Sections

Panic on the streets of Kickstarter: end of the gold rush?

Tuesday, 27 November 2012 11:07 GMT By Patrick Garratt

Britain’s indie A-listers are asking Kickstarter for millions to fund their latest games, and victory is by no means assured. Patrick Garratt asks whether or not there’s been a failure to judge the mood.

Molyneux, Braben and the Olivers have gone to Kickstarter in the space of a few weeks and asked for £1.8 million. And it appears Britain’s old-timers have misjudged the gold rush.

Fear’s risen in the British indie space in the past few weeks, and it isn’t based on the regular issue of being able to afford the next can of beans. Senior UK developers Peter Molyneux, David Braben and the Oliver twins have taken their ambitions to Kickstarter. And all’s not well.

Their goals are lofty. Braben’s asking for £1.25 million to fund a new version of yesteryear classic Elite. Molyneux wants £450,000 to create a new god game, Godus, which he hopes will hark back to the “glory days” of Bullfrog and reinvent the genre. The Olivers are looking for £350,000 for the first Dizzy game in over 20 years.

There’s been friction. Elite, particularly, has come under fire from the twitterati for being a pitch along the lines of, “Remember Elite? It was great! Give me a million quid and I’ll give you another one.” The Elite proposal caused particular ire because the original page contained no video and little information. If you compare it to Limit Theory’s Kickstarter – which is showing what appears to be a relatively mature procedural space game with a funding limit of $50,000 – it’s pretty easy to see why there was skepticism.

Godus, too, has been caught up in the moaning. Here we have Peter Molyneux, a successful man, asking the gaming populous (sorry) for a great deal of cash to get back into god sims. There’s no gameplay video, a few concept screens and some documentary-style footage of Peter and the other 22 Cans guys talking about what they want to do.

Nerves are setting in. 22 Cans has started releasing dev diary updates on Godus, first talking about Molyneux’s old games and elements the studio’s going to re-use. Braben has now shown off what is purported to be multiplayer gameplay, exhibiting two ships flying through an asteroid belt. We’ve also seen some cloud technology in a video of Braben talking about procedural generation, but it’s obvious the “game” either doesn’t exist or is too early to show.

While there was initial excitement over the Elite Kickstarter, the total seems to have largely stalled at around £600,000. The situation is more easily noticeable if you look at the Dizzy pitch: after six days, just over £16,000 has been amassed, a drop in the total’s ocean. There’s a strong chance the project won’t get funded.

Molyneux, Braben and the Olivers have gone to Kickstarter in the space of a few weeks and asked for £1.8 million. It appears Britain’s old-timers have misjudged the gold rush.

While Molyneux’s a natural showman and now “only” has £300,000 to raise in 24 days to get Godus funded, Braben is defending a sticky wicket. He needs to pull in some £650,000 in a little over a month to get Elite off the ground, and while the IP does have a fabulous legacy, David has none of Peter’s pizazz. Perhaps Elite was too long ago. Perhaps the project he brought to Kickstarter should have been more mature, like Limit Theory or Big Robot’s Sir, You Are Being Hunted. These smaller projects are seemingly further along and have lower goals (Sir was funded quickly at a target of £40,000). Molyneux will probably get there: it wouldn’t be surprising if Braben and the Olivers missed their targets.

The problem here isn’t that people don’t want a new Elite or a new Dizzy, but that they don’t want to feel as though they’re being ripped off. These are relatively large sums of money, applicable in the traditional style of development where you have a sizable team working in an office. Kickstarter has shown us that small, remote groups can put together attractive games for a fraction of the cost, and that people are prepared to pay for them, to fund the underdog. Yes, Double Fine and inXile raised $3 million a piece for a new point-and-clicker and Wasteland 2, but that was back in the spring and the concept of cutting out the publisher was fresh (also, watch Schafer’s video on the Kickstarter page: if you’re not laughing within 30 seconds there’s something wrong with your brain). Wing Commander creator Chris Roberts recently took over $2 million out of Kickstarter for Star Citizen, but it was pitched with some incredible PR assets showing hulking carriers and space combat zipping along to a heart-bursting score. Crucially, too, all these developers are American.

What happens if the big UK projects don’t get funded? It will almost certainly mean the end of any chance of another Elite game being made (it’s unlikely there’d be a Kickstarter attempt unless it was necessary). Dizzy’s been off the table for the last two decades, and what does it say of the future of 22 Cans if Godus doesn’t make it?

