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Lionhead staffer was reprimanded for spilling details

Thursday, 31st January 2013 21:28 GMT By Brenna Hillier

Gratuitous Space Battles developer Cliff Harris got in trouble with Lionhead when he shared information about upcoming games with fans.

Speaking with Destructoid, Harris shared his experience of working for the Microsoft-owned developer.

“I used to get told off a lot at Lionhead for talking to the community too much,” he said.

“They’d ask a question like ‘will you be able to do this in the game,’ and normally you can’t answer that. But if you’re the guy that coded it, well, yeah you can, I’m looking at the code right now, and I got a bit told off for that.”

Harris is now his own boss, founder of indie developer Positech Games, which also produced Gratuitous Tank Battles, Democracy 2 and Kudos 2. Haris seems to be enjoying the freedom of transparency of his work.

“With Positech, because it’s me, there’s nobody to tell me what I can say or can’t say, and if someone suggests something on the forums and I think that’s a good idea then it will happen – as long as it’s feasible,” he said.

“There’s nobody that I have to argue round, whereas with most companies, even with a lot of other indie companies, if there’s two or three of them, you won’t get that sort of discussion and response because they need to agree on whether or not they are going to do that.

“But here it’s a dictatorship of me, so I can just say yeah, that sounds great, I’ll put that in, or I won’t for whatever reason.”

Harris gave a much longer interview which is full of interesting discussion points.

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1 Comments

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  1. GwynbleiddiuM

    Kill everyone at PR department, let devs and fans get in touch better, every will be happier. It’s not always good but some level of transparency and fan interaction can help the devs come up with better ideas. Blizzard is doing that, they wont always do things the fans way, but they at least have a lot of communication going on.

    #1 2 years ago