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Wii U: “Our competitors need to react to what we’re doing”, says Reggie

Tuesday, 27 November 2012 09:41 GMT By Dave Cook

Wii U is innovating while platform holders like Sony and Microsoft are chasing faster processors and prettier pictures, Nintendo of America head Reggie Fils-Aime has claimed in a new interview. The exec feels that Nintendo’s competitiors need to act fast if they’re going to keep up.

Speaking with CNET, Fils-Aime downplayed claims that Wii U will appear irrelevant once PS4 and Xbox 720 launch, stating, “In the end, our competitors need to react to what we’re doing in the marketplace and need to figure out what their innovation will be.

“It’s likely that faster processors and pretty pictures won’t be enough to motivate consumers. They need to react to what we’ve done and we need to continue innovating with the Wii U and we will.”

Responding to claims that Wii U is not – in fact – a ‘next-gen’ console at all, Fils-Aime continued, “For us, launching new systems is about bringing new consumer experiences to the marketplace and we’re doing that with Nintendo land and third-party publishers are doing it with games like ZombiU. For us, now is the right time to launch new hardware.”

What’s your take on the Wii U’s prospects? Strong first-week sales of 400,000 units across America suggest Nintendo is looking at a successful format. Share your thoughts below.

Thanks Eurogamer.

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85 Comments

  1. alimokrane

    While I suppose they are doing something different, they need to get off their high horse because at some point, they won’t have a winning formula and they will crash own.

    For me, Wii U is a disaster! Having a tablet-size controller on my hand and having to keep up with two screens at the same time is a MASSIVE turn off and a CHORE! I wont be buying the console no matter what games come out for it, exclusive or not.

    They have taken it way too far with their supposed innovation this time and I dont like it AT ALL. I’d happily settle for far prettier graphics, thank you very much.

    #1 2 years ago
  2. unacomn

    The whole “Wii U will appear irrelevant” thing really speaks to how much the people are actually omitting the fact that the Wii was also launched with significantly less powerful hardware, and a “gimicky” control scheme, and yet, it’s outsold the other consoles by more than 20 million units. That’s not a little, that’s as much as the original Xbox sold it’s in entire life. And that was with the Xbox 360 on the market and the PS3 barreling down the way.

    Now it’s alone, it’s got a different “gimicky” control scheme (which looks fantastic for asymmetric multiplayer), it’s already sold well, it has better hardware than the old Wii, capable of running current games, so unless the new Xbox and Playstation really change up things, like, really change up things, I don’t think Nintendo is going to shed a sweat.

    #2 2 years ago
  3. Fin

    @2

    You can’t really compare Wii and Wii U. The Wii was a perfect storm – you had a large segment of people that went out and bought it based on the simple controls, accessibility and price.
    Those people aren’t looking for a new console, the either still have the Wii (which they never bought games for – it had the lowest software attach rate this gen, best I can remember) or have moved on to play Angry Birds and Cut the Rope on their phone and tablet. They’re not going to shell out £250+ for a console that, in their eyes, does the same thing as their iPad.

    I don’t think it’s going to kill Nintendo, but they’re not going to lead next gen with it.

    #3 2 years ago
  4. Dragon246

    @3
    +1

    #4 2 years ago
  5. Gadzooks!

    #2

    Correct.

    Ninty are not pandering to tech whores and pixel counters, they are continuing to evolve the medium with new ways to play.

    It’s a winning strategy, but it doesn’t appeal to the statisticians that post here. All they care about is having the biggest number, and innovative gameplay doesn’t fit neatly into a metric that can be waved at a rival.

    Some of them have the barefaced cheek to call themselves gamers.

    As usual though, their opinions have no impact on the outcome. Gamers will buy the WiiU. Forumites will not understand why.

    #5 2 years ago
  6. unacomn

    @Fin True, very true, about the perfect storm thing. That’s why they made the controller a tablet. Dangle it in front of the right reluctant people, and bam, “like a tablet, but more games” at the same price.

    #6 2 years ago
  7. SplatteredHouse

    I wish our competitors would feel the need to react to what we’re doing, thought Reggie.

    #7 2 years ago
  8. monkeygourmet

    @3

    It’ll do fine.

    Remember Nintendo are also killing it with the 3DS and even DS to a certain extent.

    There already making profit out of the box which is the main thing and the best strategy for a company in this space.

    Take the PS3. Even if it out sells the Wii in the long term, it only started turning profit mid way into its life. That’s a long haul for investors to take into consideration. Same with 360 obviously, added to that you had the RROD situation.

    The only thing that could confuse things next gen would be the subscription model. The PS4 / 720 could appear better value you if it was subbed at £20 a month, people can be tricked into contracts much easier than forking out £500 on a new machine.

    This is something the Wii didn’t have to worry about over the much more expensive PS3.

