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Far Cry 3 impressions: method in the madness

Monday, 26 November 2012 10:06 GMT By Dave Cook

Far Cry 3 will unleash a wave of tropical insanity when it launches this week. VG247′s Dave Cook goes on a virtual holiday to hell and back to see if it’s any good.

“This is a place where the bullet and blade speak louder than the words, and where rigidly crafted judicial systems, police enforcement and human rights no longer apply. It’s every man for himself in a place ruled by trigger happy mercenaries and vicious wildlife, and here, you either adapt or you die.”

Open world games have been releasing thick and fast during the pre-holiday rush this year, but few of these digital expanses have impressed quite so much as the Rook Islands, home to the savage brutality of Far Cry 3′s ruthless pirates.

I have to point out straight away that Ubisoft’s island environment is massive, and as we only received our code from the publisher after the review embargo lifted, I’ve only managed to sink a good eight hours into the game. We’re not a review site after all, so please treat this piece as an early impressions affair.

Still, eight hours is still a long time, and when you start playing Far Cry 3 you will likely finish a long session, enter the map screen to admire your handiwork, and find that you’ve barely dented it. As such, the game’s value is without question.

It’s a game focused on raw, animal instinct, and what happens when you find yourself out of your comfort zone, forced to adjust to a place where the laws of common society are thousands of miles away.

This is a place where the bullet and blade speak louder than the words, and where rigidly crafted judicial systems, police enforcement and human rights no longer apply. It’s every man for himself in a place ruled by trigger happy mercenaries and vicious wildlife, and here, you either adapt or you die.

The game’s opening – in which protagonist Jason Brody and his thrill-seeking friends enjoy a booze, extreme sports and dubstep-filled holiday – shows a decadent and care-free existence, ending on an unsupervised parachute jump over the Rook Islands.

Next, you see Brody and his older brother Grant shackled inside a bamboo cage being goaded by the insane pirate general Vaas. His erratic behaviour and knee-jerk threats of violence towards Grant prompts pathetic whimpers from Brody, and it’s this vulnerability that makes Far Cry 3′s plot all the more striking.

I won’t spoil the events that lead up to Brody’s position as the game’s hero, and eventual leader of a resistance movement headed up by the island’s natives, the Rakyat, but as you complete the game’s core quest line, his transformation from weak city boy to hardened warrior is compelling.

You feel yourself taking the same journey as well, and that is something truly special indeed. At the outset, you realise that the island is vast and littered with hidden hazards at every turn, instilling a sense that you are always on the backfoot, dangerously under-equipped and facing impossible odds.

But as you take your first steps into the intimidating open world, get some blood on your hands and put a few quests behind you, the islands seem less threatening. Then the game puts you into harder and more gruelling situations to shatter your false sense of security. It’s learning curve management at its finest.

“Gunplay is weighted as you’d expect, so trigger-happy players should expect to miss a lot and as such, find themselves without ammo rather quickly. Discipline and precision are the watchwords here.”

By comparison Far Cry 2 nailed the survival vibe well, but at times felt like an all-out slog. Guns would frequently jam, road checkpoints were a constant annoyance, and the threat of malaria hung over your head to create sustained pressure. It was a draining yet beckoning experience that split opinions.

On the other hand Far Cry 3 feels more manageable without compromising its survival elements entirely, and that can’t have been an easy balance for Ubisoft to nail. Chances are that if you found fault with any element of Far Cry 2′s mechanics, they’ve most likely been remedied here.

Key to liberating the Rook Islands is to overthrow pirate outposts and disabling radio jammer towers dotted around the map. Outposts are teeming with mercs, so the stealth approach is always advised due to ammo being a rare commodity for most of your campaign.

Also, the sound of gunfire will see enemies descending on you within seconds, and trust me, you don’t want that. Instead you can use Brody’s digital camera to zoom in on an outpost from a safe distance and take photos. This highlights enemy positions on your HUD, helping you plan your attack.

