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Neon dreams: Streets of Rage 4′s painful legacy

Monday, 21 January 2013 08:09 GMT By Dave Cook

Streets of Rage 4 has been subject to many false starts over the years. VG247′s resident series fanboy Dave Cook discusses Sega’s failed attempts, and argues the cases for and against a Streets of Rage revival.

Streets of Rage

The series launched in 1991 on Sega’s Mega Drive/Genesis console. The first game saw cops Axel Stone, Adam Hunter and Blaze Fielding take to the streets to bring down ruthless Kingpin Mr. X. His mullet is as fearsome as his name,

Streets of Rage 2 is notable as one of the best-received scrolling beat-em-ups of its day, while the third game received a mixed reaction due to butchered Western ports.

Sega has been toying around with bringing the series back for years. First on Dreamcast, then on modern consoles.

Just last month footage of a canned Streets of Rage remake by Crackdown developer Ruffian Games surfaced. Check it out here.

Sega was in trouble back in 2001. PlayStation 2 was giving the company’s Dreamcast a kicking at retail, third-party developers had jumped ship in droves and the gaming business was turning into an increasingly savage domain. In January that year, the company announced that it was halting production of the console, and with it, Sega was withdrawing from the hardware production sector.

It was a sad day for followers of the company who had weaned themselves on the delights of Alex Kidd in Miracle World – built into Sega’s Master System II hardware – or those who marvelled at the Mega Drive’s so-called ‘blast processing’ that gave Sonic his trademark speed. It was always an edgy company, calling out its competitors and beating its chest with brazen ad campaigns and sleek console units. But now it had lost its teeth.

Since the demise of Dreamcast, Sega has lived on as a software developer and publisher, and often revisits its glory days through some superb examples of fan service. Most recently, Sonic and All-Stars Racing Transformed, featured cameos from classic characters like Ristar and boasts an entire circuit based around the stellar Shinobi III, complete with a remixed arrangement of Yuzo Koshiro’s original 16-bit soundtrack.

Sega and its partners know fan service like the back of their hand, but where it stumbles is in franchise revival. 2008′s Golden-Axe sequel, the critically-mauled ‘Beast Rider’ proved that trying to panel-beat an old formula into a modern paradigm is trickier than it looks. The same goes for NiGHTS follow-up ‘Journey of Dreams’ and the PS2 reboot of Altered Beast.

These revivals need care and attention to detail, not just the hope that they will sell on name alone, and it seems that Sega’s top brass are trying to get heir collective heads around how to bring the iconic Streets of Rage franchise kicking and screaming into the modern age.

Streets of Rage 2 is my all-time favourite game, and lord knows I go on about it enough on these pages. Although born in the ’80s I place the apex of my childhood firmly in the mid to late ’90s because back then gaming was hotting up, the fabled PlayStation we heard so much about in the pages of Mega and Sega Power would be no match for Sega’s Mega-CD – they told us – and we looked forward both formats having a massive duel.

Sony kicked the shit out of Sega in the CD stakes of course, but man, what a time it was to be a gamer. The one title that sums up the spirit of the time better than any I can think of was Streets of Rage by Yuzo Koshiro’s team Ancient. It even sounded like the ’90s:


Above: A decade in condensed audio format.

First released across North America in 1992, Streets of Rage 2 was a technical marvel on Sega’s console. although the Mega Drive controller only featured three buttons, the move-set was surprisingly complex at the time. You could double up buttons to do different attacks, hold down the punch button for a new move and even land on your feet after being thrown by holding up and jump in mid-flight.

The dance and techno soundtrack, incredibly slick pixel-art animation and a riotous two-player co-op mode would see it go on to be a cultural phenomenon. It even spawned a six-issue story arc in Fleetway’s ‘Sonic the Comic’ series. Even now you can buy all three Streets of Rage titles on almost every format out there today, and the series is heavily supported by the Streets of Rage Online fan community, and a prominent homebrew scene.

Through OpenBoR – an incredibly versatile Streets of Rage engine used to create scrolling beat-em-ups in the homebrew community, gamers who have grown tired of waiting for Sega to revive the series have made their own sequels in an attempt to realise their own vision of how the franchise should live on. At the end of last year the Streets of Rage Online community even sent a whopping petition to Sega lobbying them for a fourth game that followed the spirit of the original titles, for fear of a 3D hack job.

