Tue, Jan 22, 2013 | 08:26 GMT

Dead Space 3 offers microtransactions to improve weapon crafting

Dead Space 3 is the latest game to get on board the microtransaction gravy train, as spotted by eagle-eyed press at a recent EA preview event. See where your money may go below the fold.

This was spotted and grabbed by Eurogamer which explains that if Isaac or his ‘bro’ John Carver are running low on crafting resources they – as in you – can buy more via microtransactions.

In clarifying the issue, Dead Space 3 associate producer Yara Khoury told Eurogamer, “You can buy resources with real money, but scavenger bots can also give you the currency that you can use on the marketplace. So you don’t have to spend [real world] dollars.

However, you won’t be able to power up your weapons by spending real-world currency from the start. When asked about the potential of boosters getting an unfair advantage, Khoury replied,”"No you can’t! “There are a lot of weapon parts that are only available to buy later in the game. Unless you’re playing through it again [on New Game Plus].”

Meanwhile, the Dead Space 3 demo has left Brenna cold. Check out why here.

What’s your take on the ol’ paid booster route that seems to be worming its way into all of our games these days? Let us know below.

53 comments

#51

YoungZer0
22/01/13, 6:01 pm

@48: To quote a bastard from Naughty Dog on why Uncharted 3 (The best selling Uncharted game) needed to have online-pass:

“We have to pay for servers and all this different stuff to maintain it, and so at some point, you know, games have to make money,”

#52

DSB
22/01/13, 6:08 pm

@51 Consoles are a lot worse though.

The house always wins. Sony and Microsoft are free to charge everyone for everything, whether it’s users, pubs or devs.

Paying tens of thousands of dollars to deliver a 4 megabyte patch. I have no idea why anyone wants to do business on a platform like that.

You can only imagine what they charge for something like general infrastructure.

#53

YoungZer0
22/01/13, 6:25 pm

@52: Yep, it’s pretty insane, especially if you consider that they ask for the same amount no matter who you are. Indie developer? Don’t care, pay up.

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