Sections

DmC: Devil May Cry impressions – eat words now

Monday, 14 January 2013 08:03 GMT By Dave Cook

DmC: Devil May Cry has been subjected to a savage shit-storm since was first revealed. VG247′s Dave Cook plays through the whole game to explain why you needn’t be worried about Ninja Theory’s treatment.

Reboots are tricky business. Few can deny that they have been the source of immense controversy over the years, but none have been quite as scrutinised as Ninja Theory’s take on Devil May Cry. The redesigned Dante, concerns over a simplistic combat mechanic and fury over the expletive-laden dialogue have kept critic’s news reels flowing for the past year or so. It’s a game people either can’t wait for, or one they simply love to hate.

Granted, ‘new’ Dante may be swaggering stain on society at the outset, but throughout the plot he grows into the hardened defender of humanity we know from the PS2 era. It’s a coming of age story in that regard, where the wayward, selfish anti-hero steps up to a bigger challenge and realises his true place in the world. You’ll want to cheer for him by the time the end credits roll, and while it’s not Shakespearean, it zings along at an enjoyable pace, telling a better story than its predecessors.

DmC is an experience wrapped around the idea of duality. It’s the story of a hidden world buried beneath our own existence, populated by demonic monstrosities bent on controlling humanity through alarmist propoganda, mind-bending subliminal messages and drugged soft drinks. Dante’s brother Vergil reaches out to him to help his resistance movement ‘The Order’ topple the dictatorship regime, giving him a chance to earn a sense of place.

Dante is reluctant to help at first, but by working alongside Vergil and his partner Kat – a human witch with the ability to traverse through to the hidden world of Limbo – he combats his inner demons, pieces together his shattered past, and realises he’s destined for more than getting drunk and sleeping with angels in his dingy trailer.

It’s a plot told through snappy dialogue – I mean aside from the swearing and trash talk you’ve already seen – and through inventive visual cues. An early scene in a park sees Vergil revealing the fate of his and Dante’s father Sparda, and is set against animated grafitti on the park’s walls that depict events as they’re described. It works well.

One of DmC’s last missions sees the pair raiding a sprawling tower, complete with animated chalk arrows that point a route around the stage. Meanwhile, a monologue of the team discussing their plan in front of a chalkboard hours earlier plays out overhead. It’s a game rammed full of interesting story-telling devices like this and mechanics that exist to make it feel entertaining and fresh.

Mid-way through the plot you’ll fight republican-styled news anchor Bob Barbas inside a Tron-like media world. As you batter his giant digitised head, he spews lethal static at Dante, prompting players to duck and weave as they move in to land hits. Every so often Barbas will pull you into an ‘eye-in-the-sky’ news report complete with a ticker laden with propaganda. As you fight demons down below, Barbas comments on the scene, assassinating Dante’s character with slander and spin. It’s hilarious and wildly inventive.

What you really want to know about is the game’s combat though, and Capcom itself has said that the game presents a low entry level for newcomers. I think they shot themselves in the foot a little bit by saying that because making the combat more accessible doesn’t make the game any easier in this instance.

I think it’s important to explain this, because while the fundamentals are easy to grasp, the combo tree does demand skill once you start trying to nail longer sequences. Think of the basic moves as a gateway drug – a window for newcomers to understand the genre – before moving on to the tougher combos and difficult tiers. There’s no harm in them being there, because the combo tree still allows for some mad feats of skill if you drill down into the possibilities.

Across the board the command list consists of short inputs – certainly nothing as long and as taxing as Bayonetta’s move list exists here – but how you best use these moves is where the challenge lies, and this is where the use of angelic and demonic weapons come into play. Angelic weapons dish out more hits but are weaker and generally used for crowd control, while Demonic weapons hit fewer times at close range, pack more of a punch and can break through an enemy’s guard.

You really need to get into the habit of switching between both weapon sets to dish out the hurt on enemies and to keep your style points flowing. It has been said that spamming demonic weapons can get you rank up easily during early stages. While true, once light and dark enemies – demons that can only be hit with a particular weapon type – come into play, such spammy tactics simply won’t cut it.

If I had to compare Devil May Cry’s combat to any other game, I’d quite frankly say Treasure’s shooter Ikaruga – in which players must flick between white and dark ship modes to avoid corresponding bullets. You can see this comparison clearly in one of the game’s later stages – in which Dante storms a nightclub and challenges its owner Lilith to a duel.

The ideas and stage design in this mission is comparable to the best of what Platinum Games has to offer, in that it’s both bat-shit crazy and highly entertaining in tandem. On the surface it looks like a normal nightclub, but once Dante is dragged down to Limbo it becomes home to a sadistic death-sport, set against pounding musical equalisers and video game staples such as round counters, arcade machines and more.

The Ikaruga comparison comes into play as Dante fights light and dark enemies on a tiled dancefloor, complete with scrolling red and blue panels. Step on a red tile when in angelic mode and you take damage, so flipping between both weapon sets while concentrating on hitting light and dark demons becomes a lesson in coordination, much like the rest of the game.

The basics are spelled out clearly for you at the outset, such as the importance of weapon switching, and beginner combos that involve Dante’s sword Rebellion and his dual pistols Ebony and Ivory. However, you’re given a new ability or weapon during almost all of the game’s 20 missions, ensuring that the combat mechanic never feels stale. By the end you have a diverse range of tools designed to dish out immense pain. They also carry over on subsequent playthroughs.

