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StarCraft modders creating unoffical WarCraft 3 sequel

Friday, 18th January 2013 16:05 GMT By Nick Akerman

A group of Starcraft modders are working on an unofficial sequel to Warcraft 3, aptly known as Warcraft: A New Dawn.

As reported by RPS, the goal is to turn Starcraft into “a breathtaking, lore-abiding storyline spanning several emotionally-gripping campaigns containing new units, new heroes, and new features as well as a fully fledged melee mode.”

Pre-Alpha footage indicates there is an awful lot of work left to do, but also suggests the game is heading down the right track. Alliance and Horde unit selections are already visible, as are tech trees:

Will this project make it all the way? Previous attempts have failed, but we wish the team a great deal of luck.

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18 Comments

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  1. Erthazus

    Wow. That is amazing.

    #1 1 year ago
  2. roadkill

    @1 Idd! :)

    #2 1 year ago
  3. DSB

    Wouldn’t it be great if they left a project like that in the hands of modders?

    Somehow I think a fan effort would be better than a Blizzard effort after Diablo III.

    Blizzards version would be like “Warcraft 4: Rise of the Facebook” or “Warcraft 4: War of the Ebay”. They just kinda lost track of what gaming is all about.

    #3 1 year ago
  4. Erthazus

    @3, War of the Ebay or Rise of the Facebook is not a problem. The problem is that they don’t know how to make good games anymore.
    SCII or Diablo III both are crappy remakes at best or HD versions of the old games on the new engine that are not as fun as the originals.

    #4 1 year ago
  5. Talkar

    @4
    I have yet to see any proper reasons why SC2 is crappy from people who say that.

    #5 1 year ago
  6. Erthazus

    @5, SCII is not exactly crappy, it’s just a remake of Starcraft I in 3D with few new units with bad storyline. It’s not a sequel at all.

    #6 1 year ago
  7. Meta_Dragon

    @6
    That’s it? A bad storyline makes it not a sequel?

    #7 1 year ago
  8. Erthazus

    @7, Gameplay in general. There are no new mechanics and nothing that is different to SC I.

    Compare changes from masterpieces like Warcraft II to Warcraft III. There is a huge difference in gameplay mechanics, mechanics in general, graphics, Storyline, multiplayer, DOTA style thing, 2 absolutely new races for the game. That’s how you make a sequel.

    #8 1 year ago
  9. Talkar

    @6
    So we are just completely disregarding the total revamp of the multiplayer then? You know the part that made the original and this StarCraft so popular. The units that were carried over from the original behaves a lot more like new units than the old ones. For example, how many times did you see Zerg mass zerglings in Brood War compared to SC2?
    It didn’t happen like it does now, the same unit now serves a completely different role. The story is pretty much the same across the board regarding old units in the sequel. Then of course we have new units, which have new mechanics and completely changes the metagame once again.
    Lastly, but by no means least even the maps themselves have mechanics that can change the outcome of a game, for example the collapsible rocks can decimate an entire army, and it only requires 1 unit to be triggered. So in theory 1 SCV can kill 50 marines.
    How is that anything like Brood War?

    #9 1 year ago
  10. Erthazus

    That’s called game’s mechanics. The difference only in unit mechanism and balancing. I don’t give a flying fuck about that because I’m not a cybersport guy for SCII. I don’t care about it’s multiplayer mechanics as much as Korean cybersport guy should.

    but I know for sure that SCII had absolutely nothing new at all compared to SCI. It’s the same game just in 3D.

    Go and look for changes from Warcraft II to Warcraft III. It’s not just units mechanism. The game was changed and it felt really fresh for it’s time with 2 new races (starcraft II had no new races. That is disturbing), new visuals and not just 3D, fantastic new multiplayer modes + DOTA style progression (Heroes that had 10 levels), fantastic storyline.

    #10 1 year ago
  11. Talkar

    ^Even if you don’t care about the multiplayer (in which case, dude you might be playing the wrong game). The facts still remain for the single player, the same rules about the units, maps, story, gameplay mechanics apply. The idea of you actually beleiving that there is 0 things that are new in SC2 boggles my mind. Either you’re blind & deaf, stupid or you’re just trolling. I highly doubt the first 2 suggestions and come to the conclusion you’re trolling.
    If you actually want to discuss the differences between the two games, i’m open for it, just write a proper comment instead. And try to boot up SC2 for once, just to see it is different.

    #11 1 year ago
  12. Erthazus

    So explain, what is new in the game? What is different from Starcraft I? Come on.
    Don’t tell me please about new units, because it’s the same as saying that Black Ops 2 is different from black Ops 1 because it has another guns in it.

