Sections

The Last of Us: acting out the end of the world

Wednesday, 12 December 2012 09:35 GMT By Dave Cook

The Last of Us aims to push characterisation and acting in games to new levels. Dave Cook speaks with Naughty Dog and the actors behind Ellie and Tess to learn more about the process, and the role of women in games.

The Last of Us

Releasing May 7, 2013, exclusively on PS3. Developed by award-winning Uncharted studio Naughty Dog.

The game is set on a post-apocalyptic earth, after civilization has been largely killed off by a deadly fungus. The cataclysm sees nature reclaiming the city streets, creating an urban jungle full of hidden dangers.

Gameplay rolls stealth, shooting and action set-pieces into one, and sees survivor Joel working with 14 year-old Ellie to escape bands of scavengers and infected.

New character Tess was just revealed at the VGA awards over the weekend. Played by Annie Wersching she is a black market dealer who was first seen in this new trailer.

Hands up if you’ve ever read ‘The Zombie Survival Guide’ by author Max Brooks. If you haven’t, it’s a fictional handbook that gives you all of the relevant information to make it through the undead apocalypse. While it isn’t based on any real-world events, the tips inside are deadly serious, and as a result are actually pretty terrifying. It gets more harrowing when you start to picture yourself in Brooks’ nightmarish vision of mankind’s downfall.

You start to think about crucial things like supplies, disease, and how long you’d have to last before either help arrives or the zombies starve. It’s not all about ‘Pulling a Dawn of the Dead’ and holing up inside a shopping mall for a few weeks. There are many complicated factors to consider. Most of us wouldn’t survive a few days, let alone a few weeks.

That’s the same feeling The Last of Us developer Naughty Dog is trying to convey through its latest PS3 adventure. The studio wants you to get inside the minds of its characters, to feel beaten, to put yourself in the heart of a world gone bad, where people will do anything – even kill their own – in order to survive just one more day.

Gruff survivor Joel and the newly-announced black market owner Tess are both one and the same in that regard. They will stop at nothing to satisfy their own goals, and have each done some miserable, truly despicable things to survive.

But along comes 14 year-old Ellie – a relatively unspoiled person who has lived a sheltered life in a quarantine zone – free from the horrors of the ravaged city streets beyond its borders. She approaches the world with curious optimism and wonder, throwing Tess and Joel’s steely demeanour off-kilter.

In this world – where a deadly fungus has wiped out most of the population, and has turned less-fortunate souls into rabid, mindless killers – emotions and personal attachment are flaws that get people killed. But as Joel and Ellie’s father-daughter relationship grows, it becomes evident that such emotions can give people a greater reason to survive.

Pen to paper

The Last of Us creative director Neil Druckmann wrote the game’s script. To realise a truly fearsome world and characters worth rooting for, he has to make you believe that Joel, Ellie and Tess are real people. The severity of the plot gave Naughty Dog scope to shake-up the perception of women in games, something both he and his studio feel strongly about.

Druckmann gave me a insight into how he approached the characters of Ellie and Tess: “I tried not to be mindful of too many outside influences, which is things like the industry, and how women are portrayed. I believe that should not affect a person’s writing. It’s about trying to find core truths in your story, and then letting that be the driving force.

“I guess Ellie started first because the core of the story is the relationship of Ellie and Joel, and the journey they go through – both a difficult journey and a journey of their relationship. Off of that I tried to develop characters that reflect back off Joel and Ellie that let us see different aspects of them and their relationship.

“They do some pretty dark stuff. I don’t know how much I can say without spoiling the story, but they’re both in the same boat, and the way they see it, there are other people who would kill them for the supplies they have. They’re going to take the first shot if they need to.”

“Then early on we came up with Tess. When the story starts out she’s Joel’s partner in this world, in this kind of black market where they deal in contraband, and she is very similar to Joel in that that she’s willing to go to any lengths to survive each and every day.”

When approaching Tess, her place as a black market dealer gave Druckmann scope to explore this idea that – even though the world is falling apart – requirements of everyday living such as monetary gain, material possession and even bare-bones necessities such as food and water don’t vanish. In fact, they become commodities over which people kill each other.

I suggested to Druckmann that Tess could embody the monopolisation of resources and those material desires we see in normal life.

“Yeah there’s an aspect of that, and also that supplies – in this world – mean the difference between living or dying.