Players of Capcom’s DmC demo will already know about the Osiris scythe, with its sweeping long range attacks, and the flaming Arbiter axe, which is ideal for breaking through shields and crushing armoured foes. Later these are joined by a pair of spinning Aquila blades that serve as an effective means of crowd control. Finally the Eryx stone gauntlets are great for short range melee blows, and let you pull off Ken’s fierce Shoryuken from Street Fighter, which is a neat little nod to Capcom fans.

Weapons aside, you will earn upgrade points to spend on new attacks and abilities by racking up a high style tally during missions. There are also the synonymous red orbs to be found hidden in breakable objects, which can be used to purchase series staples such as green vital stars and Devil Trigger top-ups. It all feels familiar yet fresh, thanks to Ninja Theory’s modern lick of paint.

Consumables also get more expensive with each purchase, so if you’re starting a new playthrough on your existing save you may be in for a rough ride the second time, especially if you ramp up the difficult setting. Speaking of which, the game’s difficulty is my one major gripe, as the highest tier available on your first playthrough – ‘Nephilim’ – saw me dying only twice throughout the entire campaign.

However, I’ve also played the game on the next hardest setting – ‘Son of Sparda’ and the spike in difficulty is brutal. It would have been nice to have started my first save on that setting, but for the sake of understanding the new mechanics at play, it can be overlooked, although some gamers may – scratch that – will lambaste Ninja Theory for locking it out at the start.

I also have one or two minor combat complaints. One is a certain type of chainsaw-wielding enemy that – while charging – will home in on you even if you pull off a dodge roll. This is a complaint I’ve levied at other brawlers such as Visceral’s Dante’s Inferno. What’s the point of a dodge roll if enemies can turn to hit you regardless? It’s a small issue as Dante’s air dodge works better, but still, many hack n’ slash titles still seem to fall into this trap.

Another is that while there is a parry system at play here, executed by slashing to meet your opponent’s attack, it’s not as well sign-posted as it is in other titles. That said there is scope to launch enemy projectiles back to the sender, and to trigger a burst of Bayonetta-style bullet time by dodging last-minute with the Eryx equipped. These little nuances will make the difference between a ‘casual’ newcomer and a seasoned pro.

But will you like this game? Well, many of you have already decided that you won’t and that’s just fine, because your loss is our gain, as Ninja Theory have reworked a franchise in dire need of a shake-up and have turned it into something that – while certainly accessible – is simply entertaining for its entire duration. My ‘Nephilim’ playthrough lasted 8 hours 40 minutes, and I wasn’t bored or fed up once.

Granted I’m a big fan of the hack n’ slash genre, but Ninja Theory has pulled out all the stops to create a game that hurls new ideas as you at every corner. This might be something simple like trapping you in a demonic subway station as a train screeches over head, opening up the possibility of launcher-based environmental kills.

It could even be something more ingrained like the Kablooey gun, which fires explosive rounds that can be detonated at will. Fire one into an enemy, wait until it gets close to a pack of demons and bang, you’ve got an ad hoc proximity mine that keeps your style meter flowing freely. Yes on the surface Dante’s input commands have been dumbed down, but that doesn’t mean you can’t experiment or show off.

Series newcomers will feel empowered, while veterans will consider how to get the most out of the developer’s move set. It’s as inviting as it ever was, even if the central star wears a new face. Couple this with a superb soundtrack by Noisia and Combichrist – no, it’s not all dubstep as the demo suggested – and you have a game that delivers entertainment and fun in spades.

This review will likely get fully ripped apart by those who have already decided that DmC: Devil May Cry is utter garbarge, and that’s fine, people are allowed their opinions, but to objectively dock the game down based on some of the negative opinions floating around the internet today would be to do Ninja Theory a great disservice.

While it may not match the brilliance of Bayonetta, DmC can confidently walk among the giants of the genre, and I for one simply can’t wait to see what the developer has in store for the sequel.

DmC Devil May Cry is out on PS3 and Xbox 360 across Europe and America on January 15th.

Disclosure:

  • To assist in writing this review ahead of the embargo date, Capcom provided Dave with an Xbox 360 copy of DmC: Devil May Cry. No advertising, trips or other merchandise was offered or accepted.

Latest

  • Alan Wake 2 still on the cards at Remedy

    Alan Wake could still get a proper sequel. “We are in a place where we are starting to have discussions about what is next. We are discussing the possibility of an Alan Wake sequel with multiple partners. I would love to do that.” Alan Wake developer Remedy has always planned on adding to the series. […]

  • Kerbal Space Program gets release date, new trailer

    Kerbal Space Program has a release date at last. Kerbal Space Program developer Squad has quietly announced a release date of April 27 for the simulation sandbox. Along with the date, the team offered a new trailer via its forums. You may look at it; I will allow this. Kerbal Space Program has been playable […]

  • Gran Turismo 6′s GT Academy kicks off today

    Gran Turismo fans, it’s time to test your skills and maybe win your way through to a real life racing career. Gran Turismo’s GT Academy is one of the coolest things ever to come out of the intersection of video games and the real world. Because the series pays so much attention to faithful recreation […]

  • Shovel knight has been certified for Xbox One

    Shovel Knight is almost ready for Xbox One. Xbox boss Phil Spencer revealed on Twitter that Yacht Club’s much-praised platformer has passed certification: Great news, I was just told that @ShovelKnight1 just passed cert. Really looking forward to playing. — Phil Spencer (@XboxP3) April 20, 2015 That means it’s gone gold for Xbox One, essentially. […]

