Sections

Visceral Games defend Dead Space 3 PC port

Tuesday, 29 January 2013 11:01 GMT By Nick Akerman

The revelation that Dead Space 3 is to receive a no-frills PC port angered many. Steve Papoutsis, executive producer at Visceral Games, has defended the decision in a recent interview with Shack News.

Papoutsis appears baffled at the backlash. He responded to questions asking why the PC version isn’t going to feature optimisation:

“It’s confusing to me that this question even comes up,” Papoutsis said. “It’s by no means any less important to us; it gets a lot of attention. The PC is a very different platform. As developers, you want to deliver an experience that’s as similar as possible on different platforms.

“At our studio, we’ve always made console games. The biggest thing is we want to make sure the quality of the experience is consistent across all platforms so we don’t have one userbase saying it’s better on their system (…) It’s a confusing question and I hope my answer brings a little bit of light to it. We seem a little bit discredited for the amount of effort that goes into it, quite honestly.”

“We want it to be great on all systems, that’s our approach.”

Will Dead Space 3 be a great game on the PC? Let us know your thoughts.

Latest

  • The Evil Within: The Consequence has been released along with a launch trailer

    The Evil Within: The Consequence has been released along with the launch trailer. It’s the final installment of the two-part, storyline focusing on detective Juli Kidman, Sebastian Castellanos’ partner. The DLC focuses on answering some of the questions surrounding her whereabouts during The Evil Within, and will enlighten players on her hidden motivations and connection […]

  • Happy Wars launch trailer arrives ahead of Friday release

    Happy Wars will be released on Xbox One this Friday, and today, Toylogic has released the launch trailer. The free-to-play online multiplayer action game can be played by a “large number of players,” and features customizable characters via six classes, and choose between various items which can be equipped. Happy Wars released on Xbox 360 […]

  • Rock Band 4 will be co-published at retail worldwide by Mad Catz

    Rock Band 4 will be co-published at retail by Mad Catz, according to the peripheral maker. Speaking in a post on the company blog, spokesperson Alex Verrey said Mad Catz would be in charge of distributing and promoting the game as well, with Harmonix handling digital download content and sales. “Co-publishing the game allows us […]

  • Wii U Special Edition Splatoon Deluxe Set is a Best Buy exclusive in North America

    A Wii U Special Edition Splatoon Deluxe Set will be made available at Best Buy in North America. The retail exclusive will be made available in store and online for $299.99. It includes a Wii U Deluxe console pre-installed with Nintendo Land and a download code for Splatoon. Splatoon and the Wii U Special Edition […]

  • The Indie Megabooth is coming to EGX 2015

    The Indie Megabooth is coming to this year’s EGX convention. For the first time, EGX 2015 will host the Indie Megabooth this year. The Megabooth is known for curating and featuring large numbers of indie games in one place. Over the years, it became one of the major attractions of PAX. More details about the […]

  • Driveclub update adds free car, free tour, multiplayer replays

    Update 1.14 for Driveclub has been released. Driveclub developer Evolution has made patch 1.14 available for all. The three main features are the addition of a free car (Ferrari LaFerrari), a free new tour and the multiplayer replays. The patch is about 2.69GB. Evolution said that more server upgrades have been made to improve online […]

  • PC version of Rainbow Six Siege standard edition to be digital-only in the UK

    Rainbow Six Siege will be a digital-only title on PC in the UK. The PC version of Rainbow Six Siege will skip discs and release only via digital storefronts. This applies to the standard edition of the game, according to what ShopTo learned from Ubisoft. The collector’s edition will not be affected. Very recently, Warner […]

  • Gears of War cinematics director leaves Epic to join Black Tusk

    Another member of the original Gears of War development team has joined Black Tusk Studios. Black Tusk Studios, developer of the upcoming Gears of War reboot for Xbox One, has added another former Epic developer to the team. This time it’s cinematics director Greg M. Mitchell, who announced his new position on Twitter. BIG NEWS!! […]

  • Destruction in Star Wars: Battlefront will be less than it was in Battlefield

    Destruction has been one of the hallmarks of the modern Battlefield games, but will it make the transition to Battlefront? Battlefront and Battlefield developer DICE talked a little bit about destruction and how often we’re going to see it in Star Wars: Battlefront. Speaking to Engadget, DICE general manager Patrick Bach said that destruction on […]

  • Assassin’s Creed Chronicles: China: how to unlock Ezio Auditore outfit

    Did you know that Assassin’s Creed Chronicles: China protagonist Shao Jun has ties to Ezio Auditore? Did you also know that you can wear his outfit in the game? Assassin’s Creed Chronicles: China continues the series’ tradition of featuring alternate costumes for its leads. The new sidescrolling game lets you don the signature white attire […]

  • Destiny weekly reset for April 21: Heroic and Nightfall strikes detailed

    It’s time for Destiny’s servers to be reset and to usher in a new week. Bungie has reset the Destiny servers. Your marks cap has removed, and the new Nightfall and Heroic strikes have gone live. This week’s strike is the Winter’s Run. Rainbow burn is back for the Nightfall, meaning you and the enemy […]

  • PlayStation 4 firmware update 2.51 now live

    Firmware update 2.51 has been released for the PlayStation 4. PlayStation 4 users have started receiving the latest firmware update this morning. Update 2.51 is clocking in at just over 200MB. The official firmware portal on Sony’s site has not yet been updated to reflect the new release. According to PS4 firmware however there are […]

  • Xbox Avatars return on Windows 10

    Avatars is the latest app to join Windows 10 preview. Surely you remember Avatars? The Xbox 360 feature that was all the rage for about half a year? Well, that feature has been made available to those in the Windows 10 preview. A new app, simply titled Avatars, went live on the app store recently. […]

  • Mortal Kombat X could be getting a story DLC pack

    Ed Boon is teasing a very interesting addition to Mortal Kombat X. Mortal Kombat creator Ed Boon has been known to always share – mostly real – news on his Twitter feed. The latest one comes in the form of an answer to a fan’s question. The fan wondered if NetherRealm is planning to bring […]

  • Is Sony working on the PlayStation Vita 3000?

