is way less deep than the previous ones and every aspect of the gameplay is very toned down.
    If you compare DmC to other products in the market it doesn’t excel in any aspect.
    There’s this glorified platforming that is inferior to Darksiders to mention 1 game.
    The shapeshifting envyronment is worse than Uncharted and God Of War.
    The combat is worse than the previous iteration of the franchise and way worse than Bayonetta and will be worse than Metal Gear Rising.
    I’m playing a game.

    If I want a good story I watch the King’s Speech, The Untouchables, Fight Club, a good TV series, but I’m playing a game, and this game is worse than lots of others.
    The problem got inflated because Ninja Theory, Capcom and Reviewers were trying to sell gold plated turds to people.
    I never saw in my life artists blaming the consumers for not liking their products.
    Both Darksiders were excellent products that sold poorly and led THQ to their demise but Vigil/THQ had dignity and never complained about the customers.

    #190 2 years ago
  191. Vice

    Well that’s going to be a nice lesson to them: DO NOT FUCK WITH APPEARANCE OF A WELL KNOWN MAIN CHARACTER.

    The game overall is very good btw, I just finished it couple of days ago and it’s kind of pity it doesn’t sells well. But yeah they seriously fucked up Dante’s looks and even mocked old design with one scene to add insult to injury.

    #191 2 years ago
  192. GilliamYaeger

    @189
    Copying from another site, this post sums up my opinion nicely:

    After playing through DMC3:SE a week before pirating it, Vorgil was a massive massive anticlimax.

    In fact all the bosses were anticlimaxes. They were pure, unadulterated SHIT.

    Adding on top of that the constant interruptions to gameplay (platforming where you only ever double jump, glide, or use two flavors of hookshot and those god damned unskippable cutscenes) and you get something thats profoundly unfun to play.

    Which is a damned shame, because the gameplay itself has a fuckton of potential. Like seriously, the trigger thing could have worked really bloody well if there wasn’t input lag and the gameplay wasn’t so goddamned SLOW. And those fucking gimmick enemies where you can only attack them with angel weapons/demon weapons/from the front/from the back. What idiot came up with those crimes against fun?

    Its just…fuck. It could have been awesome, but Ninja Theory are fucking incompetent retards that needed the DMC4 team to shore up their retardation.

    #192 2 years ago
  193. viralshag

    I just played through the club level and the Mundus HQ level and I thought they were both great.

    And input lag? Really? Crimes against fun? You mean a challenge?

    #193 2 years ago
  194. Dave Cook

    @193 nightclub level was my favourite. So good.

    #194 2 years ago
  195. viralshag

    @194, Yeah, it really was superb. I don’t remember in any recent memory a trip-A game having such a cool level with that sort of style. Plus the combat with the music behind, awesome. Really great.

    #195 2 years ago
  196. YoungZer0

    Yep, my favorite level as well. Just kicked the Kane & Lynch Night Club level from it’s Night Club Level Throne.

    I wish more games would have a synch between the level and the music.

    #196 2 years ago
  197. YoungZer0

    And dat music!

    I usually dislike Dubstep, but that song is amazing:

    http://youtu.be/lFM_8XKHqOM

    #197 2 years ago
  198. Dave Cook

    @197 best Noisia track on there imo

    #198 2 years ago
  199. YoungZer0

    @198: From the aggressive ones, yes. I also like “Poison Theme”, including the introduction, which usually plays in the main menu. I also like the quiet songs as well. Generally surprised to hear that Noisia composed them as well.

    Really like “The Trade” and “Kat’s Theme”.

    #199 2 years ago
  200. viralshag

    I didn’t know who the artist was so thanks for that.

    Listening to the album on Spotify now, some good workout/running tunes making their way onto my gym playlist. :D

    #200 2 years ago
  201. Ireland Michael

    Noisia. <3

    #201 2 years ago
  202. salarta

    @191: More like the message is “Do not completely change the character’s personality and history, and the franchise’s whole atmosphere and themes, then go on to insult the fans of the franchise for actually caring about seeing those things respected.” I usually don’t call people with certain views openly insulting terms, but at this point the people that keep trying to harp on the idea that all the complaints about DmC center exclusively on the hair color are at best idiots and at worst lying, selfish tools.