  • Windows 10 release window may have slipped out of AMD earnings call

    Windows 10 has a release date, apparently. Microsoft hasn’t said when Windows 10 will launch, but AMD CEO Lisa Su made reference to the new OS in a recent earnings call. “With the Windows 10 launch at the end of July, we are watching sort of the impact of that on the back-to-school season,” she […]

  • Warhammer 40,000: Regicide hits Steam Early Access next month – new trailer

    Warhammer 40,000: Regicide is a new cinematic turn-based strategy which kicks off with a campaign centred on the Blood Angels. Regicide will debut on Steam Early Access on May 5, developer Hammerfall Publishing has announced. The opening cinematic to the single-player campaign was released to accompany this news; take a look below. It introduces a […]

  • Resistance, Sunset Overdrive dev Insomniac Games releases first PC game

    Slow Down, Bull is the very first PC game from Insomniac Games. Insomniac is best known for a string of console exclusives – Resistance and Ratchet & Clank for PlayStation, and Sunset Overdrive for Xbox One. As far as I know it has never released a game on PC before (unless you want to be […]

  • New Triad Wars trailer takes us back to the Hong Kong of Sleeping Dogs

    Triad Wars is another chance to wander the detailed streets of United Front Games’ version of Hong Kong. Triad Wars was announced last September but has been pretty quiet since then. Today’s trailer, embedded below, breaks the silence by exhorting us to Own the Underworld. Triad Wars is a sort of reimagining of Sleeping Dogs […]

  • Mad Max screenshots show a gorgeous, deadly desert world

    Mad Max developer Avalanche has released a new set of screenshots and artworks pertaining to its post-apocalyptic Australian adventure. I’m not sure they’re all new, but they’re certainly lovely. Check ‘em out below. If you’d like some high-res versions, DualShockers has the goods. Mad Max is coming to PC, PS4 and Xbox One in September.

  • Watch the first developer diary for Star Wars: Battlefront

    The first developer diary for Star Wars: Battlefront is here. Star Wars: Battlefront developers at DICE have released the first behind-the-scenes look at the game. The video is the first episode in a new series chronicling the game’s production. This one talks about the team’s visit to Skywalker Sound, the Lucas Arts vault and more. […]

  • WoW Tokens will go live tomorrow in Europe

    WoW Tokens will launch on April 21 in Europe. At approximately 5pm CEST on April 21, World of Warcraft Tokens will be going live in Europe. Blizzard set a price of €20/ £15 for the in-game shop. As for the Auction House, bidding will start at 35K gold. There’s also a limit of ten Token […]

  • Devil May Cry 4: Special Edition screens show the new playable characters

    The new playable characters coming with Devil May Cry 4: Special Edition have been shown off in new screens. Capcom has released a batch of new screens to show off Trish, Vergil, and Lady, all of which will be playable in the upcoming Devil May Cry 4: Special Edition. The new images show the enhanced […]

  • OlliOlli 2 soundtrack now available on iTunes and Spotify

    The OlliOlli 2 soundtrack has been made available for purchase on all digital store fronts. OlliOlli 2 was released earlier in March and just like the original, it featured an up-beat, chilled out soundtrack. Today, you can buy said soundtrack from over 200 online stores. The soundtrack was handpicked and features music from labels such […]

  • Hillary Clinton the gamer – pictorial proof

    A photo of Hillary Clinton has emerged today showing the presidential candidate kicking back old school on a flight from Washington to Texas – with her Game Boy. Tiny Cartridge highlighted the photograph, from the William J. Clinton Library. It was taken in 1993. I’d like to think she’s upgraded since then, so keep an […]

  • Assassin’s Creed: Chronicles China launch trailer is filled with style and stealth

    The launch trailer for Assassin’s Creed: Chronicles China is here and it’s looking to sell you on this new adventure. Assassin’s Creed: Chronicles China takes place in 1526, where you’ll play as Shao Jun, an assassin who received training from Ezio Auditore. The game is a 2.5D affair, a first for the series. The launch […]

  • Watch the original Firefly cast members reprise their roles in Firefly Online

    Firefly Online will bring back the original TV show cast to reprise their roles in the game. Firefly Online has re-emerged again with a few videos showing members of the original cast voicing their characters in-game. Videos of each of them reading their lines are available on the game’s YouTube channel, with the exception of […]

  • Watch Dota 2 played from third-person perspective

    What if I told you Dota 2 can be played with a third-person camera, would you give it a try then? BMD Dota, a modder who’ve been fiddling around with the idea of implementing a third-person camera into Dota 2 has released a demonstration video. The mod is called Action Dota and it aims to […]

  • Mortal Kombat X 1.02 patch improves netcode, adds free Sub-Zero costume and more

    Mortal Kombat X received patches on PC and consoles over the weekend. NetherRealm has released the first post-launch patch for the PS4 and Xbox One versions of Mortal Kombat X to improve the netcode, add a free skin, and much more. For the PC version, reports indicate that most of the launch troubles are now […]

  • What is Destiny’s Trials of Osiris event? Here’s everything you need to know

    The new Destiny DLC, House of Wolves, will release on May 19, and is set to include the Trials of Osiris event. But what is it? Here’s Arekkz Gaming with everything we know so far: The Trials of Osiris is a Skirmish, 3v3 mode, and entry will need to be earned. The loot includes armour, […]

  • New Halo 5: Guardians trailer shows Spartan Locke in action

    An exclusive GameStop trailer shows Spartan Locke – a manhunter for the UNSC – dealing out the mother of all beat-downs to a bunch of Covenant. The Spartan Locke armour set is a GameStop exclusive to be used in Halo 5′s multiplayer, and is available to those who pre-order.

