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Black Ops 2 crosses $1 billion mark in 15 days worldwide

Wednesday, 5 December 2012 13:09 GMT By Stephany Nunneley

Black Ops 2 has crossed the $1 billion mark in worldwide retail sales, according to Chart-Track and internal company estimates.

The game achieved this milestone within 15 days of launch. Comparatively, 2011′s Modern Warfare 3 reached $1 billion in retail sales in 16 days.

“The release of Call of Duty has been one of the most significant entertainment events of each of the last six years,” said Bobby Kotick, CEO of Activision Blizzard. “Since Call of Duty was launched, cumulative franchise revenues from players around the world are greater than current worldwide box office receipts to date for the top-10 grossing films of 2012 combined.

“Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for Harry Potter and Star Wars, the two most successful movie franchises of all time.”

Compared to films, the box office record set for feature films was in 2009 by “Avatar” which hit $1 billion in 17 days.

Since the game’s launch, more than 150 million hours have been logged online through PSN and XBL.

Black Ops 2 was released worldwide on November 13 for PC, PS3, and Xbox 360.

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46 Comments

  1. Dragon246

    *MINDBLOWN*
    Sales are less, but revenue is more? Something does not fit.

    #1 2 years ago
  2. zinc

    Glad I could help Activision :-)

    #2 2 years ago
  3. Strange Sultan

    Yes. ‘hard’ earned money -_-

    #3 2 years ago
  4. Dave Cook

    @3 making a game to that standard and with that much content – Call of Duty or not – in just two years is hard work. They deserve every penny they make regardless of what people think of the series.

    #4 2 years ago
  5. ManuOtaku

    For me this is the best call of duty yet, of the latests ones of course. I do love the maps, the weapons, the pace,etc; is the first one i feel that being smart pays off in the same way as being quick with the reflexes, iam pretty decent at this game, with theprevious iterations no so much, i will skip the infinity releases and just focus on the treachyard games, well done guys kudos and you really deserve all the good accolates.

    #5 2 years ago
  6. Erthazus

    To that standard?
    LOL?
    BO2 is a reskinned version of BO1.

    Sorry, guys for free make Half-Life 1 remake on Source even with new gameplay ideas and this deserve something? Okay.

    #6 2 years ago
  7. DrDamn

    @6
    Yes you’ve shown before that you know exactly how much effort is required in modern game development. A new MP map is just a few days effort for one person.

    #7 2 years ago
  8. ManuOtaku

    #6 i dont think is a re-skinned version of BO1, i think the freedom in the personal layouts with the 10 tickets is a nightmare for balancing things out, i am not a developer or i have that much of knowladge in that department, but something tells me that there is a lot of variations and variables into play, that requieres a lot of plan and efforts and overall changes.

    #8 2 years ago
  9. viralshag

    Agree with Manu. This is by far my favourite CoD game to date.

    @7, Why u arguing, bro?? He is leet game designer making games (not just maps ofc!!) in days!!!1! Blamdigidy and all that…

    #9 2 years ago
  10. ManuOtaku

    you know what will be cool, if we send Erthazus to trechyard or infinity offices and unite all the teams in a board room and say this is the guy that says he can do your expansions by himself in just one day, hoping they hire him and they put him into work 24/7 in all the COD expansions by himself, that will be poetic justice into work :)

    #10 2 years ago
  11. Shuklar

    Regardless where I go, there’s always something that has to pop up and remind me how much I hate humanity.

    #11 2 years ago
  12. zinc

    @Manu, Pleased your enjoying it mate & that your MP experience has improved :-)

    What system you playing on?

    @11, Then stop watching Jersey Shore. Simple.

    #12 2 years ago
  13. ManuOtaku

    #12 Zinc 360

    #13 2 years ago
  14. Dragon246

    Can someone really help me understand how even though sales reports are suggesting blops 2 sold less than mw3, it manages to earn more?

    #14 2 years ago
  15. Erthazus

    Yeah, 1 guy can make a map. Why not?
    In the past devs had teams with 3 people.

    Guys that made Black Mesa for example had a team with 43 people only (which includes a lot of web programmers anyway) and they made a game in Source which is very hard to develop for (2 Principal Programmers ONLY) and not to mention that textures and modelling there is also by far much more complex than in CoD games that is reengineered 1999 year old engine and Black Mesa is for FREE.