    Sony has filed a trademark for what seems to be their next handheld – the PlayStation Vita 3000. The patent, filed on April 1 describes “a portable LCD screen game machine controller” while NeoGAF has identified what appears to be an HDMI port, as well as L2 & R2 triggers. Here’s the image seen in […]

  • Destiny: 20 things you must do before House of Wolves

    Think you’ve seen everything that Destiny has to offer? Maybe not. And you want to make sure you’ve done it all before House of Wolves drops next month. In a few short weeks the second major expansion hits Destiny, heavily focused on player vs. player kudos and 3-man fireteam effort. Your role in all new […]

  • PSN maintenance scheduled for April 22

    The PlayStation Network will undergo maintenance on Wednesday. Sony announced that scheduled maintenance for PSN will take place tomorrow, April 22. The downtime will only affect messaging services on the network. The maintenance starts at 5am and ends at 8am BST. During that period, you won’t be able to send, receive, or delete PSN messages. […]

  • Not sure about Assassin’s Creed Chronicles: China? Check out some gameplay

    Assassin’s Creed Chronicles: China is out now, but is it worth your time? Maybe a look at the game in action will help make up your mind. This video shows Assassin’s Creed Chronicles: China’s first mission, courtesy of Arekkz. It gives you an idea of how Climax’s 2D spin-off works – although it’s worth noting […]

  • Assassin’s Creed Chronicles: China reviews sneak in

    Assassin’s Creed Chronicles: China is a sidescrolling spin-off encouraging you to stab in fewer dimensions. Assassin’s Creed Chronicles: China isn’t the first side-scrolling Assassin’s Creed game; there were a couple of portable titles which are worth checking out if you’re a fan and want to learn some extra backstory. It is the first sidescroller to […]

  • NBA 2K15 tips Warriors for Playoffs win

    NBA 2K15 has predicted the Golden State Warriors will be the ultimate victors of the NBA Playoffs. The 2014-2015 NBA Playoffs kicked off this past weekend and will run for two months, but according to 2K’s simulation there’s only one way this could go: Warriors for the win. According to Visual Concepts’ latest, the Warriors […]

  • Serious talent working on next Fairy Fencer F game

    Fairy Fencer F: Advent Dark Force has a credits like a JRPG’s fan’s autograph book. Fairy Fencer F: Advent Dark Force is a PS4 exclusive sequel to last year’s PS3 release, Fairy Fencer F. Developed by Compile Heart for its Galapagos RPG brand, it reunites a dream team of JRPG talent. According to the trailer […]

  • Alan Wake 2 still on the cards at Remedy

    Alan Wake could still get a proper sequel. “We are in a place where we are starting to have discussions about what is next. We are discussing the possibility of an Alan Wake sequel with multiple partners. I would love to do that.” Alan Wake developer Remedy has always planned on adding to the series. […]

  • Kerbal Space Program gets release date, new trailer

    Kerbal Space Program has a release date at last. Kerbal Space Program developer Squad has quietly announced a release date of April 27 for the simulation sandbox. Along with the date, the team offered a new trailer via its forums. You may look at it; I will allow this. Kerbal Space Program has been playable […]

  • Gran Turismo 6′s GT Academy kicks off today

    Gran Turismo fans, it’s time to test your skills and maybe win your way through to a real life racing career. Gran Turismo’s GT Academy is one of the coolest things ever to come out of the intersection of video games and the real world. Because the series pays so much attention to faithful recreation […]

  • Shovel Knight has been certified for Xbox One – due next week

    Shovel Knight is almost ready for Xbox One, and according to Major Nelson the game should arrive next week. Xbox boss Phil Spencer revealed on Twitter that Yacht Club’s much-praised platformer has passed certification: Great news, I was just told that @ShovelKnight1 just passed cert. Really looking forward to playing. — Phil Spencer (@XboxP3) April […]

  • Windows 10 release window may have slipped out of AMD earnings call

    Windows 10 has a release date, apparently. Microsoft hasn’t said when Windows 10 will launch, but AMD CEO Lisa Su made reference to the new OS in a recent earnings call. “With the Windows 10 launch at the end of July, we are watching sort of the impact of that on the back-to-school season,” she […]

  • Warhammer 40,000: Regicide hits Steam Early Access next month – new trailer

    Warhammer 40,000: Regicide is a new cinematic turn-based strategy which kicks off with a campaign centred on the Blood Angels. Regicide will debut on Steam Early Access on May 5, developer Hammerfall Publishing has announced. The opening cinematic to the single-player campaign was released to accompany this news; take a look below. It introduces a […]

