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The Last of Us: Naughty Dog owns stealth survival horror

Monday, 4 February 2013 08:06 GMT By Phil Owen

The Last of Us has finally appeared in playable form. What exactly is it? Is it any good? Phil Owen has pleasing answers both these questions.

Naughty Dog’s Latest

The Last of Us is the first new property from Naughty Dog since Uncharted, and the first it has had in active rotation while the previous franchise is yet to be retired.

Set in a post-apocalyptic world characterised by zombie-like victims of a fungal plague. Other survivors are perhaps a worse threat.

An E3 2012 demo of the PlayStation 3 exclusive was well-received but shocked some viewers with its raw, confronting violence.

A release date of May 7 has been confirmed.

For the first time last week, Naughty Dog gave us the chance to get our hands on The Last of Us and see exactly what kind of game we will be getting in May. We’ve seen hands-off demos before, but watching does not at all match the experience of playing it for ourselves. I can attest that seeing someone who is intimately familiar with how the game works play it will not adequately prepare you for facing the horrors of The Last of Us.

Before we played, creative director Neil Druckmann gave us some background on the section we would see, which takes place relatively early in the game. Hero Joel and his friend Tess live in a quarantine zone in Boston twenty years after a fungal infection ripped the United States apart. They are smugglers who bring things into and out of the zone, and they are tasked with taking a girl named Ellie out from this safe area to a group of men they will meet at the state capitol building some ways away.

The demo picked up as the three are making their way through the city, which is completely mucked up, as the military had dropped bombs on the city to try to contain the zombie-like infection. The early part of this journey involves a lot of climbing over and under things as rain falls on our protagonists’ heads. Eventually, we enter a skyscraper that no long stands up straight, and the experience of exploring it is a bit disorienting.

But, of course, The Last of Us is about more than just walking around. After a while, Joel, Tess and Ellie encounter some of the infected denizens of the city, whom they must take down.

Combat in The Last of Us is stealth oriented, but Naughty Dog have created combat systems that are unique. There are three stages of the fungal infection, and in the demo we faced two of them, the Runners (stage one) and the Clickers (stage three). The important thing to remember about these enemies is that Runners can’t see too well, and so their vision is based on movement, like a tyrannosaur, and the Clickers can’t see at all and must use echolocation in order to get around.

If you try to approach The Last of Us the way you would any other stealth game, like I did, you will be beating your head against a wall.

So if you try to approach The Last of Us the way you would any other stealth game, like I did, you will be beating your head against a wall. In the first serious encounter with these enemies — an area that contained five or six Runners and one Clicker, I died over and over again without making significant headway. I became immensely frustrated, and I started to worry that the game might be unbalanced and far too difficult.

Thankfully, though, a Naughty Dog staffer had been watching me play, and he pointed out to me that I can walk right up to a Clicker without him noticing me if he’s not making noises. This was an important note, because Clickers are horrifying once they hear you — when a Clicker detects you and gets within arm’s reach, he will one-hit kill you. Meanwhile, you can brawl with the Runners, and so once the Clicker was dealt with I was able to take down the other enemies efficiently with my lead pipe.

I should note that the learning curve was high because I was playing a section in the middle of the game that takes place after the tutorial sections that we must assume exist, given Naughty Dog’s development history this generation. Players coming into the full game will likely have a better grasp of how the stealth combat works at this point in the game than I did.

Indeed, there was another section later in the demo in which you must face off with an additional bunched collection of enemies, this one containing half a dozen Clickers and a couple Runners. Now that I had a handle on how to play the game, I was able to pass through that section without serious frustration. Yes, I still died a few times, but I felt like I was making progress with each attempt. It did not feel overwhelming.

Special editions

The Last of Us has spawned dour special editions, complete with DLC and collectibles.

In Europe, collectors can choose between the Joel and Ellie packages.

While US denizens take their pick from the Survival and Post-Pandemic bundles.

By that point, too, I had learned the value of crafting, which is a necessity in surviving The Last of Us. As you explore, you’ll collect a variety of seeming pointless items like scissors and tape and glass bottles. With the crafting system Naughty Dog has built, you will use those items to put together useful things like Molotov cocktails and shivs, and they also allow you to upgrade our weapons. A pipe is nice on its own, as it will allow you to take down a Runner twice as quickly as if you are just using your fists, but if you combine your pipe with blades from scissors, you can kill them with one hit. Upgrading will also allow your improvised weapons to last longer, as they can only stand a limited number of hits before breaking.

