Ni No Kuni “cherishes the so-called fundamentals” of JRPGs

Thursday, 10th January 2013 00:40 GMT By Brenna Hillier

Ni No Kuni: Wrath of the White Witch isn’t aiming to corner the western RPG fan, instead focusing on the aspects of JRPGs that continue to shine, according to Level-5 boss Akihiro Hino.

In an interview with IGN, Hino said the two kinds of RPG cater to different audiences.

“Japanese RPGs tend to cater to players who are not skilled at action games and prefer to have command systems that allow them time to strategize, as well as those who enjoy stories that are similar to reading novels,” he said.

“So for fans of Western RPG, such JRPGs might seem somewhat antiquated. In Ni no Kuni, we used some cutting-edge technology to help create a game that isn’t simply aiming for realism, but provides you with a wondrous experience of playing within an anime feature film.”

Hino went on to say that Level-5 didn’t try to revolutionise the JRPG genre with Ni No Kuni, preferring instead to focus on those aspects which remain popular.

“Ni no Kuni is a title that cherishes the so-called fundamentals that makes RPGs interesting. Perhaps you will find this orthodox approach a refreshing change from the many overly-individualistic titles that make up the bulk of the market in recent years,” he said.

“We have included elements that create the true charm of RPGs in abundance: the excitement of stepping foot into a new area of the map; the sense of achievement from clearing tough battles and missions; the joy of exploration or discovering new items; the mixed emotions of meeting and then parting ways with a huge array of characters, and so on.”

“So perhaps it actually could be considered a restoration or reformation of an RPG from the good old days,” he added.

Ni No Kuni is a PlayStation 3 exclusive launching on January 22 in the US and February 1 in Europe.

Thanks, Shack News.



  1. KrazyKraut

    And thats awesome. Still prefer them before WRPGs.

    #1 2 years ago
  2. fuchikoma

    I wonder what they mean by that? The demo is definitely a realtime action RPG that involves lots of tedious running away to try to get 2 seconds to go through the menu before getting smashed, only to choose an attack that barely even scuffs the opponent. (Really – who thought that was a good idea for a demo? I was super hyped for this game until I actually played it.)

    #2 2 years ago
  3. DrDamn

    They didn’t really break you in very well, but it’s a big forest thing, spam it with fire and move around a bit. It wasn’t that tricky.

    #3 2 years ago

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