Many people want more Streets of Rage games, but they’re cautious of how Sega will handle it. The company itself considered making a Dreamast sequel, but it never saw the light of day. All that remains is this infamous tech demo reel:

It looks awful, so it’s no surprise that the project was quietly canned. The critically-panned PSone game Fighting Force, which was developed by Tomb Raider studio Core, is said to have been Streets of Rage 4 at some point in its development cycle, but again, the project never came to pass as originally intended.

Most recently we reported that Crackdown 2 studio Ruffian Games was developing a Streets of Rage remake for Sega. We posted some leaked prototype gameplay footage here. While it’s certainly the best official attempt at trying to bring back the series, the 3D perspective still sends alarm bells ringing. Even Bionic Commando reboot developer Grin had a stab at the franchise before it was closed.

The best attempt at creating a series sequel was the indie project Streets of Rage Remake by Spanish indie developer Bomber Link. Sega quickly halted distribution of the game after the final build was issued, but you can still download it from the underbelly of the internet if you look hard enough. Do it. It’s seriously, absolutely brilliant.

I’m torn on this issue because the Streets of Rage fanboy in me really wants a new game in the series, while the cautious game critic in me is sure that Sega would fuck it up big style. We’ve seen it happen in the past to so many franchises, but yet hope lives on that the publisher will make the right decision.

That’s the problem with rose-tinted specs though isn’t it? near the end of last year I wrote a piece about why nostalgia is brilliant, because it can make us stop being so cynical and enjoy less than spectacular experiences. I mean, I want to spit on my TV every time Super Meat Boy grinds me down to tears, but oh, look at all the retro references.

If Sega is to bring back Streets of Rage and avoid pissing on our memories it needs to keep the 2D Perspective, retain the pixel art approach, smother it in dance music – NOT DUBSTEP – and actually set it in the ’90s. Surely in a digital distribution market so forgiving it allows games like Retro City Rampage and Fez to both exist and succeed, such a game could be made reality with relative ease?

Whatever Sega is struggling over, I just hope they take all of the above into consideration, because it’s a sentiment I’ve seen fellow Streets of Rage fans share online before. Please Sega, do this one right.

(Or just get Platinum Games to do it and they’ll show you how it should be done, whichever’s easier for you.)

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32 Comments

  1. bitsnark

    Fucking brilliant article Dave; looking at that early footage for an SOR game on the Dremacast makes me chew my fist when I think how they could have diverted the production budget from the risible Spikeout into something a lot more worthy.

    Not to mention the fact that when I’m playing the Yakuza games, I squint a little bit during the fighting portions of it and pretend I’m playing a new SOR title.

    There! I confessed! :)

    #1 2 years ago
  2. Dave Cook

    @1 thanks :)

    SoR is a series I hold close to my heart, and I’m so cautious of Sega messing it up, but at the same time I want to see more from it. Part of me thinks they should have hired Bomberlink – the SoR Remake guy – and got him to make SoR 4. He understood what was needed to make a new SoR game great, as it captures the spirit of the old games and adds many new ideas without sacrificing the old game’s DNA.

    So to anyone reading this, seek out SoR Remake – you can still torrent it if you look hard enough – and play it, seriously.

    #2 2 years ago
  3. bitsnark

    @2

    I’ve had a look at the remake in screenshots only and it appears to look exactly the same as the recent XBLA conversions.

    Or do the differences run deeper than just aesthetics?

    I’m really just curious, in what way does it consider itself to be a remake?

    #3 2 years ago
  4. YoungZer0

    Oh fuck yeah! Just imagine how awesome it would be to finally have a new Streets of Rage set in the 90′s (The many possibilities of a 90′s inspired art-direction), featuring a soundtrack Composed by Yuzo Koshiro? I’d love it! Especially with a pixel art-style.

    At this point we can actually ask ourselves “What’s there to lose?”.

    The could save a lot of money releasing it on Steam/PSN/Xbox Live only.

    Games like Scott Pilgrim vs the World: The Game and Double Dragon Neon show that the genre is still popular! And games like Urban Reign, Yakuza and Altered Beast show that 3D doesn’t suit the Beat ‘em Up genre.

    If you go 3D, you have to be as good as Bully or The Warriors. A lot of three roaming elements would definitely be nice.

    Anyway, i still think the Soundtrack from the first one is much better. Never liked the remixes from the second one.

    http://youtu.be/SwrVafAwAjE

    Love this song.