From there you can silently crouch-walk your way into the outpost through any of the expertly crafted stealth routes – be it a discreet hole in a chain link fence, or concealed vantage point on a cliff-top – and take down guards silently with your machete. One bone of contention is that you cant initially drag bodies, so careful planning is required until you learn the skill.

You can also hurl rocks to manipulate guards into straying from their patrol routes. It doesn’t work every time, so it’s not a bankable strategy. Should you find yourself with no other option but to use the trigger, you can either opt for a silenced weapon, or go loud, prompting a skirmish in the process.

Gunplay is weighted as you’d expect, so trigger-happy players should expect to miss a lot and as such, find themselves without ammo rather quickly. Discipline and precision are the watchwords here, but you also have to be quick before pirates call in reinforcements, so there is a real pressure to get the job done before backup arrives.

It feels annoyingly sluggish at first, but if the survival slant of the Far Cry series is what you stay for, then you’ll like the feeling of being a poorly-trained marksman out of your depth. Kills and objective completion will net you experience points however, and these can be spent to improve Brody’s skill-set.

“There is a real hunter-gatherer nature at play here. Slaying creatures, stockpiling plant-life, and searching for loot containers in rusted shacks and coves is endearing, and serves to underline the game’s primal undertones.”

Radio towers are unguarded, twisted constructs of rusting steel and wires that must be scaled and disabled to reveal more of the map and open up more side quests, courier missions and races. It’s the same as the vantage point mechanic as Assassin’s Creed, but scaling each tower becomes a puzzle in itself as you progress.

As each tower is disabled, supply routes to the island open up and stores will offer more items and gun attachments. Upping the ammo count or scope of a weapon can make all the difference when being set upon by packs of trained mercs, but these upgrades are costly.

Money can be found by patting down the bodies of dead pirates or selling trinkets located in storage boxes dotted around the map. Like ammo, cash is also relatively rare, and must be spent wisely, adding yet another layer of careful consideration into the mix.

Revealing more of the map also highlights the breeding ground for the island’s animal species, which is handy as wildlife is key to crafting new items. For example, you can fashion new gun holsters, money wallets or arrow quivers by hunting and skinning deer, rabid dogs, sharks and other vicious creatures.

Some species aren’t easily defeated, and can swarm you in great numbers. Predators are often heard before they are seen, prompting you to spin around on the spot, looking for a sign of where they’re lurking amid the dense undergrowth.

Comparatively, herbivores require a stealthy approach, as the slightest sound will see them scampering far out of reach. You will also need to gather plants to distil health syringes, animal repellent and other performance enhancers, and as such, there is much to consider at all times.

There is a real hunter-gatherer nature at play here. Slaying creatures, stockpiling plant-life, and searching for loot containers in rusted shacks and coves is endearing, and serves to underline the game’s primal undertones.

The plot itself is a dark affair but to delve too much into the motivation of the haywire Vaas and his relatively sane and methodical counterpart Hoyt would be to water down your quest for progression, so I’d rather not reveal too much of what I’ve seen so far.

What I will say is that although it starts as a simple quest to save your holiday-making friends and escape the island, Far Cry 3 turns into something bigger, and far-reaching, giving you a sense of place and purpose in a world gone horrible awry.

“What may feel like a hike across uninteresting land can quickly become an expedition into an abandoned World War II facility, or a resource-gathering mission in some derelict village.”

Even characters who should serve as comforting voices of reason come with darker, unpredictable motives and slivers of dementia. Take the erratic Dr. Earnhardt for example: he’s a man of science and methodology who should be dependable amidst the chaos, yet his drug abuse and hallucinations keep you uneasy.

All of this uncertainty and peril delivers a real, tangible atmosphere throughout Far Cry 3, along with a sense that you truly are out of your depth. Its well-crafted survival elements should be the catalyst that keeps you coming back for more, even if they can seen daunting at the outset.