  • Microsoft to reveal a new exclusive IP at E3 2015

    Xbox boss Phil Spencer said that we should expect the announcement of a new exclusive title at E3 in June, as the company increases focus on first-party content. Microsoft’s head of Xbox Phil Spencer has revealed an increased interest in making exclusive first-party titles for Xbox One. The executive took to Twitter to tease E3 […]

  • Heroes of the Storm gets a release date

    Blizzard’s confirmed a summer release date for upcoming MOBA Heroes of the Storm. Heroes of the Storm’s open beta kicks off on May 20, followed by the official launch a couple of weeks later on June 2. A short trailer was released following the announcement, watch it below. Heroes of the Storm’s roster includes characters […]

  • Disney Infinity 3.0 spotted, Disney attempts to quell chatter

    A member of the Disney Infinity fan forum has spotted mention of a third game on Chinese retailer Taobao’s website. Infinity Inquirer posted the rumour earlier today, but was contacted by Disney Interactive and asked to take the post down. Disney Infinity 3.0′s line-up apparently consists of 11 characters, including those from Pixar’s Inside Out, […]

  • 22 Cans’ Godus co-creator leaves to work on Indie project

    Jack Attridge left 22 Cans last week for greener pastures, but has made it clear his departure has nothing to do with the rocky few months the studio faced after experiencing some problems with Godus. Speaking to The Guardian , Attridge said : “It was January that I said to Peter I was looking to […]

  • The Order: 1886 character models can now be viewed in all of their naked glory

    Ready at Dawn’s Adam Skutt – character lead for The Order: 1886 – has created a thread over at zbrushcentral to showcase the gloriously detailed character models from the game, including a refreshing number of todgers. The gallery is stunning, and also features weapon models and uniform detailing. Admittedly it’s slightly NSFW with the amount […]

  • New high-res Star Ocean 5 screenshots are all splendid all the time

    Square Enix has given Famitsu a pretty extensive preview of Start Ocean 5: Integrity and Faithlessness, including high-res screenshots and a ton of details on the characters and combat system. Gematsu has translated the piece to reveal the character backgrounds, more info on the world in which the game takes place, and an insight into […]

  • With new Tony Hawk and Guitar Hero, is Activision ushering back a golden era of games?

    Guitar Hero. Tony Hawk. Is Activision leading us back to the good old days, the bad old days – or into the future? View image | gettyimages.com When Activision speaks, people listen, and when Activision shows its hand, people rush to peer at the cards. This year, for some reason, all those cards point to […]

  • Final Fantasy 10/10-2 Return to Spira trailer features giant whale, shiny visuals

    Ready to head back to Spira on PS4? You will be after watching this. Square’s released a new trailer for the HD remaster of Final Fantasy X/X-2, and it looks amazing. Dust off your blitzball and take a gander. It hits PS4 on May 15.

  • Xbox One May update now in beta, multitasking and voice messaging incoming

    The latest Xbox One update’s gone into beta testing. The beta for the Xbox One’s May system software update has arrived. As well as fixing a couple of issues, you can now multitask and leave voice messages while in a party. Find an existing preview member if you want to take a look. Swear them […]

  • How do GTA 5 PC’s normal settings stack up to ultra? Like this

    YouTuber wiliextreme has just uploaded a video comparing GTAV PC graphics settings, ranging from normal to very high. Take a look at the window reflections at the 2.30 mark to see just what a difference there is between the three settings showcased. GTA 5 released for PC last week. Be sure to check Matt’s impressions, […]

68 Comments

  1. YoungZer0

    Great article, Dave. Just another tease in flood of teases you’ve thrown at us. :)

    I won’t be able to play the game before Friday, so i think i’ll need to avoid every bit of news and reviews from now on. Not many are as spoiler-free as yours (thanks for that btw.). Can’t wait to see where the story goes. Listened to the new soundtrack as well and was impressed by how ‘quiet’ and melodic some of the pieces by Noisia were. Solid Job.

    #1 2 years ago
  2. Dave Cook

    Thank you :) yeah Noisia’s tunes are great, not what I expected either. And yes spoilers are unforgivable in reviews, so I’m glad you appreciate the lack of them here :)

    #2 2 years ago
  3. SameeR_Fisher

    Great review Dave, very informative, though I kinda hoped it would be longer than 8:9hrs, but anyway you make it sound like a hell of a ride, I will be sure as hell to give it a ride.

    There is a question though, boss battles, how were they ?!, was there alot of them ?!, were they epic in nature ?!

    #3 2 years ago
  4. Dave Cook

    @3 thanks :) They are indeed epic and don’t worry about the campaign time as Son of Sparda difficulty is much harder and has more enemies. You’re looking at the ten+ hours mark for that. It absolutely stands up to repeat play.

    There are about 6 boss battles over 20 stages but they worth waiting for. So funny/epic.

    Their attack patterns are simpler on easier difficulty but so challenging to read in Son of Sparda upward. Very different game on that difficulty.