    P.S. 5 people worked on “Prop modelling” in Black Mesa in a full game that requires more then just 1 map.

    @,Dragon, ELITE and Merchandising.

    #15 2 years ago
  16. zinc

    @Manu, shame I’m on the PS3, though you could play a few games with Gigahurtz… Apparently his not too good mind, so if you have any tips for him?

    :-D

    #16 2 years ago
  17. ManuOtaku

    #16 zinc i think he doesnt want to play with the plebeians, he is with the elite class ;_;, sadly iam not a part of that group. ;)

    #17 2 years ago
  18. manamana

    Not my cup of coffee but….

    /tips hat

    #18 2 years ago
  19. Da Man

    #15

    The fact that you believe crosshair movement makes CoD a Q3 engine videogame is humorous (in a bad way, mind you..).

    Similarly, the fact that you call that piece of shit ‘remake’ done by useless nerds (but still better than your internet contributions) ‘making a game’ is astonishing.

    I’m not even touching on the ‘in the past’ part, since you’re way too mental (or dense) to realize how much of a retarded straw man your bullshit actually is.

    But then again, what you’re basically doing on this website is tricking yourself (every time you say something it becomes obv you can’t even translate others’ posts..)

    Why don’t you shut the trap for once and try spending time on something aside from hentai masturbation and playing videogames? You’re merely full of shit and insane.

    #19 2 years ago
  20. fearmonkey

    The first black ops bored me, never finished it and the multiplayer was same ol COD. The last COD game I actually enjoyed was Infinity Ward’s Modern Warfare 1, Treyarch’s games just don’t feel as good tome.
    My favorite COD games is still COD 2 though., the first time I played that on my 360 I was amazed.

    I’ll rent blackops 2 but im sure it will be the same ol same ol.

    #20 2 years ago
  21. stevenhiggster

    @19 It actually is made using the Quake 3 engine, that’s kind of a fact. It is a very tweaked version of that engine, but still that engine nonetheless.
    That is all I’m saying, I have no real love or hatred for COD, it is what it is. I used to play COD 4 all the time but haven’t bought one since MW2, not because I hate it, simply because I’ve been playing other stuff.

    #21 2 years ago
  22. G1GAHURTZ

    Manu!

    I am more than happy to play with anyone.

    Add me on XBL, so I can show all my diamond SMG camos off to you!

    #22 2 years ago
  23. Da Man

    #21

    Nope, it’s a a popular internet misconception due to the originals being built with a modified Q3 engine. CoD4 and onwards Q3 it is not.

    #23 2 years ago
  24. Erthazus

    “Nope, it’s a a popular internet misconception”

    No, you are the internet troll that knows nothing. http://en.wikipedia.org/wiki/IW_engine FACT.

    or better here: http://www.ign.com/articles/2009/07/15/the-10-best-game-engines-of-this-generation?page=2

    IGN is the better choice so kids like you could understand that you are a complete moron that knows nothing.

    and of course The Most Important Part: http://en.wikipedia.org/wiki/GtkRadiant . But you are too stupid to understand that anyway so it’s a link just to prove my point.

    As always, you are wrong. the core of IW engine is from Id Tech 3.0 and it has nothing to do with “crosshair movement”, but it is also very important part. You don’t know that it is based on that engine the same way you don’t know what is the difference between Direct X9 games and past Direct x8 or Original XBOX games. What a waste.

    Fuck off child.

    #24 2 years ago
  25. lama

    they call it IW engine and yes, its a modified id Tech 3(Q3) engine

    #25 2 years ago
  26. Gadzooks!

    #20

    Same here, it’s amazing how well CoD 2 still holds up today. 4 player splitscreen on Tunisia maps is still great.

    I really liked CoD 3 as well. Some brilliant MP maps and modes.

    CoD 4 was the last one for me. After that it was all downhill, IMO.

    Amazing sales figures for Blops2 though. There is no sign of that bubble bursting yet.