Even if the Xbox 360 version fails to match the visuals seen in Ubisoft’s trailers – in fact, some areas and textures look dated, underlining just how long the game has been in development – the artistic direction, along with the density of the jungle environments are hard to fault.

No patch of land feels copy-pasted, no inch of coastline designed without real consideration towards the player. What may feel like a hike across uninteresting land can quickly become an expedition into an abandoned World War II facility, or a resource-gathering mission in some derelict village.

There is so much to see and do here, and it really goes to show that when crafted with care and an eye for smart design, any open world can become an immersing, atmospheric place that you believe in and enjoy returning to time and time again.

Far Cry 3′s Rook Islands may be savage and uncompromising, but they are up there with the best open worlds gaming has to offer, and I implore you to take a visit when the game launches from November 29th.

Disclosure:

  • This feature was written using a promotional copy of Far Cry 3 on Xbox 360 sent by Ubisoft’s UK team. VG247 did not attend a review event or receive any merchandise with their code.

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13 Comments

  1. Moonwalker1982

    I only read the quotes in this article, cause i know enough about the game already thanks to the countless trailers. But it looks awesome and this will be my last game purchase of 2012.

    #1 2 years ago
  2. Dave Cook

    @1 Are you sure? There’s a lot the trailers haven’t shown you yet :)

    #2 2 years ago
  3. Ristas

    That is actually my main gripe with the game: The trailers showed me everything. There was one scene with Vaas i didn’t know yet. They hyped him up like he his going to be the next great villian in video gaming…and then you seem him only 4 or 5 times in scenes you already saw in trailers.

    Everyone who saw the trailers already knows everything there is to know about Vaas. So disappointing.

    Doesn’t change the fact it’s an amazing game of course ;)

    #3 2 years ago
  4. YoungZer0

    @2: I would consider this to be a positive thing.

    #4 2 years ago
  5. Moonwalker1982

    @2

    All the more reason NOT to read any reviews and watch anymore videos of it :). I’ve seen so many trailers of it, so many things that i consider spoilers as well, it’s enough. I know i neeeeeeed this game. It corrects everything FC2 did wrong and is so much more. All those other things, i’d rather keep them for myself to discover.

    Rockstar Games and their ways, i like them. For almost a year after the debut trailer of GTA V they finally came with a few screenshot updates and then a few months later the cover story from Game Informer and other sites giving a bit more info. But there is still lots and lots to know about the game and Rockstar has said from the start that they will keep plenty back for gamers, so that the element of surprise will be kept intact when they play it. A moment where you’d see something awesome in the game without knowing about it would be like ‘Oh wow..this is awesome!!!!’ instead of ‘Ah yes, cool..i’ve read about this.’ I like how they think, and i hope they stay true to what they said. So hopefully just one more trailer or maybe two, a few screenshots and maybe some updated previews not revealing too much, and i am happy.

    Last year during E3 they revealed Far Cry 3 and got people excited. And i believe not a whole lot was shown after that until this year’s E3. And after E3 this year they went all out with trailers here and there, showing so much great stuff that, looking back at it, i wouldn’t have wanted to know. They certainly marketed this game well, but a bit too well imo.

    #5 2 years ago
  6. polygem

    i don´t like that i can “use” wild animals for clearing camps, have to kill tigers and sharks etc…you can laugh that off if you like but i find that depressing, wont buy the game.

    #6 2 years ago
  7. stretch215

    @6 seriously? You have no problem killing people in games but you won’t kill a fucking tiger or shark? Sounds silly to me, man.

    #7 2 years ago
  8. ManuOtaku

    #7 think like punching bags, you always put the face on somebody on it and most of the time a human person of your dislike, for your stress relief, but never ever with an animal, animals are way less hated, i think is the same here.

    #8 2 years ago
  9. stretch215

    I think it’s bullshit. Its a fucking video game. If you’re a pacifist, cool. But if you have no problem killing HUMANS in games, it’s ass backwards to have a problem killing animals. Some people just get behind the wrong causes, in my opinion.

