Sat, Jan 26, 2013 | 20:05 GMT
PlanetSide 2 development checklist for the next six months issued
PlanetSide 2 players have loads of fixes to look forward to over the next few months, and SOE has provided a development roadmap outlining its plans.

From January through June, things in the works include: color blind support, player-generated missions, a class revamp for light assault, and more secure spawn rooms at smaller outposts, among other things.
A list of highlights is below, thanks to PCgamesN.
January
- Rendering distance based on threat
- More secure spawn rooms at smaller outposts
- SMGs
February
- Loudout screen revamp
- Orbital strike
March
- Player-generated missions
- Color blind support
- Class revamp: light assault
April
- New continent: Hossin
May
- Resource revamp
June
- Outfit base capture
- Outfit tournaments


3 comments
#1
Dragon246
26/01/13, 8:16 pm
This is coming to ps4, you heard it here first
SOE can really be ps4s trump card along with maybe gaikai.
#2
Maximum Payne
26/01/13, 9:07 pm
What would be Player-generated missions ?
#3
freedoms_stain
26/01/13, 10:30 pm
@2, certed Commanders would be able to set orders to facilitate base capturing. i.e. requesting the zerg maintain surrounding outposts to ensure enough influence at a base for capture, take out that AMS, requesting air support etc.