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Black Ops 2 crosses $1 billion mark in 15 days worldwide

Wednesday, 5 December 2012 13:09 GMT By Stephany Nunneley

Black Ops 2 has crossed the $1 billion mark in worldwide retail sales, according to Chart-Track and internal company estimates.

The game achieved this milestone within 15 days of launch. Comparatively, 2011′s Modern Warfare 3 reached $1 billion in retail sales in 16 days.

“The release of Call of Duty has been one of the most significant entertainment events of each of the last six years,” said Bobby Kotick, CEO of Activision Blizzard. “Since Call of Duty was launched, cumulative franchise revenues from players around the world are greater than current worldwide box office receipts to date for the top-10 grossing films of 2012 combined.

“Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for Harry Potter and Star Wars, the two most successful movie franchises of all time.”

Compared to films, the box office record set for feature films was in 2009 by “Avatar” which hit $1 billion in 17 days.

Since the game’s launch, more than 150 million hours have been logged online through PSN and XBL.

Black Ops 2 was released worldwide on November 13 for PC, PS3, and Xbox 360.

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46 Comments

  1. Dragon246

    *MINDBLOWN*
    Sales are less, but revenue is more? Something does not fit.

    #1 2 years ago
  2. zinc

    Glad I could help Activision :-)

    #2 2 years ago
  3. Strange Sultan

    Yes. ‘hard’ earned money -_-

    #3 2 years ago
  4. Dave Cook

    @3 making a game to that standard and with that much content – Call of Duty or not – in just two years is hard work. They deserve every penny they make regardless of what people think of the series.

    #4 2 years ago
  5. ManuOtaku

    For me this is the best call of duty yet, of the latests ones of course. I do love the maps, the weapons, the pace,etc; is the first one i feel that being smart pays off in the same way as being quick with the reflexes, iam pretty decent at this game, with theprevious iterations no so much, i will skip the infinity releases and just focus on the treachyard games, well done guys kudos and you really deserve all the good accolates.

    #5 2 years ago
  6. Erthazus

    To that standard?
    LOL?
    BO2 is a reskinned version of BO1.

    Sorry, guys for free make Half-Life 1 remake on Source even with new gameplay ideas and this deserve something? Okay.

    #6 2 years ago
  7. DrDamn

    @6
    Yes you’ve shown before that you know exactly how much effort is required in modern game development. A new MP map is just a few days effort for one person.

    #7 2 years ago
  8. ManuOtaku

    #6 i dont think is a re-skinned version of BO1, i think the freedom in the personal layouts with the 10 tickets is a nightmare for balancing things out, i am not a developer or i have that much of knowladge in that department, but something tells me that there is a lot of variations and variables into play, that requieres a lot of plan and efforts and overall changes.

    #8 2 years ago
  9. viralshag

    Agree with Manu. This is by far my favourite CoD game to date.

    @7, Why u arguing, bro?? He is leet game designer making games (not just maps ofc!!) in days!!!1! Blamdigidy and all that…

    #9 2 years ago
  10. ManuOtaku

    you know what will be cool, if we send Erthazus to trechyard or infinity offices and unite all the teams in a board room and say this is the guy that says he can do your expansions by himself in just one day, hoping they hire him and they put him into work 24/7 in all the COD expansions by himself, that will be poetic justice into work :)

    #10 2 years ago
  11. Shuklar

    Regardless where I go, there’s always something that has to pop up and remind me how much I hate humanity.

    #11 2 years ago
  12. zinc

    @Manu, Pleased your enjoying it mate & that your MP experience has improved :-)

    What system you playing on?

    @11, Then stop watching Jersey Shore. Simple.

    #12 2 years ago
  13. ManuOtaku

    #12 Zinc 360

    #13 2 years ago
  14. Dragon246

    Can someone really help me understand how even though sales reports are suggesting blops 2 sold less than mw3, it manages to earn more?

    #14 2 years ago
  15. Erthazus

    Yeah, 1 guy can make a map. Why not?
    In the past devs had teams with 3 people.

    Guys that made Black Mesa for example had a team with 43 people only (which includes a lot of web programmers anyway) and they made a game in Source which is very hard to develop for (2 Principal Programmers ONLY) and not to mention that textures and modelling there is also by far much more complex than in CoD games that is reengineered 1999 year old engine and Black Mesa is for FREE.

