Black Ops 2 gun balancing explained: “Math + Feedback = Tuning”

Monday, 10 December 2012 11:42 GMT By Dave Cook

Call of Duty: Black Ops 2′s multiplayer wizard David Vonderhaar has given insight into Treyarch’s gun balancing process, essentially stating that player feedback doesn’t really matter all that much, but that cold, hard maths is the answer to solid balance. Get more details below.

Vonderhaar took to Twitter to discuss balancing with fans. Here’s the daisy-chain of Tweets regarding the subject:

Vonderhaar’s discussion comes following Treyarch’s most recent Black Ops 2 patch, which addressed a slew of balancing issues.

Thanks OXM.

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