Braid creator bemoans Linux debugging process

Tuesday, 5 February 2013 21:50 GMT By Brenna Hillier

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Independent developer Jonathan Blow, creator of Braid and the upcoming Witness, has said developing for Linux in its current form is unfeasible thanks to a 20% “productivity drain”. Posting on YCombinator, Blow said that he is keen on Linux in theory, but that debugging is just too laborious. Linux has been a hot topic recently, with more developers – including Valve – factoring in support for the open-source operating system.

Thanks, GamesIndustry.