    Oh and btw. great article, really. Thanks for bringing back some really nice nostalgic memories.

    #4 2 years ago
  5. Dave Cook

    @3 oh man it’s so different;

    -Mode 7 effects
    -Handguns
    -Bike Chase level
    -Remixed Soundtrack by the OverClocked Remix community
    -World map with many multiple routes
    -Multiple endings
    -New enemies and bosses
    -All new plot set after SoR 3
    -A Revenge of Shinobi-style train top level
    -The return of police super-attacks
    -Entirely new stages, plus some old ones
    -Remastered visuals
    -A Tekken Ball mode
    -In-Game shop where you spend your loot on new fighters
    -SoRR Maker: an in-built editor. Think LBP for SoR
    -Tons more.

    Seriously, get it :)

    #5 2 years ago
  6. Dave Cook

    @4 “Oh and btw. great article, really. Thanks for bringing back some really nice nostalgic memories.”

    No, thank you :)

    #6 2 years ago
  7. YoungZer0

    @6: btw. Dave, have you played the Warriors? Or any game you’d classify as a worthy contender as 3D beat ‘em up done right?

    #7 2 years ago
  8. bitsnark

    @5

    New content you say?

    FUCK, SOLD.

    @4

    “And games like Urban Reign, Yakuza and Altered Beast show that 3D doesn’t suit the Beat ‘em Up genre.”

    Aw, I thought the scrapping was pretty good in the Yakuza games :(

    Not ‘The Warriors’ good, but still pretty decent all the same.

    #8 2 years ago
  9. bitsnark

    @7

    That’s a point actually – why the heck isn’t didn’t that game make it to Games on Demand or something like that? I would still play it.

    #9 2 years ago
  10. manamana

    Yeah Dave, the article is great and the fond memories are deep. I thought that the first time I combat in Batman AA, was when I had that SOR vibe. Maybe Sega can do it.

    #10 2 years ago
  11. Dave Cook

    @7 yeah absolutely man, Warriors was fun enough but I think God Hand is the best example of that kind of experience in 3D. That said if Platinuk took a Bayonetta approach to SoR I’d be happy as well :)

    @8 Yakuza games remind me of the fighting in Die Hard: Arcade and Dynamite Cop 2, which is no bad thing of course. Feels like a scrappy bar room brawl than elegant fighting. Chunky.

    #11 2 years ago
  12. Dave Cook

    @10 thanks :)

    Yeah I think you’re right: 3D fighting in games has improved a lot over the years. Sega could look to the games that do it right – it published Bayonetta – and use that to either enlist a good developer or do it right. I hope that they treat it with proper respect.

    #12 2 years ago
  13. GwynbleiddiuM

    Dave It’s extremely cool of you to write these stuff, I love it. /hug

    I too wish that SoR make it back to gaming scene, keeping everything that was cool about the series, 2D aspect, music and fashion of the 90′s. It’ll be brilliant. If titles like Mark of the Ninja, Hotline Miami and others can be successful, can’t see a reason that a SoR game couldn’t.

    #13 2 years ago
  14. YoungZer0

    @11: Count me out, God Hand was way too difficult for me. WAAAAY too difficult.

    #14 2 years ago
  15. friendlydave

    Brilliant article, was looking forward to this and it didn’t disappoint.

    I would like to see a remake of the original, Not to sure if I would like a new game. Beat ‘em ups don’t seem to translate well on modern consoles.

    Fighting force was critically panned? :( Never realised. Mind you I never did play the PlayStation version. I only thought that game was out in Arcades. Had so much fun playing it as a kid.

    #15 2 years ago
  16. Dave Cook

    @13 thanks :) it’s a subject I hold close to my heart. You’re right, there’s no good reason this game couldn’t exists and work well today. They just need to be smart about it.

    @15 yeah it was mauled dude, and I may be wrong on this but I’m sure Fighting Force never release in arcades. I may be wrong though :) glad you liked the article man. Cheers for reading.

    #16 2 years ago
  17. bitsnark

    @16

    Yeah, I’m pretty sure Fighting Force was a home-grown product. It was developed by the original Tomb Raider dev CORE at the time IIRC.

    #17 2 years ago
  18. friendlydave

    @16 Definitely was Fighting Force, got a photo of me and my brother by the sea playing it, it had an attached seat so you sit down while playing with 2 sets of joysticks and 4 buttons. This was 90′s Swanage seaside arcade so it was most probably a PC emulation.