    #9 2 years ago
  10. Moonwalker1982

    I love animals, i really do. But killing them in videogames? No problem, really not. It’s fiction and nothing but fiction. If i can however avoid having to kill animals, i will. I’ll mention GTA V again, i bet we can kill dogs, but i won’t if i don’t have to.

    #10 2 years ago
  11. ManuOtaku

    #11 If you started this one with i love my animal, you would took the cake , really ;)

    #11 2 years ago
  12. polygem

    no problem in killing things in videogames. still, when i watch gameplay with the killing of tigers involved i don´t feel like i want to do that. like i said, i find that depressing. it just turns me off, that´s all…or “using” a bear that has been caged to help clearing an outpost, just feels strange to me- just not my thing. don´t like it. if anyone does, i am having no problem with that. sure not! it´s a freaking videogame! i really don´t want to stress this. i agree it´s a non issue. there is a difference in killing a monster that´s attacking you or a human with a weapon trying to kill you or a wild animal though. wild animals are the good guys, why should i kill them. if there would be one attack of a tiger or shark in the game, where you´d really have to fight and kill it for your own survival, i would totally dig that, but here it is a gameplay element, pretending if you´re in the wild you´ll constantly get attacked by animals and this is BS, but well, it´s a game in the end. always hated hunting in games too, never did it in rdr. maybe i am a bit strange there, so what. it turns me off, wont buy the game. no problem.

    @10: good attitude, that´s how i handle that in games too.

    #12 2 years ago
  13. Moonwalker1982

    @13

    I DO find there’s a limit to things in games though. I’m gonna mention Rockstar again, lol. I understand very well that they don’t put children in their games, it’s just a bit too extreme. And it’s also THIS close to putting a school in the game and reconstructing those school shootings. Or with dogs actually having a minigame where you have to participate in dog fights or human traficking, or being able to actually rape a woman in GTA. Those are not things i’d like to see and the developer sure as hell won’t do that either.

    Some people find that hypocrit though, that i’m ok with killing humans and if i have to animals in a game but not going to the extreme with it. Everything has its limit i say.

    #13 2 years ago

Comments are now closed on this article.

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    An update for Super Smash Bros. Wii U has been released, and it comes with 15 new stages for the 8-player mode. The update, version 1.0.2., is 316MB in size and the stages are split with nine normal stages and six Omega stages. Here’s the list: Regular stages Animal Crossing – Smashville Animal Crossing – […]

  • Nintendo US eShop update includes Metroid Prime Trilogy, Code Name: S.T.E.A.M. demo

    Nintendo has updated the North American end of the eShop with the Metroid Prime Trilogy, Shadow of the Ninja on Virtual Console and a demo for Code Name: S.T.E.A.M. Here’s your update: Metroid Prime: Trilogy – Wii U Rock ’N Racing Off Road – Wii U Frenchy Bird – Wii U Code Name: S.T.E.A.M. – […]

  • Battlefield Hardline open beta takes place next week on all systems

    Details and dates for the Battlefield Hardline open multiplayer beta were announced by EA and Visceral Games today. From February 3-8, the beta will be available to all players worldwide on Origin for PC, PlayStation 3, PS4, Xbox 360 and Xbox One. You’ll notice that the dates coincide with the Microsoft slip up earlier in […]

  • Transistor, Yakuza 4, Thief headline February PS Plus offerings

    Sony has announced your free PlayStation Plus games for the month of February. Come February 3 in North America and February 4 in Europe, Plus members on both side of the pond will be gifted with the following: Transistor (PS4) Apotheon (PS4) Yakuza 4 (PS3) Thief (PS3) Rogue Legacy (PS Vita|PS4|PS3) Kick & Fennick (PS […]