    #4 2 years ago
  5. SameeR_Fisher

    @Dave: that was really reassuring, and it seems the harder difficulties are even better, which brings the question, I assume you finished your 2nd playthrough, will you keep playing till you unlock every difficulty and experience them ?!

    Enjoy this peaceful conversation for now, cause war is coming pretty soon LOL :D

    #5 2 years ago
  6. YoungZer0

    Just out of curiosity, because i always hated that in the previous games: Is there any backtracking like the one in DMC4 where you switch to Dante and have to walk back the whole goddamn game?

    #6 2 years ago
  7. Dave Cook

    @5 I’ll try to, but the last one ‘hell and hell’ has enemies at full health and Dante dies from one hit. Disgusting :D

    #7 2 years ago
  8. Dave Cook

    @6 only backtracking in the sense you go down a corridor then come back. Level two is a bit hub-like, but no, it’s not like the old games in that regard. Very progressive.

    #8 2 years ago
  9. YoungZer0

    @8: Puh, thank Spaghetti-Monster. Never understood how Capcom could continued to do that.

    #9 2 years ago
  10. Ristas

    Its worth noting that Son of Sparda doesnt just change the damage output of the enemies weapons, but completely changes enemy placement and behaviour. On SOS, enemies that have only appeared in the last levels of your first playthrough will appear in the very first mission. Its a great addition. They also evade and block way, way more.

    DmC doesnt have the the complexity of the masterpiece that was bayonetta, but its still an amazing game. It also has amazing replayability…not often does it happen that i start my second playthrough right after ive seen the credits.

    #10 2 years ago
  11. Dave Cook

    @10 yeah I started SOS difficulty after the credits too, out of curiously over how the difficulty spikes, and spike it does! :D

    #11 2 years ago
  12. SameeR_Fisher

    @Dave: well forget about Hell & Hell then, it is ………………., well no words can describe it haha :D

    #12 2 years ago
  13. Francis O

    Great work like always Dave, but you know the haters will still find some way to hate this game. I like it, I’ll be picking it up on PC! (I want 60 FPS)

    #13 2 years ago
  14. Dave Cook

    @13 thanks :) yeah they will. Thing is, although the console game isn’t 60FPS Ninja Theory did say try had employs visual tricks to keep it slick. It’s true. While no 60 it’s not stuttering or anything like that. Would like to know how they managed it.

    #14 2 years ago
  15. OmegaSlayer

    AS PROMISED I’m here Dave ;)

    I’ll skip the framerate, look and all the classic issues but still…

    1) The cutscenes when acquiring weapons are…wait they are not.
    2) The game lacks at least 1 angel and 1 devil weapon
    3) Wallrun would have helped to keep traversal gameplay and combat a bit more interesting
    4) 3 Boss battles are more or less the same.

    I point out this because it’s relatively “little” effort that would have helped greatly.

    #15 2 years ago
  16. Dave Cook

    @15 hey :))

    Why did the game need one more weapon each side? I’m confused mate.

    Wall-run isn’t necessary.

    There are cutscenes when you get weapons.

    Boss battles are not the same. Their attack patterns change drastically on higher difficulty levels.

    Hope this helps clarify everything.

    #16 2 years ago
  17. Dragon246

    @Dave,
    Completely irrelated, but is the game you are teasing is a platform exclusive (non ios)?

    #17 2 years ago
  18. YoungZer0

    Seems like the story is what’s exclusive here.

    #18 2 years ago
  19. Dave Cook

    @17 not an exclusive no. It’s a game many gamers have been asking for over many years.

    #19 2 years ago
  20. Dragon246

    @Dave
    What do you say, shall I start a thread where everyone guesses the game? :)

    #20 2 years ago
  21. Dave Cook

    @20 if you like. I won’t give any clues away that will narrow it down though :) just know that the article will blow everyone’s tits off. It’s seriously mega.

    #21 2 years ago
  22. SameeR_Fisher

    @Dragon: what are you talking about, where did @Dave tease any game ?! :D, I am interested.

    #22 2 years ago
  23. YoungZer0

    Please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2.

    #23 2 years ago
  24. OmegaSlayer

    @Dave

    Because the number of weapons seems just low.
    About the cutscenes…a glowing arm is not comparable to the old Devil May Cry, while I didn’t expect over the top stuff like DMC3 or 4, this is so few.
    I think that those cutscenes are part of the spirit of the game somnething that could have been transposed even in DmC, going for grit instead of cheesy, but it could have been done.

    Wall-run surely isn’t necessary, but you can’t deny it would have added a little depth.

    3 bosses are this big ugly slow moving things, very similar in designs, patterns are obviously different but I encourage you to think about past Devil May Cry bosses.
    Different art style, different approaches, but I think the Witch and Dreamrunner are better thought and designed than the current bosses.

    #24 2 years ago
  25. Dragon246

    @Sameer
    You know as much as me mate :)

    #25 2 years ago
  26. Dave Cook

    @24 again I think you need to properly look into things before you post stuff like this. The glowing arm bits you talk about are followed by scenes, such as Dante testing the Eryx, hurling the Auris about or even picking up the Kaboooey gun, followed by Vergil talking about it. I’m honestly confused why you think there are no cutscenes when there are.

    Wall run would have added depth. No I don’t agree with that.

    On the bosses, who cares what they look like? The experience of fighting them are equally different each time. I also dispute that the designs are similar. One is a big troll with a grappling hook claw, another is a bug that hurls bile at you and requires you to use the angel lift, while the last is the newborn, inverted body of a mutated baby.