“Do you have enough food or not? Enough weapons or not? That’s the approach Joel and Tess take in this world, in that the more supplies they can accrue, the longer they can survive, and the more power they have in the quarantine zone.

“They do some pretty dark stuff. I don’t know how much I can say without spoiling the story, but they’re both in the same boat, and the way they see it, there are other people who would kill them for the supplies they have. They’re going to take the first shot if they need to.”

Tess

I asked Annie Wersching – the actor behind Tess, who you may remember as Renee Walker in 24 – about her take on the character and her place in the wider context of the game’s plot.

“Her and Joel are partners in this world, but there are certain things she’s better at and there are certain things he’s better at.

“They work with that and use it to their advantage. She’s quite a good negotiator when it comes to making deals, and then Ellie comes into their lives. You then see things a little bit differently in terms of Ellie.”

Naughty Dog’s desire to create tangible, believable and unique female leads was part of the reason Wersching was drawn to the project, and to the character of Tess.

“I would have to say – and this was also my first audition for a video game – that I was pleasantly surprised at the level of the script, because I didn’t really know what I was going to be getting into. For all I knew Tess could have been your stereotypical cliché woman.

Behind the scenes mo-cap footage of Joel and Tess in action

“She definitely is not, and just the way characters talk to each other, and the way it was all written was just all very interesting and real. I was pleasantly surprised by all of that, and when I auditioned, I did so with Troy Baker as Joel, who was there with me. It just felt right and good, so I was surprised by that as I wasn’t sure what to expect.”

Ellie is played by actor Ashley Johnson, and it’s clear that Naughty Dog’s approach to this particular character is to create a game-changer, someone who forces Joel and Tess to view the world in a new light.

Johnson told me that misconceptions about Ellie being a shallow kid who exists to cause trouble are way off the mark, and that – like all of the flawed and varied characters in The Last of Us – there is more to her than at first appears.

“With Ellie, I know she’s 14 but because this is the only world she’s ever known. Every day, you have to survive. It’s not like she thinks, “Oh, I wake up, what am I going to have for breakfast or who am I going to hang out with today?’

“She’s not a normal 14-year-old girl. When I first got the audition and saw the scenes, I could tell she was wise beyond her years and not your average teen. I didn’t think the whole time we were shooting it, ‘I’m 14, I’m 14′. I honestly haven’t been thinking about age.

“For me I just kind of got thrown into it right away like, ‘Go put the suit on, get out there and go’. But everybody was helpful – especially Troy who’s had so much experience with motion capture – so any questions we’ve had, he was happy to answer.”

Gaining credibility

All of this effort – the full-body motion capture, the award-winning writing and the attention to character-driven experiences – have certainly put Naughty Dog in good stead. Druckmann believes that the studios work across the Uncharted trilogy has made Hollywood more accessible.

It is now easier for the studio to source actors and get talent on board, and it seems the movie industry at large really is starting to view gaming as a credible career move. The old stigmas of games simply being a play-thing are dissolving thanks to the increase of high-quality story-telling within the industry.

“From our standpoint,” he explained, “the Uncharted games won a bunch of awards for performance and story. It just opens doors to more talent, and we’ve noticed that we’re able to find more and more actors who want to do videogames.

“I think as the material becomes more and more sophisticated and as the characters become more interesting, that there’s a certain draw there. Even now there are certain actors that won’t come near it because there is a certain stigma to games, but I think that’s mainly going away.”

“I believe there’s a misconception that if you put a girl or a woman on the cover, the game will sell less. I know I’ve been in discussions where we’ve been asked to push Ellie to the back and everyone at Naughty Dog just flat-out refused.”

The Last of Us continues Naughty Dog’s penchant for spinning an engrossing yarn, with characters you want to believe in and support. However, don’t go expecting Indiana Jones-inspired adventures and snappy quips here: this is dark stuff, warns Johnson.

“I’ve worked in films and on TV, but I feel like so much work goes into a video game. I mean, it’s been over two years now of people working so hard – all of the animators, all of the developers – and I feel like they should be rewarded for that a little better.

“Some of the stuff that Neil has written has been very dark… Some of what we’ve shot has been so dark, and has completely ruined my day in a good way, without giving too much away. It hasn’t been too hard to get into the mindset of someone who feels beaten down, and that their life is hard, because we remember everything that we’ve shot, and it’s just like, ‘Wow, we’ve been through a lot.’”

