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Dead Space 3 PC to be a no-frills port

Wednesday, 23 January 2013 03:04 GMT By Brenna Hillier

Dead Space 3′s PC version won’t be bursting with the additional features so beloved of the Master Race.

Visceral Games told games.on.net to expect a straight port, with just a few custom graphics options.

The port will not support DirectX 11, and will not be accompanied by optional high-resolution textures.

There won’t be any graphical enhancements over the PlayStation 3 and Xbox 360 versions, either, but as both are quite gorgeous to look at that’s not so hard to take.

Dead Space 3 launches on all three platforms in early February. If you pick it up on the same system you played Mass Effect 3 on, you can unlock N7 armour for Isaac and Carver.

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33 Comments

  1. nani17

    Well I know it wot hurt there pocket but I see no reason why I should buy this game day one. Maybe when it’s cheap I might pick it up on pc or on a console.

    #1 2 years ago
  2. maximuslupus

    This, ladies and gentlemen. This is why we can’t have nice things. We’re getting held back by 7+ year old consoles and micro-transactions. This is why I want this year’s E3, Gamescom, TGS, PAX, whatever, to reveal a new generation of consoles, with specs that can at least compete with a high-end computer.

    #2 2 years ago
  3. roadkill

    “as both are quite gorgeous to look at” Yeah right! Lol! Well then, if I ever decide to play this crap I’ll definitely play a cracked version.

    #3 2 years ago
  4. onetwo27

    Oh my …. you lost one pre order. The game looked horrible on the xbox

    #4 2 years ago
  5. xxJPRACERxx

    Well, at least we’ll still be able to play it in 1080p @ 60 fps with good AA and AF.

    #5 2 years ago
  6. Vice

    Alright. I getcha. And I will answer by pirating it. Have a nice day.

    #6 2 years ago
  7. YoungZer0

    As long as it runs good and the controls are well implemented, i don’t see any reason to excuse pirating it. Entitled brats.

    It still has Microtransaction though.

    #7 2 years ago
  8. Samoan Spider

    There are a few things coming out this year that I have waited a while to throw my wallet at. But this purchase will happen later when its gone down.

    @7 You’re dead on the money with ‘entitled brats’. Pirating is inexcusable and THAT is why we can’t have nice things. This attitude needs to change.

    Don’t like it, dont play it.
    Don’t want to pay full retail, then play it in 6 months time at 1/2 price.
    Pirate it and this shite will continue and get worse because they wont invest time to not earn money.

    Edit: Just to say the game does ‘look’ good, but that’s subjective and maybe people won’t agree, but it doesn’t look horrible. And besides, why are we still on the whole ‘i wantz moar texturez and stuffs 4 da game else dey is shit!’ when gameplay is suffering as a result in many cases.

    #8 2 years ago
  9. loki

    Dead Space’s PC port sale failed
    Dead Space 2′s PC port sale total failed
    Dead space 3э PC port failure is inevitable.

    #9 2 years ago
  10. freedoms_stain

    Why is anybody surprised? Visceral have been lazy cunts at PC versions since the start of the Dead Space series.

    What was their answer to DLC in DS2 on PC? Dump it all into the game whether you want it or not with no way to turn it off, thereby breaking the balance of the game by giving you access to souped up weapons and armour right at the start.

    #10 2 years ago
  11. Maximum Payne

    @10 This.
    They didn’t even want DS2 for PC at begging

    #11 2 years ago
  12. TheBlackHole

    There’s no point investing heavily on PC ports, because the ROI just isn’t there.

    #12 2 years ago
  13. hyperbaric

    I didn’t buy the other two Dead Space games because of mouse acceleration. Seems these clowns don’t learn.

    #13 2 years ago
  14. Samoan Spider

    @12 This! +1

    Maybe they wont get away with being so bloody lazy on the next gen as they will be using PC hardware and the investment will not be a gamble for them.

    #14 2 years ago
  15. absolutezero

    Remember that EA is one of only two publishers to charge significantly more for PC versions, the other being Activision.

    So asking more for less. Thanks EA!

    #15 2 years ago
  16. Fin

    @14

    The hesitancy in porting games to PC isn’t just to do with the difficulty in porting, there’s more than that – in this thread alone, people said they were going to pirate Dead Space 3.
    Not exactly a friendly atmosphere for a developer to come into.

    @8

    +1

    #16 2 years ago
  17. absolutezero

    Look at the difference between the ports of Borderlands 1 and 2. Now look at the sales for the PC.

    It does make a difference. It also leads to far more praise and a customer base thats more inclined to purchase the next release. I thought that would be fairly obvious.

    #17 2 years ago
  18. Samoan Spider

    @16 I realise that there are far more problems involved in porting but I can’t think why they still lock the graphical sliders these days when the engines are pre baked with a lot of extra bells and whistles already in them. This is belligerently choosing not to allow them to those with extra horsepower.

    @17 and we need a lot more companies like Gearbox to keep this goodwill alive.

    #18 2 years ago
  19. roadkill

    Fin are you retarded? They are creating this atmosphere. EA is asking us to pirate it.

    #19 2 years ago
  20. havok585

    #8, who the hell u think u are telling others what to buy or what not to buy, what to pirate or what not to pirate? huh?

