The Last of Us multiplayer isn’t ‘tacked-on’, says Naughty Dog

Tuesday, 11 December 2012 10:18 GMT By Dave Cook

The Last of Us is launching with multiplayer, as confirmed by Naughty Dog’s official pre-order goody list. The studio’s community strategist Arne Meyer has responded to fears that the online offering will be tacked-on, setting the record straight. Get his reply below.

After the game’s pre-order bonuses were listed on PS Blog US gamers began flooding the comment box with knee-jerk fears that the game’s multiplayer would detract from the campaign, and exists as a tacked-on feature.

Meyer replied with his own comment, “We don’t approach MP in any of our games as tacked on. And we also always have separate teams working on the different components so that we can maintain full focus on making SP and MP up to our standards.

“We have faith that our MP will stand on it’s own. If we felt like it would be tacked on, we wouldn’t have added it. We want all our game experiences to be of the highest quality and that’s what we work extremely hard to deliver.

“MP has never taken away resources from the SP game in any of our games, always separate teams, separate resources. The folks working on the single player campaign always have the resources and support to complete that portion of the game to the vision they planned for.”

Meyer concluded, “The SP portion of the game hasn’t been skimped out on in any way.”

What did you make of Naughty Dog’s multiplayer in the Uncharted series? Do you think they have the chops to create something special with The Last of Us? Let us know below.

Thanks Eurogamer and MP1st.

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