  • Life is Strange launch trailer and final dev diary released

    With the first episode of Life is Strange releasing tomorrow, Dontnod Entertainment has released the last developer diary for the title as well as the launch trailer. Titled Creating Arcadia Bay, the video provides more information on the licensed soundtrack as well as the voice actors behind Max and Chloe. It also touches upon how […]

  • LEGO Jurassic World and LEGO Marvel’s Avengers out this year

    LEGO Jurassic World and LEGO Marvel’s Avengers have been announced by Warner Bros., the former was outed by Toys R Us and then teased at the end of LEGO Batman 3: Beyond Gotham, if you recall. LEGO Jurassic World encompasses all four Jurassic Park films and will be made available in June for 3DS, PC, […]

  • Pokemon, Super Smash Bros. top Nintendo’s million units sales list for Q3

    Nintendo has posted a list of titles which have sold millions of units as part of its quarter three earnings release. Global unit sales of 3DS titles for the nine months ending December 31, 2014: Pokemon Omega Ruby and Alpha Sapphire: 9.35 million (life-to-date, same) Super Smash Bros.: 6.19 million (life-to-date, same) Tomodachi Life: 2.11 […]

  • How to take a screenshot on Xbox One: a lesson in frustration

    Trying to do just one simple thing seems to have 360 steps with Microsoft – why is the Xbox One’s functionality such a car crash? “The Xbox One’s definition of usability is in fact the exact opposite – this is a console designed to make life inconvenient for its players unless they sign up for […]

  • Game of Thrones’ Westeros is being made in Minecraft by 125 people

    WesterosCraft, the project dedicated to creating the entirety of Game of Thrones’ Westros has resurfaced. There are more than a few ambitious Minecraft projects, but hardly any as impressive as WesterosCraft. We first came across it all the way back in January 2013, but it looks much better now. “I would say the world is […]

  • Dying Light exploit gives you unlimited money and items

    Dying Light has been out for just over a day and an infinite money and item exploit is already out there. A simple exploit has been discovered in Dying Light that lets you duplicate weapons, all of which you can sell for profit. Win/ win. YouTuber PowerPyx lays out the steps in the handy video […]

  • Sunset Overdrive concept art is as jovial as the game itself

    Sunset Overdrive is a colourful game which is partly due to its concept art. The concept art featured below is created by Vaughan Ling, one of the concept artsists who worked on Sunset Overdrive. Anyone who’s played the game will immediately recognise the locations, weapons, character designs and general atmosphere of the game through these. […]

  • Get an extended look at the PS4 version of Project CARS

    The PlayStation 4 version of Project CARS has been shown in 1080p 60fps. The video below is captured by racing game enthusiasts Team VVV from a preview build. You can see different racing disciplines being demonstrated here, on different circuits. The game’s impressive visuals get even better when the weather gets worse.

  • Battle Pod is the Star Wars arcade game you’ve waited your whole life for

    Star Wars: Battle Pod is an arcade game that lets you replay the battles of the original trilogy, and features an incredible cockpit. If you’ve never played a game at an arcade before, Star Wars: Battle Pod will definitely be the one to change your mind. It’s an arcade cabinet out of a classic Star […]

  • CoD Exo Zombies: how to unlock the Ride of the Valkyries Easter egg

    To no one’s surprise, Exo Zombies mode in Call of Duty: Advanced Warfare has some Easter eggs. The first Exo Zombies Easter egg, of surely many more to come, has been discovered. It’s a musical one that involves Richard Wagner’s Ride of the Valkyries. How you unlock it is not as convoluted as you might […]

  • Dying Light is sub-1080p on Xbox One, full 1080p on PS4 – report

    Early analysis of Dying Light on PlayStation 4 and Xbox One has revealed a few technical details about both ports. Digital Foundry has produced some analysis of both the PlayStation 4 and Xbox One ports of Dying Light based on some early testing. Both versions manage a solid 30 frames-per-second, only dipping below that in […]