    Geezes freak, the retard level in these posts, amaze me…

    #20 2 years ago
  21. Fin

    @19
    @20

    You pirate, you’re part of the problem.
    You’re the reason developers don’t put effort into PC ports – “why should we put effort in, people will just pirate it anyway”.

    #21 2 years ago
  22. absolutezero

    Put more effort into a port = Sell more.

    Piracy should never be taken into account because theres not a single way to know if the pirate would have ever bought the game had it not been available for free. Jesus this is elementary stuff here, if you provide a better service more people will be willing to pay for it.

    #22 2 years ago
  23. Samoan Spider

    I’m not telling you what to buy or when but I am just saying that you need to expect more of the same if you don’t change. A thought exercise for you: who was in the wrong during the cold war?
    Also an argument is invalid when being a retard is you’re only retort.

    #23 2 years ago
  24. Es

    @23
    Piracy aside, you do realise that the same logic applies to the devs as well, don’t you? They keep providing a lousy service, hence, potential customers keep being put off. Whether afterwords they pirate it due to being ‘entitled brats’ or decide to responsibly not pay for it and not play it, is their personal choice. An argument on why piracy is bad could be made if the port in question was excellent and, therefore, customers had nothing to be put off by on the technical side of things, but that’s not the case here. It all comes down to quality of service as #22 pointed out.

    #24 2 years ago
  25. Samoan Spider

    No denying that at all. But if pirating is the way of telling these people you don’t like what they are doing then how are things going to change. Devs and pubs are both guilty of alienating the audience though and they need to up their game like some do already. Im no angel but this knee jerk reaction doesn’t help. I like the dead space series and I will play it anyway but if someone does a bean count and decides not to bother with PC next time. We lose out. We know Big Content makes up piracy costs anyway so why give them an excuse to tarnish us further with out spoken viewpoints condoning piracy as a valid response to poor quality.

    #25 2 years ago
  26. Es

    Agreed, both sides need to start using some common sense. Fortunately, as you said, there are some companies that do and could lead by example. And I’d like to think those acting like spoiled brats are just a vocal minority that shouldn’t be listened to anyway.

    #26 2 years ago
  27. YoungZer0

    @21: You can use the same argument for console games. That’d a dumb argument and as absolutezero points out, there is no way to know.

    Anyway, i think pirating started to become more frequent when things like GFWL and DRM were introduced.

    #27 2 years ago
  28. deathm00n

    I pirated since I started playing games in the PS1 era (SNES and Atari 2600 I had all original because you know, I think you can’t pirate that). I grew up pirating, and it was fine. But after my first original game in PS3, I said to myself, never again I will pirate, even with shit like that, I will simpy not play it, it’s easy, there’s plenty more games I can spend my money in. So yes, now I despise pirating and I don’t think there’s excuses to do it.

    #28 2 years ago
  29. freedoms_stain

    The logic that a game developer should put minimal effort into PC versions because potential piracy makes it less worthy of effort is astoundingly poor, as is “buy shit ports, that’ll encourage them to do better in the future.”.

    Trust me, if business men think they can take your money while spending less, they will, and gladly.

    EA want £39.99 for Dead Space 3, an admitted low effort port that sells as “limited edition” with a handful of low effort in-game items supposedly as the carrot to justify that price and title.

    Borderlands 2 retailed at launch for £29.99 with an entire character class as a preorder incentive, Gearbox also made a decent (although imperfect) effort at the PC version. Which product sounds more attractive ignoring personal gaming preferences?

    Gabe N famously said that you win pirates with the quality of your service. EA seem to believe the best business model is to squeeze your existing customers instead of trying to win new ones.

    #29 2 years ago
  30. DSB

    I like how people default to eating the publishers preferred narrative without bothering to confirm any of it. As their earnings reports clearly show, a PC version tends to earn as much as one on either console, provided it isn’t packaged with obstructive DRM.

    Could it be that some just don’t care about quality, and would rather save a bit of money whereever they can? NO! Surely that’s absurd.

    Anyway…

    The original Dead Space was an abysmal port as well. The main difficulty in the game was the lag caused by the poor optimization.

    #30 2 years ago
  31. Vice

    I’m just going to put this example here:
    Batman Arkham City — they bothered to actually include DX11 support, tesselation and high res textures. I’ve bought that and I’m happy with my purchase. That’s how you make PC games. We do NOT yiffin’ buy 1000 eu worth PC’s to have same ugly shit as console gamers. That’s not how things work. I’m by far not a rich man, if given a reason, I’d much rather spend money for something else than a shitty half-arsed port, and it’s very easy to find that reason with many games.

    Also, Crysis-3 is going to use everything possible technology-wise on PC after they went after consoles and disappointed PC gamers with second game. If that doesn’t proves that PC market IS important and console not as much as everyone seems to think, then I don’t know what does.

    #31 2 years ago
  32. roadkill

    @21 F**k off douche-bag! I don’t like playing cracked games. I like to support developers. I have pirated only 2 games in the last 4 years, 1 because it was overpriced and 1 because I simply didn’t and still don’t have enough money to buy it. But I will grab this s**t and distribute it any way I can (I’m not even going to play it really) just because EA is trying to sell me an inferior product.

    edit: @27 Exactly!

    #32 2 years ago
  33. Meta_Dragon

    Wow, how stupid is that? I was going to buy this title too.

    #33 2 years ago

Comments are now closed on this article.

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    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.