    However, the hair color change does have some relevance to complaints. The people that ridicule complaints about the hair color do so pretending that the complaints are about a purely cosmetic change. The reality is that since the hair color was a striking element of his unique visual identity, many fans thought of it as a faster, easier way to point out how off-base the entire thing looked throughout the whole trailer. It would have been better to thoroughly point out everything wrong with what was being teased in the trailer, but most people only read a few sentences of a comment, so such a major change to a recognizable part of Dante’s character identity was latched onto by fans to express what was actually a problem with the entire premise and remaking of Dante. Not just his hair.

    Basically, the hair was more of a symbol for a whole range of complaints, but people that either couldn’t pick up on that or blindly supported Capcom, Ninja Theory and the reboot started acting like it was the only reason anyone had a problem with DmC, as if changing the game to make the hair of this “Dante” white from the start would have instantly made everyone love the game. I’m fairly sure that if Capcom hadn’t tried to “reboot” the series, and had instead made a prequel where Dante overall looked and behaved as expected for him, most people would have been fine with Dante having a “normal” hair color that becomes white during the game.

    #202 2 years ago
  203. YoungZer0

    In before: Old DMC Fans are spoiled brats.

    #203 2 years ago
  204. viralshag

    @202, His hair still turns white though? And it looks as if it still will, considering it’s linked to his powers… So firstly, I don’t see why the hair thing would be an issue at all.

    Can you also just explain how Dante doesn’t “behave as expected for him”? Because from what I know of the character this young version of him seems to fit pretty well with what the older Dante seems like.

    I am basing that more on the manga than anything as the old DMC games didn’t do much for me.

    #204 2 years ago
  205. salarta

    @204: The last sentence of my comment you replied to answers your first paragraph.

    For your second paragraph: http://devilmaycry.wikia.com/wiki/Dante_%28DmC%29#Personality .

    “a more vulgar and spiteful tone.”

    “Dante is very anti-social, rebellious and laid back. Living on the periphery of society and caught between two worlds, he feels like an outcast. Young and angry, but with a quick wit and black humor”

    “He has no qualms with engaging in debauchery and other hedonistic acts, mostly because he believes he won’t be around for too much longer”

    I’ll just link to the entry for Dante instead of taking out quotes, because it’s so big: http://devilmaycry.wikia.com/wiki/Dante#Personality . Dante’s personality sometimes has minor changes across games (except DMC2 where he was written as overly serious… which almost nobody liked), but he was never excessively vulgar, he was never into “debauchery and other hedonistic acts,” he never made a big thing about being an “outcast” (he did have a few issues with being half-demon and half-human in the first game, but it wasn’t something he took overly serious) and he was never of the “young and angry” type. “Black humor” may be the same as usual Dante quips like one-liners after defeating an enemy, but I usually take black humor as more severe and mean-spirited than what Dante normally does.

    People got inklings of this being the new “Dante” from that first trailer, which was what many complaints were really about at the core of them.

    #205 2 years ago
  206. viralshag

    @205, Yeah I read the Dante wiki entry already, I still don’t get a completely different vibe.

    And this makes no sense to me: “he was never of the “young and angry” type”. I don’t understand why it’s so much trouble to think of Dante as mellowing into the old Dante…

    Like most people who grow up, they realise they don’t need to swear and curse in order to be “cool”. New Dante clearly shows the same wit as original-Dante, just with a younger rebellious tone. It’s not changing the character completely, it’s just giving him more depth offering a side to him which, personally, I find a little more interesting.

    #206 2 years ago
  207. salarta

    @206: In real life, you’re absolutely correct that people can “mellow” as they get older, but when you’re dealing with fiction, people expect the character to be largely similar over time. And if they aren’t, they expect to directly see that change happen over time, not go from one characterization to another immediately. Also, this game being a “reboot” actually set fans even more on guard because that meant there was an even greater chance that this “Dante” would never become the real Dante. And for all fans knew, this “Dante” would keep the same personality from DmC in every game to come after.

    However, I disagree with the notion that most people grow up thinking they need to swear and curse to be “cool.” Some people do that, but not most.

    #207 2 years ago

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