  • Resistance, Sunset Overdrive dev Insomniac Games releases first PC game

    Slow Down, Bull is the very first PC game from Insomniac Games. Insomniac is best known for a string of console exclusives – Resistance and Ratchet & Clank for PlayStation, and Sunset Overdrive for Xbox One. As far as I know it has never released a game on PC before (unless you want to be […]

  • New Triad Wars trailer takes us back to the Hong Kong of Sleeping Dogs

    Triad Wars is another chance to wander the detailed streets of United Front Games’ version of Hong Kong. Triad Wars was announced last September but has been pretty quiet since then. Today’s trailer, embedded below, breaks the silence by exhorting us to Own the Underworld. Triad Wars is a sort of reimagining of Sleeping Dogs […]

  • Mad Max screenshots show a gorgeous, deadly desert world

    Mad Max developer Avalanche has released a new set of screenshots and artworks pertaining to its post-apocalyptic Australian adventure. I’m not sure they’re all new, but they’re certainly lovely. Check ‘em out below. If you’d like some high-res versions, DualShockers has the goods. Mad Max is coming to PC, PS4 and Xbox One in September.

46 Comments

  1. absolutezero

    So let me get this straight I think I understand this, so to make all versions great across all platforms you are intentionally gimping one.

    THANKS STEVE

    #1 2 years ago
  2. dex3108

    So Hi-Res textures and some other effects will make DS3 completely different game? Just be honest and say PC is our less profitable platform and we don’t want to waste our time on it.

    #2 2 years ago
  3. Edo

    Next we should be glad that it even has mouse & keyboard support…..

    #3 2 years ago
  4. Strawb

    The quality of the games won’t be consistent across the platforms, when one platform’s quality can smash the others’ to bits. They really should get used to one platform simply being superior in terms of graphical performance.

    And bugger off about it being a confusing question. It’s a completely simple, legit question, and the response is simply going to piss of Dead Space PC fans more.

    #4 2 years ago
  5. Erthazus

    PC port of Dead Space was actually very good, but sad that it is without High res textures and other stuff because Console versions are just CRAP looking games.

    At least they have resolution inside it. I can play it easily with 2560×1440. Dead Space II was my first game with that resolution. It looked great.

    #5 2 years ago
  6. ps3fanboy

    after YOU already whoring and dumbed down dead space to the casual players and ruin dead space totally. YOU now also going to be whoring it out on all platforms in a half assed attempt. we will see how much longer YOU will defend it when money not coming into your bank account.

    #6 2 years ago
  7. absolutezero

    The Dead Space PC port was fucking shit. The v-sync was fucked and the controls were terrible.

    #7 2 years ago
  8. Hunam

    The response he gives is so short sighted. Giving a little bit if extra polish to the PC version makes sense because if stuff like steam and GOG it’s the only one that they will see any money from in three to twenty years time.

    #8 2 years ago
  9. roadkill

    Lol! What a f**king douchebag! He’s clueless.

    #9 2 years ago
  10. Erthazus

    @7, “The v-sync was fucked and the controls were terrible.”

    there was an option with “V-sync”. V-sync was fine.

    #10 2 years ago
  11. mobiugearskin

    How is it gimped?

    I mean FFS… PORT.

    Its the same across all platforms.

    #11 2 years ago
  12. Madlink

    @1 Wait, so you get a version of game that is graphically identical to others, that you can run at a higher resolution, has support for gamepads and mouse and keyboard, and costs £10 less than other versions?

    What the hell are you complaining about?

    #12 2 years ago
  13. TheWulf

    What a gallery of comments.

    Anyway, I can actually see where he’s coming from, here. Not completely, but to a degree. Do I think that Dead Space 3 is going to be a fairly terrible game? I have one thing to say about that: Cover-based shooting. Though that’s not the issue, here, and I just wanted to get that out of the way. I’m hardly a DS3 supporter, nor have I ever been.

    The fact of the matter is is that it’s entitlement to expect so much more than what a console owner gets. There’s a line to be drawn between what’s a practical inclusion, especially for those with disabilities, and what’s just straight-up avarice. Think about it.

    A FOV slider is a necessity, some people get motion sick without it. I’m not one of them, but I can sympathise with those that do.

    A high-resolution texture pack is avarice, it doesn’t actually serve any practical purpose other than for the PC Master Race to push the assertion that console owners are inferior people.

    The game generally looks good enough without them. Did the high resolution texture packs do anything for Skyrim? In my opinion: No. The game is damned ugly, anyway, and it’s even uglier with so much more detail crammed in there. I don’t know how Bethesda do that, but they do. They haven’t managed a truly good looking game since Morrowind. Now, there are some fan texture mods that look okay, but really? Higher res in Skyrim does nothing at all for it.

    Not to mention that the Master Race is shooting itself in the foot with this. If you have developers aim for higher specs, then those on lower-end computers become unable to play newly released games. If they aim at around the level of consoles, then everyone can enjoy those games. The constant hardware arms race is what made the PC such a reviled platform. How quickly we forget.

    The thing is is that a game is as it’s supposed to look. Doing things with it that go beyond that only make it look worse (Skyrim). I mean, what next? High resolution VVVVVV? Did Cave Story 3D really look better than Cave Story? In my opinion, Cave Story 3D completely lost all of the charm and any sense of what made CS a brilliant game. I got to play it on my 3DS and it’s just characterless, colourless, and clunky.

    And here’s another aspect: Would a high-res pack have made Darksiders II a better game?