As a stealth game, The Last of Us is also unique in that the player character, Joel, is not alone in his adventures. Indeed, in the demo I played, he is accompanied by two other people. In the first major combat section, Tess and Ellie stayed back while I cleared the room, but in the next one they followed me around as I tried to quietly take down enemies. As I played, I could not tell if in those situations that stealth was broken if it was me or my companions who did it, but what I found most interesting is that they would notice that stealth was broken before I did. On those occasions, I would realize I had alerted more enemies when Tess opened fire. The AI seemes effective at helping out when this happens; Tess even took out a Clicker once all on her own.

Given that having companions follow you around in a stealth game is a new wrinkle for the genre, I couldn’t help but ask Naughty Dog co-president Evan Wells about why they chose to go that route and how it works from a technical standpoint.

“It’s a struggle,” he told me, “but it’s so important for us to tell the story to have- well, the story is entirely around Joel and Ellie. When we set out to make this game, we knew that was a challenge that we had to tackle. The rewards are huge, because you can tell a much better story when you have other characters to play off of, so you’re not just having an inner monologue or talking to yourself. To have that dynamic and build that bond between characters across the course of an entire game is really interesting to us.”

In terms of building a game with a stealth system that needs to account for multiple protagonists presented Naughty Dog with serious obstacles that needed to be addressed, and Wells discussed those with me.

A lot of work goes into The Last Of Us’s cutscenes,
which so far look just as good – if not better – than
the Uncharted franchise’s.

“Do you ever allow your companion to break stealth?” Wells commented.

“If you’re staying hidden, will the player feel completely cheated if, for reasons they’re not responsible for, stealth is broken? We thought yes, that is the case, and so now we have to make sure that somehow we keep the allied NPC out of the line of sight of our enemies. It took a huge AI challenge to– it sort of works both ways: they have to be smart about where the enemies are, but the enemies have to be smart about where the allied NPC is, and we make sure that they will intentionally not look in their direction if they happen to be exposed at the right time. It’s kind of a give and take.”

So Wells put to rest my fear that Ellie or Tess could be a liability, and he also noted that they can be quite handy in a fight, as I mentioned above. Joel’s lady friends are quite dangerous when they need to be.

“Although we had all those challenges in trying to figure out how to deal with the stealth game,” Wells remarked, “now you reap all those rewards when you have an ally when combat opens up — you all of a sudden think [Ellie is] the coolest person ever when she can rescue you.”

Due to the stealthy nature of the game, you won’t find the kind of epic set pieces we’ve come to expect from Naughty Dog thanks to what they’ve done with the Uncharted series. It’s just not that kind of game, as you might have realized from my descriptions of the gameplay above. But they did design the game with a similar philosophy to their other current generation games in that they have had some idea of the type of sensory experience they wanted to craft before building the story.

“You develop the story, and that will bring to light some moments in the game that really create some awesome gameplay,” Wells told me.

“Sometimes, it’s the story that drives us to say, ‘OK, we need to create this environment and this kind of gameplay,’ and other times it’s like, ‘OK, is is the experience we want to create — how do we get the story to pass rough that?’”

“You’ll have an idea, for instance, we just thought it would be really cool to have an environment where you’re going through a subway that’s been flooded out, and you’re in a building that is completely collapsed in on itself, and so you’ve got this familiar environment that people might go through on their daily commutes, but it’s completely turned on its head and becomes unfamiliar because you’ve got these creatures dwelling in it and it’s been neglected for twenty years and you can see what nature has done to it.

“That was just a moment we wanted to experience. We wanted to see what it would be like to go through a creepy environment like that in the dark, with this antagonism on you. So, then, you just feed that into the story — well, how do you get them into that scenario?”

Wells summed up the whole design philosophy as so: “Sometimes, it’s the story that drives us to say, ‘OK, we need to create this environment and this kind of gameplay,’ and other times it’s like, ‘OK, is is the experience we want to create — how do we get the story to pass rough that?’”

From what I played of The Last of Us, I feel as if that philosophy is working, but only the full game will be able to tell us if that feeling is accurate. You’ll be able to pick up Naughty Dog’s latest and decide for yourself on May 7 in both North America and Europe.

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25 Comments

  1. Mike W

    My God, I haven’t been to forest hills in years, I wonder does it look like that? (I’m from Boston people) ;)

    Staying on topic, this game is going to be nuts.