    P.S. 5 people worked on “Prop modelling” in Black Mesa in a full game that requires more then just 1 map.

    @,Dragon, ELITE and Merchandising.

    #15 2 years ago
  16. zinc

    @Manu, shame I’m on the PS3, though you could play a few games with Gigahurtz… Apparently his not too good mind, so if you have any tips for him?

    :-D

    #16 2 years ago
  17. ManuOtaku

    #16 zinc i think he doesnt want to play with the plebeians, he is with the elite class ;_;, sadly iam not a part of that group. ;)

    #17 2 years ago
  18. manamana

    Not my cup of coffee but….

    /tips hat

    #18 2 years ago
  19. Da Man

    #15

    The fact that you believe crosshair movement makes CoD a Q3 engine videogame is humorous (in a bad way, mind you..).

    Similarly, the fact that you call that piece of shit ‘remake’ done by useless nerds (but still better than your internet contributions) ‘making a game’ is astonishing.

    I’m not even touching on the ‘in the past’ part, since you’re way too mental (or dense) to realize how much of a retarded straw man your bullshit actually is.

    But then again, what you’re basically doing on this website is tricking yourself (every time you say something it becomes obv you can’t even translate others’ posts..)

    Why don’t you shut the trap for once and try spending time on something aside from hentai masturbation and playing videogames? You’re merely full of shit and insane.

    #19 2 years ago
  20. fearmonkey

    The first black ops bored me, never finished it and the multiplayer was same ol COD. The last COD game I actually enjoyed was Infinity Ward’s Modern Warfare 1, Treyarch’s games just don’t feel as good tome.
    My favorite COD games is still COD 2 though., the first time I played that on my 360 I was amazed.

    I’ll rent blackops 2 but im sure it will be the same ol same ol.

    #20 2 years ago
  21. stevenhiggster

    @19 It actually is made using the Quake 3 engine, that’s kind of a fact. It is a very tweaked version of that engine, but still that engine nonetheless.
    That is all I’m saying, I have no real love or hatred for COD, it is what it is. I used to play COD 4 all the time but haven’t bought one since MW2, not because I hate it, simply because I’ve been playing other stuff.

    #21 2 years ago
  22. G1GAHURTZ

    Manu!

    I am more than happy to play with anyone.

    Add me on XBL, so I can show all my diamond SMG camos off to you!

    #22 2 years ago
  23. Da Man

    #21

    Nope, it’s a a popular internet misconception due to the originals being built with a modified Q3 engine. CoD4 and onwards Q3 it is not.

    #23 2 years ago
  24. Erthazus

    “Nope, it’s a a popular internet misconception”

    No, you are the internet troll that knows nothing. http://en.wikipedia.org/wiki/IW_engine FACT.

    or better here: http://www.ign.com/articles/2009/07/15/the-10-best-game-engines-of-this-generation?page=2

    IGN is the better choice so kids like you could understand that you are a complete moron that knows nothing.

    and of course The Most Important Part: http://en.wikipedia.org/wiki/GtkRadiant . But you are too stupid to understand that anyway so it’s a link just to prove my point.

    As always, you are wrong. the core of IW engine is from Id Tech 3.0 and it has nothing to do with “crosshair movement”, but it is also very important part. You don’t know that it is based on that engine the same way you don’t know what is the difference between Direct X9 games and past Direct x8 or Original XBOX games. What a waste.

    Fuck off child.

    #24 2 years ago
  25. lama

    they call it IW engine and yes, its a modified id Tech 3(Q3) engine

    #25 2 years ago
  26. Gadzooks!

    #20

    Same here, it’s amazing how well CoD 2 still holds up today. 4 player splitscreen on Tunisia maps is still great.

    I really liked CoD 3 as well. Some brilliant MP maps and modes.

    CoD 4 was the last one for me. After that it was all downhill, IMO.

    Amazing sales figures for Blops2 though. There is no sign of that bubble bursting yet.

    #26 2 years ago
  27. Da Man

    Erzatwat, it’s not rocket science to figure that anything you say is either completely made up bs or paraphrased someone else, hence it’s apparent there should be some Kotaku commenter or someone who started this.

    http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/call_of_duty_4_modern_warfare
    ^Fact.