    The only thing with this are less people will own both the PS4 and 720 consoles. The contracts based model may force people to choose which machine they want and stick with it.

    I mentioned before, there’s a good chance the Wii U will become a second console for people just like the Wii did last gen.

    #8 2 years ago
  9. Gekidami

    Looking at Nintendos last quarterly financials, i wouldnt say they’re “killing” anything. Unless of course they’re trying to commit suicide with a $367 million operating loss…

    #9 2 years ago
  10. Fin

    @6

    More games? Have you see the Apple App Store or Google Play recently?

    @8

    Yeah, like I said, it’s not going to kill Nintendo, but I really can’t see it being the moneymaker the Wii was.

    #10 2 years ago
  11. monkeygourmet

    @10

    They could always do a 4 – 5 year generation with the Wii U, then out beef the 720 and PS4 then!

    That would be interesting, maybe they have timed things better. :)

    #11 2 years ago
  12. ManuOtaku

    I think that people needs to realize that a casual will not remain a casual its entire life, he/she will evolve to a more avid gamer, this has always been the case in gaming, and in other many things/situations in life, therefore i think the casuals the Wii bringed to the business will jump to the WiiU, because they are becoming more avid gamers, especially craving for more nintendo titles, thats what they will want, and within time experience other consoles as well, because of this, and that the WiiU will share a better indie line up, and third party line up, it will do well, just like the 3DS with the DS situation, i think it will come close to wii numbers.

    #12 2 years ago
  13. Fin

    @12

    They don’t though, casual gamers generally stay casual. Parents, family etc, they don’t go from playing Wii Sports to wanting Black Ops, they go from playing Wii Sports to playing Angry Birds. They also don’t have any brand loyalty – they’ll just play whatever is put in front of them (which is why I think that market segement has now moved onto phones and tablets).

    The Wii came out seven months before the first iPhone, does everyone really think the audience that bought the Wii hasn’t moved onto smartphones?

    #13 2 years ago
  14. ManuOtaku

    #13 well i do believe they do, all avid gamers started like casuals, and furthermore casuals first started with one type of game, and then going for multiple type of genres, is the normal cycle of any hobby you start like casual and then became avid, first the person taste something and then as the adquire taste getting stronger they keep seeking more and more diverse feelings under the same experience, is like heavy metal fans, most of the metal headers started with bands like ac/dc, judas priest, iron maiden, hellowen, etc and then they keep evolving listening to speed metal, trash metal, death metal, etc, you keep broadening your tastes, which makes you more avid in the end, but i grant that will make an interesting investigation for an study on the subject.

    “The Wii came out seven months before the first iPhone, does everyone really think the audience that bought the Wii hasn’t moved onto smartphones?”

    no i dont think so, if that was the case nintendo titles wouldnt be on the most sold list of this gen, is the same as the 3DS with the DS, we might believe the DS players went to smartphones, but they are upgrading their handhelds to the 3DS as well, it will happen with the wiiU too.

    #14 2 years ago
  15. Clupula

    I know plenty of Wii owners who could definitely be defined as casuals who bought the system after seeing it on Oprah, played Wii Fit once or twice, and then moved on to iPhone. The Wii U isn’t even on their radar anymore.

    Yes, some casual gamers become hardcore gamers, but not all of them. Many of them move on to the next thing and unless Nintendo start appearing on all the “women sitting around a table gossiping” shows again, the Wii U will not get those people again.

    #15 2 years ago
  16. Shuklar

    Ohh they’re reacting alright, just like the rest of us. The reaction is simply laughter though.

    #16 2 years ago
  17. Joe Musashi

    It’s not appropriate to use a comparison of games that are sold in a box and recorded on one set of sales figures against games that are given away (and monetized via in-app purchases) and not recorded in the same set of sales figures. Angry Birds isn’t tracked in the same way as Mario Galaxy, for example. So implying that smartphone products don’t compete for the same customer mindshare that Nintendo (and other) products do in such a way is a skewed analysis.

    Nintendo have acknowledged this threat to their demographic with Iwata making dismissive comments about how such free games as cheapening the(ir) market.

    There’d be no need for such comments if the markets had no overlap. But they do.

    JM

    #17 2 years ago
  18. Dragon246

    Well, I never expected him to say anything different. After all he is an employee who needs to serve his company.
    One thing though, no one is talking out input methods for 720 and ps3 except a kinect2 rumor. I think we should have got some indications by now if next-gen consoles supported touch screen /dual screen interface, because that will impact next-gen game development significantly.
    The industry itself (3rd party devs) don’t expect any upturn in sales because of wiiu, seeing how ubisoft (3rd party supporting wiiu most)ceo has gone on record that next-gen consoles from sony and ms are needed by industry. I don’t know how long ninty consoles can last without 3rd party support that ms and sony consoles enjoy and will continue to enjoy.

