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“Sequels kill creativity”, says Heavy Rain creator

Friday, 11 January 2013 01:35 GMT By Brenna Hillier

Quantic Dream boss David Cage has blamed sequels for what he sees as a dearth of creativity in the industry, and put the responsibility back on the gamers who pony up again and again.

“If you’re interested in innovation and believe that games could be more than shooters, then you realise that sequels kill creativity and innovation,” Cage told OPM UK.

“Many people want the same and if that’s what you offer them, they will gladly buy it. The result is very simple. Gamers invest money in publishers having no interest in innovation.”

That’s right: it’s your fault, apparently. Cage said gamers “encourage” publishers to “keep making the same game every Christmas, and everybody’s happy”.

Except the Indigo Prophecy, Heavy Rain, Beyond: Two Souls developer, obviously.

“We don’t give people what they expect. We want to give them something they want without knowing they want it”.

Cage and Quantic Dream’s latest, Beyond: Two Souls, will preumsably be ?chock a block with creativity and innovation since it most certainly isn’t a sequel, and is due exclusively on PlayStation 3 sometime in 2013, possibly around May.

Thanks, Gamespot.

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16 Comments

  1. roadkill

    Yes because the Mass Effects 2 and 3, Witcher 3, Guild Wars 2, Battlefield 3 and probably even others simply suck. Ha! What an idiotic remark!

    #1 2 years ago
  2. apollyonbob

    Says the guy whose awesome demo of Heavy Rain about a woman crying was followed by the awesome demo of whatever about a woman crying.

    I don’t know if it’s just the way this guy is written up or what, but he always comes off as hugely pretentious.

    And honestly, Heavy Rain was okay. It was not the best game of that year by any stretch. Red Dead Redemption was not only more emotionally engaging, it was more enjoyable to play.

    Riding into Mexico with ‘Far Away’ playing was way more emotional, to me, than being forced to watch the world’s most annoying and survival-instinct-lacking child being hit by a car – an outcome that you know is coming and is utterly fixed because you’re not playing a game, you’re playing some French guy’s “vision” and his “vision” declares that now is the time for you to feel sad so KID HIT BY CAR or WOMAN CRYING or SAD RAIN IS SAD.

    Hell, Heavy Rain didn’t even beat Mass Effect 2 in my book, speaking of sequels.

    Seriously, this dude rates himself way too highly. If his next game actually has real gameplay in it I’ll be shocked.

    #2 2 years ago
  3. Clupula

    Why are you comparing two games that have absolutely zero to do with each other? That’s like saying that you think Far Cry 3 is better than L. A. Noire.

    Hell, the two Quantic Dream demos don’t even have anything in common with each other other than who made them. It’s like you’ve got diarrhea of the mouth and constipation of the brain.

    #3 2 years ago
  4. Clupula

    @1 – Witcher 3 isn’t even a game yet and Mass Effect 3 is pretty much the weakest of the trilogy, even if you’re not rating it based on its ending.

    #4 2 years ago
  5. Dave Cook

    Assassins Creed 3 was one of the least enjoyable games I played in 2012. It’s the perfect showcase for the idea that sequels cause diminishing returns. Truly terrible.

    #5 2 years ago
  6. Telepathic.Geometry

    I think there are two kinds of sequels.

    There are sequels like Bioshock 2, and Rachet and Clank: A Crack in Time where they almost literally just give you more of what you got the last time, with little, or at least too little, innovation and fresh ideas.

    Then there are sequels like Pikmin 2, Borderlands 2 and PixelJunk Shooter 2 where they are able to mix it up enough with new ideas and content as to make it “feel” like an entirely new game.

    I feel like Cage is especially talking about the former type, but I think he might be right even in the case of the latter type. Maybe it’s a little too safe. Maybe it would have been safer for Arkane to make a sequel rather than make Dishonored.

    #6 2 years ago
  7. apollyonbob

    @3 So I explicitly called out that Heavy Rain was by far not the best game to come out that year. Some of the other games that came out that year were Red Dead Redemption, and Mass Effect 2.

    I understand that this may be difficult for you to accept, or understand, but you can actually compare games in different genres. And to be honest, Heavy Rain and Red Dead Redemption may be radically different in style, but they share some similarities in what they are attempting to do.

    More important than similarities in the story or themes though is that both games were very strongly attempting to make an emotional impact. By contrasting how one game makes an impact, and another game fails to make an impact, you can showcase one game’s shortcomings.

    Again, the games do not have to be the exact same genre to do this.

    “Hell, the two Quantic Dream demos don’t have anything in common other than who made them”

    Thanks, Ted, that was the point.

    This guy is talking about how sequels kill creativity, but I don’t see tons of creativity coming from his studio. I see the same hammer, used repeatedly, ad nauseum. Hence comparing the fact that when they want to produce a demo, it apparently features the same overwrought emotional chords.

    To me, I don’t see a ton of gameplay improvements coming from his studio. Heavy Rain, to me, was very reminiscent of the adventure games of yore. Only with QTEs. Regardless of how you feel about those style of games, I don’t get a sense of crazy creative innovation.

    This was then followed by being cudgeled with their idea of “emotional depth”, which, to me, was anything but.

    I compared it to RDR specifically because to me, RDR achieved what Heavy Rain set out to do. Only better.

    Also, point of information – Far Cry 3 is better than LA Noire.