    You, stupid isolated piece of shit, couldn’t figure how to draw a triangle on screen, so you’re in no position to say what’s the ‘core ‘ of engine (well, you aren’t on any other subject actually, but I digress), besides Source is based on HL1 one, and that one is based on Q1, you unbelievable fool (and Q1 is based on Doom, and Doom is based on Wolf3d, which in turn was based on Hovertank).

    Thus as a matter of fact, Half Life 2 runs on a modified 1990 engine. La la la, you’re wrong, child.

    Now run along and fap to Aeris doujinshi.

    Shut the trap and go enlighten similar patients on ag. Oh wait.. It’s gone, finally.

    #27 2 years ago
  28. Fin

    Man I hate all Call of Dutys.

    Better go play Blops for 500 hours.

    #28 2 years ago
  29. DarkKnight

    Erthazus, why are you responding to DaFuckMan? His ass is swollen since he used his 360 to masturbate and its paining. Leave the asshole alone, he needs rest.

    #29 2 years ago
  30. Da Man

    I wonder if #29 is a new phase in Kerplunk’s schizophrenia.

    Seems a lot like it, lmao.

    #30 2 years ago
  31. absolutezero

    For someone with such disdain for nerds in general you do seem to know alot of the terminology of Japanese fandom.

    Doujins eh? How lewd…

    #31 2 years ago
  32. Da Man

    All you have to do to enlighten yourself with the basics of JP nerds terminology is visit a videogame forum board and use a search engine.

    That doesn’t make me an expert on those things (fortunately), merely an uneducated casual (blissfully unaware of the depth of modern japanese culture).

    #32 2 years ago
  33. DarkKnight

    @31
    Didn’t you know all those Akihabara doujinshi shops have a frequent foreign visitor who goes by DaFuckMan who looks pregnant with 360 in his ass?

    #33 2 years ago
  34. ManuOtaku

    #22 GIGA man i was joking ok, i seriously dont think that, hence the face on the comment, and yes i will add you to see all your accolates, i know you are pretty good at it, i only hope i can help the team while doing decent numbers, right now my k/d ratio is 0.86 i believe, and for me thats great numbers compare with the 0.48 and 0.60 of previous games, and i came in the top 3 17 times thus far, which is equal to all my previous COD combine, iam having fun with this game, more than with battlefield 3, but not more than gotham city impostors.

    #34 2 years ago
  35. Da Man

    I used to import Brian The Lion doujinshi from japan, but then I discovered Metal Gear hentai and was hooked since. Too bad they all use the same engine.

    #35 2 years ago
  36. absolutezero

    Still lewd.

    #36 2 years ago
  37. taj1994

    That’s nothing. Halo 4 has made at least half that (probably alot more, but all I can find is stuff on how it broke so many release-day records with $220 million), and it’s only on a single console, while Black Ops II is on 4 (not including Declassified on Vita). If you think about it, Halo 4 pretty much beat Black Ops II within a day or two of its release (if they were both on all the same consoles)

    @15: The money has nothing to do with Elite… Elite is now totally free for everyone. Maybe the Season Pass for the map packs. Actually, it probably has something to do with the Care Package Edition ($180), don’t you think?

    #37 2 years ago
  38. Deacon

    DM – you gonna post your GOTY votes? My anticipation to discover what a real enthusiast such as yourself deems GOTY material is practically killing me.

    #38 2 years ago
  39. Da Man

    #38

    Dude brah, I’m no videogame enthusiast. I play mostly Xbla games. Reason I visit this blog is to educate myself with the news and the engrish. Please do correct my grammer, I would really appreciate it.

    #39 2 years ago
  40. Deacon

    So, no opinion? Come on man, you can muster a top three!

    #40 2 years ago
  41. Erthazus

    “http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/call_of_duty_4_modern_warfare
    ^Fact.”

    What fact? There is nothing about engine except for the fact that it uses HDR, Dynamic lightning like in any other engine. This link is an ARTIST CV you fucking idiot. You showed me this before.

    I showed you http://en.wikipedia.org/wiki/GtkRadiant

    GTK tools are used for developing maps and other stuff using Only Id Tech 3 supported games and that is a fact right there.
    Custom mods for CoD4 for example all made in Gtk for your information, RETARD. Because GtK tools are the only tools that WORKS with that engine and with that game.