    #18 2 years ago
  19. gomersoul

    None of this changes the fact that we are all a bit disappointed with the wii u. It’s a bit shit compared to what we were hoping for from a company that made so much money on the wii. I got a wii, only wii sports and mariokart were games i kept, the rest was shovelware. good job they released this before microsoft and sony announced their consoles, then they would have looked a bit pathetic with this fisher price next gen console….

    #19 2 years ago
  20. monkeygourmet

    @19

    Sweeping statement much?

    There’s a lot of shovel ware on all consoles once costs to develop on them come down.

    Wii was cheap to develop for from the off, so yes there was a lot of shit out there.

    Even so, it doesn’t take a genius to find the games that offer real playability.

    The Wii was host to at least 30 games that every gamer should try at least once. Considering you can pick one up second hand for about £40 I’d say that was a pretty good investment.

    Troll harder next time.

    #20 2 years ago
  21. monkeygourmet

    Watchdogs from Ubisoft has already talked about its use of tablets in the gameplay.

    I think it’s safe to assume that the new consoles will use tablet style controllers at some point, I mean Somy are already copying with Vita connectivity and MS with Smartglass, so it’s only a matter of time before they add the tablet into a control scheme.

    Then que loads of Sony & MS fans trying to make out its the best thing ever ala Move and Kinect.

    I’m sure then everyone will be loving it just the same as always! lol :)

    #21 2 years ago
  22. gomersoul

    @20 why didn’t you come up with a defence for the wii U? I was just saying the wii was a gimmick that me and millions of others bought into, a perfect storm indeed. I wouldn’t make the same mistake again. Do you even know what trolling is? go on wikipedia, bell end

    #22 2 years ago
  23. Phoenixblight

    @21

    “I mean Somy are already copying with Vita connectivity and MS with Smartglass”

    They were in development of those two object and released them before the WiiU so I wouldn’t go far as saying its copying.

    #23 2 years ago
  24. DrDamn

    @Monkey
    What Sony are doing with Vita is an extension of what they already did with PSP. If anything Nintendo are copying Sony some regards. The streaming is very remote play.

    #24 2 years ago
  25. CrimsonThunder

    Oh God this article is hilarious. Reggie thinks people should react? Sony and Microsoft aren’t reacting because they think you’re a joke and you are.

    Pretty much agree with most of the comments in here. The Wii brought in a lot of casuals but they would have moved on a long time ago. Nintendo lost majority of their hardcore fans with the Wii, that was their biggest mistake.

    Yes, the Wii has a huge number of consoles sold, but most of them are full of dust and haven’t been used in years.

    Once the next Sony and Microsoft consoles come out the Wii U will be irrelevant just like the Wii.

    #25 2 years ago
  26. monkeygourmet

    @22

    “I got a wii, only wii sports and mariokart were games i kept, the rest was shovelware”

    The rest was shovel ware…

    That’s just obviously not true, hence why I thought it was trolling or flame bait or whatever else you want to call it.

    I’m tired of trying to defend Wii U, it’s selling we’ll, it’s got some nice launch games etc etc…

    MS and Sony will probably bring out tablet controllers and more powerful machines. There’s not much else to say really.

    I don’t know why people feel they have been mislead by Nintendo with the Wii U.

    #26 2 years ago
  27. monkeygourmet

    @23 & 24

    I know, I should choose my words carefully. I don’t want to get pulled up on this again.

    Nintendo is innovative with how the use there devices, they don’t invent them.

    Mario 64 – Crash Bandicoot
    Mario – Sonic
    Mario Kart – Crash Team Racing
    Gameboy – Game Gear
    Wii Remote – Move
    F Zero – Wipeout
    Zelda – ???
    Smash Brothers – PS Allstars
    Wii Fit – your shape fitness evolved
    N64 pad + Rumble – Dual Shock
    Pokemon – Monster Rancher / Digimon
    Mario Party – Rayman Ribbids

    These aren’t all things Nintendo invented, more things they actually backed and made popular rather than jumping on a band wagon.

    That’s quite a lot of ‘imitation’ from other companies / devices.

    #27 2 years ago
  28. G1GAHURTZ

    ^ Yep.

    Nintendo certainly innovated a lot, way back, when they used to be a company who targeted core gamers.

    #28 2 years ago
  29. ManuOtaku

    I think he stated the obvious, of course they will react and/or are reacting right now, in some sort of way, being in applications or products like smartglass and or in a price point view, etc, in a lot of areas, and this gen was an example, the wii obviously make them react with move an kinect, but this is business and is the way it goes, is a common practice on all business side of things, once a device is popular it will have some sort of reaction from the competition.