    Very different.

    #26 2 years ago
  27. Dave Cook

    @23 sorry to disappoint. It’s not Prey 2.

    #27 2 years ago
  28. Moonwalker1982

    Where exactly is he teasing it? I must have not seen it while reading the article?

    #28 2 years ago
  29. Hunam

    Good write up Dave. Got this pre-ordered on steam so I’ll have to wait a little bit longer to get my fix but I’m fully exited for this.

    #29 2 years ago
  30. Dave Cook

    @24 plus, the bosses are way better than the recycled bossed from the first DmC.

    #30 2 years ago
  31. Dave Cook

    @28 I teased an exclusive we have on the DmC review round up thread :)

    @29 thanks mate. Let us know what you think when you do.

    #31 2 years ago
  32. OmegaSlayer

    @Dave
    I’m not saying the game is bad, it’s good.
    I just say that with a little more effort every fan could have been pleased.
    What I mean is that the game is ALWAYS fun but imho never memorable

    #32 2 years ago
  33. bitsnark

    Thanks Dave for this.

    Really, really glad to see that this game was every bit as brilliant as I thought it was going to be after my initial hands-on late last year (and later with the demo).

    Really though, what an overreaction though eh?

    #33 2 years ago
  34. polygem

    great review, well rounded. 8+ hours campaign is ok for me. games, with a huge focus on gameplay, really have some replay value (if the gameplay is fun-in DmC it definiteley is). i probably couldn’t finish it and then instantly replay it again but after a few weeks/months i always want to return to these games, they’re just fun to play.

    #34 2 years ago
  35. Moonwalker1982

    @31

    Ah yes. I’m interested now. Looking forward to next week.

    #35 2 years ago
  36. SameeR_Fisher

    I think that exclusive title maybe Devil’s Third, at least it is on bar with the whole hack n slash genre :D, right Dave ?!, right right ?! :P LOL

    #36 2 years ago
  37. Moonwalker1982

    @36

    Not bad….could be it. It sounds like a game that was at first canned or am i reading it wrong?

    But Devil’s Third is not something gamers have been asking for for years.

    #37 2 years ago
  38. Dragon246

    @37
    THQ relinquished their publishing rights previous year. It could even be INsane, another game thq left out to dry.
    Or *gasp* a Dangerous Dave reboot :D First day buy for me.

    #38 2 years ago
  39. polygem

    “With Crystal Dynamics currently promoting a soon-to-be-released reboot of Tomb Raider, though, it doesn’t take much imagination to contemplate the possibility that Square Enix is considering giving Legacy of Kain a similar treatment. On the surface, it makes too much sense to dismiss; you have a critically acclaimed series with a dedicated fanbase frothing at the mouth for a new game, and the best way to bring in a new audience while pleasing that fanbase is to start from scratch, to give them all an entry point to a next-gen world of Kain”

    http://www.emagill.com/rants/eblog197a.html

    i just googled that link but i hope it’s going in this direction.

    #39 2 years ago
  40. Karooo

    @Dave, how’s the performance of the PS3 version? I’m hearing bad things.

    #40 2 years ago
  41. Dave Cook

    @40 no idea mate. Only got the 360 build.

    #41 2 years ago
  42. absolutezero

    http://youtu.be/YrsLC-1QkuM

    I’m eating my words right now. Nom nom nom words.

    Not really its still shit.

    #42 2 years ago
  43. Telepathic.Geometry

    I thought that was pretty funny actually.

    #43 2 years ago
  44. absolutezero

    Nothing wrong with that humour is entirely subjective.

    #44 2 years ago
  45. Dave Cook

    @42 foolish.

    #45 2 years ago
  46. bitsnark

    @42

    Pointless.

    #46 2 years ago
  47. absolutezero

    I don’t like the humour, I dislike the art-style and visual presentation apart from Limbo itself, I dislike the music that I’ve heard so far.

    I disliked the trigger based controls taken from Heavenly Sword and I dislike the writing and dialogue, the vocal performances are lazy and the facial animation is terrifying.

    Then theres this :

    http://youtu.be/pgrfl02IJVA

    EDIT: I’m sure its a good game though, that bit with the wig thats a pretty funny dig at those who complained am I rite?

    No I must kill the demons said Dante.

    No you are the demons said Kat

    and then Vergil was the demons.

    #47 2 years ago
  48. Dave Cook

    @47 yeah the trade, intro to an absolutely brilliant chase level. Everything you’ve said doesn’t sound objective in the slightest. Disagree 100%

    #48 2 years ago
  49. YoungZer0

    @42: Predictable.

    #49 2 years ago
  50. Telepathic.Geometry

    FUCK! That’s a major bugbear for me, overly long cutscenes! I watched for about 2 minutes before stopping. JUST LET ME PLAY THE FUCKING GAME!!! /wrecks own room

    #50 2 years ago
  51. Dave Cook

    @50 that’s the longest cutscene in the game if I remember correctly. It’s a punchy game across the board.

    #51 2 years ago
  52. YoungZer0

    @50: You can always skip the cutscenes.

    #52 2 years ago
  53. Ireland Michael

    The cutscenes are the “spirit” of the series?

    In all but the third one, the cutscenes were nothing more than pointless filler full of horrendous, grade school level writing, terrible overacting, and horrible choreography. The third game got away with purely because of its epic scale, but the stories were still utterly garbage.

