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Luminous Engine will attract dev talent, says Square Enix

Thursday, 3rd January 2013 22:05 GMT By Brenna Hillier

Square Enix won’t be handing out licenses for its super-slick Luminous Engine, so if you want to get your hands on it, you’ll just have to sign on with the Japanese publisher.

Speaking to Shack News, Square Enix’s western president and CEO Mike Fischer said Luminous is an in-house only affair, thank you very much.

“This is an in-house tool. We’re not building this around a licensing model,” he said.

But developers who sign with Square Enix may negotiate for access to the tech, too.

“It’s my hope that this makes teams and creative people around the world excited to work for us because they’ll get their hands on some of the best technology in the industry,” Fischer explained.

Luminous has been demonstrated on a couple of occasions with a short video called Agni’s Philosophy. Although undeniably beautiful and detailed, its the engine’s capacity for off-the-cuff adjustments, immediately rendered in real-time, which has sparked developer interest. Square Enix has said next-generation games will share high-quality assets between cut-scenes and gameplay as a result.

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5 Comments

  1. NocturnalB

    Luminous engine don’t have jack on UE4, Frostbite, or Crytek.

    #1 2 years ago
  2. Gheritt White

    And you’d know because you’ve developed for/played games using all four engines? Riiiiiight…

    #2 2 years ago
  3. Phoenixblight

    I have worked on Japanese variants of engines and I can tell you that Nocturnal is probably right because Japanese don’t care about how it works for their users as long as it looks really good. Usually they are over complicated messes just because that is their agenda. I wouldn’t put it pass Square Enix and Luminous engine won’t be going outside of Japan so it really doesn’t matter.

    #3 2 years ago
  4. DeyDoDoughDontDeyDough

    @1

    Well, of all the early engine demos, it’s by far the prettiest. Spouting uninformed, irrelevant nonsense in the comments is what inernets do best.

    @3

    The demos of Luminous have stressed simplicity as a primary factors, so take from that what you will. Historically, what you say is true, but give it a chance, eh?

    #4 2 years ago
  5. Phoenixblight

    @4

    Don’t have to as I have said Luminous engine won’t be going outside of Japan that is what the Unreal 4 license is for.

    #5 2 years ago

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