    #26 2 years ago
  27. Da Man

    Erzatwat, it’s not rocket science to figure that anything you say is either completely made up bs or paraphrased someone else, hence it’s apparent there should be some Kotaku commenter or someone who started this.

    http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/call_of_duty_4_modern_warfare
    ^Fact.

    You, stupid isolated piece of shit, couldn’t figure how to draw a triangle on screen, so you’re in no position to say what’s the ‘core ‘ of engine (well, you aren’t on any other subject actually, but I digress), besides Source is based on HL1 one, and that one is based on Q1, you unbelievable fool (and Q1 is based on Doom, and Doom is based on Wolf3d, which in turn was based on Hovertank).

    Thus as a matter of fact, Half Life 2 runs on a modified 1990 engine. La la la, you’re wrong, child.

    Now run along and fap to Aeris doujinshi.

    Shut the trap and go enlighten similar patients on ag. Oh wait.. It’s gone, finally.

    #27 2 years ago
  28. Fin

    Man I hate all Call of Dutys.

    Better go play Blops for 500 hours.

    #28 2 years ago
  29. DarkKnight

    Erthazus, why are you responding to DaFuckMan? His ass is swollen since he used his 360 to masturbate and its paining. Leave the asshole alone, he needs rest.

    #29 2 years ago
  30. Da Man

    I wonder if #29 is a new phase in Kerplunk’s schizophrenia.

    Seems a lot like it, lmao.

    #30 2 years ago
  31. absolutezero

    For someone with such disdain for nerds in general you do seem to know alot of the terminology of Japanese fandom.

    Doujins eh? How lewd…

    #31 2 years ago
  32. Da Man

    All you have to do to enlighten yourself with the basics of JP nerds terminology is visit a videogame forum board and use a search engine.

    That doesn’t make me an expert on those things (fortunately), merely an uneducated casual (blissfully unaware of the depth of modern japanese culture).

    #32 2 years ago
  33. DarkKnight

    @31
    Didn’t you know all those Akihabara doujinshi shops have a frequent foreign visitor who goes by DaFuckMan who looks pregnant with 360 in his ass?

    #33 2 years ago
  34. ManuOtaku

    #22 GIGA man i was joking ok, i seriously dont think that, hence the face on the comment, and yes i will add you to see all your accolates, i know you are pretty good at it, i only hope i can help the team while doing decent numbers, right now my k/d ratio is 0.86 i believe, and for me thats great numbers compare with the 0.48 and 0.60 of previous games, and i came in the top 3 17 times thus far, which is equal to all my previous COD combine, iam having fun with this game, more than with battlefield 3, but not more than gotham city impostors.

    #34 2 years ago
  35. Da Man

    I used to import Brian The Lion doujinshi from japan, but then I discovered Metal Gear hentai and was hooked since. Too bad they all use the same engine.

    #35 2 years ago
  36. absolutezero

    Still lewd.

    #36 2 years ago
  37. taj1994

    That’s nothing. Halo 4 has made at least half that (probably alot more, but all I can find is stuff on how it broke so many release-day records with $220 million), and it’s only on a single console, while Black Ops II is on 4 (not including Declassified on Vita). If you think about it, Halo 4 pretty much beat Black Ops II within a day or two of its release (if they were both on all the same consoles)

    @15: The money has nothing to do with Elite… Elite is now totally free for everyone. Maybe the Season Pass for the map packs. Actually, it probably has something to do with the Care Package Edition ($180), don’t you think?

    #37 2 years ago
  38. Deacon

    DM – you gonna post your GOTY votes? My anticipation to discover what a real enthusiast such as yourself deems GOTY material is practically killing me.

    #38 2 years ago
  39. Da Man

    #38

    Dude brah, I’m no videogame enthusiast. I play mostly Xbla games. Reason I visit this blog is to educate myself with the news and the engrish. Please do correct my grammer, I would really appreciate it.

    #39 2 years ago
  40. Deacon

    So, no opinion? Come on man, you can muster a top three!

    #40 2 years ago
  41. Erthazus

    “http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/call_of_duty_4_modern_warfare
    ^Fact.”

    What fact? There is nothing about engine except for the fact that it uses HDR, Dynamic lightning like in any other engine. This link is an ARTIST CV you fucking idiot. You showed me this before.