    #53 2 years ago
  54. ActionGameKing

    Nah, your review wont get ripped apart Dave lol. It’s very clearly unbiased, balanced and well written as usual. I watched an entire playthrough of the game online last night, and there are two parts I really like. The Inception-esque chase scene where you have to save Vergil and Kat as they’re driving (The coolest part in the game), and the fight between Dante and the Drekavac (easily the most challenging/fresh enemy in the game). Otherwise I’m just going to have to accept this game isn’t for me, as well as the DMC fans that have been waiting for a sequel to the old DMC series.

    Devil May Cry 1 is my favourite game of all time, and one of the most important action games ever made. Each sequel, (even the dissapointing DMC 2), made innovations in terms of control (DMC 2 wall running, evading), and innovations in combat (DMC 3, first action game to allow switching of weapons seamlessly within combos), and pushed the entire action/combat genre forward. DMC 4 was just DMC 3 with an HD visual upgrade, so that was good, but not great.

    There are no new combat mechanics in this game, even worse it was simplified (Though that’s understandable to bring in newer players). This game doesn’t do much for me because I’m still waiting on the innovation in the gameplay department. There is nothing this Dante can do in combat that you couldn’t do in previous games.

    My only gripe as I read online reviews, is how many reviewers state that this is the best DMC yet, and how the series was in dire need of a reboot. Where is the evidence of this being an improvement? Before this game was announced, who was asking for a reboot of the series? Anyway, I’ll wait on my Metal Gear Rising Pre-order.

    #54 2 years ago
  55. Dave Cook

    Big thank you to our community today for keeping this feed same and rationale. It’s sincerely a pleasure to write for you. Keen to get your feedback once the game launches tomorrow. Should we make a post-launch discussion thread on the forum.

    #55 2 years ago
  56. Ireland Michael

    I will be writing a review of my own on the game later in the week. I’ll gladly post it up in a thread when it’s done, if anyone actually wants to read it.

    #56 2 years ago
  57. Dave Cook

    I will mate.

    #57 2 years ago
  58. YoungZer0

    This is one of those times where the comma might come in handy.

    #58 2 years ago
  59. Kabby

    I hope Dave’s girlfriend got the memo.

    #59 2 years ago
  60. Dave Cook

    @59 what?

    #60 2 years ago
  61. YoungZer0

    @60: Read your comment @57 thoroughly, then my comment @58, then you might understand the comment @59. ;)

    #61 2 years ago
  62. Kabby

    We read your comment #57 as a statement of intent. Hence the gags.

    #62 2 years ago
  63. Ireland Michael

    @60 I will mate.

    I will, mate.

    Get it yet?

    Yes, they really are that juvenile. =P

    #63 2 years ago
  64. absolutezero

    Dave will mate.

    HE WILL.

    #64 2 years ago
  65. Dave Cook

    Oh for god sake lads :p

    #65 2 years ago
  66. YoungZer0

    Eh, i just came here to say that the game is fucking amazing.

    Hands down, this is the best DMC Game.

    The intro alone was insanely fun to watch.

    Though it did take longer getting used to than expected, the combat is insanely fun. I love it, especially on my second run, it’s such an enjoyment to mix and match my combos together. Never really had that in previous DMC’s.

    Four things that bothered me though:

    First: Chainsaw asshole and that fat fuck. I hate them both so much.

    Second: The relationship between Dante and Vergil wasn’t as well-developed as it was with Kat. I thought the fight at the end would’ve way more impact if it was better developed. I heard a lot of people complain that his change came so suddenly, i completely disagree, if you payed any attention up to this point, it’s pretty clear that Vergil would do this without a second thought.

    Third: Though i’ve gotten used to it now, the controls are not … good, i mean launching Stinger alone is such a pain, they really need to figure out a better control scheme next time.

    Fourth: It ended. Dunno about you, but i didn’t want the game to end. It just kept surprising me. Limbo is a fucking beauty. Right now i’m really thinking hard about buying the game for PC as well, just so i can produce some amazing wallpapers from the Secret World.

    I can’t wait to see what they have planned for DmC 2. The story has so many possibilities. Vergil could come back, with a new following, seeking control. Humans could work together with Demons. Something with cults. And what about the Angels? Where were they the whole time except Dantes bed? What’s their opinion on humanity? Maybe they are assholes as well?

    Anyone else excited for Vergil’s Downfall?

    #66 2 years ago
  67. Kabby

    If you’re buying this game you reeeeeeally want the the PC version. The console versions are poor in comparison.

    This generally applies to most multi-plat releases nowadays but the 30fps limit on this particular title is a kick in the balls.

    #67 2 years ago
  68. YoungZer0

    @67: I agree. Hands down, the PC Version seems to be the version to go. I had the chance to play it at my brothers home and it’s a really, really solid port.

    Solid 60 fps, even on his mid-range PC’s. The controls are really well-done, well implemented keyboard & mouse controls. Yes, i know it sounds like a weird joke, but you should try it out, it works well, as if it was made with those controls in mind.

    The loading times are short as well, much, much shorter than the disappointing PS3 version (Hope NT can do something about that).

    There is no DX-11 for all your graphics whores out there, but it still looks incredibly awesome thanks to the amazing art-direction. I think I’ll get the PC version as well, once i have some money again.

    #68 2 years ago

Comments are now closed on this article.