Druckmann reverts back to Joel as an example of how – even though the game is set in a fictional environment – players, particularly fathers or mothers will be able to relate to his struggle, and the way he bonds with Ellie during dark times.

“I think in this world you’re constantly – on a day-to-day basis – forced to make really difficult decisions where there isn’t necessarily a right answer. Over time it can mess you up. At the core of it, this is a father-daughter relationship.

“I know it maybe sounds cheesy but it’s a father-daughter love story, and inspiration for that comes from real life. I’m a dad and I just try to think, ‘If I was in those situations, how far would I go?’ I probably wouldn’t last long in this world by the way, because I have no real skills.

“I think the more you can draw from real life, the more you can draw from the art direction, and then your story becomes more real.”

The gender problem

Regardless of one studio’s efforts to set a new precedent in game writing and characterisation, Druckmann, Wersching and Jonson – as well as Naughty Dog at large – are growing concerned with the prevalent issue of gender portrayal in games. It is viewed as a stain on the industry that serves to undermine and push back at attempts to raise credibility of the medium.

Johnson pointed to Crystal Dynamic’s depiction of a young Lara Croft in its Tomb Raider reboot as an example of how female characters are changing in games.

“As a gamer – and as of course, a female gamer – you definitely have your viewpoints on how women are portrayed in video games.

“Typically they’re either over-sexualised, or they’re the damsel in distress, or simply there to be a love interest. There may even be one female in a game who’s a badass, as opposed to, ‘Just another male character’. It does bother me, which is another thing that attracted me to this game, and Naughty Dog games in general.

“You had Uncharted with Elena, and I feel Naughty Dog creates very real characters, especially with The Last of Us. Everybody is real and all of the characters have flaws, which I feel you don’t see a lot in video games.”

“You had Uncharted with Elena, and I feel Naughty Dog creates very real characters, especially with The Last of Us. Everybody is real and all of the characters have flaws, which I feel you don’t see a lot in video games.

“What’s interesting with Tomb Raider is yes, Lara’s vulnerable in the huge trailer they’ve been showing, and that’s cool. But we’re seeing characters now that aren’t just total badasses or the other way around, that have some vulnerabilities and flaws. I think that’s good to see, and it’ll change things for the better.”

There have been some concerns over box-art recently – including Ken Levine’s admission that the BioShock Infinite cover has been engineered to target ‘frat boys’ – so I asked the group if they had any suggestions as to why we see so few females on game covers – aside from stereotypical imagery, of course.

Johnson suggested: “I feel like they don’t put women on the covers because they’re afraid that it won’t sell. It’s all gamers really know – and I don’t want to be sexist by any means – but I get the feeling, generally, that they think game’s won’t sell as well with a woman on the cover, compared to some badass dude on the front.”

“I agree with what Ashley said,” Druckmann added. “I believe there’s a misconception that if you put a girl or a woman on the cover, the game will sell less. I know I’ve been in discussions where we’ve been asked to push Ellie to the back and everyone at Naughty Dog just flat-out refused.”

It’s refreshing to hear that Naughty Dog stood their ground on the issue of the game’s cover, and that it is making conscious efforts to raise the bar for game writing everywhere. Whether or not it will have a widespread impact remains to be seen.

The Last of Us launches May 7, 2013.

Latest

  • Star Ocean 5: Integrity and Faithlessness – details on story and setting emerge

    Information pertaining to the story and setting in Star Ocean 5: Integrity and Faithlessness has been detailed by Famitsu. According to what Siliconera reports, several centuries after leaving Earth, humans have created the “Galactic Federation” in order to maintain unified order and peace after years and years of war. But all is not peaceful, as […]

  • This homebrew app turns your 3DS into a remote desktop – shown running World of Warcraft

    Modders are busy working on a Nintendo 3DS homebrew app which turns the system into a remote desktop. A post on the gbatemp forum (thanks, Eurogamer) shows the app in action running World of Warcraft on a 3DS – although not perfectly. At present, the app has a rather low frame-rate, but development is still […]

  • Release dates for three Hyperdimension Neptunia games announced

    Hyperdimension Neptunia fans will be pleased to know three games in the franchise have release dates for Steam and Vita. Hyperdimension Neptunia U: Action Unleashed, which was announced for western audiences last year, will arrive on PS Vita will be released digitally and and at retail in North America on May 19 and in Europe […]