    #1 2 years ago
  2. Patrick Garratt

    Must-buy. Can’t wait.

    #2 2 years ago
  3. Dragon246

    First game that I will play till completion on consoles this year. Probably the strongest contender for GOTY for me along with GTA5 and GOW.
    This just sounds more awesome the more I hear about it.
    This game also shows how things like crafting etc. doesn’t really require a second screen to be effective, judging from the previews.
    @Phil,
    Are clickers stage 2 or 3? IGN reports them as stage 2. Are you sure that they are stage 3?
    Also, did sony release any sort of videos to accompany this reveal. I would have LOVED to see the beautiful graphics again.

    #3 2 years ago
  4. Telepathic.Geometry

    Hi Phil Owen, I’m an annoying grammar nazi who points out insignificant typos: “answers TO both these questions” Now, I’m gonna read this article. I’ve been looking forward to The Last of Us for a while now, seems like it might be The Walking Dead meets Uncharted. Sorry for being a pain…

    #4 2 years ago
  5. chaoszage

    Game Title should be Silent Hill:Last of Us :P

    #5 2 years ago
  6. KAP

    I love that this is completely different to uncharted. Less about set pieces more about tention. This is what we all have been hungry for since resi evil turned into gears of war.

    Glad to see the video on IGN of the gameplay, looked so tense…. wow.

    #6 2 years ago
  7. Get_crazy

    If you want to see new gameplay footage with those clickers (it’s stage 3, stage 2, as I understood, is a transition between runners and clickers but ND didn’t want to share any further at the moment). Anyway, there goes the new gameplay footage:

    http://www.youtube.com/watch?v=v6jIK_cHF5c

    #7 2 years ago
  8. DrDamn

    Really looking forward to this one too.

    @3
    Plenty of games have effective crafting systems, but it’s not simply about being effective. It’s about this sort of thing being enhanced by a second screen.

    #8 2 years ago
  9. manamana

    Pre-order is already out but damn, that sounds and looks right up my alley. The video is just what I hoped it would be like. Great stuff coming!

    #9 2 years ago
  10. daytripper

    They have nailed the atmosphere, the clickers create tension knowing one screw up and it’s game over. Day one

    #10 2 years ago
  11. Dragon246

    @8,
    Its personal choice then, I believe second screen adds nothing in this regard. You believe otherwise.

    #11 2 years ago
  12. polygem

    i am looking forward to this as well…@Get_crazy: thanks for the link, haven´t seen that footage yet. intense stuff.
    it really looks great. i was disapointed with zombiu. not that it´s a bad game but i just cannot get into it somehow. i crave a creepy, intense and atmospheric game with an immersive story. here it comes i hope.

    @dragon: a second screen would enhance these kind of games for sure…let´s see what you think about that when sony goes that road ;)

    #12 2 years ago
  13. lexph3re

    This year is such a great year of gaming to me. I choose not to look at ALL of my must haves this year so I don’t spoil my urge to play them. Dead Space 3 comes out tomorrow and all I watched was the very first trailer and the kinect trailer. I just don’t want to feel like I played the game before actually playing it anymore. A lot of experiences were ruined because of that for me.

    This game looks bloody epic and so does Ascension. Such a great year for gaming for me

    #13 2 years ago
  14. Erthazus

    They don’t own it. Pat.

    You never played Metro 2033 or Amnesia: The dark Descent. Just try out Metro: The Last Light this year at least or Amnesia: Machine for Pigs.

    I want the game and will probably try it but I don’t see a single thing that said it is a horror. So far it was a survival action game.

    The biggest thing about this game is that it has inventory and you can actually Craft things. Shooting mechanics were nice, animations, graphics (for a console that is limited as F.) but at the same time everything what I saw was SCRIPTED.

    If it is Scripted it will be easy as hell.

    P.S. this game would be much better next gen. It looks just meh in 2013 already. Look at any PC multiplatform these days with Anti-Aliasing and tesselation. Look at the Crysis 3 PC videos where everything looks sharp and then look at the TLOU screens. ND is very talented studio, but PS3 limited their ability to do things better.

    #14 2 years ago
  15. DrDamn

    @11
    Of course it comes down to personal opinion, but when presented with some valid points do you have anything to counter them with other than “No, I don’t think so”.

    For example a touch screen is quicker and easier to use to select and manage inventory as you might need in a crafting system. That’s a fairly reasonable assertion that most people would agree with. A d-pad controller cursor selection method is a work around, functional, but a work around.

