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Borderlands 2 Sir Hammerlock DLC dated, trailered

Thursday, 20th December 2012 13:43 GMT By Dave Cook

Borderlands 2 developer Gearbox Software has discussed its plans for future DLC, following a recent press tour for the game’s third expansion Sir Hammerlock’s Big Game Hunt, which saw the pack dated and given a new trailer. If fan interest holds up beyond the current run, a second season of DLC could be on the cards.

The Sir Hammerlock Big Game Hunt expansion is out January 15th on PC, PS3 and Xbox 360. Here’s the official trailer:


Thanks Piscean Video.

IGN reports – by way of a chat with a 2K rep – that Gearbox and its publisher want to support Borderlands 2 for as long as the game remains popular, which could see new characters, and further expansions after the current season of content ends in 2013.

The rep suggested that the game’s level cap will raise in the first quarter of 2013, but couldn’t say if this would appear in the as yet unannounced 4th expansion, or as part of a different DLC altogether. The site states that the method Gearbox is exploring will make you want to play the whole game again.

Would you like to see more Borderlands 2 content released? Are you still playing it now? Let us know below.

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10 Comments

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  1. dex3108

    Well before support meant regular updates and new content for free. Today support mean paid DLCs. Players bought game and supported devs/publisher but devs/publishers today just want to earn as much as they can and they don’t care about players.

    #1 2 years ago
  2. Phoenixblight

    @1

    Its a business. Business is for profit. Deal.

    BTW Borderlands 2 has won multiple awards that are voted by the gamer community so gamers feel this game gives right back to the player.

    #2 2 years ago
  3. vormison

    @1

    Not sure how old you are but support used to mean release a game, don’t touch it, then work on the next one.

    #3 2 years ago
  4. roadkill

    I think you’re all being silly here. Support USED TO MEAN patches. Now support CAN MEAN either free content (Arena.net or Valve style) or paid content (every other douche-bag company that doesn’t know how to handle their money like EA or simply doesn’t care about their customers and treating them like scumbags, like Activision does).

    P.S. Well tbh if you’re dumb enough to pay2play or support online DRM then you deserve to be treated like a scumbag.

    #4 2 years ago
  5. jacobvandy

    A game where the number of hours I’ve played is greater than the amount of dollars I paid, is one where I’m happy to throw in some more dough in exchange for extra content. I want to support developers who don’t rip you off by releasing crappy, six-hour long campaigns. (And I’m not just talking about games where the focus is multiplayer.) Though Bethesda is making it AWFULLY hard to do just that…

    #5 2 years ago
  6. datass

    Afte #2 and all dlc, if they decide to make borderlands 3, they need to totally revamp the gameplay, especially part about missions…in 2 games and 8 dlcs, only type of missions are fetch and kill x enemies missions…it got stale really fast

    #6 2 years ago
  7. Maximum Payne

    @6 Agree
    To be honest Borderlands 2 didn’t add nothing new.
    They revamp class little bit ,new UI ,little bit of new weapons type.
    Only thing they improve lot was humor and story.

    #7 2 years ago
  8. Phoenixblight

    @6 and @7

    WHo says they have to do anything with the gameplay? COD has been following the same formula for most of the decade. If it sells then there is no need to change anything.

    #8 2 years ago
  9. DSB

    You’d have to be blind not to notice the differences. It’s not like it was an entirely new game, but I reckon that’s why they call it a sequel.

    The enemies were completely different and a lot more diverse, with more abilities, evolution and different resistances, the bosses were vastly more interesting, the guns had a lot more personality, and more individual usefulness thanks to enemy resistances. The level design was a massive step up from the empty deserts of the first game too.

    The only thing they didn’t improve on was the quest system, class system and the vehicle combat. You had different types of vehicles, but it was pretty much exactly the same.

    It’s still a first person ARPG though, grinding is going to be a cornerstone.

    #9 2 years ago
  10. roadkill

    @8 LOL!!

    #10 2 years ago