  • Mass Effect 4 survey contains info on crafting, exploration, a Horde Mode more – RUMOR

    Remember when a Dragon Age: Inquisition survey popped up and outed possible content for the title? It’s happened again and this time it’s for the next Mass Effect game. Note: take the information contained herein with a grain of salt. Surveys, if this one is legit, are usually sent out to test ideas and aren’t […]

  • GTA 5 PC: modders poking around the files find Army Cavalcade, Feroci and SuperGT textures

    More GTA 5 information has been posted by modders poking around in the files of the PC version. This time, instead of zombies and horses, textures for the Army Cavalcade, Feroci and SuperGT vehicles have been found. New leaked vehicles Barbarian, Detonator and Tampa are also mentioned in the thread. A screencap of the files […]

  • Sony leaks: Uncharted movie similar to National Treasure but more “intense” and not as “silly”

    Sony Pictures wants the Uncharted film to be similar in tone to the National Treasure franchise, but not as soft or silly, and with deeper romantic storyline than the Nicolas Cage films. The information on the upcoming film was pulled from emails and database files derived from the Sony Pictures hack last year by North […]

  • Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” says DICE

    DICE boss Patrick Bach has promised Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” as the game carries the Battlefront title for a reason. Speaking with Eurogamer during Day 2 of the Star Wars Celebration yesterday, Bach said the team stayed true to the “core ethos” of the Battlefront series by adhering to what […]

  • New Steam policy restricts accounts to protect users from phishing scams and spam

    Valve has implemented a new policy on Steam which limits user accounts which have spent less than $5 through the store. The new policy is to protect users from phishing scams and spam. If the users hasn’t spent anything on the store, they at least have to have $5 sitting in their Steam Wallet. This […]

  • Latest Flash Sale on the US PlayStation Store discounts action games and movies

    Sony is hosting another Flash Sale on the North American store with plenty of action games, and some films, to help get your weekend started. The list is super long, so here’s a few highlights: Army of TWO The Devil’s Cartel Battlefield: Bad Company 2 Bayonetta Beyond Good & Evil HD Castlevania: Harmony of Despair […]

  • A new expansion for Postal 2 called Paradise Lost was released today

    It appears Postal 2 has a new add-on available. No, it’s not for the 2003 version, but the Complete Edition which was greenlit on Steam 10 years later. Called Paradise Lost, the add-on stars the Dude and contains a new single-player story campaign and new areas featuring free-roam gameplay. The original voice actor for the […]

  • GTA 5 patch 1.01 is now available for PC, fixes launcher and framerate issues

    Rockstar has released patch 1.01 for the PC version of GTA 5 and along with a fix to the character’s facial features changing when transferring to PC, the launcher will no longer drain your CPU and crash. Here are the full patch notes: Fixed an issue where the GTAV Launcher would use an abnormally high […]

  • Ultra Street Fighter 4 will arrive on the PS Store for PS4 in May

    Ultra Street Fighter 4 will be released on PlayStation 4 in May, Capcom has announced. All characters, levels and previous DLC will be included in the PS4 version, including a fix to input lag found in the PS3 version’s controls. The fighting game will be released digitally on the PS Store May 26 for $24.99 […]

  • Upcoming Dark Souls 2 patch to fix weapon degradation glitch

    Weapon degradation wan’t an intentional feature in Dark Souls 2, and now that it has carried over into Scholar of the First Sin, the glitch will be patched out in an upcoming update. The glitch also affected the framerate of Dark Souls 2 on PC, and on all platforms with Scholar of the First Sin. […]

  • Star Wars: Battlefront is now available for pre-order on Origin, Amazon, others

    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told GI.biz. “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

37 Comments

  1. Karooo

    Lovely, Dave. Reading now.

    #1 2 years ago
  2. scott_wright

    you had me at Zombie survival guide, can`t wait for this game and that kinda shocks me I own a ps3 but barely game on it.

    Played Uncharted 2 yet to get 3 Loved it very much this was on the back of Dave recommendation for it.

    So I can`t wait to get my hands on this! sounds and looks amazing.