    I guess I could compare Heavy Rain to Zork, if that makes you feel better.

    Beats Zork on graphics.
    Loses on sense of humor.

    #7 2 years ago
  8. Gadzooks!

    Cage doesn’t make games, he makes semi-interactive, badly acted, poorly scripted digital storybooks. There is no gameplay in anything that movie director wannabe does, so he is spectacularly unqualified to comnent on games and gameplay mechanics.

    #6

    Which R&C game had the player duplication/time shift mechanic before Crack in Time? IMO, CiT was the ONLY R&C to innovate past the basic format laid down in the original.

    Also, Borderlands 2 is almost exactly the same game as B1. I love ‘em both to bits, but there was no innovation or progression from one game to the next at all.

    #8 2 years ago
  9. Maximum Payne

    @6 Agree.
    There are sequels that were made from developers desire to improve and sequels that were made for money…

    #9 2 years ago
  10. viralshag

    What’s wrong with refining a good game into a great game? Some stories deserve more than one game just like some stories need more than one book or one film.

    #10 2 years ago
  11. orakaa

    @ apollyonbob:
    Red Dead Redemption emotionally moving ? You’re serious ? The game was good on its gameplay, mechanics, visuals and atmosphere, but if there’s ONE thing where it utterly failed, it’s on emotions and its story (just like GTA IV). It’s like a 4 hours concept artificially and poorly stretched to make it a 20+ hours game.

    You play a guy who does ANYTHING he’s been told, especially when people openly insult him and try to kill him in his back. The whole Mexican part killed me and made me wish for the main character to die… Come on the guy gets screwed by almost every character in the game and has absolutely no balls whatsoever… I still remember doing like 3 or 5 missions for the Mexican general who try to kill you several times and every time he’s like “oups, sorry, won’t do it again, HAHAHA, now go do what I tell you, you as*hole!”. Poor, poor writing…

    Story-wise, the ONLY good idea in RDR was the ending (but you have to bear dozens of hours and shitty dialogs to get that).

    #11 2 years ago
  12. silkvg247

    I don’t think it’s as black and white as he is making it. Certain sequels do harm the industry and I do wish people would just stop buying them. i.e. your FIFA type games which literally get rebranded with a new number, couple of features and that’ll be 40 quid thanks. I mean EA are just literally sat there laughing with that one I can tell ya.

    I think the COD franchise is also milked too heavily, but nobody notices because they’re happy to pay full price or what is effectively a single player campaign and some new multiplayer maps.

    But then other sequels I’d argue are pretty much essential because they continue a story that could have never realistically been finished in just one game. Or they’re needed simply because we loved the first one so much we *want* more e.g. Borderlands 2.

    True sequels don’t kill creativity, but rehashes and cash cows do.

    #12 2 years ago
  13. freedoms_stain

    I don’t think he’s talking in blanket terms “there should be no sequels” Sometimes it makes sense, other times it’s planned, and that’s ok.

    But when Bioware are asking “Next Mass Effect, prequel or sequel?” I’m thinking “Bioware, if you and your creative team don’t already know that, maybe it’s time to put Mass Effect away until you do.”

    Shoving out sequels every 2 years because “THIS FRANCHISE MUST HAVE SEQUELS” is bad for creativity within the industry.

    #13 2 years ago
  14. viralshag

    @12, I think I disagree. Yearly franchises like FIFA are needed and really don’t do much harm to the industry. Pricing is one thing but if people are willing to pay the money, EA are obviously doing something, or enough right.

    I continually buy FIFA this gen because almost every year has been an improvement on the last. And it’s not like every game designer has to do a stint working on FIFA or some other yearly sports game where they will lose their buzz of creativity. So I don’t see how some fans passion for some games impact the creativity of others.

    #14 2 years ago
  15. Da Man

    Not only David Cage has yet to make a videogame, but their latest one was pretty much a sequel to the previous nonsensical button mashing sex mini game demo.

    #15 2 years ago
  16. OlderGamer

    Everything is worth only what the purchaser will pay for it.

    I hate the oversaturation of long running yearly sequels. Alot of us do. However, if gamers are willing to spend their money on said franchises year in and year out…isn’t that their choice?

    This industry follows money. If gamers don’t want something, they don’t buy it. If they stop buying something, pubs stop putting it out. I am just as guilty as the next fella, I buy NCAA Football almost every year. And I have been doing scince it started coming out on PSx. I would like some competition in that particuler market space(I used to buy 2K NFL over Madden, for example, when I had the option).

    But the reality is that I want my Football. Just like GHZ wants his CoD. So the pubs are happy to provide. I don’t think yearly releases alone kill inovation. I think lack of competition in the market space does. In the case of Madden, w/o 2K sports making a NFL game, EA did pretty much rest on their laurels and release the same product year after year. 2K was a better, more robust and cheaper(20usd/year) game then what EA offered. So EA bought out the NFL liscence out from under 2K.

    That completly sucked.

    But in todays world of high end big budget games, you have to expect franchising. That is the goal. Any game that sells decent gets a sequel with the ide of being the next CoD/FIFA/GH/Forza/NFS/etc etc etc

    No one is interested in inovating their games. Only getting you and me to buy them. If we stop buying them, they will inovate in order to get us buying them again. But invoate for the sake of making a better game? Why bother if the same old formula will sell?

    #16 2 years ago

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    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]