    Now, I liked Darksiders II, but I’m fully aware that I’m of a tiny per centile minority, here. Perhaps somewhere under 10%. Most people seemed to dislike it, and it didn’t sell that well at all. Now, consider that you’re asking them to put money into texture packs and things that they might not get from sales on the PC, because I think that the PC sales for Darksiders II were the least of any platform.

    And do I even need to mention Sleeping Dogs? Square-Enix is bending over backwards to please PC users, and yet their games sell horribly on the PC.

    So, considering all I’ve said here, is a no-frills PC port really that surprising? No, no it isn’t. Is it hard to understand or sympathise with? No, not really. Stop being so damn greedy. So long as we get an FOV slider and the things that need to be there, practically speaking, then we should be happy.

    By acting like spoilt brats who’re never satisfied with anything, we cut down the amount of ports we’ll actually see to our chosen platform. :I

    #13 2 years ago
  14. TheWulf

    @12

    Exactly. It’s just avarice-laden entitled bullshit, really. The sad fact of the matter is that most people are wired for greed above all else. I’m starting to think that you have to be some kind of freaky, inhuman mutant to actually have emotions like empathy over greed.

    I mean, yes, going too far in the other direction means that people walk all over you. The Japanese philosophy of “Shikata ga nai” fits into this. Self-respect isn’t about greed, though, and people don’t seem to be able to manage that properly.

    We need to be consumers that respect ourselves, but aren’t irrationally greedy. That way, we can speak up about the things that really matter when they come up, rather than complaining about everything.

    Let me try and spell this out…

    Freemium: A horribly exploitative thing that we should avoid by voting with our wallets and telling other people to do the same.

    A lack of high-res texture packs: That’s us being greedy and demanding more than our fellow console-loving countrymen have.

    Day-one DLC: This often comes across as content separated from the game, often to corral second-hand sales. It’s a greedy, exploitative move.

    A lack of DirectX 11 features: See ‘a lack of high-res texture packs.’

    There’s a difference between being a greedy bugger and a consumer with self-respect.

    #14 2 years ago
  15. absolutezero

    Dead Space 2 was a fine release on the PC it had a variety of options that all worked well.

    Now the following game is going to look worse because less effort has been put into it. No one ever said anything about platform parity when Dead Space 2 was about to release.

    In fact no on gave a shit about platform parity one generation ago, the Xbox was significantly more powerful than the PS2 with the Gamecube sitting in the middle, developers took advantage of that to make more attractive Xbox games. That made no difference to anything, people still bought the games on the platform that they wanted to buy it on. Suddenly now all of the versions have to be the same? Suddenly now all the evidence of putting a little more effort into a PC version to take advantage of its capabilities increasing sales and creating a happy community is worth nothing?

    Please.

    EDIT and just to make sure I remembered correctly about the first Dead Space’s problems I did a search for Dead Space V-sync. Yeah it was fucked, turning it on generated a tonne of mouse lag and capped the framerate at 30fps. It was terrible.

    “TheWulf said opinions opinions opinions”

    #15 2 years ago
  16. deathm00n

    @13 http://1.bp.blogspot.com/-C34OZ3td4w0/UNEf2j70_vI/AAAAAAAAAII/u-J2rZ4yw2M/s1600/kaneklapae4wf6.gif

    I won’t even say anything, you said all there is to say.

    #16 2 years ago
  17. Hunam

    @14

    About the High Res… the thing is when they make the game they make it all high res then adjust the quality based on optimisation. So drop it here etc. So they have all the textures in high res they just can’t be bothered to put the work in to just enable them (and to also put them on the disk with the regular textures).

    #17 2 years ago
  18. PC_PlayBoy

    Consoles are pish! They do nothing but hold tech back.

    Even though DS3 is just a port like DS1/2 it’ll still be better on the PC due to resolutions (native 1080p, none of that upscaled nonsense), 60fps and with tools like Radeon Pro or NV Inspector being used it’ll be better than the gimped consoles versions.

    Also those pissing ‘n moaning about mouse lag on DS1. Disable V-Sync within the game. Then run V-Sync through your driver i.e Nvidia control panel. Problem solved!

    #18 2 years ago
  19. Kabby

    The way they announced this shows signs of stupidity.

    What they should have said, “There won’t be any additional content for the PC version but we are aiming to make good use of the extra power available”

    #19 2 years ago
  20. deadstoned

    Charging the same price as everyone else, but not adding the same features everyone else does. Greedy, lazy Visceral and EA. Very disappointed in Visceral, thought they were professional than this.

    #20 2 years ago
  21. Maximum Payne

    Both DS1 and 2 were good port except v-sync problem.
    Sure, game didn’t have hi res textures option but that doesn’t mean game looked bad by any means.

    #21 2 years ago
  22. azmza

    I wonder if they will use Unreal engine 4 with DS4 and current consoles lol no way, they should optimize it well for Pc and for sure it will be for next generation consoles.

    #22 2 years ago
  23. Samoan Spider

    So long as I can still force proper AA and remove the jaggies then I don’t really care for the fact its not got the extra bells and whistles. He’s definitely para-phrased the statement ‘we didn’t feel the need to invest extra time and effort to please you’. But consistency is a valid reason and I’m ok with that. Ubi and EA subsidiaries are routinely taking this stance now which is a shame, but hopefully the PC based nature of the next gen will shift this viewpoint.

    #23 2 years ago
  24. Ge0force

    And there goes the last bit of respect I had left for Visceral games. They can keep their “Dead Gears of Space 3″ crap.