    Or in a survival horror game making the player look away from the screen at the pad to perform certain actions also helps with atmosphere as it re-enforces the actions the character is doing. I.e. taking their attention away from what is around them and putting their focus elsewhere.

    These are enhancements. Not something which makes these things possible, but which enhances the functionality.

    #15 2 years ago
  16. Dragon246

    @15,
    There is a 4th wall, I am not Joel. I want to see him doing those things, and I certainly know the backpack is behind me, and its not a touchscreen. And I certainly want to marvel at screen during these times.
    Again, this is not a survival horror game, at least devs don’t believe it so. Its just so good that it transcends multiple genres.
    Its a perfectly good method to do stuff like crafting without needing an extra peripheral.
    These are also valid points/opinions, and I am not forcing it on anyone.

    #16 2 years ago
  17. DrDamn

    @16
    “Its a perfectly good method to do stuff like crafting without needing an extra peripheral.”

    That’s not the point though. No one is saying you can’t do it without it, no one is saying it’s needed for these things. We are just saying a second touch screen can enhance these things.

    #17 2 years ago
  18. Dragon246

    @17,
    And I don’t see any enhancements. I listed my reasons, feel free to disagree.
    Move is supposedly the best motion controller from FPSes (ask Ken or Guerrilla), do I agree, no. I don’t like Duck Hunt style shooting. Keyboard and Mouse are the best controllers for fpses. Just sayin’

    #18 2 years ago
  19. Kabby

    Oh, zombies.

    #19 2 years ago
  20. killersense

    man survival horror isn’t my cup of tea :( but i love naughty dog games especially uncharted and the way they tell a story so i am definitely gonna pick this up. worse case scenario is i probably put this is on easy just to run through and experience the story.

    #20 2 years ago
  21. PEYJ

    For me most emotional games are about the immersion with the environment and the characters, not the technology. Having a second screen prevents 100 % focus from the story and its players and instead provides you with another tool/toy. Fair enough if people like that but a game like is not for that.

    I tried ZombieU (NOT to be compaired to The Last of Us) and ultimately I found the second screen use annoying. However, thats a question of taste looking at how the game is presented and how little the story means.

    #21 2 years ago
  22. nhowell14

    This game is terrifying, simply because it’s actually plausible….

    This game could very easily be the new Resident Evil / I Am Legend fix I’ve been absolutely craving for. Thankfully it’s an exclusive PS3 game, that way it’ll be worth the time to play. No more cross-plat titles for me. They just never seem to hold up to what Sony’s first party studios put out.

    #22 2 years ago
  23. Erthazus

    ^ I hope this game will be a new Resident Evil in both sales and metacritic.

    I so hope for that. crapcom should just go away with their stupid reboots.

    #23 2 years ago
  24. Dragon246

    @PEYJ,
    +1

    #24 2 years ago
  25. Telepathic.Geometry

    Yay, Peyj is back! ^-^

    #25 2 years ago

Comments are now closed on this article.

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    Indie platformer Woah Dave will be made free to PlayStation Plus members on PlayStation 4 in April, but it’s not part of the month’s main Plus offering. Woah Dave is a “secret” April PlayStation Plus game, according to Sony. The game is a 2D platformer that received positive feedback when it was released on PS […]

  • Mortal Kombat X: three international tourneys announced, $100,000 prize pool

    Warner Bros. has announced a new series of Mortal Kombat X tournaments with a prize pool starting at $100,000. Mortal Kombat X Worldwide Competitive Program is a series of tournaments that kick off in April and allow players from the around the world participation. The tournaments are the Fatal 8 Exhibition Tournament, Mortal Kombat X […]

  • Project CARS to receive a free car every month, starting with the Lykan Hypersport

    The Lykan Hypersport, the supercar featured in one of Furious 7′s action set-pieces, will be a free download for Project CARS owners. To thank the fans for their patience throughout Project CARS development and several delays, developer Slightly Mad will be giving all owners one in-game car for free each month. The first car will […]

  • Leaked Halo Online gameplay shows weapons, maps, and more

    Gameplay from the upcoming, Russia only, Halo Online has leaked online and it looks like a mix of Halo 3 and Halo Reach. Microsoft announced last week that a free-to-play Halo game is in development at Saber Interactive. The game will be available in Russia only, at least on launch. YouTuber Noble, with the help […]

