Speaking with GamesIndustry, Smedley said “I can’t give away revenue numbers, but it is doing an order of magnitude greater revenue daily than any of our other titles, It is really doing very well.”
When asked about the publisher’s earlier free-to-play experiments, Facebook games and a social network-enabled version of PoxNora, he said, “We discovered that we really weren’t interested in doing that as a company, and as a result, the games just didn’t come out to the quality level that we were happy with, so we decided that we didn’t want to be in that space. I gotta tell you, I’m not a fan of the Facebook game. To me, they’re monetization vehicles and not the kind of games I want to play or make. That’s just me personally. So we’ll stick to what we do best.”
He also hints on his free-to-play expectations for next-gen consoles, “It’s really, really hard to make [MMOs] on this generation of consoles, It’s hard to make an MMO, and it’s doubly hard to make it on a console with the limited memory that you’ve got.” That said, the console market has still been huge for SOE saying that 70% of the DC Universe customer base play on the PlayStation 3. “The console market is huge, and it’s a big bet for us, and one we see as paying off in this generation, but in the next generation it’s going to be even better.”
Planetside 2 yesterday released three trailers encouraging players to pledge their allegiance to one of the factions.