If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Capcom digital release survey attracts 60K responses, "very telling"

Capcom USA senior vice preseident Christian Svensson has said the results of a recent survey into what the publisher's fans want from digital releases was successful and informative.

"I think the breadth of feedback we received was fantastic (more than 60K respondents) and I think Japan will think the same. So thanks everyone for taking the time," the executive wrote on Capcom Unity.

"The data collected was very telling and in my opinion easily gives a prioritized list of things I think we should do (conveniently enough, many of them are things we've been pushing for for a while). My next task is to convince the gatekeepers in Japan with the data (which they have in their possession) and ensure what we're working on fits with the complete digital strategy for the company."

Svensson said he wouldn't be commented on how individual titles or franchises fared in the survey.

"People will interpret them how they see fit, not necessarily how they are here. I don't want to set any false expectations," he said.

"I don't want to say what my recommendations will be to Japan because if they don't happen, we'll just get more backlash."

Regardless of what Svensson tells us, it would be quite a while before it would translate into something you can actually play; he noted that it would take a couple of months to greenlight and then at least a further year to make, any games which are made as a result of the survey.

"That said, we do have games already in development in this segment, some of which you'll hear about a bit later in the year," he added.

Thanks, Siliconera.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

Comments