    #2 2 years ago
  3. KAP

    You repeat a lot of paragraphs twice
    You repeat a lot of paragraphs twice.
    Don’t you proof read your shit. Good shit though.
    With that said a good read, it’s good to see that Hollywood is taking note that gaming writting is becoming more then just space marine with big guns but characters with backstory and realistic writting to go with it.

    ND is at a level not many others are at. Luv it.

    #3 2 years ago
  4. Patrick Garratt

    Where’s there a repeat? I proofed it personally.

    #4 2 years ago
  5. Silent Somno

    The text in the grey boxes does not code properly for the mobile version. They just show up as repeated paragraphs. On PC it works fine.

    #5 2 years ago
  6. richiefrank

    I have to agree with KAP here. I come to VG for the gaming news, not the quality of the writing – and Dave is particularly bad for not proofing his work. So’s Stephany too. She even misspelt a word in a headline yesterday and I spotted it instantly – if she didn’t see it then she doesn’t even look at the work she’s done after it’s done.

    #6 2 years ago
  7. Dave Cook

    @6 I think that’s unfair as we don’t have a sub-editor and we’re massively hard-pressed given the volume of news coming out at any one time. This isn’t an easy job, so yes things will slip through the cracks.

    I do read my articles once they’re done – when I have time – and often that means reading them an hour or hours after they publish. We’re not your average game site, we work a little differently and I think most of our readers respect that.

    Also, we’re only human and all that yeah? ;)

    Thanks for reading anyway, all feedback is useful.

    (EDIT: also, the typo KAP is referring to isn’t a typo, it’s an error with our mobile site that doesn’t show the box-outs and box-outs. It works on my iPhone but doesn’t seem to be on whatever phone he’s using.

    Also, quality of writing ie: the context and typos are two different things. I believe our quality of writing is superb compared to most sites, even if some typos slip through.)

    #7 2 years ago
  8. Ireland Michael

    I try to keep my attitude in check nowadays, but seriously… at the people making criticism in this threat… please kindly fuck the fuck off.

    It’s not even constructive criticism. You’re being downright aggressive and degrading with your remar- insults. You’re being dicks.

    #8 2 years ago
  9. Dragon246

    Man, this game sure looks like a tough GOTY 2013 contender.
    Most beautiful console game + a truly amazing story = sure shot success

    Although like earlier, they sure released the release date early. I know ND never misses deadlines as they really are talented freaks, but man, I hope the crunch isn’t very bad like in UC3.

    #9 2 years ago
  10. Ireland Michael

    I have a tonne of respect for the quality of Naughty Dogs’ work, and I will almost definitely be getting this when it comes out, but my biggest fear with this game is that it’s basically going to end up being Uncharted with a new coat of paint. What about this really helps to seperate it from that series in your opinion, Dave?

    #10 2 years ago
  11. Dave Cook

    @10 Well, it’s not a shooter in the sense that there isn’t tons of readily-available ammo and weapons at hand. Bullets break stealth too, so you have to be stealthier in your approach, using the environment – and your Uncharted style climbing – to get around to find the best vantage points.

    It’s also about the number of ways you can thin out packs of enemies – do you create distractions to pick them of one by one, or do you raise hell with gunfire, molotovs and tons of swearing?

    I think that the inclusion of stealth and the high-risk factor of running in blindly will change the gameplay enough. I also like the Amerian road-trip vibe of their cross-country adventure.

    #11 2 years ago
  12. Dragon246

    @Dave
    This may be small but the camera angles in TLOU seems more focused on characters than UC, which I think is rather good as this is a more personal story. Am I right or just hallucinating after getting infected by fungus?

    #12 2 years ago
  13. Dave Cook

    @12 nah that’s correct, it definitely gets in and around the characters more. It feels more raw and dirty than Uncharted from what I’ve seen/heard.

    #13 2 years ago
  14. DrDamn

    @scott_wright
    I liked UC1, loved UC2 and initially took a ling while to get into UC3. Stick with it when you start it though as after a pretty poor first third the rest is fantastic.

    RE: TLOU – it looks very nice, but given the lack of emphasis on gunplay I’m hoping it doesn’t slip too far down the semi-interactive movie route UC2 did in it’s early stages.