    Having said that i think the wii has been called many names, but irrelevant is not a fiting one, because if it was irrelevant then we wouldnt had move and kinect in the first place, for being irrelevant it will needed a lot of things, like no relevant sales, not having games with the most sold numbers, which indicates a good following and that gamers liked the console, good strong line ups for is entires lifecycle, the wii was the most prolific for nintendo made titles, and even a great deal of third party efforts,etc, i think the wii, as being as underpowored as it was, it was the most relevant console since the NES days, and i will say the DS was the same, and both were the most riskies moves this business has seen in a lot of time, something that is in itself pretty relevant, just because both did succeded and both were used as inspiration for doing devices like them from the competition.

    p.s nintendo with the wii did please the core gamers, like any other console they had done in the past, we had two zeldas games, two mario 3d titles, two metroid titles, a mario 2d main title (which a lot of time passed since one) saying that it did forgot is core, is not valid, to the eyes of nintendo avid fans.

    #29 2 years ago
  30. DrDamn

    @27
    Its an incestuous little industry, you can produce a similar list for other platform holders and developers. Any list you produce is going to be tempered by your personal tastes and preferences though. Nintendo innovates, but so does everybody. You’ll just see the stuff you connect with more.

    #30 2 years ago
  31. G1GAHURTZ

    MS and Sony don’t have to “react”.

    We’ve already seen MS’s 720 plans from 2010. They are infinitely more appealing than what Nintendo has managed to bring with the WiiU.

    I’m sure that whatever Sony have also, almost certainly, been working on is just as much of a leap over the WiiU as well.

    #31 2 years ago
  32. Ireland Michael

    @28 Nintendo can still innovate, when they actually bother.

    The problem right now is that they simply don’t bother half as much as they used to.

    #32 2 years ago
  33. SlayerGT

    While I agree with most of you, there is one demographic that no one has mentioned that is a big part of Nintendo’s business, and there is an endless supply of them..kids. And as long as Nintendo maintains their image, they’ll be in good shape.

    #33 2 years ago
  34. Dragon246

    Someone ruffled the ninty nest here. Its hilarious how anything remotely not in love with ninty is considered trolling now. Keep up the facade, its good fun.

    #34 2 years ago
  35. monkeygourmet

    RE Nintendo innovating,

    It’s true, less seems to come out lately. But they’ve been in the game longer too.

    We’re already seeing that with Gears of War, God of War etc…

    You fall back on your reliable stable. This is why it was hard and stupid for Sony to make PS Allstars, they haven’t got the quality there yet. Maybe in a few years, but Bioshock Big Daddy? Get outta here!

    They do rely on their ‘pedigree’ stable a little too much but the innovation is still alive if you look for it.

    Things like Animal Crossing, Wave Race, Miiverse, Smart Guide, DS etc…

    All are risky ventures that have been frowned upon, but nearly always work out well.

    I admire the fact that Nintendo takes risks and see’s them through.

    Sony to me seem un confident and arrogant from a business perspective and unsure of their own devices.

    #35 2 years ago
  36. ManuOtaku

    I really dont understand why is wrong, or it is an issue, to realize that they did react or had reacted to some nintendo strategies, with move, kinect, smart glass, and vita-ps3 or ps4 iteration is a proof they are doing it, and they will do it, iam not saying is bad or anything on those lines, iam enjoying all of them too, but saying they didnt react or will not react is denying what is happening in the industry, of course is not that they will change their direction or overall strategy, like nintendo did with the blue ocean philosphy, and thankfully they will never do, we need different styles and tastes in this industry, is good and healthy, but that doesnt mean they will add something on their overall strategy to cater to the nintendo crowd too, i dont see the problem realizing this, that will not make them less (sony, microsoft), it is common business practice and pretty common sense too, really dont understand the denial in this topic.

    #36 2 years ago
  37. monkeygourmet

    @36

    It is common, I just have more respect for the person who took the original ‘risk’, or Nintendo, as I like to call them! ;)

    #37 2 years ago
  38. OlderGamer

    Well some folks here get it, and some don’t.

    For the record I agree with Reggie. Graphics aren’t the biggest factor in gaming anymore. Nintendo proved that with Wii, proved that with 3DS, and are going to stick with that for idea for WiiU. And while traditional Trip A studios and pubs continue to see hard times, many devs and much talent has jumped into other areas of gaming. You can’t keep making square pegs when the market offers you round holes.

    Nintendo does so well, because for the most part they can connect with what large numbers of people want. And they offer that. The WiiU GamePad was a gamble. It is expensive to make, would be in short supply, and was risky to see if both Devs and Gamers would/could want to use it. I bet within five years tablets and console gaming go hand in hand. Tell me honestly, that Move and Kinect weren’t both brought to market due to the success of Wii?