  • Sony Pictures has been working to secure the Smash Bros. rights – report

    Super Smash Bros. might be a Nintendo flagship, but it’s Sony’s movie business that wants to bring it to the big screen. A Super Smash Bros. movie is referenced several times in documents published by Wikileaks following the huge Sony Pictures leak. ArsTechnica dug out these interesting snippets, discovering that Sony made a “full court […]

  • Life is Strange Episode 3 coming next month

    Life is Strange Episode 3 will arrive as expected next month. Life is Strange developer Dontnod confirmed on Twitter that the third episode is on track for a May release. It's great to hear so many of you are excited for Episode 3 which will be released in May! (official date TBA) pic.twitter.com/jIp7upU2u9 — Life […]

  • Star Ocean 5: Integrity and Faithlessness – details on story and setting emerge

    Information pertaining to the story and setting in Star Ocean 5: Integrity and Faithlessness has been detailed by Famitsu. According to what Siliconera reports, several centuries after leaving Earth, humans have created the “Galactic Federation” in order to maintain unified order and peace after years and years of war. But all is not peaceful, as […]

  • This homebrew app turns your 3DS into a remote desktop – shown running World of Warcraft

    Modders are busy working on a Nintendo 3DS homebrew app which turns the system into a remote desktop. A post on the gbatemp forum (thanks, Eurogamer) shows the app in action running World of Warcraft on a 3DS – although not perfectly. At present, the app has a rather low frame-rate, but development is still […]

  • Release dates for three Hyperdimension Neptunia games announced

    Hyperdimension Neptunia fans will be pleased to know three games in the franchise have release dates for Steam and Vita. Hyperdimension Neptunia U: Action Unleashed, which was announced for western audiences last year, will arrive on PS Vita will be released digitally and and at retail in North America on May 19 and in Europe […]

  • Mass Effect 4 survey contains info on crafting, exploration, a Horde Mode more – RUMOR

    Remember when a Dragon Age: Inquisition survey popped up and outed possible content for the title? It’s happened again and this time it’s for the next Mass Effect game. Note: take the information contained herein with a grain of salt. Surveys, if this one is legit, are usually sent out to test ideas and aren’t […]

  • GTA 5 PC: modders poking around the files find Army Cavalcade, Feroci and SuperGT textures

    More GTA 5 information has been posted by modders poking around in the files of the PC version. This time, instead of zombies and horses, textures for the Army Cavalcade, Feroci and SuperGT vehicles have been found. New leaked vehicles Barbarian, Detonator and Tampa are also mentioned in the thread. A screencap of the files […]

  • Sony leaks: Uncharted movie similar to National Treasure but more “intense” and not as “silly”

    Sony Pictures wants the Uncharted film to be similar in tone to the National Treasure franchise, but not as soft or silly, and with deeper romantic storyline than the Nicolas Cage films. The information on the upcoming film was pulled from emails and database files derived from the Sony Pictures hack last year by North […]

  • Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” says DICE

    DICE boss Patrick Bach has promised Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” as the game carries the Battlefront title for a reason. Speaking with Eurogamer during Day 2 of the Star Wars Celebration yesterday, Bach said the team stayed true to the “core ethos” of the Battlefront series by adhering to what […]

  • New Steam policy restricts accounts to protect users from phishing scams and spam

    Valve has implemented a new policy on Steam which limits user accounts which have spent less than $5 through the store. The new policy is to protect users from phishing scams and spam. If the users hasn’t spent anything on the store, they at least have to have $5 sitting in their Steam Wallet. This […]

  • Latest Flash Sale on the US PlayStation Store discounts action games and movies

    Sony is hosting another Flash Sale on the North American store with plenty of action games, and some films, to help get your weekend started. The list is super long, so here’s a few highlights: Army of TWO The Devil’s Cartel Battlefield: Bad Company 2 Bayonetta Beyond Good & Evil HD Castlevania: Harmony of Despair […]

  • A new expansion for Postal 2 called Paradise Lost was released today

    It appears Postal 2 has a new add-on available. No, it’s not for the 2003 version, but the Complete Edition which was greenlit on Steam 10 years later. Called Paradise Lost, the add-on stars the Dude and contains a new single-player story campaign and new areas featuring free-roam gameplay. The original voice actor for the […]

  • GTA 5 patch 1.01 is now available for PC, fixes launcher and framerate issues

    Rockstar has released patch 1.01 for the PC version of GTA 5 and along with a fix to the character’s facial features changing when transferring to PC, the launcher will no longer drain your CPU and crash. Here are the full patch notes: Fixed an issue where the GTAV Launcher would use an abnormally high […]

  • Ultra Street Fighter 4 will arrive on the PS Store for PS4 in May

    Ultra Street Fighter 4 will be released on PlayStation 4 in May, Capcom has announced. All characters, levels and previous DLC will be included in the PS4 version, including a fix to input lag found in the PS3 version’s controls. The fighting game will be released digitally on the PS Store May 26 for $24.99 […]

  • Upcoming Dark Souls 2 patch to fix weapon degradation glitch

    Weapon degradation wan’t an intentional feature in Dark Souls 2, and now that it has carried over into Scholar of the First Sin, the glitch will be patched out in an upcoming update. The glitch also affected the framerate of Dark Souls 2 on PC, and on all platforms with Scholar of the First Sin. […]

  • Star Wars: Battlefront is now available for pre-order on Origin, Amazon, others

    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told GI.biz. “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]