    #18 2 years ago
  19. Dave Cook

    @18 sounds like it was an emulation job, but a decent one at that with the joysticks and such. To be fair as well it smacks of an arcade game too :)

    #19 2 years ago
  20. richiefrank

    Two things: 1) proofread your work please, lots of careless typos . 2) Hurry up with making your point, 80% of this is retro look back and that’s not what I expected from the headline and opening.

    As for the point you are trying to make, I guess I understand about wanting it as much like the originals as possible, but I think there’s more merit in modernising the game rather than keeping it old school. It doesn’t need to have dubstep but as long as care and devotion goes into it then a good game will be made. The problem with the examples you gave was that they were all awful games, but more and more devs are rebooting franchises with success as they learn what is important about a particular franchise. The problem is, that is so different for so many people.

    #20 2 years ago
  21. Dave Cook

    @20 1) I’m on holiday, someone else should have proof-read for me 2) what do you mean hurry up and make my point? The piece is about the game’s legacy, as in a look back at it’s history and where it might be going next.

    Appreciate feedback but felt this was a tad harsh IMO.

    #21 2 years ago
  22. Clupula

    Honestly, I wouldn’t want it to stay 2D nor animated. I’d want it to get the God Hand approach, just with online four player co-op.

    The problem with Beast Rider was that if you took away the Golden Axe connections, it’d still be an awful game. If they would actually have made a great game, we’d probably be on the third Golden Axe spin-off by now.

    Make something in the spirit that continues the story, but don’t be beholden to the old games too much.

    Actually, besides Platinum, I’d love it if they had the same team that did Yakuza handle it. Such an amazing series. I am so afraid we’re not going to get Yakuza 5 in the West.

    #22 2 years ago
  23. Clupula

    I’m surprised no one suggested letting Ninja Theory reboot it, since it seems to be the thing to pretend they’re competent these days.

    At the very least, in a game dealing with street gangs, a conversation that consists of “Fuck you” fifty times would actually be appropriate.

    #23 2 years ago
  24. bitsnark

    @22

    It seems like I’m not the only one with Yakuza anxieties in this regard.

    I’m also hoping that the Yakuza HD double pack comes out over here too.

    #24 2 years ago
  25. Clupula

    @24 – Me too. Both of those would be day one purchases for me. The Yakuza series is one of the best things Sega has ever done.

    #25 2 years ago
  26. Mus42

    I remember seeing Bare Knuckle at the local independent import store when I was at college – seeing that game that made me buy an import cartridge just so I could play it :)

    #26 2 years ago
  27. dizzygear

    I remember when a dutch mag aimed at Sega consoles wrote in their SoR2 review: “forget about a Sonic 2. SoR 2 is the best Megadrive game ever.” Good times…

    I always wondered why Sega never made a SoR game with the Die Hard Arcade engine back on the Saturn. That game was pretty good except for the annoying QTE’s always fucked up for some reason.

    #27 2 years ago
  28. Gheritt White

    6 Reasons “Streets of Rage 2″ is The Best Game of All Time: http://www.funnyordie.com/lists/eeee501534/6-reasons-streets-of-rage-2-is-the-best-game-of-all-time

    #28 2 years ago
  29. Dave Cook

    @27 ah dude, SoR with the Dynamite Deke engine would have been ace. I think an XBLA release of Die Hard Arcade is in order, but the license issues will likely make that an impossibility.

    #29 2 years ago
  30. SameeR_Fisher

    Great read Dave, and great work.

    I hope to see more of this from you, more coverage to games gamer have been asking for, like Onimusha, Dino Crisis, Legacy of Kain, …………..etc

    Keep the hard work.

    #30 2 years ago
  31. Dave Cook

    @31 thanks man :)

    #31 2 years ago
  32. Zutnunzor

    I remember Sega pulling a cease and desist on the completely free Streets of Rage Remake Project as it version 5.0. It featured multiple paths, around 10 playable characters, huge soundtrack, HD and Controller support.

    Game was actually friggin’ fantastic, but nobody got to play it! Sega SHOULD take a note from their fans on this one and if they really wanna do the next Streets of Rage right, maybe get the developers of the original as well as the people that made the fan-based remake together and make a true next-gen Streets of Rage.

    One can dream, right?

    #32 1 year ago

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  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]