    #24 2 years ago
  25. Maximum Payne

    @24 Yea because you would totally bought the game if the support tessellation on 3 object per level and 3D support ?

    #25 2 years ago
  26. Bomba Luigi

    This is just Funny. First they talked all the Time about how this Game is so over Top that have to come up with the “AAAA” Thing, because its the Über-Game of the Industrie.

    And now they can’t handle DX11. Hilarious ^^

    #26 2 years ago
  27. GrimRita

    You cant defend a PC port. End of argument.

    #27 2 years ago
  28. freedoms_stain

    EA must provide some sort of “Justification For Low-effort PC Versions” Handbook or something. The justification here is almost identical to the shit Dice were shovelling to justify delaying PC patches for BF3.

    #28 2 years ago
  29. DSB

    It can’t possibly be worse than the original Dead Space. Talk about a shitty port.

    #29 2 years ago
  30. PEYJ

    “Pish”…???

    #30 2 years ago
  31. Ireland Michael

    @30 Annoying. Stupid. Obnoxious. Common word with English and Irish people.

    #31 2 years ago
  32. Cobra951

    @28: The justification is low profit, compared to the other platforms.

    @13, 14: Must agree with 16.

    #32 2 years ago
  33. hyperbaric

    That’s all very nice, but I bet it will still have mouse acceleration. So, no, they don’t care about pc.

    #33 2 years ago
  34. hyperbaric

    PC_PlayBoy, disabling vsync doesn’t solve the problem in aiming mode, that is still accelerated 10 times.

    #34 2 years ago
  35. hyperbaric

    DEAD SPACE:
    The camera sensitivity is tied to the fps. The more fps the slower the movement will be. You can solve this by disabling vsync ingame, and forcing it on your nvidia/ati drivers. That way the game will be locked at 60 fps and the camera speed will be constant.

    There is input lag/delay if you move the mouse fast.

    Vertical axis is slower than horizontal axis.

    Aiming mode is terrible, it doesn’t register slow movements at all. Your movement has to be accelerated. I guess it’s in “joystick mode” lol.

    DEAD SPACE 2:
    The camera sensitivity is no longer tied to the fps, but it seems the game doesn’t detect fast mouse movements very well, as some of the movement gets ignored (turn speed limit?). Also, there is some acceleration in aiming mode.

    In normal view: vertical axis is slower than horizontal axis
    In aiming mode: vertical axis = horizontal axis

    #35 2 years ago
  36. Vice

    #13 you’ve lost all credibility and sense after calling Skyrim modded with high res textures “an ugly game”. If you have your arms growing out of your ass and you couldn’t make Skyrim look good with but a simple tool and few mods, then you should never comment on PC games.
    I might agree that DX11 features might be, putting it in your own words, “avarice”. However high res textures are a MANDATORY. There’s NO excuse to not include them. They’re lazy. And they don’t give a damn because PC version won’t sell as good. And ofc it won’t, many ppl will just pirate it and they’ll have a damn fine excuse to do so.
    My personal view on this matter is simple: by not including at least some improvements into a PC version of a game, like same high res textures and good anti aliasing (working, unlike what we had in DS2) developers simply show disrespect to PC gamers and hence they give us all the moral rights to show disrespect in return by pirating it. Yes we f****ng ARE a master race, no matter if console gamers like it or not. We spend about 3+ times more money on our PC in probably even less time period. We DO deserve to have a better version of the game.

    #36 2 years ago
  37. Telepathic.Geometry

    @Erth: Just to make sure I get you, when you said “PC port of Dead Space was actually very good, but sad that it is without High res textures and other stuff because Console versions are just CRAP looking games.”, did you really mean that?

    #37 2 years ago
  38. The Auracle

    #13 & #14 nailed this one perfectly (barring my difference in opinion where Skyrim is concerned), really.

    The argument from the disgruntled PC gamers reeks of pretentious self-importance and is devoid of any logic and maturity whatsoever. To be honest, it’s this kind of behaviour that is giving PC gamers a bad name.

    “What?! No high-res textures?! “What?! No DX11 support?! Well, I’ll just pirate it, play it, moan about how gimped the PC version is, and continue to strut around with an over-inflated sense of superiority over other gamers that are inferior to me and my machine!”

    shakes head

    Elitism is a deadly disease, folks.

    #38 2 years ago
  39. peacefulduck

    Wulf is a complete idiot, master race? Really? It’s not that hard to make use of dx 11 or actually putting in a little more for the pc (saints row the 3rd) . They are using the same fucking engine they used on the last game. Was it entitlement when the ps3 first came out, and games were released for both ps2/ps3 with the ps3 version having updated graphics? The very least they could do is make it easy for people to mod the game if they are too damn lazy to do it themselves. Skyrim being a good example of that. Even though the base game looks horrible, the modded enbs and textures make the game look amazing. It seems like the ones who try and say pc gamers act like they are superior are trying to hold to their console fanboyism, or just have really shitty rigs. If your going to do a multi-platform release why not make it to the best of your ability? I’ll tell you why! Because EA and Visceral are going to try and milk every last dollar out of this while spending the least amount they have to. The proof? reusing the same engine from the last game, without updating the graphics even a little. Hell even left 4 dead had some minor graphical change in between 1 and 2.(valve).

    #39 2 years ago
  40. DSB

    I’m a PC gamer but I don’t sympathize with the butthurt and the anal. All I want from a port is performance. I think that’s the minimum you can expect from any product. It’s no skin off my back whether it’s cutting edge, as long as it plays well.