    Btw Gek, WiiU(like SmartGlass and Vita) was also in development before WiiU launched. You have zero point with that one bud. MS and Sony want to ride their current consoles as long as posible before bringing us new hardware. Also GBA was used in Gamecube games(PSO)(Four Swords Link)(others etc). Heck even the GameBoy has been using two screen(rather well at that) for a long time too. Duel Screens weren’t just interduced. Nintendo has been making use of the idea for a while now.

    But I think Reggie is right, look for the other guys to follow suit in one form or another with a second screen to console function.

    Let me sum up everything some of you guys are feeling:

    Wah Wah Wah, I don’t like Nintendo. Sniff Sniff. Why do they keep selling?

    Cause that is pretty much it right there. The answer is easy:

    Because there are more of them(that enjoy Nintendo systems/games) then there are of you. Again Nintendo knows what the market wants and delivers.

    End of.

    #38 2 years ago
  39. Clupula

    @26 – How can it be considered trolling to say that you didn’t like the other games a system had to offer? If the stuff to him was shovelware, to him it was shovelware. It’s his opinion.

    @29- How can someone call eight titles over the lifetime of a system proof that the hardcore were being catered to, when the competitors had three times as much EACH every year, geared towards the hardcore?

    #39 2 years ago
  40. Clupula

    @35 – I find it hilarious that the company that constantly puts out new IP’s and takes constant chances is being called afraid of risk, while the company that has stuck with the same five franchises for thirty years is being credited as brave.

    As for All-Stars, I agree they shouldn’t have done a Smash Brothers format, but to say that they don’t have the characters…if anything, they haven’t used enough of them. Big Daddy shouldn’t be in there, but I can think of ten great Playstation characters that should have been instead, that would have reflected the brand more. All-Stars, for the most part, seems to be more a celebration of marketing more than the Playstation legacy, which is quite robust. I personally prefer its characters to Nintendo’s any day of the week (although I still think Sega’s blow Sony’s away).

    #40 2 years ago
  41. monkeygourmet

    @40

    And they send them out to die. Again, a problem with SONY not the individual devs.

    And, if he thought the stuff was shovel ware, he obviously doesn’t understand what the word means.

    Mario Galaxy, Skyward Sword shovel ware? Come on… :/

    #41 2 years ago
  42. ManuOtaku

    #40 Cupula “I find it hilarious that the company that constantly puts out new IP’s and takes constant chances is being called afraid of risk, while the company that has stuck with the same five franchises for thirty years is being credited as brave”

    Not denying that Sony puts new IP´S, and thank God for that, i mean they do bring new Ip´s, and not saying they are risk free neither, they arent and of course theres a risk on that, but one cannot put on the same level this with the overall change in strategy nintendo did with the Wii and DS, that was a major risk and shift for nintendo, if they failed with those, we will not be talking about nintendo anymore, if a new ip fail, when is doing a new board project and start a new one all over again, or re do it with better improvements, in the worst case is lossing an X amount of money, therefore both are not on the same level of risk, by the way, having new ip´s nonthelss is a great thing, being sony, microsoft, or nintendo.

    Which leads me to another point, nintendo stucking with the same 5 franchises for 30 years, man you really want to denied the new ips nintendo help created or created since the n64 days, i dont mind that you believe that, but dont put it like it is true or fact, even if you had said stucking with the same 5 characters, will not be true.

    #42 2 years ago
  43. Dragon246

    @41
    And you assume you understand the meaning of a fanboy huh?
    I know how much ninty innovated, considering their last new franchise was pikmin in 2001, and that’s more than a decade now.

    Some people here are getting too high thinking everything x company does “is in-tune with the market”. Remember, its an open market, no company stays the tog dog forever. People forget the past easily, when the situation was different.
    Who knows, both sony and ninty had their days, maybe now its Microsoft’s turn to shine?

    #43 2 years ago
  44. Clupula

    I think, if anything, Sony are worse with supporting their sequels than they are with their new IP’s. God of War Ascension, Starhawk, and whatever the new Ratchet & Clank series aren’t getting anywhere near the press that Beyond: Two Souls and Last of Us have gotten or even Heavy Rain or Infamous did when they were first announced.

    Sony kinda put all their hype into supporting a new IP and then the subsequent games in the franchise kinda have to stand on their own.

    #44 2 years ago
  45. Clupula

    @42 – please do educate me on the new franchises and no, you can’t count ones that are now owned by Microsoft because of Rare and no, you can’t count titles like, say, Xenoblade, because not only is it not a franchise yet, but the use of the prefix “Xeno” was purposely used to try to evoke memories of their previous “Xenogears” and “Xenosaga” titles from Square and Namco.

    #45 2 years ago
  46. ManuOtaku

    #45 chibi robo, batallion wars, custom robo, pikmin, disaster day of crisis, dynamic blade, luigis mansion etc.