    #14 2 years ago
  15. death_489

    @Dave Cook
    Don’t annoy your self , in every site you will see haters , every one makes mistakes , it’s we who judge the mistake if it’s meant to happen or just misunderstanding , that if you are doing a mistake , in my religion we have something says : make a thousand excuse to you brother until you know his reason when you feel that he did something wrong …

    the way they talk to you is rude if you ask me , but sometimes writing doesn’t show the real emotions so i hope it’s just an advice…

    #15 2 years ago
  16. anik_lc

    LOL, Ellie with a bow! Seriously? Naughty Dog kept stealing ideas from Tomb Raider and putting them into Uncharted and The Last of Us! Seriously?? They can’t invent something?

    #$%&%$#

    #16 2 years ago
  17. Dave Cook

    @16 stealing? How do you know which game entered development first?

    #17 2 years ago
  18. YoungZer0

    This just in: Tomb Raider invented Bows.

    #18 2 years ago
  19. Dave Cook

    @19 Mushrooms didn’t exist until Super Mario Bros.

    #19 2 years ago
  20. YoungZer0

    @19: Don’t even get me started on the jumping thing. So many people simply stole that from Mario.

    Sidenote: Why do so many bots fail at english? O:

    #20 2 years ago
  21. OnionPowder

    Bows are the new hot ticket item in games. Black Ops 2, Far Cry 3, Assassins Creed 3, Tomb Raider, The Last of Us, Crysis 3 and the newest Battlefield 3 DLC have bows in them.

    #21 2 years ago
  22. Dave Cook

    @22 The first Black Ops had a bow too.

    #22 2 years ago
  23. Dragon246

    I really find this trend hilarious. It would be awesome if someone starts replacing guns with bows in some army. They will easily kill their opponents … with laughter.
    Tell a sane man that bows result in one shot kills whereas guns take a gazillion rounds to do that, he will definitely think you have gone loony.
    So much for “realism” in games.

    #23 2 years ago
  24. G1GAHURTZ

    Thief.

    #24 2 years ago
  25. YoungZer0

    I love bows. I know it’s completely stupid to use one on a battlefield, but having a bow in a videogame automatically makes me ‘THE HUNTER’.

    #25 2 years ago
  26. Gekidami

    Blacks Ops had a bow? Wasnt that a crossbow? Not quite the same thing.

    #26 2 years ago
  27. Ireland Michael

    @25 Heck… Ultima Underworld.

    #27 2 years ago
  28. Erthazus

    Actually crossbows in the military is a reality.

    #28 2 years ago
  29. Dragon246

    @29
    Like which military? Romans? Or the PC overlord army? :D
    Must say that I am scared…… for them.

    #29 2 years ago
  30. Ireland Michael

    People’s perspectives on bows as a weapon seem to be severely outdated. A powerful compound bows is an incredibly vicious weapon, and if an arrow from one of those hits you it’s going just as lethal as any bullet.

    The whole point of a bow over a gun is obvious. Silence.

    #30 2 years ago
  31. Dragon246

    @31
    Yeah? Now tell me a compound bow that even matches the accuracy of a machine gun (worst accuracy among guns) and can be fired by a single personnel. First, the recoil would be downright awful and second, by the time that person fires an arrow, he would be pimped out by the guns guy who would have pumped an entire magazine into him.
    About silence, ever heard of silencers?
    Edit- This comment is referring to an earlier version of comment #31. Its really hard for me to edit easily as I am commenting using a vita right now.

    #31 2 years ago
  32. GwynbleiddiuM

    Haters gonna hate, some people are making complete asses out of themselves. You don’t like lengthy articles then you can pass up on them. VG247 is not a huge and well budgeted news agency. It’s not without flaws but the amount of hard work and sheer dedication to bring great news coverage and excellent articles to the audience is evident. Show a little respect.

    If you think you do better, by all means start your own shit. You have no working experience as a journalist and yet you’re all about criticism. Bigger media/news outlets have sub-editors, people that are responsible to go through each written piece to clean it up and pass it along for publish. VG247 is not a big and hugely funded place. They bring us news as fast as they can, while they work hard on other aspect of their work, like conducting an interview, writing an article. I’m very sure they are doing all they can with the resources they have available at their disposal. So show some RESPECT (read this in a frustrated CM Punk voice), they work hard and they interact with their readers on a regular basis. Where else you can find such great guys?

    And I have to say, I think Steph and Dave always get less credit for their work because of constant douchery shown by ignorant users around here, I take offense to that. They deserve better than this ungrateful bunch.