  • Get PlayStation 4 with the PS Camera and The Last of Us for $399

    US retailer Best Buy is offering a free PlayStation Camera with the purchase of The Last of Us PS4 bundle. If you’re in the US, Best Buy is having a very good deal on PlayStation 4 systems at the moment. If you buy The Last of Us PS4 bundle, you’ll automatically get the PS Camera […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC comes to PS4 in May

    Dragon Age: Inquisition Jaws of Hakkon DLC has been given a release window for PS3, PS4, and Xbox 360. Jaws of Hakkon, the first story add-on to Dragon Age: Inquisition was released last week on PC and Xbox One. The release was a complete surprise, as there was no prior announcement. What was also surprising […]

  • Watch Rainbow Six Siege developers stream new gameplay right now

    Rainbow Six Siege developers are about to livestream new gameplay footage. Come and watch with us. The livestream below starts at 7pm UK time/6pm GMT. Ubisoft will be showing new gameplay footage and will talk more about the operator system, which was revealed today. The footage will be from the PC alpha build. Expect more […]

  • Advanced Warfare Exo Zombie Infected trailer shows new weapons, massive enemy

    Call of Duty: Advanced Warfare Exo Zombies episode 2, Infected, has been shown off in a new trailer. The official trailer for Exo Zombies Infected is here with footage of the new gear and new enemies. All of which help set up the mess everyone’s making at Burger Town. John Malkovich and co are dropped […]

  • Rainbow Six Siege collector’s edition comes with a 120-page field manual

    Rainbow Six Siege will be getting a collector’s edition and it comes with a 120-page guide. The Rainbow Six Siege collector’s edition has been fully detailed. It’s called the “Art of Siege Edition” and will be available for PC, PlayStation 4, and Xbox One, priced £65. Here’s what you get: A copy of the game […]

  • Rainbow Six Siege trailer is all about the operators

    Rainbow Six Siege has a new trailer available explaining the operator system. Operators are what makes any Counter Terrorist Unit and you will get to choose each of them individually before assembling a team. Any operator you choose will not be available for others though, so planning ahead will be crucial. The new trailer shows […]

  • Spotify now available on PS3 and PS4, lets you play music in the background

    Spotify has arrived on PlayStation 3 and PlayStation 4. The Spotify app is now available in 42 countries on PSN. The app was part of last week’s firmware update and can be found under PlayStation Music. Anyone can download it, as it doesn’t require PlayStation Plus. You can use your PSN account to subscribe to […]

  • Let’s talk Battlefield Hardline weapon balance

    The weapon balance in Battlefield Hardline is causing a controversy among the players. Are some weapons too powerful, or are other not powerful enough? Westie has been playing Battlefield Hardline since it the day it came out and he has some opinions about the state of weapon balance as it stands right now. Westie also […]

  • UK Charts: Bloodborne enters at No. 2, Battlefield Hardline defends No. 1 spot

    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]

  • What to expect from the Call of Duty Championship this weekend

    Just settling down to the Call of Duty Championship this weekend? Here’s a rundown of today’s matches and what else to expect over the next three days. The Call of Duty Championship is taking place in LA this weekend until Sunday, with 32 four-player teams battling it out for a prize pot of $1 million. […]

  • MLB 15 The Show video highlights improved graphics, updated grass patterns

    Sony has released a video for MLB 15 The Show which provides a look at graphical improvements made to the game. Along with the visual upgrade over MLB 14 The Show, the game contains new minor league stadiums, dynamic sun generated in real-time, and upgraded grass patterns which reflect each stadium’s unique look. MLB 15 […]

  • Valve to offer HTC Vive Developer Edition free to qualified developers

    Valve has said it will offer the HTC Vive Developer Edition for free to qualified developers in an effort to buoy projects before the tech launches commercially. Surgeon Simulator developer Bossa Studios and The Room studio Fireproof Games are just some of the developers which already have a free Vive in-hand. According to Valve’s Doug […]

  • DriveClub gameplay video features MotorStorm’s off-road buggies

    Some gameplay footage of MotorStorm’s off-road buggies in DriveClub has surfaced. Pictures of the buggies were shown on the Japanese PlayStation Blog earlier this month, which considering the game was developed by Evolution Studios – which developed MotorStorm – this isn’t too much of a surprise. The buggies were first spotted by Videogamer, which pulled […]