    Difference should be huge: 2 new races with different mechanics, DOTA style gameplay like in Warcraft III and so on.

    So far you are saying that “It’s different” without any argument and obviously “Either you’re blind & deaf, stupid or you’re just trolling” because you can’t say something that will add to discussion.

    “SC2 for once, just to see it is different.”

    Are you retard? You need me to show you Battle.tag so you can believe me? I played multiplayer and singleplayer. Zero changes. It’s the same game and reviewers agree with me. Read comments here in VG247 about the game and you will see that people ay that it’s not good and not different from SCI

    http://www.gamecritics.com/richard-naik/starcraft-ii-wings-of-liberty-review

    #12 1 year ago
  13. Meta_Dragon

    @12

    What does DOTA have to do with SCII? It was a mod using the Warcraft III editor. And there are new units in SCII. Stalker, Mothership, Marauder and baelings just to name a few. If you have played SCII, and sit there and tell me there isn’t anything different, or there isn’t any new units, then you have to be a troll.

    #13 1 year ago
  14. Erthazus

    Actually in WCIII there were Extra missions just for heroes. they resembled DOTA..

    “And there are new units in SCII.”

    New Units does not make game different. Black Ops 2 has new weapons too compared to previous games. That does not make it different.

    I’m not talking about units. I’m talking about the game in general. Everything is the same but in 3D.

    #14 1 year ago
  15. Talkar

    @12
    I listed several differences already, but let me sum up some of the most noteworthy: different upgrades, different abilities, different micro, macro, map and gameplay mechanics. Completely new AI (first one that doesn’t cheat actually, in Warcraft 3 and every RTS before it the AI used wallhacks).
    Then ofcourse there are the units, i’ve already talked about them. However you don’t seem to think they count towards progress. Yet you say a new race does. So for example, if a new unit, with a unique mode, animation sounds, abilities, and associated strategies is created, it isn’t a new thing if it is added to an existing race, however if that unit is added to a new race, that gets all the new units every other race would have gotten instead then it is a new thing. I don’t really follow that logic.
    I also see you referring to hero units a lot, now SC2 doesn’t have that, and neither did Brood War, but i don’t think it is something that has to be there. Leveling is already in SC2, it just isn’t tied to a unit, but your account.
    SC2 is very different from brood war, not in the same ways as WarCraft 3 was different from WarCraft 2 obviously. But it is nonetheless atleast as different, and it isn’t even done yet! StarCraft 2 is done when Legacy of the Void is out, then you have the complete package, and so far, i’m happy with what i see in WoL and HotS!
    And the fact that you call it a “crappy remakes at best” and then goes on to say “SCII is not exactly crappy” really shows that you don’t actually have a hold of your opinion.
    But if you just take a look at a standard matchup in Brood War (for example ZvT) and then look at a similar matchup in SC2 (ZvT) you’ll find that nothing is the same pretty much.

    #15 1 year ago
  16. Meta_Dragon

    @14

    Okay, so if me listing new units doesn’t make a new game, then new races doesn’t make new game either.

    #16 1 year ago
  17. Erthazus

    ” different upgrades, different abilities, different micro, macro, map and gameplay mechanics. Completely new AI (first one that doesn’t cheat actually, in Warcraft 3 and every RTS before it the AI used wallhacks).”

    That is nothing new.
    Every game’s sequel have new abilities, upgrades, AI, micro and stuff. But that does not make game a SEQUEL At all.

    do you understand that or not? Upgrades does not make a new game.
    Game mechanics are the same like in SCI.

    ” So for example, if a new unit, with a unique mode, animation sounds, abilities, and associated strategies is created, it isn’t a new thing if it is added to an existing race, however if that unit is added to a new race, that gets all the new units every other race would have gotten instead then it is a new thing. I don’t really follow that logic.”

    New unit is a new unit. Every sequel has them, but that does not make it a sequel in any way at all.

    Talkar. I have a great example: Warcraft II —> Warcraft III.

    Look at the changes. It’s not just upgrades or 3-5 new units. They changed the whole game. There is nothing left from the old game except for few mechanics, old names and old tricks and that’s why it is a masterpiece and everyone loves it.

    Starcraft II is just a remake. The only reason why Blizzard didn’t do anything is because Activision wanted Blizzard to please Korean public that does not like changes. The end result was mixed.

    HOTS looks like a pathetic DLC package for 60$ that should be in a game from the start. Milk it blizzard.

    #17 1 year ago
  18. Talkar

    @17
    You seriously must be trolling. About as much changed between Brood War and SC2 as between WarCraft 2 and WarCraft 3.

    #18 1 year ago