    I showed you http://en.wikipedia.org/wiki/GtkRadiant

    GTK tools are used for developing maps and other stuff using Only Id Tech 3 supported games and that is a fact right there.
    Custom mods for CoD4 for example all made in Gtk for your information, RETARD. Because GtK tools are the only tools that WORKS with that engine and with that game.

    “besides Source is based on HL1 one, and that one is based on Q1, you unbelievable fool (and Q1 is based on Doom, and Doom is based on Wolf3d, which in turn was based on Hovertank).”

    What this have to do with iD tech 3 and Call Of Duty? Ohh, yeah. Nothing. It’s just your everyday fanboy rant for no reason at all.

    #41 2 years ago
  42. Da Man

    Q3 engine didn’t have anything present in Cod4 onwards, aside from the crosshair math and a server browser. It’s a fact, proven by a link to a real life CoD4 developer.

    He states the facts, so why exactly should it matter if he’s an artist?

    Cod4 onwards don’t use that level editor made by John Carmack in 90s, it uses one built on top of it’s functionality.

    Source engine is a modified GoldSrc, which in turn is a modified Q1 one (which in turn can be traced back to Hovertank). The fact that you keep on babbling your useless bullshit about Cod and refuse to acknowledge HL2 runs on a Q1 engine at the same time proves that you’re mentally ill.

    Erthazus, you lack the basics of human communications. You’re insane. You can’t be that dense.

    #42 2 years ago
  43. Fin

    I don’t mind what the engine is cos I enjoying playing it.

    #43 2 years ago
  44. DrDamn

    @43
    That comes a couple of places below “Does it have 3D grass?” in the Erazthus assessment of how good a game is though. :)

    #44 2 years ago
  45. Erthazus

    “He states the facts”

    what facts? Quote these facts from his CV.

    “Call of Duty 4: Modern Warfare runs on a proprietary engine, and has features such as true world-dynamic lighting, HDR lighting effects, dynamic shadows and depth of field. ”

    Like in any other game of this generation.

    what else? What facts?

    “aside from the crosshair math and a server browser”

    LINK or GTFO.

    Also, GTK tools works only with it’s core engine capabilities because GTK is used for TEXTURING and level design tools. http://icculus.org/gtkradiant/

    I will repeat for your shitty brain:

    Games that supports these tools are: Call Of Duty, Call Of duty 2, Call Of duty 4, Call Of Duty: WaW
    Games that supports it but does not have a map editor (for now) are: Call of Duty: Modern Warfare 2, Call of Duty: Black Ops, (!) Call of Duty: Black Ops II (!) to this day.

    So a program that recognizes only Id Tech technology is also a lie?

    “refuse to acknowledge HL2 runs on a Q1 engine at the same time proves that you’re mentally ill.”

    1) I know that Source is based on Q1 engine so you are mentally ill here only. but What this have to do with Id Tech 3 and Call OF duty? I ask you this question second time or you are too mental to answer me this simple question?

    #45 2 years ago
  46. Da Man

    Well, Erthazus the facts that Q3 didn’t have

    quote true world-dynamic lighting, HDR lighting effects, dynamic shadows and depth of field

    And here, you dishonest, deprived piece of shit I will help you to quote the rest:
    The game also makes use of a dynamic physics engine, which was not implemented in previous Call of Duty titles for Windows.

    Thus, as I mentioned Cod4 onwards Q3 engine it is not.

    Now.. I will help you, dishonest piece of shit straight from orwellian book, to quote your shitty wikipedia:
    use modified versions
    ^of John carmack’s level editor.

    Educate yourself with the process of creating levels. Then come back and babble about texturing.

    Source is a modified Q1 engine, it has everything to do with your existence in these comment sections and your lunatic babbling. it’s called double standards and two faced behaviour, fool.

    You make things up, in an idiotic attempt to win some imaginary war due to being a soulless loser who need something to hate. If it isn’t CoD it would be something else. Bieber, Angry Birds, far Cry, whatever..

    Erthazus, you need psychiatric help.. You are a 26 years or something old student who spends his days playing videogames, can’t name the basics from the Red Book of OpenGL (well, can’t even spell OpenGL properly..) and yet has the stupidity to argue like a wall on acid with anyone.. Only reason you exist is the internet.