We’ll soon find out. Kickstarter’s role in game creation is already mature, and competition is intense. Crowd-sourcing does still apply to the reality of the larger modern indie dev – the one where ultra-conservative disc-sellers won’t go near point-and-click adventures or mid-budget space sims – but raising an amount in excess of £1 million may require more than some cloud tech and a logo.

Latest

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

30 Comments

  1. BinaryTweedDeej

    Disclosure: I used to work for the Olivers, and made a Dizzy-style game.

    An interesting point I saw raised on Twitter is that is there a difference between the treatment of US and UK proposals? I can’t help thinking there’s a hint of the British penchant for seeing successful people fail that is often most evident in tabloid coverage of celebrity culture.

    I do certainly think that the UK pitches have done a poor job of communicating their proposals, and have relied too heavily on nostalgia whilst skimping on specifics.

    #1 2 years ago
  2. RandomTiger

    You have to do a good pitch, its that simple. Chris Roberts clearly put a lot of effort in and created a pitch video to wow. Double Fine didn’t have anything to show but leveraged their whole history, including recent past of character and game creation and made a nice enough pitch video to show they were serious.

    You wouldn’t send just a wall of text as a serious pitch to a publisher and wouldn’t be able to sell a game just on the basis of decade old examples. So why would you expect this to work for the general public? Yer you might get lucky but leaving it to luck seems a bit risky. Do a good pitch, make the vision of your new product clear to those familiar and unfamiliar with your previous products.

    #2 2 years ago
  3. The_Red

    Excellent read. I actually just realized that their games are for UK Kickstarter and not the US one that has given so much money to Project Eternity and others like that.

    Really spot on about more matured projects showing up like Star Citizen or Limit Theory instead of a few concept art vids. Makes me wonder why Project Eternity got away with it without any real video (And just one beautiful but empty screenshot).

    #3 2 years ago
  4. BinaryTweedDeej

    @RandomTiger Fair point regarding Chris Roberts, although I’m not sure the Double Fine pitch was much more developed.

    I suspect all three Brit developers under-developed their pitches in the excitement of it all, and are sadly now faced with an uphill struggle.

    #4 2 years ago
  5. RandomTiger

    @4 It wasn’t but its was cleverly done and they got there first of course. Double Fine are a fairly safe pair of hands, they are used to making small games, they demonstrated humour in the pitch that you might expect to see in their product and an understanding of what they had to do rather than saying well we did this 20 years ago, lets do it again! They also offered the making of videos as part of the product and didn’t ask for that much money on the scale of things.

    #5 2 years ago
  6. FabioPal

    It’s easier, if I see an iPad game asking me 270k$ I’m never going to pledge for it!

    Dizzy… 20 years ago, nobody remembers it (not even me!)

    and Elite… well, Limit Theory is a good point, asking 5% of what elite requires without showing anything.

    I don’t think that there’s something about being or not being from UK, it’s just the way you show your product.

    #6 2 years ago
  7. UuBuU

    The Project Eternity kickstarter is the perfect example of how a kickstarter should be done.

    ~ Firstly they hyped it up beforehand with those teaser images, enabling them to really hit the ground running in the first few hours with a lot of generated interest

    ~ Secondly, while they didn’t have any game content to show off, their starting pitch was very strong, passionate, and well structured, with a clear outline of the kind of game they want to make. Yes, they mentioned a handful of old games they worked on, but only to strengthen their credentials and to give examples of what features to expect from the new game. It didn’t come across at all like they were milking nostalgia for money ~ which is the impression a number of other kickstarters have given me

    ~ Thirdly, they didn’t get ahead of themselves with stretch goals. They knew exactly what amount of money it would take to produce the game, and didn’t assume they’d get a significant amount more

    ~ Lastly, they had excellent communication with the community. The daily updates were exciting, and their developers frequently spoke with the fans via their forums and the kickstarter comments section

    #7 2 years ago
  8. The_Red

    @7
    Spot on. After reading your posting and analyzing other thoughts, I’ve come to realize that showing the matured / partially done isn’t all that necessary after all.

    While Double Fine did get away with humor and DF effect along, I think Project Eternity was funded much closer to the current time frame rather than the original gold rush month. They could have ended up like one of the many failed projects (Specially considering the bad buzz around their name and some unfinished products like KOTOR2).

    #8 2 years ago
  9. BinaryTweedDeej

    Interesting thoughts. So do we think it’s better to pre-hype a project before putting it on Kickstarter? Kind makes sense, get traction and then make a big splash of pledges to instill confidence.

    #9 2 years ago
  10. TheBlackHole

    Nice piece Pat.

    I’m glad this is happening. It’s good that wealthy, experienced devs begin to realise that they can’t use consumers for cheap, risk-free funding.