    P.S xenoblade it does count, it only has xeno on its title for reverance of the creator, but it was firstly name monado Beginning of the World, they call it xenoblade in honor to the creator Tetsuya Takahashi, its another story.

    #46 2 years ago
  47. OlderGamer

    Credit needs to be given too when an exisiting IP gets a new and different way to play. You can’t call every Mario game the same, for example. New SMB, Galaxy, Paper, etc deffenitly different games. And different IPs. How one treats their top IP is very important. Over do it and it kills public interest and that can sap sales and damn your IP. What is the point of making 4 Uncharted games that play exactly the same?

    If I have 12 in house franchises, and mix them up, hold onto some, while promoting others. It works. I don’t need 35 different IP. I don’t need a new IP every year. I just need to be smart enough to know how to handle the IPs that I do have.

    Add to that if my IPs are fan favs and loved, why wouldn’t I want to give the fans what they want? NSMB WiiU is selling extremly well. I wouldn’t want to make my next Mario release a 2D sidescroller tho. I would want it to be a Paper Mario or a 3D mario. Or a Mario Kart. Or Smash Bros. Or…well you get the idea.

    #47 2 years ago
  48. polygem

    this is a vg247 classic: nintendo article: clupula and dragon are back, bashing full force. you can count on them. ALWAYS. the rest is just history repeating.
    they will tell you starhawk is better than mario galaxy because it is more innovating. kirby is a shovelware kids game, little big planet is a masterpiece. they will tell you the wii u tablet is shit because you only have 2 eyes but will praise ps3/vita. there really is no need to argue. i hate to say it, it sounds offensive but, honestly, i think it must be true: they just can´t feel the nintendo magic. it´s a gene missing or something. you cannot blame them for it but you can try to ignore them.

    #48 2 years ago
  49. monkeygourmet

    @45

    Creating all these new franchises is very commendable. But if the competition is keeping up with you without having to do that, all the while your haemorrhaging money, would you say that was wise?

    Nice for gamers (hence why I’ve got my PS3 for Uncharted, Yakuza etc…) but maybe a poor move from Sony’s behalf.

    Remember a lot of the Sony Ip’s are just average games: Infamous etc… Their multiplatforms are weak too.

    Ideally you need:

    PS3 – Exclusives
    360 – Multiplatform and Exclusives
    Wii / Wii U – Exclusives

    #49 2 years ago
  50. Clupula

    @46 – Pikmin is the only one of that list I actually would count. Chibi Robo was something my ex girlfriend’s 7 year old sister played. And did Day of Disaster even get released in the West? I know it didn’t come out in North America, because I remember people upset about that.

    And as for Xenoblade, they can say it was in honor of its creator, but let’s be honest about that. It’s a way to try to make people initially think the Xeno series was continuing on the Wii. That’s what most people I know thought when they heard the title, until I’d correct them.

    #50 2 years ago
  51. monkeygourmet

    @48

    :D

    Same old same old.

    Same blinkered view, not understanding what people are trying to say.

    #51 2 years ago
  52. Clupula

    @49 – Excuse you on saying Infamous is just average. That series is some of the most fun I’ve ever had gaming. I can’t think of another game that has inspired such maniacal frenzied raving from me at the NPC’s as they ran in terror from me.

    Any game that can inspire me to yell, “Bow, you dogs! BOW TO YOUR NEW GOD!” at people who aren’t really there is not an average franchise.

    #52 2 years ago
  53. Clupula

    @47 – so, by your logic, instead of creating new IP’s Sony should be making Kratos Paint and Uncharted Card Battle (which I actually think they’re doing…which is fucking stupid) and Ratchet & Clank Go To The Movies and Scott Shelby Sings!

    #53 2 years ago
  54. monkeygourmet

    @50

    Okay smart arse.

    What do you define as an ‘adult’ game?

    You keep preaching on about Nintendo = Childish, I own every console, and very rarely do I play a game that I would feel is ‘adult’ in themes.

    Unless you mean gore or something, or realistic graphics? If that’s the case you don’t even understand the meaning of the word.

    So, what kind of games do you play that make you feel like a big boy?

    Edit:

    Don’t worry, your comments about infamous spoke volumes!

    #54 2 years ago
  55. polygem

    @47: exactly: mario is not mario, zelda is not zelda and so on. paper mario and galxy are completeley different to each other and nsmb, so are skyward sword and spirit tracks, kirby mass attack and epic yarn, dk country returns and jungle climber. i could go on with those examples…even completeley different genres often. it´s obvious, yet always ignored by so so many…i don´t get it, but i am out of here anway. really don´t want to have the same discussion all over again.

    @monkey: i really do respect your patience!