    Think about it. because no matter how much time you spend tricking yourself, it will all end with a 40 years old mmo addict and many comments on toy blogs. Face the facts and visit a clinic.

    #46 2 years ago

Comments are now closed on this article.

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  • Ashes of the Singularity is “the most advanced RTS ever”, says Stardock

    Stardock has revealed Ashes of the Singularity, a new take on sci-fi RTS. Ashes of the Singularity is described as “not an RTS battle, an RTS war” which sounds pretty exciting. Built on Oxide Games’ Nitrous Engine, Ashes of the Singularity boasts of thousands of units on screen at a time, each with multiple targeted […]

  • Disgaea 5: meet Zeroken and Christo

    Disgaea 5 developer Nippon Ichi has dropped a ton of new information regarding its next RPG. Disgaea 5: Alliance of Vengeance is coming to PS4 in Japan this month ahead of its western launch in northern autumn. Gematsu has gathered all the latest intel on the RPG from a recent Nippon Ichi press release. Head […]

  • Skyworld VR strategy game looks kind of like playing with toys

    Skyworld is a new turn based strategy designed for use with VR headsets. Skyworld comes to us from Vertigo Games, and will be compatible with Valve’s Vive headset. IGN reports Vertigo has worked in close collaboration with the SteamVR project, so Skyworld will support both seated VR and full-room features. Think about that while you […]

  • Link and Ganon battle in new Legend of Zelda fan film

    The Legend of Zelda fans are clearly a very clever bunch. The production values on this Legend of Zelda fan film are through the roof. This is only the teaser, with the full movie from PlayerPiano to follow, and we’re pretty excited. By the way, Netflix is said to be working up a Live action […]

  • Underworld Ascendent backers unlock Lizardmen, more stretch goals available in final hours

    Underworld Ascendent’s Kickstarter has just 15 hours left on the clock, but backers have already unlocked some great stretch goals. One of the latest Underworld Ascendent stretch goal milestones was $750,000. By passing this post, backers have ensured the inclusion of Lizardmen in the final game. Developer Otherside will now add the Dire Grove environment […]

  • Early Access version of MX vs. ATV Supercross Encore lands on Steam

    MX vs. ATV Supercross Encore has landed on Steam Early Access. The game popped up on Amazon last month for PlayStation 4 before Nordic Games had the chance to announce it was reviving the former-THQ property for current-gen. It still hasn’t by the way, to our knowledge. According to information sent over today, the initial […]

  • Avalanche is making sure Mad Max stays “true to the collective body of work”

    Mad Max developer’s Avalanche Studios sat down with Game Informer, as part of its month-long exclusive coverage, to discuss the game’s development and physics-based car combat. In the video below, director Frank Rooke and senior producer John Fuller explain the process of designing the open-world game; how the narrative was fully integrated into the gameplay […]

  • Destiny will get another update before House of Wolves drops

    Destiny got a major update with patch 1.1.1 last week, but Bungie isn’t done. The next major Destiny update will arrive before the House of Wolves expansion. In this week’s Bungie Weekly Update, the developer said it wasn’t ready to share details yet. However, more information will be shared in the coming weeks. The update […]

  • A beta version of Guild Wars 2′s streaming client releasing soon

    ArenaNet has announced a beat version of its streaming client for Guild Wars 2 will be released alongside its upcoming update. How it works is explained in the latest blog post, but in short, it gets players into the game faster, much the same way the streaming client works in World of Warcraft. “Our goal […]

  • Steam storefront updated with Steam Machines, other product pages

    Valve has updated the Steam storefront with a list of various Steam Machines on offer, which range from $460 to $5,000. There is also a store page for the Steam Controller and Steam Link, both of which are out in November for $49.99 each. Steam Machines listed on the service feature a link to the […]

  • Finally, we get a look at Necropolis in action – video

    No longer content with releasing only gifs of Necropolis, Harebrained Schemes has decided to provide a short video. The upcoming third-person action rogue-like with procedurally generated levels is headed to Linux, Mac and PC sometime next year, with a possible console release as well. If you made to PAX East despite the weather, don’t forget […]

  • Super Dungeon Bros will be one of the first cross-play titles for Xbox One, Windows 10

    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]