    Ultimately, isn’t this just indicative of what Kickstarter is all about? Consumers choosing which projects they want, and which they don’t. Why are we surprised that some larger devs have poorly judged projects ignored?

    #10 2 years ago
  11. mistermogul

    Molyneux must be worth millions of £/$ so why should we fund his effing game?

    This pisses me right off.

    If you’re reading this Peter – stop ripping people off and fund your own projects. Kickstarter is for proper indy devs, not millionaires… Stop taking the liberty asking for a risk-free ride.

    #11 2 years ago
  12. TheBlackHole

    @11 with all due respect, nobody knows how much Peter is worth.

    Yes, he’s probably very wealthy, but that doesn’t exempt him from using Kickstarter. Plenty of VC-backed development studios have received million$ in funding, as Pat states, whereas to be fair, Peter’s company is a small start up.

    Also, why is it ripping people off just because he has money. If he produces the game people expect then surely they’ve got their money’s worth?

    #12 2 years ago
  13. ManuOtaku

    ^i think with his tounge alone, one can make a fortune in a meat exchange market ;), he worths millions, i mean his tounge ;)

    #13 2 years ago
  14. dreamcastnews

    I only pledge for retro games ON retro systems, if Dizzy was being made as an iPad game and as a Megadrive or SNES cartridge I’d be all over it, if Braben’s game was to come out on Dreamcast or PS2 or something; I’d take a look but sadly these yesteryear throwbacks are aimed at gamers that have moved on with the times.

    #14 2 years ago
  15. freedoms_stain

    Personally, I’ve never actually played a game by any of these guys (yeah even Molyneux).

    Looking at the output of the Oliver twins on Wikipedia I would be more inclined to pay them to get out of the industry and stop polluting it with the low-end tie-in trash they’ve been peddling for the vast majority of their careers than give them any money to make a game. lol that their pitch video talks about all the games they’ve made for top publishers yet can’t summon a single title – don’t worry guys, I’d be ashamed of thast back catalogue too. Put that on top of a pitch to reboot a game series that isn’t as fondly remembered as they seem to believe in a genre that isn’t as popular as it used to be.

    By the sounds of it David Braben largely shot himself in the foot by making a half arsed initial pitch. I think that genre, given the size of its audience, is looking a bit saturated at the moment too.

    Then there’s Molyneux. His reputation is biting him on the arse. The serial over-promiser now wants your cash in advance… As I said, I’ve never played a Molyneux game, but I did own one. Fable 2, it came with my 360 and I traded it in still in its cellophane, why? Reputation for being disappointing, had plenty of games with reputation for being good to play. I’ve also read criticism from people who don’t believe Molyneux needs Kickstarter and is more than capable of securing publisher backing to do whatever he wants, so there’s that too.

    #15 2 years ago
  16. DSB

    I thought that was gonna be an epitaph going on the headline.

    I definitely think that Kickstarter needs some more results to keep the momentum going, but I’m not surprised that any of those projects are faring less than great.

    Molyneux may be “okay” when he’s making weird games for other peoples money, but would I fund him personally? Well, maybe I would for a Populous game.

    I think Defense Grid 2 is an even better example. I would think that most anyone who has played Defense Grid recognize it as a really good tower defence game, but the Kickstarter had some really weird goals, like “We’ll only make a proper sequel if we get 200%”, for a project that was already asking for a lot of money.

    And somehow they just didn’t promote it very well. Most of the people I knew, who loved Defense Grid, had no idea that there was a Kickstarter happening.

    I think that’s the quintessential job one. People can’t contribute unless they know about the project. For Molyneux that’s a question of reaching all the old Populous users (who won’t just be on gaming sites these days) and for Braben it’s going to be even harder.

    #16 2 years ago
  17. RandomTiger

    A slowdown is much better than a crash with folk throwing too much money around without asking enough questions.

    #17 2 years ago
  18. mistermogul

    @12 – If I went to VC or Angels looking for investment and had millions in the bank what do you think the investors would ask me? “Why don’t you fund this yourself?”. PM is asking gamers themselves to take the risk for his own project.

    I agree I shouldn’t have jumped to conclusions as I have no idea what PM may be worth and “ripping off” was the wrong wording. My point was simply why not invest in your own game if you believe in it so much?

    By going to kickstarter he is giving himself a risk-free ride. Does he not believe in his own game? Can you imagine any of the dragons on Dragons Den giving him money if he has millions of his own?

    #18 2 years ago
  19. TheBlackHole

    @18

    Most developers are not cash-positive. They rely on VC’s to fund their games because they don’t have the money to. Then they being themselves back into the positive with revenue they generate from sales, or if they sell poorly (e.g. 007 Legends) then the company goes under because they are in insurmountable debt.