    ;)

    #55 2 years ago
  56. ManuOtaku

    #50 Please man we are talking about new IP´S without any barrier or any issue you want to bring to leassener my point, they do make them or help made new ips, i put all those examples, if you dont like them, fine is your preference or likings, but has anything to do with the point of the existance of new IPS on nintendo side, even if they are only in japan, they are physical not ethereal, they were released over there, they do exist also, they did put, money, time and effort as well, they exist.

    Sadly i like all the sony ip´s, but i could have play that game too, saying for instance, i do not care for any Sony IP´S is something only teenagers wet/bloody dreams, i passed that fase i long ago,so i dont count them as new IP´S, i only ask how will i look if i said or think that?

    #56 2 years ago
  57. Clupula

    @56 – That’d be your opinion. I’m the first to admit I’m rather dismissive of the different branches of Call of Duty, so I wouldn’t hold that against you if you felt that.

    #57 2 years ago
  58. monkeygourmet

    @52

    Try Prototype 2 aswell, it will probably give you a hard on.

    I guess we must be different ages?

    I enjoy those type of games but I actually view them as childish. Funny how age can bring a bit of perspective.

    #58 2 years ago
  59. ManuOtaku

    #57 will You be fine if i said that?, i mean that i keep saying sony doenst have new ip´s, because i dont like them, really , more so if i will spent every sony topic or thread, to state the same thing over and over again, saying sony has no new IP´S and the only ones doing new ips were microsoft and nintendo, man with all due respect i dont believe you, you will be the first one to jump onto me for saying those things, which i dont believe for the record here.

    #59 2 years ago
  60. Clupula

    @54 – An adult game, to me, is defined by the themes, by the aesthetic, by the complexity of the gameplay, not strictly by the gore or nudity, even though those obviously can be part of it. If it’s something that deals with more grown-up issues, like mortality or politics or sexuality, than that is an adult game.

    Games for children tend to stay with bright color palettes, cartoonish designs, and simplistic themes. You’re a guy. You have to rescue the princess. While that can certainly be twisted to be an adult story, the general theme itself is universal enough that children can understand it and so, by itself, it does not qualify as adult, unless other elements are thrown into the storyline/visuals to change that.

    #60 2 years ago
  61. monkeygourmet

    @55

    I work as a behavioural therapist for people with Autism.

    I use these forums as practice for my work! ;)

    #61 2 years ago
  62. polygem

    infamous 1 was really good, not great, 2 really sucked big time (edit: too harsh, but it indeed was average, had to force myself to finish it). if that is the quality we are discussing about i have to agree with monkey, probably totally different ages. different ages AND sun system.
    but wait i wanted to ignore….

    #62 2 years ago
  63. Clupula

    @58 – I found the Prototype games to be a bit mindless, really. They seemed like they were trying too hard to make my character a “badass” or whatever.

    I think one of the main reasons I like the Infamous series more than the Prototype one is that you have a choice with Infamous how to act. You can actually be heroic if you choose. In Prototype, you’re pretty much expected to kill as many innocent bystanders as possible and that’s your only option.

    I choose to be evil in the game, but I like that if I wanted to do things the hard way and try to help strangers, I could.

    Plus, I’m a New Yorker and I didn’t like how inaccurate the map of NYC was in Prototype. I’m not expecting street-by-street, but there are no elevated lines next to Central Park. GTA IV gave you an idea that the creators knew the city. Prototype does not.

    #63 2 years ago
  64. OlderGamer

    No Clupula, I don’t think that. But I do think it is a bad idea to release so many of the same IP in one gen. Space IP releases out a bit more. Make your fans write you and beg you before you put another one out. Esp if you’re not going to be able to mix up the gameplay.

    Alot of Sony franchises don’t lend themself to cross genere play. I mean what if the GoW guy was playing baseball with the girl from Heavenly Sword? You would be like Wtf? But if Mario was pitching to Kirby it just works. So you can have Mario Sluggers.

    #64 2 years ago
  65. monkeygourmet

    @60

    I would agree with what Michael O Conner has said on here before though..:

    Stories on games are usually awful.

    Hence gameplay to me will always be king.

    Gameplay transcends age, that’s the beauty of it. It can make old people feel young again etc…

    A good example would be Wii sports Resort.

    My father has been quite ill recently, I brought my Wii over and put on Wii sports resort and loaded the plane flying level.

    He could immediately play it, and it brought a huge smile to his face just flying around.

    Now, if I’d put on Heavy Rain, he wouldn’t have even bothered looking at it.

    So, the supposed maturity of content really is important in the grand scheme of things IMO.

    It’s nice to have a mixture but give me Mario Galaxy over Uncharted any day of the week!