    But let’s not kid ourselves that some of the argumentation here isn’t bullshit.

    PC ports make less money than console releases? You think so?

    Let’s check with EA circa 2010:

    EA releases 22 titles on the Xbox 360, for 868 million in profit, 21 titles on the PS3 for 771 million in profit, and 16 titles on the PC for 687 million in profit.

    That means EA were making:

    39,5 million per 360 game
    36,7 million per PS3 game
    43 million per PC game

    #40 2 years ago
  41. Zakalwe

    I’m actually amazed by some of the comments here.

    PC games /absolutely should/ be optimised to take advantage of PC hardware. It’s not entitled to want that, it’s not “pretentious” (people need to start understanding how to use that word), and it’s not anything but a justified desire.

    We spend a lot of money on our hardware /because/ we want the improvements that go with it, why are console gamers actually happy that we’re not getting those improvements with DS3?

    The people here who seem glad that VG aren’t optimising the game for us simply seem bitter.

    VG’s press releases tells us one thing “we couldn’t be bothered with PC”.

    I just started playing DS3. Bought it legally. The game looks horrible considering I’ve recently been playing games such as Arkham City, Far Cry 3, Battlefield 3, etc…

    And especially as I just played through DS2 in anticipation of this game, and DS2 actually looks much better…

    Oh well, at least we have Bioshock Infinite which is going to be heavily optomised for PC and will look dozens of times better than the console counterparts, as it should.

    And this isn’t a dig at console gamers. I love my ps3. Some of you people need to realise that lazy development is just that, and PC gamers actually do deserve to have the money they spent made use of, just as console gamers deserve the same.

    When spending full retail price on an AAA title, the expectation that we get a game optimised for our hardware is not entitled. It’s absolutely justified.

    #41 2 years ago
  42. YoungZer0

    btw. from what I’ve seen the PC Port is solid. Probably their best work.

    #42 2 years ago
  43. Zakalwe

    The PC port does two things well

    Mouse Controls
    Splits all controls to single keys (no one button does all console port)

    However:

    It locks FPS to 30 if you use in game vsync
    It has no FOV slider
    The textures look WORSE than Dead Space 2

    -

    The game runs well IF you disable in game vsync and enable it in your GPU’s options, but it looks worse than a game released two years ago.

    This is /not/ a good PC port, it’s a serviceable one.

    #43 2 years ago
  44. Mike W

    @43

    I noticed that too, they dumb downed the graphics in DS3 for all platforms.

    #44 2 years ago
  45. YoungZer0

    They can probably fix the FPS.

    FOV Slider is stupid. There is a reason why the FOV is the way it is. The textures definitely look worse, but they do so on all platforms.

    Still a better Port than Arkham City.

    #45 2 years ago
  46. Zakalwe

    The FPS can be fixed. You disable Vsync in game. There was no reason to limit it to 30 though.

    FOV slider is mandatory for PC gaming. It doesn’t matter if the devs think the game should be played that way, due to the nature of PC set ups (the fact PC gamers sit closer to their screens), FOVs need to be wider.

    You can edit it in the game’s config file, and it looks MUCH better at 95 than it does at default 75 (although you are opened up to some horrid lazy animations such as the strafing while crouched… more proof they couldn’t be bothered).

    DS3 is not a better port than AC, it’s worse in some ways and better in others. At least AC looked like a modern PC game, though.

    And yes, textures are worse across the board, but that’s still no excuse for PC having the same textures as console.

    I have no idea why anyone would defend this as a good port…

    #46 2 years ago

Comments are now closed on this article.

  • Assassin’s Creed: Chronicles China launch trailer is filled with style and stealth

    The launch trailer for Assassin’s Creed: Chronicles China is here and it’s looking to sell you on this new adventure. Assassin’s Creed: Chronicles China takes place in 1526, where you’ll play as Shao Jun, an assassin who received training from Ezio Auditore. The game is a 2.5D affair, a first for the series. The launch […]

  • Watch the original Firefly cast members reprise their roles in Firefly Online

    Firefly Online will bring back the original TV show cast to reprise their roles in the game. Firefly Online has re-emerged again with a few videos showing members of the original cast voicing their characters in-game. Videos of each of them reading their lines are available on the game’s YouTube channel, with the exception of […]

  • Watch Dota 2 played from third-person perspective

    What if I told you Dota 2 can be played with a third-person camera, would you give it a try then? BMD Dota, a modder who’ve been fiddling around with the idea of implementing a third-person camera into Dota 2 has released a demonstration video. The mod is called Action Dota and it aims to […]

  • Mortal Kombat X 1.02 patch improves netcode, adds free Sub-Zero costume and more

    Mortal Kombat X received patches on PC and consoles over the weekend. NetherRealm has released the first post-launch patch for the PS4 and Xbox One versions of Mortal Kombat X to improve the netcode, add a free skin, and much more. For the PC version, reports indicate that most of the launch troubles are now […]

  • What is Destiny’s Trials of Osiris event? Here’s everything you need to know

    The new Destiny DLC, House of Wolves, will release on May 19, and is set to include the Trials of Osiris event. But what is it? Here’s Arekkz Gaming with everything we know so far: The Trials of Osiris is a Skirmish, 3v3 mode, and entry will need to be earned. The loot includes armour, […]

  • New Halo 5: Guardians trailer shows Spartan Locke in action

    An exclusive GameStop trailer shows Spartan Locke – a manhunter for the UNSC – dealing out the mother of all beat-downs to a bunch of Covenant. The Spartan Locke armour set is a GameStop exclusive to be used in Halo 5′s multiplayer, and is available to those who pre-order.