  • Battlefield 4 Second Assault DLC free to all EA Access members

    EA is offering Battlefield 4′s Second Assault expansion free to anyone with an active EA Access subscription. Anyone with an active subscription to EA Access can download the Second Assault expansion pack for Battlefield 4 starting January 29 and through February 28, free of charge. All you need to do is find it on the […]

  • The Witcher 3 is getting optimised, but no visual downgrade

    The Witcher 3: Wild Hunt is in the final stages of development and developer CD Projekt RED is making sure optimisation work doesn’t impact the game’s visuals. The Witcher 3 art producer, Michal Stec, spoke to Eternity in an interview and was asked whether the team will downgrade the visuals to get better performance. “No. […]

  • Can’t download Dying Light on PS4? Here’s a fix

    If you’ve bought Dying Light on PS4 and you’re having trouble downloading it, you’re not alone. Here’s how to beat the bug. Techland’s Dying Light is stumbling out of the blocks a little this week, with many PS4 users experiencing problems with their full-game downloads. A bug’s to blame. Your console thinks you’ve already installed […]

  • What The Witcher 3 owes to Skyrim – and how it surpasses it

    The Witcher 3: Wild Hunt owes more than a nod to Bethesda’s Skyrim. I went to see The Witcher 3: Wild Hunt, and had a great time. I went in a fan of the books but not very experienced with the first two games. I came out with The Witcher 3 top of my gaming […]

  • Dragon’s Dogma Online has great monsters

    Dragon’s Dogma Online looks pretty rad – an undesirable quality in a game unlikely to come west, from our perspective. The first Dragon’s Dogma trailer was released this afternoon; admire its beauty below. The free to play online RPG was announced for PC, PlayStation 3 and PS4 overnight, but Capcom doesn’t intend to bring it […]

  • Xenoblade Chronicles X map about five times the size of last game’s

    Xenoblade Chronicles X is not a small game. This week’s Famitsu has a feature on Xenoblade Chronicles X giving some details on Monolith Soft’s next RPG and first Wii U game. According to Siliconera‘s translation of reports on the feature, the game’s map is about five times the size of that in Xenoblade Chronicles. The […]

  • Take on Mars expected to hit beta in April

    Take on Mars, the space sim from Bohemia Interactive will soon be reader for wider consumption. According to a new Take on Mars development roadmap, the sim will go into beta at the start of April, with full release expected in June. The project is currently available via Steam early Access, but between now and […]

  • Can you guess the next Mortal Kombat X character reveal from this fatality audio clip?

    Mortal Kombat X will have at least one very liquid-sounding fatality. NetherRealm is revealing Mortal Kombat X’s cats one character at a time, and has promised a new reveal during a community Twitch stream tomorrow. It also provided the following teaser video – it’s audio only, and apparently taken from a fatality sequence. What’s your […]

  • Nintendo Creators Program now recruiting YouTubers

    Nintendo has opened a Creators Program designed to ensure creators get a slice of ad revenue from videos featuring Nintendo assets. The Nintendo Creators Program will launch on May 27, but is currently in beta and taking registrations. This is Nintendo’s answer to the knotty question of YouTubers making money on videos featuring its assets […]

  • Xbox Live issues under investigation

    Can’t sign into Xbox Live? Microsoft is on the case. Xbox 360 and Xbox One users report being unable to sign in to Xbox Live. Microsoft is already aware of and working on the problem. “Our team is hard at work right now trying to get this resolved. Thank you for staying patient while we […]

  • Make money from your non-Valve mods with Steam Workshop

    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]

  • Tetris has crowned its first known western Grand Master

    Tetris fans have a new western champion. Tetris is one of those gaming obsessions that goes much deeper than you might expect. For example, did you know that some versions of the game assess your performance and over you the chance to become a “grand master”? Turns out that’s a thing, and according to Polygon […]