    #65 2 years ago
  66. DrDamn

    Serious point, Nintendo wasn’t taking a risk with the Wii, it would have been taking a risk trying to compete directly with MS and Sony. They competed – and won the sales war – by obviously not competing. Making themselves a viable option by being different. Discuss. :) (and stop bitching)

    #66 2 years ago
  67. polygem

    @61: OOOOOUCH!

    :D

    @60: if you really think RDR, GTAIV, infamous, COD, halo are adult games that truly deal “with more grown-up issues, like mortality or politics or sexuality”….man, i suggest to start reading good literature! a new world of MATURE will be opened for you. those games are teen games, nothing else. no shame in enjoying them, i do as well, sometimes because of their cheesyness, that doesn´t make them more mature than paper mario though, not at all.

    #67 2 years ago
  68. Clupula

    And for the record, I liked Infamous 2 more than 1. More to do, more interesting mechanics, and the part at the end of the game, if you play the evil route was one of the most powerful feelings I’ve ever felt during a videogame, right up there with the gravity gun at the end of Half Life 2.

    I will admit, however, that I did enjoy the first LittleBigPlanet, mostly for the ability to create levels. It’s why I never picked up LitteBigPlanet 2, since I dedicated 45 hours of my life to making a level in the first one, the expanded options the second one gives would have meant I’d have never accomplished anything ever again. Same reason my ex, years ago, banned me from ever buying an RPG Maker.

    #68 2 years ago
  69. ManuOtaku

    #66 well thats a valid point Doc, i think it will be the glass of water analogy here, i really see your point, but i think it was a risk, because they went for an unproved and unknown target, they didnt had the certainty it will work, but again great point and pretty valid.

    #69 2 years ago
  70. monkeygourmet

    @67

    +1

    Agreed!

    They are teenage power fantasies! :)

    #70 2 years ago
  71. ManuOtaku

    #68 Cupula “Same reason my ex, years ago, banned me from ever buying an RPG Maker”

    You know what they say, a married man cannot fight for justice, thats why batman and superman are singles, that applies very well to gamers and their hobby. :)

    #71 2 years ago
  72. DrDamn

    @69
    Obviously it was a risk in pure terms, but they had to. They didn’t have any other option but to take that sort of risk.

    #72 2 years ago
  73. Clupula

    @65 – Interestingly, I’ve managed to get about six women I know who never played videogames before to sit down and play Heavy Rain and afterwards want to buy Playstations. I remember I let one I know start playing and she sat down there for 7 hours until she beat it. She hated videogames before and considered them childish or mindless and that single game changed her mind. The other day she thanked me after beating episode 5 of The Walking Dead, because she said she would have never known videogames were capable of inspiring emotion until I asked her to give Heavy Rain a try.

    Interestingly, though, she still tells me she hates games where she has to use the right analog stick to move the camera, but that’s neither here nor there.

    #73 2 years ago
  74. ManuOtaku

    #72 Doc , oh yes they didnt had other option, the gamecube establish that in a hard way, a very …very…. under apprecieatted console.

    #74 2 years ago
  75. Clupula

    @71 – very true.

    #75 2 years ago
  76. monkeygourmet

    @66

    I imagined Keanu Reeves meme from Bill and Ted saying that! :)

    It’s a good point though.

    It was the move of a confident and understanding stratigist IMO. They had obviously all been reading the ‘book of five rings’! ;)

    Move away from the market : Divide
    Create new revenue : Conquer

    Like a wise old samurai.

    I see Sony as the fat feudal lord.

    MS is Afro Samurai! ;)

    #76 2 years ago
  77. Clupula

    And I’d hardly consider Red Dead Redemption a teenage power fantasy, unless many teenagers dream about losing their horse in the middle of nowhere and skinning rabbits. The others I can see. The developers of Infamous made no bones about the fact that the game is a power fantasy, based on graphic novels. And most people actually seemed to complain that GTAIV was not enough of one.

    #77 2 years ago
  78. monkeygourmet

    Are you seriously telling me you didn’t want to shoot a beaver with your big gun when you were a teenager?! ;)

    #78 2 years ago
  79. Clupula

    +1 for innuendo.

    #79 2 years ago
  80. OlderGamer

    “And I’d hardly consider Red Dead Redemption a teenage power fantasy, unless many teenagers dream about losing their horse in the middle of nowhere and skinning rabbits.”

    They might if they lived in the games time period and setting.

    #80 2 years ago
  81. monkeygourmet

    @79

    :D

    #81 2 years ago
  82. Clupula

    @80 – Alright, I understand it’s a way to relieve your youth, but for most people, it’s not one. :p

    #82 2 years ago
  83. monkeygourmet

    @82

    Zing! :)

    #83 2 years ago
  84. OlderGamer

    ;) lol

    #84 2 years ago
  85. BrahManDude

    Reggie your full of shit

    #85 2 years ago

Comments are now closed on this article.

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    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]