    #32 2 years ago
  33. Chillanuggets

    Great read, and Annie Wersching, ‘ey? Looks like we’ve got quite the cast on board, especially with the likes of William Brown on the set as well. Nice to see that the character-driven narrative will also be driven by actually great voice-acting puppeteers; so far, TLOU’s shaping up to be better and better every passing article of new details. And that final image with Ellie on the bow — damn, man. Lookin’ intense.

    @32 (Dragon246)

    ‘Silencers’ don’t genuinely exist, though. In the real world, the closest we have to those are suppressors, but even then it’ll probably be the reduced muzzle flash that attracts most people..

    Kind of have to agree with the stance on the arrow’s sudden popularity boom, though. But whatever the case, as this is The Last of Us here, and so far this game appears to be pulling off most of (if not all) the right cues, I doubt that whatever notion one may have on bows in video games will detract from the overall experience, lol. Besides, earlier you mentioned the tendency for games to give enemies a “gazillion”-bullet hit count before dropping dead (which is honestly unrealistic, but hey), but as seen in gameplay snippets for The Last of Us [as of this posting], the most bullets we’ve ever seen wasted on a person was 2; 2 bullets and that person behind the crosshairs hits the ground.

    Say what you will about realism, but when it comes to TLOU, it wouldn’t exactly be the most effective game you’d want to use as an example of realistic fallacies in modern products these days, lol.

    Uncharted, on the other hand…

    (Statin’ that last statement with love, folks, with love. ;P)

    EDIT: So, point is, I probably wouldn’t doubt the team behind this — and if the bow in this game does end up being unrealistically accurate and easy to maintain anyway, then hell, I’m sure it’d at least be fun.

    Besides, speaking of realism in games, how ’bout reloading guns? In reality it takes incredible dexterity and focus to reload guns as fast as your average game character can; and headshots as well. In a game you can pull off a headshot or two with just a flinch of the thumb, but it’s clearly not that easy in real life either, lol. Either way, though, to make such aspects of combat more realistic also has the potential to dumb down the fun factor of a game, and in the end, we all know that that’s all that really matters. :P

    #33 2 years ago
  34. GwynbleiddiuM

    @Dragon https://www.youtube.com/watch?v=JDODyGxZrns

    #34 2 years ago
  35. Dave Cook

    @GwynbleiddiuM thanks :)

    #35 2 years ago
  36. Dragon246

    @People
    Chill dudes, I only said it was hilarious and not realistic, never said anything about fun, which they indeed are in some games.
    Tell me, don’t you find it funny when your soldier in crysis 3 supposedly has the best suit of armor ever made, and yet uses bow and arrow to kill enemies? I find it funny.
    @35
    Dude, I never said it with respect to TLOU, which frankly is one of the 2013 GOTY contenders for me. I was just referring to the sudden boom in bows in games. In a survival game, it makes sense (although handmade bows cant even kill a rabbit unless its a very lucky shot, let alone a deer), but in shooters, it makes no sense whatsoever.
    About silencers, pistol silencers work really well, with very little noise, even bows aren’t completely silent in that regard.
    And of course its not that games need to be realistic, I would not have played even a single JRPG if that was the case.
    About reloading guns, most of the characters we play as are soldiers, so it should be automatic for them. And guns like AK47 aren’t that difficult to reload.
    @Gwyn
    That video just proves how slow a bow is and how much more skill it requires than a gun, also shows they are useless in ranges beyond point blank. I am sure any person with good hand-eye coordination would have pumped an entire magazine of rounds by the time he would have loaded and shot an arrow.
    As I said earlier, its absurd how much damage points is associated with bows in games, but most games bend reality, and nothing is wrong with that. I just find this recent infatuation with bows funny.

    #36 2 years ago
  37. Chillanuggets

    @38 (Dragon246)

    My bad, bro, didn’t mean to come off as imposing, lol — think my head was a bit in the clouds while establishing my stance on your position so much so that I engaged ‘pretentious-debate mode’ and got carried away; true, you didn’t mention anything even regarding TLOU in your previous post, so that was my error. I don’t really know why I suddenly went off, too, as I actually agree with the realism-believability dissonance of bows as weapons in games, but hey, lol.

    Whatever the case, here’s to the end of that, and cheers, ‘ey.

    #37 2 years ago

Comments are now closed on this article.

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]