    Kickstarter is a way of funding a game based on the developer’s vision, not one changed by VC/someone else’s money, which is inevitably true of most games. It also guarantees that they won’t go bankrupt.

    On KS there is no interference. If anything, we might actually get to find out if games are better when publishers aren’t involved in the development process, or whether that leash actually keeps things focused and on-track.

    #19 2 years ago
  20. Stardog

    Another issue is the £ sign. As far as I know American visitors will also see the £ sign.

    #20 2 years ago
  21. DSB

    @20 Exactly, and they do. I think the British wing suffers for that. Once you actually pledge you see the approximate dollar value, but first impressions matter.

    I think something like Kickstarter benefits from the ease of use. Between being impressed and making a pledge you have maybe 3 clicks, but that’s provided that you understand the price.

    I don’t get why they don’t just add the approximate dollar value to the front.

    #21 2 years ago
  22. mistermogul

    @19 – I agree. Most devs are not cash positive. I am talking about Peter Molyneux here, not “most devs”.

    I just happen to think with all his deals in the past – selling out to Activision and Microsoft for example – that he probably has the money to fund his own projects and not have to ask gamers to risk their own capital.

    I agree Kickstarter is a great place where proper indy devs with little or no money can get funding and I’m all for that but when people who probably already have £millions start asking for funding, I’m not sure they are good ethics – in this case Peter Molyneux.

    #22 2 years ago
  23. TheBlackHole

    So a company with hundreds of employees who are probably not cash positive (Codemasters, Obsidian, Blitz etc) can ask for backing on KS because they don’t have any money (as a company, not as individuals), but one guy with a small company (who may also have some personal wealth) has to use his own cash because we know he might have some?

    Sorry, I don’t buy that. It’s not a prerequisite of Kickstarter that you have to be poor to use it. It’s about supporting good ideas that people believe in.

    #23 2 years ago
  24. viralshag

    I just can’t get behind PM on this one. I have this feeling of playing a game a year down the line, being disappointed and PM just shrugging his shoulders and saying something like “the industry just isn’t ready for this sort of game.”

    If Curiosity was supposed to be part of the pitch, that just turns me off even more.

    #24 2 years ago
  25. Old MacDonald

    20: It’s not just the £-sign. You have to input credit card details again, for instance, the first time you pledge for a british project. Not a bit deal, but I’ve seen first hand someone wanting to pledge to a project (this was Sui Generis), then not bothering when he realized he had to go get his wallet. He’d do it later, maybe. AFAIK, he hasn’t pledged yet.

    #25 2 years ago
  26. DSB

    @25 Yeah, the Amazon login wasn’t bad, but you can hardly blame them if they want to cut out the middleman.

    I don’t know of any magical way of creating that input without some kind of manual effort though.

    #26 2 years ago
  27. BinaryTweedDeej

    I’m really getting worried at an apparent belief that games should only be made by indies, and those indies should work for virtually nothing rather than ask for finance. That games should not be made by talented individuals working for salaries with job security.

    There’s a reason why studios cost more to run than indie outfits – quality of life. All this insistence on cheap projects is effectively suggesting that game developers should risk their livelihoods and the happiness of their families for the sake of their games. Is that really how we want developers to live?

    #27 2 years ago
  28. DSB

    @27 No one’s forcing them to do anything, they’re just doing what they love, in a way that they prefer. I think that’s cool.

    Which is to say nothing for the fact that artists and craftsmen have chosen that kind of life for thousands of years.

    Some people just prefer that kind of independence over working on the assembly line.

    #28 2 years ago
  29. BinaryTweedDeej

    @28 For example, I’ve got an idea. It’s groundbreaking, never-been-done before stuff. I’ve been pondering sticking it on Kickstarter to see if I could make a go of it.

    However, I have a mortgage, kids, and a full-time job. There is no way on Earth I can create a production-grade game in my spare time. 2 hours a day is simply not enough. I can’t work for next-to-nothing because I have too many bills, and it’s not fair on my family to expect them to be broke because I have a dream.

    So are we saying that I can’t have a family *and* pursue this idea? If so, that’s a shame for me, and a shame for gaming as great ideas aren’t the preserve of responsibility-free indies living with their parents.

    #29 2 years ago
  30. bugmenot

    It’s ridiculous and embarrassing how many people can’t tell the difference between

    The Kickstarter fad is over!

    and

    Sorry, not very many people are interested in YOUR game.

    #30 2 years ago

Comments are now closed on this article.

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]