  • Microsoft to reveal a new exclusive IP at E3 2015

    Xbox boss Phil Spencer said that we should expect the announcement of a new exclusive title at E3 in June, as the company increases focus on first-party content. Microsoft’s head of Xbox Phil Spencer has revealed an increased interest in making exclusive first-party titles for Xbox One. The executive took to Twitter to tease E3 […]

  • Heroes of the Storm gets a release date

    Blizzard’s confirmed a summer release date for upcoming MOBA Heroes of the Storm. Heroes of the Storm’s open beta kicks off on May 20, followed by the official launch a couple of weeks later on June 2. A short trailer was released following the announcement, watch it below. Heroes of the Storm’s roster includes characters […]

  • Disney Infinity 3.0 spotted, Disney attempts to quell chatter

    A member of the Disney Infinity fan forum has spotted mention of a third game on Chinese retailer Taobao’s website. Infinity Inquirer posted the rumour earlier today, but was contacted by Disney Interactive and asked to take the post down. Disney Infinity 3.0′s line-up apparently consists of 11 characters, including those from Pixar’s Inside Out, […]

  • 22 Cans’ Godus co-creator leaves to work on Indie project

    Jack Attridge left 22 Cans last week for greener pastures, but has made it clear his departure has nothing to do with the rocky few months the studio faced after experiencing some problems with Godus. Speaking to The Guardian , Attridge said : “It was January that I said to Peter I was looking to […]

  • The Order: 1886 character models can now be viewed in all of their naked glory

    Ready at Dawn’s Adam Skutt – character lead for The Order: 1886 – has created a thread over at zbrushcentral to showcase the gloriously detailed character models from the game, including a refreshing number of todgers. The gallery is stunning, and also features weapon models and uniform detailing. Admittedly it’s slightly NSFW with the amount […]

  • New high-res Star Ocean 5 screenshots are all splendid all the time

    Square Enix has given Famitsu a pretty extensive preview of Start Ocean 5: Integrity and Faithlessness, including high-res screenshots and a ton of details on the characters and combat system. Gematsu has translated the piece to reveal the character backgrounds, more info on the world in which the game takes place, and an insight into […]

  • With new Tony Hawk and Guitar Hero, is Activision ushering back a golden era of games?

    Guitar Hero. Tony Hawk. Is Activision leading us back to the good old days, the bad old days – or into the future? View image | gettyimages.com When Activision speaks, people listen, and when Activision shows its hand, people rush to peer at the cards. This year, for some reason, all those cards point to […]

  • Final Fantasy 10/10-2 Return to Spira trailer features giant whale, shiny visuals

    Ready to head back to Spira on PS4? You will be after watching this. Square’s released a new trailer for the HD remaster of Final Fantasy X/X-2, and it looks amazing. Dust off your blitzball and take a gander. It hits PS4 on May 15.

  • Xbox One May update now in beta, multitasking and voice messaging incoming

    The latest Xbox One update’s gone into beta testing. The beta for the Xbox One’s May system software update has arrived. As well as fixing a couple of issues, you can now multitask and leave voice messages while in a party. Find an existing preview member if you want to take a look. Swear them […]

  • How do GTA 5 PC’s normal settings stack up to ultra? Like this

    YouTuber wiliextreme has just uploaded a video comparing GTAV PC graphics settings, ranging from normal to very high. Take a look at the window reflections at the 2.30 mark to see just what a difference there is between the three settings showcased. GTA 5 released for PC last week. Be sure to check Matt’s impressions, […]

  • Star Wars Battlefront is 60 FPS, splitscreen not available for all modes

    Star Wars Battlefront has some good news and some bad news for you. Lots of Star Wars Battlefront information has been trickling out over the weekend, thanks both to press previews and DICE staff cheerfully tweeting answers to fan questions. As part of this bounty, we received some welcome news; Battlefront design director Niklas Fegraeus […]

  • This is what time The Witcher 3 will go live globally

    The Witcher 3 will be available simultaneously around the world. The Witcher 3: Wild Hunt pre-loads are now available, so naturally you want to know what time you can actually start playing. The good news is all platforms and all regions will unlock at exactly the same time, so as long as you’ve downloaded and […]

  • Star Wars Battlefront playable solo with bots

    Star Wars Battlefront players who can’t or won’t play with others can always team up with and against AI. Star Wars Battlefront will support AI bots for those who want to play alone, DICE has confirmed. According to design director Niklas Fegraeus, bots will be available both on and offline. We have a feature called […]

  • Free Helldivers update coming soon

    Helldivers developer Arrowhead Games has begun teasing a free update. The Helldivers teaser below is called “Turning up the Heat”, which seems to be the name of the update. It doesn’t tell us very much otherwise, but I’m sure fans can figure out some of the details from watching the gameplay. The update is “coming […]

  • Borderlands creator farewells Gearbox

    Borderlands creator Matt Armstrong has announced his departure from developer Gearbox Software. Borderlands was Armstrong’s baby; he created the franchise and wrote the first game. the franchise has gone on to great success, but nevertheless Armstrong is moving on. He announced his departure from Gearbox on Twitter, sounding quite cheerful about it. Things changed. No longer […]