    “besides Source is based on HL1 one, and that one is based on Q1, you unbelievable fool (and Q1 is based on Doom, and Doom is based on Wolf3d, which in turn was based on Hovertank).”

    What this have to do with iD tech 3 and Call Of Duty? Ohh, yeah. Nothing. It’s just your everyday fanboy rant for no reason at all.

    #41 2 years ago
  42. Da Man

    Q3 engine didn’t have anything present in Cod4 onwards, aside from the crosshair math and a server browser. It’s a fact, proven by a link to a real life CoD4 developer.

    He states the facts, so why exactly should it matter if he’s an artist?

    Cod4 onwards don’t use that level editor made by John Carmack in 90s, it uses one built on top of it’s functionality.

    Source engine is a modified GoldSrc, which in turn is a modified Q1 one (which in turn can be traced back to Hovertank). The fact that you keep on babbling your useless bullshit about Cod and refuse to acknowledge HL2 runs on a Q1 engine at the same time proves that you’re mentally ill.

    Erthazus, you lack the basics of human communications. You’re insane. You can’t be that dense.

    #42 2 years ago
  43. Fin

    I don’t mind what the engine is cos I enjoying playing it.

    #43 2 years ago
  44. DrDamn

    @43
    That comes a couple of places below “Does it have 3D grass?” in the Erazthus assessment of how good a game is though. :)

    #44 2 years ago
  45. Erthazus

    “He states the facts”

    what facts? Quote these facts from his CV.

    “Call of Duty 4: Modern Warfare runs on a proprietary engine, and has features such as true world-dynamic lighting, HDR lighting effects, dynamic shadows and depth of field. ”

    Like in any other game of this generation.

    what else? What facts?

    “aside from the crosshair math and a server browser”

    LINK or GTFO.

    Also, GTK tools works only with it’s core engine capabilities because GTK is used for TEXTURING and level design tools. http://icculus.org/gtkradiant/

    I will repeat for your shitty brain:

    Games that supports these tools are: Call Of Duty, Call Of duty 2, Call Of duty 4, Call Of Duty: WaW
    Games that supports it but does not have a map editor (for now) are: Call of Duty: Modern Warfare 2, Call of Duty: Black Ops, (!) Call of Duty: Black Ops II (!) to this day.

    So a program that recognizes only Id Tech technology is also a lie?

    “refuse to acknowledge HL2 runs on a Q1 engine at the same time proves that you’re mentally ill.”

    1) I know that Source is based on Q1 engine so you are mentally ill here only. but What this have to do with Id Tech 3 and Call OF duty? I ask you this question second time or you are too mental to answer me this simple question?

    #45 2 years ago
  46. Da Man

    Well, Erthazus the facts that Q3 didn’t have

    quote true world-dynamic lighting, HDR lighting effects, dynamic shadows and depth of field

    And here, you dishonest, deprived piece of shit I will help you to quote the rest:
    The game also makes use of a dynamic physics engine, which was not implemented in previous Call of Duty titles for Windows.

    Thus, as I mentioned Cod4 onwards Q3 engine it is not.

    Now.. I will help you, dishonest piece of shit straight from orwellian book, to quote your shitty wikipedia:
    use modified versions
    ^of John carmack’s level editor.

    Educate yourself with the process of creating levels. Then come back and babble about texturing.

    Source is a modified Q1 engine, it has everything to do with your existence in these comment sections and your lunatic babbling. it’s called double standards and two faced behaviour, fool.

    You make things up, in an idiotic attempt to win some imaginary war due to being a soulless loser who need something to hate. If it isn’t CoD it would be something else. Bieber, Angry Birds, far Cry, whatever..

    Erthazus, you need psychiatric help.. You are a 26 years or something old student who spends his days playing videogames, can’t name the basics from the Red Book of OpenGL (well, can’t even spell OpenGL properly..) and yet has the stupidity to argue like a wall on acid with anyone.. Only reason you exist is the internet.

    Think about it. because no matter how much time you spend tricking yourself, it will all end with a 40 years old mmo addict and many comments on toy blogs. Face the facts and visit a clinic.

    #46 2 years ago

Comments are now closed on this article.

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    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.