  • Ken Levine’s next game teased as “sci-fi-ish” small, open-world RPG

    A series of tweets from BioShock creator Ken Levine has shed a sliver of light upon his next project. According to Levine he and his team are considering something a bit sci-fi and contemplating first-person mode. The team is developing the game for PC with a large in scope, expandable, systems-based narrative where more can […]

  • Become a lynx in new Shelter 2 trailer

    Shelter 2 casts players in the role of a lynx, which makes for quite a different experience to the badger of the first game. The first Shelter game had you evading predators, but in the second, you becomes one yourself. That doesn’t mean there are no dangers to face, of course. Judging by the trailer […]

  • Why King of Fighters 13 isn’t coming back to Evo

    Evo, the premiere western fighting game tournament, has dropped support for a few previously favoured titles. King of Fighters 13 had a loyal following, but isn’t featured in the Evo 2015 line-up. “Many things go into what games makes it to Evo, but the most obvious one is, ‘Is the community playing this game?’” Evo […]

  • An average Evolve match takes less than ten minutes

    Evolve players are pretty quick at hunting each other down. Evolve developer Turtle Rock has released an infographic brimming with statistics garnered from its recent beta test. One of the key takeaways is that all three monsters, and all four classes, are working as intended – their performance in game matches Turtle Rock’s designs. If […]

  • Super Mario Amiibo can be pre-ordered on Nintendo UK, Mario and Peach sold out

    The latest set of Amiibo in the Super Mario series is now available for pre-purchase through the Nintendo UK Store. Each of the following sports a red base and will run you £10.99: Bowser, Luigi, Mario, Peach, Toad and Yoshi. It looks like Peach and Mario are both sold out, though. All six can be […]

  • The Music of League of Legends Vol. 1 free to download now

    League of Legends has excellent music, and now you can have it too. The Music of League of Legends Vol. 1 collects 15 tracks from the MOBA’s history, and is available for free. You can grab the music from iTunes, Google Play or via direct download. Tere’s an example track below to get you in […]

  • Super Bowl 49 update arrives on Madden NFL Mobile

    With Super Bowl 49 occurring this coming Sunday, February 1, EA Sports has updated Madden NFL Mobile with new feature enhancements and Super Bowl-themed Live Events. Updates include: League vs League Tournaments Obstacle Course Super Bowl Bonus Players Tom Brady and Richard Sherman Super Bowl Legends Super Bowl Moments Upgraded Auction House The Super Bowl […]

  • See Super Smash Bros.’ unused custom moves

    Super Smash Bros. was originally intended to have 16 custom moves per character. The final version of Super Smash Bros. only features 12 custom moves per fighter, but Nintendo left animations for some of the cut moves in place. A Youtuber called RED has dug these cut mvoes out of the brawler’s code, and displayed […]

  • The Witcher 3: Wild Hunt contains 16 hours of sex scene mo-cap data

    Sex is nothing new to the The Witcher games, and The Witcher 3: Wild Hunt is no exception. In fact, it contains 16 hours of sex scene motion capture data. Giggity. There’s a reason for the bedroom dalliances though, as Geralt is a flesh and blood human, or a modified human at any rate, with […]

  • Here’s the launch trailer for Fahrenheit: Indigo Prophecy Remastered

    A launch trailer for Fahrenheit: Indigo Prophecy Remastered has been released after an Amazon listing was revealed for it over the weekend. Key upgrades include: High-definition Graphics — All of the in-game textures have been meticulously recreated in HD for mobile and desktop. Widescreen Support – A true widescreen (not cropped) view strengthens the game’s […]

  • The open beta for Battlefield Hardline will be dated tomorrow

    The exact dates as well as more information on the Battlefield Hardline open beta will be shared tomorrow. This is according to the latest blog post from developer Visceral Games. “We’ll share the exact dates and info on the Battlefield Hardline open beta tomorrow,” wrote Visceral boss Steve Papoutsis. “Stay tuned, thanks again, and keep […]

