If you’re keen on development as a career or just want to understand what goes into the games you play, you could do worse than check out Rise of the Triad’s excellent ongoing developer blogs. The latest entry discusses environmental design and modelling, and discusses what tools the artists use for small details, and how that eventually becomes a full, explorable 3D environment. If you prefer to listen rather than read, a podcast on this subject is available via YouTube. Rise of the Triad is an Unreal-powered remake of the 1990’s original due on PC early this year.
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