  • Sony Pictures has been working to secure the Smash Bros. rights – report

    Super Smash Bros. might be a Nintendo flagship, but it’s Sony’s movie business that wants to bring it to the big screen. A Super Smash Bros. movie is referenced several times in documents published by Wikileaks following the huge Sony Pictures leak. ArsTechnica dug out these interesting snippets, discovering that Sony made a “full court […]

  • Life is Strange Episode 3 coming next month

    Life is Strange Episode 3 will arrive as expected next month. Life is Strange developer Dontnod confirmed on Twitter that the third episode is on track for a May release. It's great to hear so many of you are excited for Episode 3 which will be released in May! (official date TBA) pic.twitter.com/jIp7upU2u9 — Life […]

  • Star Ocean 5: Integrity and Faithlessness – details on story and setting emerge

    Information pertaining to the story and setting in Star Ocean 5: Integrity and Faithlessness has been detailed by Famitsu. According to what Siliconera reports, several centuries after leaving Earth, humans have created the “Galactic Federation” in order to maintain unified order and peace after years and years of war. But all is not peaceful, as […]

  • This homebrew app turns your 3DS into a remote desktop – shown running World of Warcraft

    Modders are busy working on a Nintendo 3DS homebrew app which turns the system into a remote desktop. A post on the gbatemp forum (thanks, Eurogamer) shows the app in action running World of Warcraft on a 3DS – although not perfectly. At present, the app has a rather low frame-rate, but development is still […]

  • Release dates for three Hyperdimension Neptunia games announced

    Hyperdimension Neptunia fans will be pleased to know three games in the franchise have release dates for Steam and Vita. Hyperdimension Neptunia U: Action Unleashed, which was announced for western audiences last year, will arrive on PS Vita will be released digitally and and at retail in North America on May 19 and in Europe […]

  • Mass Effect 4 survey contains info on crafting, exploration, a Horde Mode more – RUMOR

    Remember when a Dragon Age: Inquisition survey popped up and outed possible content for the title? It’s happened again and this time it’s for the next Mass Effect game. Note: take the information contained herein with a grain of salt. Surveys, if this one is legit, are usually sent out to test ideas and aren’t […]

  • GTA 5 PC: modders poking around the files find Army Cavalcade, Feroci and SuperGT textures

    More GTA 5 information has been posted by modders poking around in the files of the PC version. This time, instead of zombies and horses, textures for the Army Cavalcade, Feroci and SuperGT vehicles have been found. New leaked vehicles Barbarian, Detonator and Tampa are also mentioned in the thread. A screencap of the files […]

  • Sony leaks: Uncharted movie similar to National Treasure but more “intense” and not as “silly”

    Sony Pictures wants the Uncharted film to be similar in tone to the National Treasure franchise, but not as soft or silly, and with deeper romantic storyline than the Nicolas Cage films. The information on the upcoming film was pulled from emails and database files derived from the Sony Pictures hack last year by North […]

  • Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” says DICE

    DICE boss Patrick Bach has promised Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” as the game carries the Battlefront title for a reason. Speaking with Eurogamer during Day 2 of the Star Wars Celebration yesterday, Bach said the team stayed true to the “core ethos” of the Battlefront series by adhering to what […]

  • New Steam policy restricts accounts to protect users from phishing scams and spam

    Valve has implemented a new policy on Steam which limits user accounts which have spent less than $5 through the store. The new policy is to protect users from phishing scams and spam. If the users hasn’t spent anything on the store, they at least have to have $5 sitting in their Steam Wallet. This […]

  • Latest Flash Sale on the US PlayStation Store discounts action games and movies

    Sony is hosting another Flash Sale on the North American store with plenty of action games, and some films, to help get your weekend started. The list is super long, so here’s a few highlights: Army of TWO The Devil’s Cartel Battlefield: Bad Company 2 Bayonetta Beyond Good & Evil HD Castlevania: Harmony of Despair […]

  • A new expansion for Postal 2 called Paradise Lost was released today

    It appears Postal 2 has a new add-on available. No, it’s not for the 2003 version, but the Complete Edition which was greenlit on Steam 10 years later. Called Paradise Lost, the add-on stars the Dude and contains a new single-player story campaign and new areas featuring free-roam gameplay. The original voice actor for the […]

  • GTA 5 patch 1.01 is now available for PC, fixes launcher and framerate issues

    Rockstar has released patch 1.01 for the PC version of GTA 5 and along with a fix to the character’s facial features changing when transferring to PC, the launcher will no longer drain your CPU and crash. Here are the full patch notes: Fixed an issue where the GTAV Launcher would use an abnormally high […]

  • Ultra Street Fighter 4 will arrive on the PS Store for PS4 in May

    Ultra Street Fighter 4 will be released on PlayStation 4 in May, Capcom has announced. All characters, levels and previous DLC will be included in the PS4 version, including a fix to input lag found in the PS3 version’s controls. The fighting game will be released digitally on the PS Store May 26 for $24.99 […]

  • Upcoming Dark Souls 2 patch to fix weapon degradation glitch

    Weapon degradation wan’t an intentional feature in Dark Souls 2, and now that it has carried over into Scholar of the First Sin, the glitch will be patched out in an upcoming update. The glitch also affected the framerate of Dark Souls 2 on PC, and on all platforms with Scholar of the First Sin. […]

  • Star Wars: Battlefront is now available for pre-order on Origin, Amazon, others

    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told GI.biz. “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]