  • Upcoming Hearthstone patch to apply balance change to Undertaker

    An upcoming Hearthstone patch will apply a balance change to the Undertaker card, Blizzard has announced. After the release of Goblins vs Gnomes, Blizzard said it kept an “eye on the state of game balance” as more matches were played using the additional cards. Released with The Curse of Naxxramas, Undertaker is considered an overly […]

  • February Games with Gold offers up Brothers: A Tale of Two Sons

    The free games on offer in February via Xbox Live Games with Gold have been announced. Xbox Live Gold members on Xbox One can download #IDARB during February. Xbox 360 users can grab Brothers: A Tale of Two Sons from February 1-15, when it will be replaced by Sniper Elite V2 from February 16 -28. […]

  • Kinguin blames unidentified Russian for deactivated Far Cry 4 keys

    Third-party game key seller Kinguin is issuing refunds to those who found their games deactivated through Ubisoft’s Uplay service. Customers which purchased keys for Assassin’s Creed: Unity, Far Cry 4, The Crew and Watch Dogs are affected. Kinguin said 4,600 customer tickets were submitted over the last 72 hours and 35 out of 3,400 of […]

  • Video Unlimited to be re-branded as PlayStation Video starting in February

    Like Music Unlimited, Sony’s Video Unlimited service is being replaced and re-branded PlayStation Video. PlayStation Video will become part of PlayStation Network to streamline digital services for the over 64 million PSN users. PlayStation Video and PlayStation Music will be added to PSN which is already a destination point for the PlayStation Store, PlayStation Plus, […]

  • Spotify arrives on PlayStation Music this spring, Music Unlimited closing

    Spotify will launch on PlayStation Network this spring as part of a new music destination called PlayStation Music. PlayStation Music is a replacement for Music Unlimited, and those with a PSN account can link to Spotify which can be used just for music, or when playing games on PlayStation 4. Existing playlists from current Spotify […]

  • Closed beta for Alone in the Dark: Illumination starts tomorrow

    The private beta period for Alone in the Dark: Illumination starts on January 29. Those who pre-order the game via Steam, will automatically be included in the beta, enabling them to provide feedback on the first campaign in single-player mode. An additional beta period will be announced in the weeks leading up to launch. The […]

  • Majora’s Mask Special Edition New 3DS XL available once more on UK store

    UK residents who want to get their hands on the shiny Majora’s Mask Special Edition New 3DS XL can once again pre-purchase it through the Nintendo UK Store. If you want one, you better hurry because units will likely go rather fast. Only one per customer is allowed, and once you drop £209.99 on it, […]

  • Nintendo Q3: 1.9M New 3DS models sold, Wii U lifetime sales hit 9.2M

    New 3DS XL has sold 1.3 million units as of December 31, 2014, Nintendo announced in its Q3 financial results today. New 3DS moved 580,000 units by the end of the same period. Lifetime sales of both systems combined total a little under 1.9 million. Combined global sales for current 3DS models available in Europe […]

  • Call of Duty: Advanced Warfare’s exo zombies reanimate a familiar format

    Advanced Warfare’s exo suits manage to bring an undead format back to life. Dave Cook welcomes zombies back to Call of Duty. “The challenges start to spike early so seasoned zombie slayers needn’t worry about being coddled.” Call of Duty: Advanced Warfare’s first DLC went live this week, dropping four very solid maps for multiplayer […]

  • YouTube app and Maps will be removed from PS Vita

    Sony said that it will end support for the YouTube and Maps apps, as well as remove the “near” feature in an upcoming firmware update. Sony has revealed that a system update releasing in March will remove the Maps app and prevent the “near” feature from obtaining location address or display maps, making it redundant. […]

  • There is a Destiny loot cave Easter egg in Dying Light

    Dying Light is the latest game to take a jab at Destiny by having its own loot cave. Destiny’s infamous loot cave has been recreated in Dying Light, sort of. Of course the loot cave in Dying Light is only an Easter egg and doesn’t actually net you any loot. Instead, upon entering it, you […]