  • Mortal Kombat X live-action TV spot features the track Chop Suey

    The TV sport for Mortal Kombat X has been released, and not only does it contain a “spontaneous fight circle” taking over an entire city, but it features the System of a Down track Chop Suey. Mortal Kombat X will be released on PC, PlayStation 3, PS4, Xbox 360 and Xbox One April 14. The […]

  • Bloodborne Forbidden Woods progression bug caused by multiplayer summon

    A progression bug in Bloodborne is in the works, according to Sony and From Software. The issue occurs when players activate a multiplayer session in the Forbidden Woods using the Sinister Resonant Bell or Small Resonant Bell. It also appears the Lunarium Key won’t appear because of the multiplayer bug, and without the key you […]

  • Yo-Kai Watch game franchise has sold over 7 million copies

    The Yo-Kai Watch IP has sold over 7 million copies, according to developer Level-5. The figure included both physical and digital download sales. Yo-Kai Watch 3 will be unveiled during Level-5 Vision 2015 next month. The first title is in the works for the west but is still without a release window. Thanks, Gematsu.

  • Bloodborne trademark returned to Sony after accidentally losing it

    In case you were worried or anything, Sony has once again obtained the Bloodborne trademark. Earlier this week it was revealed that Sony mistakenly abandoned the Bloodborne trademark along with four others registered with US Patent and Trademark Office: Guns Up!, Kill Strain; How Games Were Made to Sound, and No Heroes Allows: No Puzzles […]

  • GTA 5 PC official trailer coming next week, 15 new screenshots released

    New PC screenshots of GTA 5 have been released along with word of a new trailer coming on Monday. The screens below are from the PC version and you can view them in 4K glory over on Rockstar Newswire. The PC version of GTA 5 releases on April 14.

  • PSN real-time server status page launching in Europe soon

    PlayStation users in Europe will soon have its own a PSN Service Status Indicator. It was released earlier this month in North America. The indicator makes it easier to check whether PlayStation services are down or running as planned. This includes account management, PlayStation Now, the store, social services, etc. Sony told Eurogamer the service […]

  • Exclusivity contract prevents Bioware from revealing Dragon Age: Inquisition DLC release on PS4

    Bioware is unable to discuss when the Jaws of Hakkon DLC for Dragon Age: Inquisition will arrive on platforms other than PC and Xbox One. According to various tweets from executive producer Mark Darrah, due to the exclusivity contract between EA and Microsoft, the studio is unable to announce a release date for PlayStation 3 […]

  • LEGO Batman 3 demo, Namco Museum, more added to North American eShop

    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]

  • Square Enix’s Easter Surprise bundle contains five mystery PC games

    Square Enix offering another mystery bundle to customers in the UK, which comes with five mystery PC games for £3.99. As before, customers will be unaware of the games they are purchasing in the mystery bundle, but the bundle contains triple-A titles worth £40 combined. One of Square’s previous mystery bundles contained Tomb Raider, Just […]

  • From Software’s PSone game Shadow Tower coming to PSN

    Shadow Tower, the first-person action-RPG developed for the original PlayStation by From Software, will be released on PlayStation Network. In the 1998 title, players took on the role of a mercenary who has returned home to the Holy Land of Zeptar to find the place has been sucked into the Underworld. He must use the […]

  • PlayStation TV gets price cut in the UK, now £44.99

    PlayStation TV has received a price cut in the UK. After several retailers started offering the console for less than the RRP of £84.99, users on DealSpwn began to wonder whether this is an official price cut, and not just regular deals or stock clearance. Sony later confirmed the new price of £44.99. “Starting from […]

  • Fast & Furious expansion for Forza Horizon 2 is now available, for free

    You can download Forza Horizon 2 expansion Fast & Furious starting right now. Forza Horizon 2 Presents Fast & Furious is available to download now through Xbox Live for Xbox One and Xbox 360. The expansion is standalone, so you don’t need to own Forza Horizon 2 to play it. It’s also free from now […]

  • Fire-based weapons come to PayDay 2 with the Butcher’s BBQ Pack

    The 20th DLC for PayDay 2, the Butcher’s BBQ Pack, is now available on Steam. The DLC will run you $4.99/€4.99 and features: Piglet Grenade Launcher, 12G Steakout Shotgun and Mk1 Flamethrower Molotov cocktails and incendiary ammo Four new masks, patterns, materials and achievements The Butcher’s BBQ Pack is another co-development between Overkill and Croatian […]

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]